Illustrator :: How To Create Polygon Grid
Mar 12, 2014I'm looking to create this polygon grid, I'm unsure how I'd do this and then fill it to get the same logo as the M3? URL....
View 17 RepliesI'm looking to create this polygon grid, I'm unsure how I'd do this and then fill it to get the same logo as the M3? URL....
View 17 Replieswant to translate my vector illustrations to charts for cross stitch kits. Using the grid tool, but the lines aren't equally spaced? I have a 100cm x 100cm document at the moment, with 1 cm making a 'stitch'. I want a grid that is 100cm x 100cm, made up of 1cm x 1cm squares for simplicity. Then be able to print the design out on the grid.
View 4 Replies View RelatedWhen using the perspective grid tool and type, I have a word on the right side of the grid in perspective, and I want to make a shadow of this word flat on the bottom grid. (Like how a tall building casts a shadow flat on the ground)
I tried using the shear tool to do it but it is a bit tricky getting it just right. There must be an easier way to do it within the perspective tool grid.
When I type the word and align it to the bottom grid, how do I rotate it whilst still being aligned in perspective on the bottom grid?If I try and rotate the word using the selection tool it rotates off axis so it is no longer laying flat on the bottom grid.
Words placed on the bottom grid always read from the left vanishing point - I want the word to read from the right vanishing point so it aligns with my word on the right grid wall.
After performing a cut, how to create a polygon from resulting edges? Take a look at the this clip for details: [URL].......
View 5 Replies View Relatedfor a long time i want to know this.
i want to create edges/vertex inside a polygon and i want to know how to connect edges/vertex to each other..
i don't know how to do this.
whan i click on the create button in the Edit Poly panel and then try to create edge so it is not create it Inside the polygon..
I am struggling in using the Polygon Tool to create a Hexagon, for some reason the only type of polygon that is preset is the star which I can create with as many sides that I want. But I don't want to do a star, I want to create a 5 sided polygone, or even 6 sided polygon, I basically want to create a hexagon!
But initially I managed to get a hexagon, for some reason I can't get it to do it anymore!
Can someone tell me where I can set which type of polygon i want to create?
I am using photoshop CS.
I used to use lightwave. With lightwave I could select vertices and then press the "P" key to create a polygon from the selected verts.Now, with max I have found the "create" feature. When using an editable poly, in poly select mode, I select the "create" button and this allows me to do 2 things:
1 - I can create a poly out of nothing by clicking empty space
2 - all verts from existing objects become visible and I select the verts I want to create a new poly.
These seem like really cool tools, if it wasn't for one small detail..With "#2" if I engage the create button, and select a vert - I can no longer rotate around the object and look at it from different angles (by pressing alt+center mouse) UNTIL AFTER I have created the new polygon.
This small detail is kind of annoying because with certain intricate models, I may need to move it around to get to the next vert in line. The only way for it to work, it to make sure I can clearly see ALL verts needed for the new poly with no other geometry or objects obscuring them before starting the create button.
Is it not possible to simply go into "vert selection mode" select a collection of verts (in doing so, be able to rotate around the object between making the selections) and then after I have made my selections simply click a button or key to create a new polygon from the selection?
I'm trying to use the Create Polygon tool. My problem is that when I click to create a polygon I don't see anything. I can keep clicking and clicking to create points, which it apparently IS creating, but I don't see anything until I switch through one of the View types (wire frame, shaded, etc.).
I know I'm supposed to see the verts the second I click but that's not what I'm getting, it's more like I need to just go through the motions of blindly creating my shape, change views, and then edit the resulting verts and edges later.
I am self taught and only using maya for about 3 months now but the situation where an object that needed many small holes has caused me some problems 3 times now.
In the current situation I am essentially modeling a CPU and a CPU socket. there is ~240 pins on the cpu and that will connect with the socket where there should be 240 holes to match.
The only method I know is boolean difference but that causes the entire polygon cube to disappear instead of creating a hole in it.
what is another method for creating many small holes? another example is a piece of formed metal that has small holes in it for air vent.
Is it possible to create two normals per polygon, one for each side in 3dsm? I need to export a .obj with normals on both sides.
I know how to flip, unify and use the "2 sided" materials in 3dsm but thats not enough unfortunately.
I have a computer newly installed windows7 64bit,and installed map 3d 2012.with SP. when I was trying to create polygon with command "MPOLYGON" or "MAPLOLYLINETOPOLYGON",MAP3D crashed.it does not matter if the polygons have holes or not,the polygon can be created,but after 2 seconds or when I RIGHT CLICK to see quick menu,CAD crashed immidiately.
View 9 Replies View RelatedI need to import .csv data with surface parameters obtained from a microscope in Maya. I also want 3D polygon mesh to be created from that data.
View 5 Replies View RelatedIs there a setting for extruding polygons so it doesnt leave the original polygon.
When i extrude a polygon into a 3D solid, it extrudes fine but it also keeps the original polygon which means i have to delete it?
In previous versions I could create a flat polygon mesh by typing "3D" and have an option to create a planar mesh "M" X "N" by specifying the 4 corners along with M and N. I don't see a way to draw this mesh in 2012 without having to ID every vertices. This procedure is listed in the Legacy portion of Help, but I do not see a way to do it.
View 5 Replies View RelatedI'd like to run one command that allows the user to draw a polygon viewport then sets that VP to 1/8"=1'-0".
It can be nearly accomplished with a macro, but falls just short because the polygon vp requires an unknown number of clicks, so there is no way to know how many pauses for user input in the macro.
Is it possible to create user defined data fields that can be attached to a polygon. then be able to export the polygon and data fields to ArcMap
View 1 Replies View RelatedIs this possible? The polygon tool always reverts to 6 sides, I would like to be able to change that and have whatever No. of sides I choose 'stick' until I decide to change it again.
View 2 Replies View RelatedI am working with files in which I have to apply a layer that a subsequent program then will use for "HOTSPOTTING" on a web based purchase platform.
The files I am working with is .dwg files and .pdf But the objects I want to hotspot is not recognized as text. Is there a way where I can force illustrator to accept the marked area as text?
I have an eps file that opens incorrect in Illustrator (CS6, CS4, 10 I tested). I wonder why this happens. The path seems to be complex, but Photoshop and Distiller converts/opens this file correct. So this seems to be a bug in Illustrator.
View 14 Replies View RelatedFor some reason I do not understand I cannot change the number of sides of a polygon by dubble clicking on the tool. For other tools (where you can change something) this is no problem and workes, but not for the polygon tool.
View 3 Replies View RelatedSay I have a square or a polygon. I want to transform one of the sides from straight to a smooth curve. Is there a way to do this?
I have the pen tool and I'm tracing an object. I want to create one curved side then continue on with straight edges. However the tool insists on creating 2 or 3 curves at a time.
Is there a way to create a single isolated or part of a shape curve thats adjustable with both endpoints. It seems that curves I create often are missing adjustment levers at one of their endpoints making it harder to get the shape I want.
i like to create grip , all it gave me is to use the filter -> render -> grid plugin , now for my job all i want to do is if i have for example square image like 1530 x 1530 and i want that the grid will be 8 x 8 matrix , when the grid lines are 1 pix width.
i dont what to calculate the right spacing on each grid cell as the grid filter gives me i just what GIMP to calculate me the right spacing for this image and grip line width.
i like to create grip , now i know i searched google and all it gave me is to use the filter -> render -> grid plugin , now for my job all i want to do is if i have for example square image like 1530 x 1530 and i want that the grid will be 8 x 8 matrix , when the grid lines are 1 pix width. i dont what to calculate the right spacing on each grid cell as the grid filter gives me i just what GIMP to calculate me the right spacing for this image and grip line width.
View 5 Replies View RelatedHow to create grid texture in Photoshop?
View 2 Replies View RelatedIn photoshop, How would I create a grid with sequential number in any corner of each square?
View 2 Replies View Relatedthe autocad can create points on grid? I must stipulate the points to be sampled in the field / map, and would be a nice increase for the company. I'm sending a map, and I need a point every 2500 m square. I managed to do manually. I picked a line and divide segments of it with the command point. But I had to use the "copy" in each row of dots and copy down.
The attachment is a map with 32,81 ha ( 328100 m 2). That is, I need 4 points per hectare (10,000 square meters) in total 131 dots ( points )
In short, it is possible, in this map make a grid of points 2500m square from each other?
Is it possible to create a symmetrical grid in a mesh? without having to manually do each node and intersection? A simple square with just a small shape change to a corner causes non-symmetrical patterns in the entire mesh.
How is the mesh in CD different from AI? Of course there is a lot more online content for AI.
how to create a diagonal grid on an image. For example; [URL]
View 2 Replies View RelatedI was just wondering how to create a diagonal grid on an image. URL....
View 3 Replies View RelatedI am designing a website for a developer. he asked for a 1140x960px document built on a grid that is divisable by 12. so thats 95 boxes across.
How do i change the the grid spacing to create this 12x12px grid?
We want to create a 'graduation plaque' with a number of students in a grid - like this
[URL].........
The source photos are all different sizes. Is there a faster/easier method of producing something like this rather than resizing every image to fit a predefined size and then manually placing them on separate layers?