How would I put smaller objects inside a 3D object? I made a tube and wanted to fill it with little spheres. How to put the objects inside and shade them to look like they're in there.
I'd like to select an object and have a script select all objects behind that object, within that objects bounds. I believe this is possible with z-order? But I've never worked with Z-orders before
Is there a way to simply select all object directly below an objects?
I found this script here but it doesn't seem to work.
//DESCRIPTION:Select Below // A Jongware Script if (app.documents.length && app.selection.length) { ypos = app.selection[0].visibleBounds[3];
[Code] .....
Here's an example file. I'm trying to select eveything below the yellow polygon.
This would be very useful in another project with many small objects bunch together below many larger objects. I want to group the small objects that are bellow the larger object together without having to manually select each objects (there are thousands of objects so a script would be ideal).
Okay I have been a avid user of Photoshop for years and I mean well over 10 years now. And I thought why not try something new, plus I saw something that GIMP could do that Photoshop couldn't so I went ahead a downloaded the program, but since I am so used to Photoshop I sort of expected GIMP to be almost the same as Photoshop and well it isn't. (Don't judge me now) so I have a few questions on certain things.
1: How do you select an object inside the layer, with PS you can just ctrl click in the window and poof it's there around your selected item, But GIMP doesn't do that so how do you do that in GIMP?
2: When using the circle tool, I get this green box thing around the whatever it's called and I don't see any marching ants. What am I doing wrong and how do I get that to go away if it's possible?
3: where is the crop tool? What does it look like?
4: How come some of the options for the brushes won't allow you the change them? like for instance, if I go to windows>brushes and double click on any of the brushes another window pops open and it says: Brush editor read only. What does that mean? You can't make any of the brushes in spatter brushes?
Im looking for a way to export a pattern made in Illustrator to auto cad.
I would like to select objects inside a shape based on the shape.
As you can see here i would like to select all the objects inside the blue circle, and delete everything outside of it. I dont want to use a cliping mask as it does not really destory the objects outside the circle.
PROBLEM: When I go to select the objects as as a SINGLE OBJECT, each object within the group is selectable -- as if they were not grouped.Shouldn't it be that when I select ANY of the objects within the group ALL OBJECTS in the group get selected, and not just each object?
I have a problem with illustrator. When I try to drag an object with alt to copy, I get a text field. Content of the text depends on the number of items and points.
For selecting objects, I must have hit a buttom trying to figure something else out and now I can't select objects without touching them and clicking on them, I used to be able to pick whole sections.
I know this discussion title is a bit murky, but the problem is a bit odd. I have Photoshop CS6 v13.1.2. In this version, I will activate the Select Tool, check Auto-Select: Layer, check Show Transform Controls, and then while using the Select Tool I will drag to create a rectangle to select multiple layers with content within the specified area.
Unfortunately, this action only works when I begin the selection from outside of the canvas area. If started from within the canvas area, no rectangle will appear, it will show me a measurement of my selection size, and then no layers will be selected upon release.
This cannot be working as intended right? I mean multi-select dragging cannot be intended to only work when started outside of the canvas right? Is there some way to fix this issue? Is this a bug? See the images below for more information on this issue.
I created a square in which I have to draw vertical lines in it. I want the first line to start at 2.5 cm from the left segment of the square.
In a different way to say it just to be clear enough, I want to align the segment (inside the square) from the left vertical line of the square, put 2.5 cm to the right, and then there's my line.
When I try to align it using the align tool, I use the square as a key object. But it select ALL the square, so it puts my line 2.5 cm but to the far right of the square, outside my artwork. I'd want to select only the left line of the square.
I have a complex object (a plot with a bunch of text labels, etc.), and I want to stretch it horizontally or vertically without distorting text. I have an option to scale or not to scale strokes,. However, whatever I select here, the text always ends up distorted.
Is there a way to stretch it so that the text retains it's original shape?
have to select an object under an artistic media brush object. i try hold down alt key when select the object under the artistic media object but it select the second object
When I select an object and pan to make another selection the first object "deselects". The object(s) will stay selected until I pan and as soon as I start to pan the grips go away and the object(s) is deselected.
How can I remove the lines in the middle after I press and pull the objects.
Attached is the Untitle.jpg, to make more clearer to you. Blue is the wall and skyblue is the aquarium. I want the back and the front of the aquarium don't have any line in the middle but even I do shade command the fill of the color is still there. Cause if I explode and delete the line in the middle the colors that fill the aquarium are getting rid off See Untitled 2.Jpg to see what I mean. And also how can make the aquarium Untitle 3.jpg transparent?
So, I have ensured that Object Selection by Path Only is unchecked in the selection and anchor display prefs. However, I still can't select an object by fill (clicking within the object). I have to go to the object edge and select the path.
I'd assumed it would be "Press Shortcut Key and tap mouse" or something like that... but it's not.
It seems the Command Key changes the mode of the selection tool, whilst partially, sometimes, enabling selecting underneath. But it's terribly inconsistent, and means that the selection mode is changed if I do manage to select the desired object. Is this how it works?
I am new to Illustrator, but know that I need to select the object I'd like to trace before using Image Trace. The problem is every time I used the selection tool, the entire picture is selected, and then traced.
I have stacked objects in the layers panel according to the order I want them to be, but somehow one Object Still stays infront of some objects even though it is stacked the lowest in the layers panel. And I have even tried to 'Send it to back', by selecting it and clicking on 'Objects' tab and 'Arrange' in it.
I can open Adobe Illustrator fine, but as soon as I select an object, before I release, the software crashes; if I'm lucky I can move the object, but before I release it, the software crashes.
I'm looking for a way to draw a single, solid object and then divide that object into multiple objects using the pen tool; not other objects.
Ex: Draw a solid cirlce, use the pen tool to draw lines over said circle (visually creating different shapes), then [do something] with both the original circle and the pen-drawn lines to actually create the new shapes/objects.
I've done this before by placing other OBJECTS over the original object and then using the divide or trim pathfinder toggles, but using other shapes (even the line tool) has its limitations.
After doing a live trace and expand on an object I now need to separate one object into two. I tried using both the scissors and the knife tool and neither tool work. When I select two anchor points on opposite side of each other to split the object it just adds a line in the middle with the object as a whole still in tact.
I constantly run into the problem that I have many objects and when I want to drag the selected object to move it around, the object laying in front / or on top of it will be grabbed and moved instead. How do I shortcutwise avoid to pick an unwanted object when I'm about to drag an object ? Is there something like a key to hold, so that Illustrator understands that I want to move the already selected object only ? Since that is a 100 times per day task and I can't always lock and unlock all other layer I'm working on too ... well I could, but that would slow down working 100 times since it's not easy to identify / switch on of each layer in the layer list each time i pick another object ...
I'm new to Maya, so this is likely something I'm just missing or that I've done without realizing it, however...
I've created a scene with a few polygonal objects. As an example, imagine a house with plants around it and a cloud above. The plants are spaced evenly along a curve, and the cloud is also made using a Paint Effect with a Modifier around it to control it's shape using slight forces, etc.
However, when it's done and I select the entire group of objects to drag to a different position, weird things happen. The plants seem to move much more quickly in that direction, so that soon they're no longer positioned where they should be at the base of the house, and the clouds move in the opposite direction from where I'm dragging (i.e. down not up). What I'll call the 'normal' polygonal objects (e.g. the house, car, etc.) all move fine, but I cannot figure out how to fix the other items so everything maintains its relative position, or lock the whole scene together to move as a group.
I've tried to combine them, and even 'parent' everything to the house, but I suspect I've changed something like a control handle position or rotated something that now moves opposite the normal xyz directions.