GIMP :: How To Severe Connection Between Two Nodes

Jan 31, 2012

Put differently: Is it possible to severe the connection between two nodes ?

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GIMP :: Resize Canvas Using Border Nodes Instead Of Using Menus

Jun 12, 2013

Gimp needs the features found in ms paint. Lots of people do pixel art. Just add some new buttons. Specifically the features I am looking for:

-Re-size canvas using border nodes instead of using menus.

-Uncluttered save feature. Remove export completely. The save file list should include all file types. A bmp should end up a bmp. Let the user set their preference to the default.

- an all in one: select, float, move, anchor select tool( with background transparency toggle). For rapid manipulation of simple objects. (the select tool as used in ms paint)

Gimp has the potential to include each and every feature from ms paint. I see no reason not to. The video game market share alone should be enough incentive to take pixel art seriously. Ive tried inkscape and pencil and graphics gale etc. Gimp is the closest one so far.

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GIMP :: Nodes On Path Tool Quite Big - Any Way To Change Size

Sep 11, 2012

The nodes on my path tool seem awfully big. They get in the way of seeing what i'm editing. I've noticed on some tutorials the nodes are quite small. Is there a way to change their size?

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Photoshop :: CS4 X64 Severe Brush Lag And No...

Oct 23, 2008

When I use Photoshop CS4 Extended x64, I experience really bad brush lag when drawing. This doesn't happen with the 32-bit version, and unfortunately it seems to make x64 the default version to open everything with (such as Open With and file associations).

I also do not have any pressure sensitivity with the x64, but the 32-bit version is absolutely fine. I'm using a Wacom tablet.

Can anyone explain why it's so bad in the x64 version and any possible way to fix these two problems?

It would be nice to fix this issue so I can actually use the x64 version, however at the minute it would be easier to just use the 32-bit version. Unfortunately I cannot seem to get it to use this instead of the x64 when opening files from Explorer. It's very iritating. I have tried to uninstall the x64 one, but I don't see an option to keep the 32-bit version on.

I'm running Vista Ultimate x64 SP1, 8800 GT, 4GB RAM, GPU settings all on in CS4.

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Photoshop :: Severe Puppet Warp Bug

Jun 27, 2013

I have been having this issue with certain uses of Puppet Warp and I'm not sure if it's how I'm using, the settings I have for the warp or my computer.
 
It happens on two different MacBook Pros with 8GB of RAM, on Mac OS X 10.8.4..I will spend about 40 minutes warping a photo converted to a Smart Object so that it looks like it's wrapping around a blanket like so..I can save the file, and edit the photo more as time goes on and nothing is odd... until I save and come back to the file later.
 
When I open the file and try to edit the photo in the Smart Object, reduce the size of the entire image, or even just double-click on the Puppet Warp filter on the layer panel, it does this:
 
The pins are way off the board, the image looks like it's split into different parts and the only way to get it back is to Undo any changes. The settings for the Puppet Warp are: Normal, Normal, 2px The image is 7"x5" at 240dpi.
 
This doesn't happen with all of my Puppet Warped images, but this one shows this behavior every single time. At one point I went in and recreated the Smart Object and Puppet Warp and it did the exact same thing after I was finished. This happens in both CS6 and the new CC versions of Photoshop.

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VideoStudio :: Severe Pixelation Of MP4 In Preview?

Jun 5, 2012

I have this problem in X4 and also in X5. When I load MP4 files from my HD camcorder I can preview the clips fine. When I drop them into the timeline, and play the project, the clips are mostly pixelated. When I open other projects that I created in X4 last year using the same type type of mp4 files, I see no pixelation in the project preview. All of these mp4 files are using smart proxy.

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Photoshop :: Severe Color Posterization / Patches And Non Functioning Selection / Fill Tools

Aug 14, 2012

I just got a new laptop (Apple Mac book pro with OSX 10.8 Mountain Lion) and a fresh installation of Adobe CS6 and Photoshop is practically unusable. The issues are that there is weird color banding across the full size image (it looks fine in the thumbnail preview in the ‘navigator’ tab). These bands move and change. Next, when I use the selection tool it selects weird shapes. And if I attempt to fill it, the fills are not the color, nor the transparency nor the shapes that I set. That means masks can’t be used and pretty much no editing is possible. Some blog posts describe a similar problem, and propose changing the ‘Performance’ preferences .

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Photoshop :: When Printing From CC Using Print Dialogue Box Getting Severe Red Shift In Final Print

Jun 27, 2013

When printing from PS CC using the print dialogue box I am getting a severe red shift in the final print. When I print the same image from PS CS5 or CS6 I get a color-correct print.
 
I am running a MacPro with OS 10.7.5, and printing to a Canon iPF8300 with its latest firmware and print driver. I am using the proper ICC profile for the paper. In the print dialogue box, I select "Photoshop Manages Colors".
 
A couple things I noticed: In the "Print Settings" where I dial in the printer setup, the settings for "Color" are both turned off (Colorsync & Vendor).In the printer driver settings (still within "Print Settings") the "Color" tab is grayed out, but when I click the "Settings" for that sub-panel, Colorsync is selected.When I printed the image from the Canon PS Plug-in, the red cast was gone, but the blacks were too heavy (there is no "Black Point Compensation" check box available because the Canon plug-in uses Adobe Color Engine for that, and it's only 32-bit and won't run). 

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AutoCad 2D :: X That Look Like (but Do Not Act Like) Nodes All Over Drawing

Jul 15, 2012

I recently had to re-format the cpu and re-install acad. I'm working with XP Pro and acad 2006 and am now having the "fun" of trying to get acad back to the settings I am used to.

Everytime I work in a drawing, whether it be new or old, all these little x's show up on my screen. It looks like 3 nodes overlapping each other. if I zoom in or out and regen they move. a zoom extents does not include them in the drawing area. pdmode has no effect on them nor does blipmode. I can delete everything in the drawing, do a regenall and they are still there. the below link is a screen shot...

[URL] ...

They are really anoying to look at and its been so long since I have had to configure acad I can not figure out what is doing this and how to stop it.

UPDATE- maybe just a coincidence but it seems they are being created when i copy something, maybe a temporary basepoint marker or something, but then they never disappear.

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CorelDRAW X3 :: Reduce Nodes Feature

Sep 6, 2009

I use this feature often, but I'm not sure I fully understand it, because I don't know what the number setting (1-100) refers to, and I can't find an explanation of it.

Usually I'll select all the nodes in an object and move the slider to the right until I can get as many nodes to disappear as it will let me. (I don't worry so much about distorting the object because I like to do the final shaping manually using as few nodes as possible...) and I find that at a certain point on the scale it won't reduce further, so at that point I remove the remaining unwanted nodes by hand.

My question is, does the 1-100 scale refer to the percentage of nodes that are removed, and what's the reason it won't go beyond a certain percentage?

Sometimes when I power trace a bitmap there are so many nodes that i spend too much time getting rid of them all...It would be nice if I could get the "reduce nodes" feature to remove more.

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CorelDRAW X6 :: Equal Curve Nodes

Sep 6, 2013

How to equalize the nodes distance between the curve to apply the brush after making them break apart since here as per the curve size and direction nodes are distributed unequally.  how to make them equally aligned. 

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CorelDRAW X6 :: How To Turn Off Text Nodes

Mar 31, 2013

I want to turn off the text nodes highlighted in yellow below.

I know what they are for but I do not need them

I am running CorelDraw X6.

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AutoCAD LT :: Dimension Nodes Won't Stay Put?

Apr 3, 2013

when i do a run of dimensions and then realise i need to move the lot of them up the page it moves the nodes with it!

is there any way of them staying where i originally placed them?

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Paint.NET :: Add More Than 4 Nodes Onto A Straight Line

Nov 20, 2013

Is it possible to add more than 4 nodes onto a straight line? I find that with what I'm doing, the lines can sometimes be too angular in areas.

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3ds Max Animation :: Nodes Of A Curve To Other Objects

Nov 4, 2013

I am trying to hook some nodes of a curve to other objects.  Looks like Spline IK Control modifier is a best thing for that  and works great.
 
My only problem is that when I need to make a copy ( not instanced) of the whole curve and hooked objects  the curve unhooks of those objects and switches to it's original shape.   
 
For example I need to make a group of telegraph posts connected by wires and then copy that whole group to another place,. All the wires turns into a mess.
 
Is there anything I am missing?   I am accustomed to use similar  "hook" approach in Blender and curves stay intact there. Should I use some other way in 3dsmax?

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AutoDesk Smoke :: Using Burn Nodes For Mac OSX?

Jul 5, 2011

1) Using the the Burn 2012 SP2?

2) The Burn for Mac OSX 2012 that comes with the installer disk?

3) or Burn for Mac OSX 2012 SP2 that I can't seem to find anywhere?

I've tried the first two and can't get them running properly. The systems are a mixed lot of XW9400s and XW8600s all with QFX3800 cards and 8GB of ram running the ADSK Redhat 5.3 Burn install and generic 6.0 DKU install.

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AutoCad 2D :: Too Many Nodes On Polyline Offset

Mar 25, 2011

I am drawing golf course features and I need to reduce the number of nodes on an a line that has been offset from a splined polyline. I want to tweak the shape of the offset line but there are a trillion nodes which makes it impossible.

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AutoCad :: Adjusting Size Of Nodes?

Aug 24, 2011

Where do I go to adjust the size of my nodes? My dots are displaying as very large circles aith a line through the center.

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AutoCad :: How To Change Appearance Of Nodes

Apr 11, 2007

usually when I use the 'divide' command I can leave the nodes on the drawing as they are only dots which appear hidden within the line by the time I'm printing, but this system is set up to plonk huge great crosses on the drawing

I've tried the help menu and had a quick search on here but cannot find where to alter the settings for node appearance

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CorelDRAW Graphics Suite X5 :: How To Set Nodes Color

Mar 27, 2011

Color nodes are blue by defaut. When I draw something with blue, I would like having red nodes, or another color. I guess there is a set-up for that, but I realy  don't find it.

How do we change nodes color ?

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CorelDRAW X6 :: Align Nodes / Color Docker

Sep 21, 2012

I've been using CorelDRAW X6 for a bit now (upgraded from X5), and I've noticed a few caveats so far.

1. Align nodes

When trying to align nodes, there seems to be some interesting behavior for alignment. When shift + clicking directly on the nodes, and then selecting Align nodes and performing an align operation (such as Horizontal), the nodes will all align to the last one selected.

However, if you perform the same operation, and marquee select each node individually, then it will always align to the same node. It doesn't seem to matter on which order you do it in.

Steps to reproduce on my end:- Open a new CorelDRAW X6 document- Draw a new object using the Freehand tool with multiple node points- Edit the shape using the Shape tool- Select multiple nodes by holding Shift+dragging around the nodes- Align nodes, see which node it aligns to- Undo Align nodes, redo the same selection but different order- Align nodes, should align back to the same node regardless of the order

Is this to be expected? In CorelDRAW X5 it seems to go to the last node selected, regardless of marquee selection or click selection, unless this behavior was changed for some particular reason. Would just like to know if it's just me doing something wrong here.

2. Color docker

For the Color docker, there seems to be an issue that is mostly cosmetic, but it is noticeable. When the Color docker is open and docked, switching from a palette to color viewers resizes the palette on reselect.

Steps to reproduce on my end:- Open CorelDRAW X6, start a new document, enable the Color docker and dock it- Switch to a Palette (such as Pantone)- Restart CorelDRAW X6 to ensure that it is properly sized, and start a new document- In the Color docker, select another tab, such as the Show color viewers- Select back the Palette. All of the boxes should be oversized and the whole docker should now be larger than normal- Restart CorelDRAW X6 and it will return to normal until another tab is selected again.

One last thing about the Color docker. Is there any reason in particular that the Eyedropper Tool from the left hand menu is discrete? I realize that an Eyedropper tool has been added to the Color docker (threw me off initially), and that only seems to change the color within the docker, but it would be nice to have the same options from before with the main Eyedropper tool (1, 2x2, 5x5, etc) that was available before.

Note: I am using CorelDRAW Graphics Suite 6.1 (CorelDRAW version 16.1.0.843) 64-bit.

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CorelDRAW Graphics Suite X5 :: Positioning Nodes - X 50 / Y 100

Mar 13, 2012

Is there any way i can tell a node that ive just added to go to an exact position such as X,50 Y,100 ???

i want to be able to tell the node to go to that position so it can make it easier for me to join lines etc.

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CorelDRAW X5 :: Selecting Each Set Of Separate Nodes And Joining Them

Sep 7, 2011

I am considering upgrading to X5 because I have been told there is a new tool to join nodes into a solid fill able object. I have many drawings that have been sent to me in .dxf format where in all nodes are broken. I use X4 currently and can individually join nodes in order to get an object "joined" and will fill. In order to do this it often takes many hours of selecting each set of seperate nodes and joining them . When all objects will fill then then I save the .dxf in native.cdr format.

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AutoCAD Inventor :: Nodes In Frame Analysis

May 3, 2013

I have created a report from a frame analysis of an arrangement of I-Beam steelwork. I need to check that I have placed the nodes in the right order and this is reflected in the results of the report. I have the parent and child nodes connected at the ends of the beams as shown on the attached screen shot. I'm interested to know if the order in which I have selected the nods makes any difference to the results. There a 3 node connection points at each corner section.

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AutoCAD Inventor :: Determine Which Nodes Are Expanded Using API?

Feb 22, 2012

Is it possible to determine which nodes are expanded using the API?

I want to make some changes to the node information in an assembly browser but as there are many hundred parts so I only want to do the operation on the expanded nodes to keep any delay to a minimum.

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AutoCAD Civil 3D :: Calculation Nodes Are Always Flooding

Nov 30, 2012

I have trying to run lift station simulations and my calculation nodes are always flooding. They don't flood in real life so what could be a problem?

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AutoCAD Civil 3D :: Drawing Lines Using Nodes

Oct 8, 2013

If I draw lines between nodes and then list the lines it gives me slope distances. how can I set it to draw 2D lines but still have 3D nodes? I want my points to display the correct elevation but when I draw lines connecting them I want the line to be 2D so when I list them I get the correct bearing and a horizontal distance.

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AutoCAD 2010 :: Can't See Of Snap To Points (nodes)

Nov 27, 2013

I am trying to use the DIVIDE command but can't see the points (nodes) it creates after the command is complete. I have the OSNAP setting on to snap to nodes which I can't even see. The QSELECT command let me see that they are indeed in the drawing, and that is the only way I can select them.

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Xara :: Choose Nodes When Creating Shapes

May 9, 2012

I've been using the shape tool more and more at work and wonder... Is there a "preferred" or "best" way to choose nodes when creating shapes? Let's say we've got a french curl stencil that we want to make. Is it best to simply draw where the curves start and stop, or in the "center" of each curve as it bends?

EDIT: Perhaps a silhouette of a mickey mouse type ears + body would be a good example.

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AutoDesk Smoke :: CFX Multiple Output Nodes

Jul 5, 2012

What is the ability to add multiple output nodes in CFX as same as the way you can in flame.

The default / primary CFX output would link back to the timeline as usual, and then other outputs would render back to a selectable folder in your project library.

OR

Quite often you are creating alternate versions for your edit, so I thought a reasonably elegant solution to route the various version outputs back to the timeline would be to place them into a container.

So on your timeline, the outputs you processed in CFX appears as a container, with the default / primary output visible - inside the container are the various outputs you just rendered. Depending on focus in the container will give you your different version back in the timeline.

But I guess the only snag with this idea is that you can't edit CFX once they are inside of a container. So you would "Uncontain" - modify one of the outputs and then "Make Container" again for the sake of keeping the timeline clean and manageable.

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3ds Max :: Backburner 2013 Not Working On Render Nodes?

Dec 10, 2012

I have been using Max 2012 with Backburner 2013 without a problem for the last 8 months. I have just finished a project so I thought I would test the same project that works fine on 2012 on 2013.

On the render server everything works fine. On all the render nodes I get the following error

Application Load error 3ds max adapter error 3ds max process no response

3ds max 2013 is installed on all the render nodes.

I'm really getting tired of problems going from 1 version to the next. how much time goes into testing new versions each year. I would gladly have less upgrades but upgrades that work

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