How is it possible, to take the brightness of every pixel from the background, and transfer that to the upper layers transparency. (The upper layer is for example all blue). As I said before, I know that this works. I tried everything out and asked Google a lot of times, but I just can´t figure it out.
What I can remember doing there was just take the blue layer and transfer it to another picture. I was wondering because i didn´t do anything special.
I have followed this tutorial [URL] To delete the background which is white in this case. The area was selected with fuzzy tools, then transparency added. Deleted background. All worked well. Problem is, saving as a jpg will not include a white background, which I DO not want.
I want to import this image into Inkscape, and have the background on my business card to show up to the edge of the jpg image I have on the card.
So what can I save this image that had its background deleted into another format that does NOT add white as a background and imported into Inkscape?
For quite some time I've been trying to find the best way to remove a white background from images. I've checked out the sticky thread on this forum and as my image isn't of great quality and because it features quite a lot of white that won't apply.
Recently I found this tutorial which is supposed to work great (as seen in the comments). However, I think that because of a GIMP update that won't apply anymore somehow. I was hoping you guys might know what was causing it.
Everything works well until I get to step 7, where I have to select to Alpha. There it selects just the outlines, but my selection includes inner parts of the image, not just the background. And then after I invert and delete, the white that remains still has transparent parts that show up on the upper layer. So, am I doing something wrong with the Alpha to Selection, is that tutorial updated or is there a better way to remove the background from ie. a logo with just one background colour which isn't of great quality.
I often drop many pictures onto a background picture. Before dropping them in I isolate the relevant parts using the background eraser. Then drop the photo in. In all my other versions (I'm using v 6 now) the sections that were erased on the pics were transparent such that the photo they were dropped into showed through.
Now the erased sections of the pics I drop in are not transparent but have a solid color. Where is the setting?
I have a red block and on that block I have some lines which I have in white but they need to be transparent as this design is going to be printed on tshirts of different colours and the colour of the tshirt must show through the transparent lines. Im not sure how to make them transparent though, when I convert the white to tranparent you see only the red.
I was editing some .png s that are transparent other than the picture itself in the middle, what i would do is edit it and save it and it would keep the transparent/invisible background thing. Now when i save the png it automatically makes the background white, i go through and erase all the white but it is regenerated when i save the png again. i dont think i changed any settings, what do i do?
Specifically when I lasso a section of a screenshot and move it, I would like to leave behind a chosen background color in its place. This was easy in Paintshop but I can't figure out how to do it here. Instead, I seem to have to grab another selection, copy it and put it over the transparent part. Simple enough to do but cludgy. Looked at the manuals and couldn't find a mention.
Windows, PS CS4. I'm trying to erase part of an image such that there is nothing there. However, when I erase the part of the background layer (I have no layers below it, and none above occupying the same space), I do not see the chequered transparency pattern, but dark grey. This grey also remains part of the image as if it were a colour rather than being transparent. To be specific, it is the white between the borders of a comic I am trying to erase..
I notice the tranparent background flashing intermittently when I zoom or use any of the functions like layers, levels etc. I am using a new Win 8 system and have updated both photoshop CS6 and my video card drivers.
i have an image which is a large scanned hand-drawn housing layout, simply black pen outlines on a white background.
is there a way i can automatically turn the whole white background into transparent? i know how to use background eraser, but it would take me about a week to manually go round the whole image picking out the white bits.
Suddenly when I save an object in Illustrator and import it into Indesign, I have a white background. How do I save to preserve the background transparency? This has never been an issue before but suddenly started happening. Is there a setting I changed while making a new doc?
I have three different solid object and all those three have different masks and stroke effects in them.
The problem is, the one at the top always reign and doesnt let other stroke effects on masks to appear. I reckon the problem is the background of the solid object. If this is the problem, how can I change the transparency of the background. If not, what might the problem be ?
I have been creating PNG's with transparent backgrounds forever, but now I need one with a transparent background AND a partial transparency area for a glow effect. Draw X3?
Retain Transparency and Set Background Layer with PNG-24 Files
Whenever Flickr converts a PNG-24 file to a JPG, the transparent background of the multilevel PNG gets converted to black. I do not want this. I want PNG-24 file to retain its transparency and have a background color set for handling JPG conversion.
I heard this can be done by creating a 100 percent transparent white layer, setting it as the background layer, and flattening the image.
This is probably super simple. I do a lot of transparency stuff for the Web. My background color for the most part turns out to be black. I get my transparency but the program I'm using at the moment does a cleaner job with white. When it's black I see a little trash of black around the edge of the graphic. In the past I've come up with white quite by accident and it was clean as a whistle. I'm exporting as PNG, True Color + Alpha.
(1) Where do I change the transparency of the background fields and buttons to 100% visible?
(2) Is there a fix for the hinge from edge planned? As it is now and was reported on in 2011, if I use this function on a selected polygon model in face mode, and complete the hinge from edge, then if I select another polygon without going out of polygon mode and choose hinge from edge, the previously selected edge is in Max's memory and I have to go to wire frame mode just to be able to see the edge I want to select.
I have a curve fill with K100 and 50% transparency placed on top of a solid color background. [TOP]But when I turn the proof color on, or export as CMYK JPEG, or PDF, the result is as below. [BOTTOM]
I have imported a number of raster images into a drawing and wish to turn the "blank" bits transparent. I can set them all to "Background transparency = YES" in the Properties bar, but as far as I can see I need to go through each one individually to set the relevant transparency color, since as soon as I select more than one tile the "Transparency color" tab disappears.
Is there a way to do a multiple select as the "blank" color is the same for all the tiles? I'm planning to use a lot of tiles and this will be incredibly laborious and inefficient otherwise. I am using Map 3D 2011.
I've just landed some contract work where I will design glass forms/containers and render realistically. Also, I need to retain transparency so I change backgrounds.
I'm more adept with Photoshop than Illustrator, but would like input on who likes which program for this task, why, and where I can find excellent tutorials before I start spending my tutorials dollars.
Sometimes I make a fresh transparency blank of gimp. Then I import a jpg. I expect the transparency to appear as I erase. Sometimes it erases and there is white; sometimes I erase and it's transparent. ? Isn't it supposed to be transparent?
The edges of this fabric are semi transparent. The grey colour to the area where the arrow points is caused by the photo's original background. Now I'm wondering is it possible to recreate the transparency so that the colours from a new background will show through. I've tried colour to alpha but that makes most of the image transparent.
The rest of the image is mostly black and greys with a splash of red. I would post the entire image but it's copyrighted - DA stock model - so I don't want to break the rules.
Until recently Gimp has either supported transparency of .png image files or automatically added an alpha channel to the image. This I don't know. I do a lot of rendering and have always been able to take a .png or convert any image type to a .png, create a path, and delete everything outside of the path and end up with a transparent background.
But something has changed where I must now manually add an alpha channel to a .png image in order to end up with a “transparent background”. what changed in Gimp that I can no longer just erase or delete a selected area of a png resulting in a transparent area?
In each program I have used from Corel Photo-Paint 11, Paint Shop Pro 5 and 7, to Gimp 2.6.11 the end result is exactly the same.
I select the background Invert the selection to pull it out of the original Paste the remaining image with transparent background or make an alpha channel The background needing to be transparent stays transparent.
The moment I save the image as a PNG, close the image, reopen it, check if the Mask/ Alpha channel data remains in tact, and it does, the transparency is completely removed and the background turns to white. This happens on every one of the programs and I am just at my wits end.
There must be something, an order of operations, a color scheme, a presetup step that -everyone- knows but me, that is preventing this from having a transparent background.
I've to select an area ant turn the background transparent. Previously this was simple: select foreground, invert so background selected, toggle the transparency to 0% and hey presto, transparent background. Now when I do that it goes white.
I have tried using transparency - add alpha channel, and nothing happens: the menu stays there. Is that a glitch in y version of Gimp? and how can I now isolate the background and turn int transparent?
making a alpha channel transparency; Funny thing is. I made it work once a few days ago. I went to bed and forgot to write down how i did it (Tried everything, almost)
In the link right here [URL] n i have 4 files; Q3a_arrow_gimp_ver4.tga (TGA that works as i want it, you'll notice ALL the alpha channels have a black layer channel in the channels tab, how do i recreate that?) Q3a_arrow_methodtry.tga (tried to recreate with THIS tutorial [URL] with no success P.S. i tried loooads of tutorials but this recreation seems rather close to the working .TGA i need) Q3a_arrow.ai (sourcematerial all vector from Adobe Illustrator) Q3a_arrow.png (picture with transparency intact if needed for comparison)
So; Now... What i did to make the working picture was making a .PNG - drag it into gimp.. I recall doing some Alpha and or masking or selection thing with it, then rendered it for .TGA since Illustrator does not support the kind of .TGA i needed. Worked flawlessly in the engine where i use a function called alphafunc GE128 (blend with black as invisible layer and white as solid)