GIMP :: Scaling On Center Of Layer
Jan 6, 2014Is it possible to scale / resize a layer or selection about its center? I saw requests for this from 2010. This has to be possible.
View 6 RepliesIs it possible to scale / resize a layer or selection about its center? I saw requests for this from 2010. This has to be possible.
View 6 RepliesIs there a way to do this with "handles" and not in the Layer ->Scale command?
View 2 Replies View RelatedCertain pieces from the content center, both things that I made and standard content, are coming into my drawings scaled wrong. Actually I don't think it's scale, because some rectangles are coming in as squares.
Everything looks great on the assembly, but they are wrong on the drawing. I've tried replacing from content center with no change.
.iam and resulting .idw. And one showing a wrong part and a correct part on an idw. The square on the left is supposed to be 2.25" square, which is what it measures to - but you can see that it isn't snapping to the actual geometry.
This is all stuff that has worked fine on previous versions of Inventor. I've had several instances of this so far since finally getting 2012 installed yesterday.
I need to scale up about 300 circles (manholes) but i need to hold the center point of each manhole. is there a command for this so i don't have to scale each individual circle?
View 6 Replies View RelatedWhy should scaling a layer in photoshop CS6, have an effect on the size of the file?
View 17 Replies View RelatedDoes anyone know how (or if its possible) to scale a layer with layer effects (scaling the layer effects settings as well)?? My problem is I have a logo with multiple layer effects done to it. I now need to transfer that logo onto other sized documents. When I do that and try to scale it all of my settings do not scale with it. ie. a 5pt stroke effect on the logo stays at 5pt even though the logo is now huge! I can not rasterize the layer, I need to keep the sharpness for high end printing.
View 3 Replies View RelatedIs it possible to use the scaling handles (nubs?) on a layer when it is zoomed in?
I'm working on a technical drawing with several imported layers and fairly high resolution (600 dpi). All areas of each layer must precisely register with corresponding points on the other layers. However, as they were imported, there were several pixels difference between them. If I zoom out to the window, I see the scaling handles at the edges and can move any side or corner to rescale the layer, but the resolution is too low to see the image well enough to place it precisely. If I zoom in, I no longer can access the scaling handles.
I would like to zoom in to one corner of the image and align all the layers, then go to the opposite corner, zoom in, and adjust that corner into alignment without changing the first corner.
how would I go about applying content aware scaling to a video layer inside PS? Basically I'm trying to use this feature to fake an aspect ratio change where by I have a subject surrounded by a relatively uniform background and I would like to be able to create a protection mask as an alpha layer and have photoshop apply the content aware scaling only to the background(to fill in the empty parts of the rescaled video) and leave the subject untouched.
What I've done is opened a video in photoshop as a layer, created an alpha channel to represent the subject(subject is white, background is black on the created alpha channel), changed the canvas size to the new aspect ratio which obviously created a tranparent frame around the original video frame. I then tried to apply content aware scaling to the video, it converted the layer to a smart object then displayed the free transform handles. However, when I selected my alpha channel as the protection area, the content aware scaling seemed to ignore it and went on to distort the entire frame. Now I tried this with still frame from the same video with the same mask/alpha channel and it worked as expected just didn't seem to do it with video.
The idea, if it would be possible to do this in PS, is to rotoscope the subject roughly in AE and generate a matte pass which can then be used as the accompanying alpha layer of the video so then the content aware scaling can be applied to each invidividual frame.
I have a design that is approx 9 inches by 11 inches @ 250 dpi. I would like to increase the print size for canvas to 16 x 20. My question is, after I create my new image for 16 x 20, if I scale up my picture (design) layer to 16x20, will that produce poor quality? Or am I just "stretching" the pixels?
View 1 Replies View RelatedWhat is interpolation when scaling images in Gimp? it is under quality. I see there are None, Linear, Cubic, & Sinc (Lanczos 3)... what are these and which one is the best one?? and does it matter which one e.g. are they all the same?
View 7 Replies View RelatedJust a question about scaling and pixelation. I've been doing some 3D models in ZBrush at a 960x960 size, and wanting to scale them down to 48x48 size, very small icons for a game engine.
Anyway I started doing this with just normal scale in GIMP, but the picture just turned out like a big blur. With further investigation I found GIMP add-ons, Liquid Scale and Step Scale (I think that was it's name) where you can step down the scale of the picture and sharpen it during step downs etc.
Still not having much luck, I can get it to look better, but not good, still very pixelated and blurry. The required result I want is something along these lines - Picture
Using high res picture, I've tried PNG, GIF, PSD with not really much luck.
PS: Attached is the original model GIF and the resized picture.
I have a 4608 x 3456 pixel photo, trying to resize to 960 x 190 pixels for the web. I tried cropping and and scaling the photo, but it is still coming out very blurry, and still not sized properly.
View 3 Replies View RelatedWhile Gimp is great, one of its biggest downfalls is the way in which it handles resizing and rotating images.
- Open a new image.
- Draw / manipulate / play with your image.
- Add layers, colors and images included.
Now, let's say you want to trace an image that's at the bottom of your layer stack. But that image is the wrong size, so you select the area you want to trace, drop its transparency down to 10%, and attempt to scale it to the size you've been sketching on the layer above it. The moment you attempt to scale / rotate it, it shoots back to 100% transparency, which is unintuitive because you can no longer see what's beneath the layer. In Photoshop, an area that is being scaled / rotated stays at the transparency you gave it.
Is there a way to make this NOT happen?
I've imported an image into gimp, I then have imported another image using File open as layers.
Once this second image is imported it's obviously far too large, I want it to easily sit within the first image.
However when I right click > image > scale image it alter's both of them at once. It does this whether I have both images showing or not.
When I shrink an image, the result seems to be distorted.
I have an image 850x850.
I go: Menu > Image > Scale Image > and set height and width to 306 px
I get the same error no matter what scaling algorithm I use.
See images below, the one scaled by the GIMP has the black circle noticeable shifted to the right hand side. The white gap between the red and the black circles is 6 px on the LHS and it is 3 px on the RHS (measured at the widest part of the circles) . To compare, I have also scaled the image using another image manipulation program (IrfanView) - it scales it properly.
scaled by the GIMP....
scaled by Irfanview...
Is there any setting that you think I may have set incorrectly to get this problem? (Under the View menu, I don't have any "snap to..." checked.)
The test source file is the scaleBug.xcf attachment.
I'm on GIMP 2.6.11, Windows 7 64bit.
When resizing a layer with a layer mask and using any bicubic method, the layer maks scales 1 pixel differently from the other layers. Is this normal due to some component of bicubic interpolation or is it a bug?
Try the following:
Create a new image in Photoshop at 800 px x 800 px
Leave the locked BG layer and create a new layer
Fill the new layer with green (or your favorite color)
Add a layer mask to the green layer and fill the mask with black (via Fill with foreground color or Alt+Del) to completely remove any visible green from your document
Now use Image-> Image Size (Opt+Cmd+I) to resize your document using any bicubic scaling method. Resize to 600 px by 600 px.
Now zoom in on the document's edge at the pixel level. Is it completely white as it should be?In my case, no. However, if I use 'nearest neighbor' interpolation method when scaling, I do get a solid white edge. Even more strange, if I fill the layer mask with black by inverting it rather than filling it the problem does not happen.
I am designing a logo, and have used a gimp script to create (a) the text that I need, and (b) a ring to enclose it. The ring is in a separate layer with a transparent background (I set the entire background to Alpha), and it surrounds the text. I created the ring using a script to transform a letter 'O' into a 'glassy' style object, which I then resized into an oval of the correct size and shape using the 'scale layer' tool.
The logo looks OK, but would be much improved if I could make the surrounding ring thinner. The ring has a 'glassy' effect which is just what I want, but it is a little on the chunky side. It would look much better if I could transform it to be about half the thickness that it currently is, to match the slimmer text inside the ring. I would like to do this without losing the 'glassy' effect of the ring.
I have already tried creating the ring with the thinnest font I could find that gave me the right shape, but this doesn't go quite far enough. Is there any way that I can thin the ring so that it keeps it's size, position and 'glassy' effect, but ends up with a thickness of about 50% of it's current width? Effectively, I just want to transform a fat ring into a skinny ring!
Ive figured out how to scale images and remove their backgrounds, but when I go to paste them in a new location I lose their scaling.
What I'm trying to do is put multiple pictures (the items are scaled to actual size, which is important) onto a single 8.5 x 11 page.
So, I've taken some of my pictures, opened their files scaled them to where they need to be, and then removed the backgrounds. I saved that as a new file.
How would I then take those files and place them, with the scale I made them, into something that is this 8.5 x 11 page size.
When I try to do it now, it doesn't keep the scale.
I'm searching a perfect source that can work for a scaling System which is best and recommended to match canvas size.
View 1 Replies View RelatedNew Responsive Scaling feature is great.
It's enabled me to add an Edge Animate file to my responsive Wordpress site using the Edge Suite Plugin.
Only problem for me is that although the 3.7MB file I’ve created scales perfectly on all devices it struggles to play on smartphones. (I assume it's too big and too power hungry to play smoothly on smartphones - even since I've added a pre-loader.)
So, in an ideal world, what I need is a separate low res Edge Animate file that only plays on smartphones.
Failing that, I’d be happy with a 'Down-level Stage' image which could replace the Edge Animate animation.
For a moment I thought I’d found a solution when I came across this Adobe TV movie: [URL]
Unfortunately this clever solution only works when the new Responsive Scaling feature is NOT selected. As soon as it is selected, the animation no longer changes from one layout size to another when the browser window is reduced.
I don’t mind whether the fix is in Edge Animate, Wordpress or the Edge Suite Plugin - I just want a solution!
can anyone tell me how to
center a layer in photoshop 6?
I want to create a collage image with numerous large photos, each in it's own layer during editing. In order to fit, all the images need to be scaled down to varying degrees, but when I'm starting out, I'm not sure what scale each image will need to be. With the default, if I shrink them too much then they get pixellated when I try to enlarge them again. Is there a way of enabling gimp to scale each image, but drop this version and reuse the original data on future scale operations (ie a "lossless" scaling operation)?
Currently I'm having to essentially create the collage twice - first time various shrink and expands til all images fit together, then start again but just rescale once to the required size.
I presume I'm correct in thinking there's no record function in GIMP yet, so I can't record my actions to GIMP then just delete redundant steps and replay...
It has been a while since I've been here and I REALLY need emergency assistance because my mind has gone completely blank with AGE.
I'm trying to create an action which I will be using for batch processing.
I have an image on which I need to place 3 text layers
The first layer I need to center across the image about 100px from bottom
The second layer I need to center across the image about 300px from bottom
The third layer I need to place about 200px in from the right edge and about 600px from bottom
I need to centre text and centre an image layer.
View 2 Replies View Relatedi have 2 layer / ive set a particular distance between them . if i don't want to fuse in a single layer but i want to center them to the background keeping the distance and position tham what i have to do?i don't want to fuse them in a single layer.
View 2 Replies View RelatedWhat I mean is that say you have layers I and I that are positioned next to each other so they look like "II". You want to center them in relation to some selected space so that they still look like "II" and not "I".
Do you see what I'm saying?
Is there a way to center them so that they're still in the same configuration relative to each other instead of centering them so that they both get layered on top of each other in the centering? Maybe by linking them or some other way?
I have not been able to find a way to spin an object about its center, smearing it out in the process.
I'm trying to make a circle which is white in the center, falling off to black on the edges, following a specific contour. I could use Gradient to make a rectangle and cut a narrow line out of the Gradient which I would then like to spin-about its white endpoint.
It would make a nice effect to take any image and rotate-while-smearing around some point and through some angle.
I took a series of photos out of which I want to make a time-lapse movie.
There are 2 points in each photo that I need to have snapped to a center line, so that each photo is vertically straight.
Is there a way in GIMP to specify 2 points and have the entire image move so that those two points are along a central line?
Essentially what happened was, each photo that I took was not perfectly vertical, even though I took pains to ensure that each one was.
Let's say I have a square image. Want to make a circle out of the center.
How to I do that? And make it a perfect circle with no hint of oblong?
Just as it sounds, my client wants to be able to set the layers up in a drawing file so that all CC parts come in on a specific layer on the drawing.
I'm looking at the layers and the Object Defaults menus in Style Editor but not finding a way to accomplish this.
I have a GIF image that I need to add something to, but I don't want to add it to every single individual layer. Is there a way to add it over or behind the entire GIF so that it remains static while the GIF's frames cycle - like a watermark or something?
Or if not, is there maybe a script-fu that copies and merges a selected layer over every other individual layer automatically, without messing them up?
I know I'll probably have to just end up manually adding it to each layer, (so many layers...).