I'm sure everyone has seen this in some form or another, beit in a movie, video game, or in real life; An object in the dark being silhouetted against a bright light and light seems to leak from around the object in rays along its edge. What this phenomenon is called, and even if you don't, how to recreate the effect in GIMP?
I have an area omni between the cylinder (which is a tube primitive actually) and a box (primitive also, so it shouldnt be a face normal problem), and the light is passing through the box??! see pic
Shadows are enabled (raytracing), I'm surpised because I'm not new at max and 3D.
I was wondering how it is posssible to create monochrome image of a person, where the background is reduced to entirely white, and the person is converted to an entirely black silhouette?
I have a routine that runs a cycle through 36 large dynamic blocks, then finishes. Somewhere in this code I'm either leaking memory, running a never ending loop, or AutoCAD gets stuck on something. I have a 12gb machine, and this file only uses a few MB on the hard drive. So even after I save and close the file, AutoCAD is using 100% of 1 core CPU (4 core i7) in 0 drawing state stuck at 11gb of Memory (Private Working Set). So, What is this program doing in 0 drawing state, and how is my code responsible? I have to kill it with task manager.
<CommandMethod("SetCurveOffset")> _ Public Shared Sub SetCurveOffset() Try Dim doc As Document = AApplication.DocumentManager.MdiActiveDocument Dim db As Database = doc.Database Using lock As DocumentLock = doc.LockDocument() Using trans As Transaction = db.TransactionManager.StartTransaction Dim bt As BlockTable = trans.GetObject(db.BlockTableId, OpenMode.ForRead) Dim btrModelSpace As BlockTableRecord = trans.GetObject(bt(BlockTableRecord.ModelSpace), OpenMode.ForWrite) Dim curves As New List(Of [code]..........
I have a picture with faces, but the faces are heavily shadowed. In Picasa I would add a little fill light, but can't seem to see how to do it in GIMP 2.8. Is there a way?
how I could achieve the effect in the attached image?
I.e. I have a blueprint drawing (dark background with thin white lines) and I want to add an effect as if the white lines were slits that light was shining through.
When you apply a drop shadow, the shadow is cast in the same direction from all parts of the object. E.g. the shadow is projected to the right and downwards from the object. In other words the light source is far away and it produces parallel rays of light.
Is there a way to cast a shadow where the light source is quite close to the object? For example imagine the light source was just above the object. Parts of the object on the left would have their shadow projecting to the left and down and parts of the object on the right would have a shadow projecting to the right and down.
I am trying to animate a casino-like light board made of tens of light bulbs/leds. I thought the easiest way to do it would be creating a matrix of bulbs arranged by material ID and then design a pattern in multi sub-object materiel so I could somehow scrub through it and achieve animation effect. The material modifier allows to change ID for the whole object only and MaterialByElement shuffle ID`s in a random manner.
I am attempting to build a facsimilie enigma machine, I would like to know how best to create an effect so that when a key is pressed a corresponding letter appears to light up. Btw I am not looking for an animated image, I can take care of the transitions between on and off, I just need to create the two image states.
How do you lock the pivot point of a light to the light itself? I thought just adding a Axis node would move the light and pivot point but the pivot does not move. Is there a way of parenting them together?
How do I use the standard Revit can lights in a wood joist floor with drywall applied to the bottom? If I place in a suspended ceiling, can lights light up just fine. However, if I use them in the floor space of a wood joist floor, the light itself gets covered with the floor. How can I get the light to cut the floor out so I can see the light when it is rendered?
I want to make flyers for my band. I used to put text onto jpeg images using the Microsoft PAINT program but I want to get better at GIMP.
I really like some of the text(s) I make using the word art function in Micrsoft Excel 2010 but it seems I can't cut and paste them onto the image when using GIMP.
Is there a tutorial on putting text onto an image and making the text glow like a light saber?
by download I received CS6 (download version, not by disk).after installation I tryed in a photo to put an object into a spotlight.in the menu filter, rendering you can activate clouds etc, also lighteffects, but in my version the tab lighteffects is coloured in grey (not active)how can I get this thing started?
A long long time ago I saw a tutorial on a site that has disappeared it was called 'Ray of Light 2' on www.fundy.net. Now I have gone looking for the tutorial again and cannot find it anywhere unfortunately.
So on that note I was wondering if anybody knew of some good techniques or tutorial to create a light burst behind text/shapes. Now being the awkward git that I am heehee, I am looking for something as realistic as possible.
how are these things done? Those pretty rays of super bright light behind an object. Been looking for tute but cant find something that can explain step by step.
I opened up PS ,havnt used it too active lately and started to experiment a little. Anyway here's the thing i created but i got a little problem, the light source on the green part( as u see i tried to do something), i cant get it right, i want it as it would be shiny.BUT i cant get it to my mind where it should be (to right,left,up and down?) i made it with pen path and the colored it white and then reduced the opacity,if there is another way to get it ,tell me that too, but at least i would be very grateful if someone could tell me where it should be,coz i aint got an "eye" to see where it should come(maybe u would have to be more of an artsit than me to see it )
How do i get the effect of an illuminating light? sort of a GLORIOUS/VICTORIOUS lighting effect. (like some of the scenes or screen shots of the characters from "Lord of the Rings III")
I'm hoping to achieve that effect for the photos that i'm editing.