I am trying to create a graphic style that will give me a frame that has the 3d rounded effect. Bevel and Extrude isn't what I am looking for... I have a pic here with a bevelled edge effect, but it has a flat surface...and I want it to look round...
I'm running Gimp 2.8.4 on Ubuntu 13.04 Linux (64-bit) and I'm trying touse the "Bevel and Emboss" layer effect on an image which I copied fromanother image. Here is what I've done:
1. Loaded image 'A' into Gimp 2. Selected a portion of it 3. Used "/Edit/Copy" to copy the selection 4. Used "/Edit/Paste As/New image" to create a new image from the selection 5. In the new window for the new image, "/FX-Foundry/Layer effects/Bevel and Emboss" 6. When the "Bevel and Emboss" window opens, I accept the defaults and click "Ok"
The filter starts to run and then stops with an error message. Here is the message I get:
------------ START ------------------
Bevel and Emboss Message
Error while executing script-fu-layer-effects-bevel-and-emboss:
Error: ( : 1) Procedure execution of gimp-selection-layer-alpha failed on invalid input arguments: Item 'Pasted Layer copy' (87) cannot be used because it has not been added to an image
I am trying to figure out how to make an image, for example, an animal image, have a cartoonish effect to it. The cartoon option in Gimp does not do what I wanted it to do so there is probably something else I am missing. Here is an example.
[URL] ...
The fur on the wolf does not have a realistic look to it. How do I make an image have this effect?
I want to create an effect on my image where the image is ripped from behind and the ripped pieces are turned to the front like the power that ripped the material came from behind.
An example would be AC/DC Razors Edge album cover.
I found some tutorials but they are just for ripped paper. I want to be able to turn those ripped edges anywhere I want like real paper or some other material in real life.
Basically I have 2 images, 1 is a texture background and the other is a face. I wanna create the effect that the face is blended into the photo just like in this one:
For the background image halfway down, there's a totem pole sort of "merged" in with the color. But it's not simply an overlay blend mode or opacity change. It has essentially seemed to adopt an entire palette based on the background color itself.
I think I recall a way to create this effect in Photoshop, but in GIMP I'm stuck. How would one go about making that "color overlay", given any regular picture and a colored background? I'm doing this for a website, by the way.
So, I have designed a logo for a web site and the site owner wants it for a business card and letterhead. Saving an image for web is easy and I understand all that but how do I prepare a file for a printer? I'm guessing this is just nipping in to the local print shop on the high street.
I was trying to resize some images to 1080 x 1920 (tiff) using Image Processor but the resulting images came out as 1080 x 1620 and the filesize appears to have remained unchanged. Similarly, another time 720 x 576 came out as 720 x 540.
I want the text on my layer to react in negative to the layers underneath. I set the layer to "Divide" but it doesn't affect the entire word. Check out the attachment to see what I mean. The text, "Desirae" is on the layer "lettering" and is set to Divide.
All I want to accomplish is for the word to be readable against the black and white.
I'm trying to get that batman spotlight effect. I want to have it look like I am projecting my text onto clouds. I kinda have decent looking clouds, how to make it look like I'm really lighting up the clouds with a spotlight.
Stage 1: I wish to mark up an existing image with transparent, highlighter-like markings. I've come close with paths, stroking with brush, and applying a gradient map (with alpha adjustment), but I would like to get the density of the coloring to vary and I haven't been able to find a combination of brush and gradient adjustment that will accomplish this in a visible way. Specifically, I would like the center of the broad line more transparent and the edges less so.
Am I using the best approach?
Stage 2: Carrying Stage 1 a bit further, I would like the edges of the broad line to be discontinuously more intense than the center, so that they appear as edges. This seems like a gradient map function on the line left by the brush (standard fuzzy, (19)(21x21)) but again, I haven't found a gradient that will do it. I've tried splitting the map, etc, but I may just lack the experience. Or this might be the wrong approach altogether.
I am trying to make a cool desktop for myself. (attached image of how far i am so far) i want it to be the logo i made reflecting off of a black floor or really dark water, with sparks bouncing off of the logo and the ground/water.
In 2.6, when I had a Selection and wanted to delete the surrounding area in a gradual, smooth way, you obviously just go Feather > Select > then apply the desired amount of the gradient.
While that seems to be somewhat similar in 2.8, there appear to be two major differences:
1) The Feather effect now also smooths out the selection itself. So when I select the outline of a human figure and set the effect number high, it smooths the shape out so that it's basically just an oval.
In the past, the Feather Effect did not alter the shape of the Selection for me. Why is this different, now?
2) The Feather effect itself - the color gradiation - is now much less evident. It seems to now just make the whole image dimmer. Why this is and how I can get it to behave as it did in 2.6? (I use this a TON.)
Im using the blend effect with text in 2.8, but after editing and seeing the actual playback it appears too fast. My question is there anyway to slow this effect down?
I've been interested in using GIMP to create a multicolor streamer effect similar to that on the American cover of Manifold: Space (image here). The problem is that I'm not sure what tools, settings and/or effects to use to make such an effect.
I would like to know the quickest way to create face in hole type photo templates. I was at Universal studios and was impressed by the speed they could create face on body images. I am thinking it has to do with lasso select tool with a feather on edges > invert selection.
Also what is the quickest way to make the photo face match the original face color. (is there some kind of color select to do this?)