GIMP :: How To Move And Rotate Or Transform A Selection
Aug 20, 2011
How can I move (rotate or otherwise transform) a Selection.
1. Suppose I have a single Layer, on which I draw an image.
2. Now I activate a Selection Tool (Rectangular, Elliptical, Lasso, etc.) and make a Selection.
3. Then I activate the Move Tool and click on the "Move Selection" option, not the "Move Layer" option. [Oddly, when the "Move Selection" option is activated, there are two greyed out (unavailable) sub-options, both indication "Move Selection".]
4. With the Move Tool, I am able to move the Selection, but not the contents of that Selection.
The Gimp Documentation guide says:"If you click-and-drag the selection without handles, you create a new selection! To move the selection contents, you have to hold down Ctrl+Alt keys and click-and-drag the selection. This makes the original place empty. A floating selection is created. The required key commands may differ on your system, look in the status bar to see if another combination is specified; for example, Shift+Ctrl+Alt."
I have tried every combination of Shift, Ctrl and Alt (Shift+Ctrl, Ctrl+Alt and Shift+Alt). None of these allow me to move the contents of the selection. Further, there are no "handles" on the Selection. I suppose the key is to get the handles to appear, but I have not been able to discover the secret combination of keys to make that happen.
I'm new here, as well as to script-fu, although I've looked into Scheme and Lisp and know how to program. I'm using Gimp 2.6.12 (the latest version on Linux - Ubuntu 12.04.2)
So, an overview of what I'm trying to do: create a simple clock face (black) with 12 solid white rectangles at the hour marks.
I have a single layer, (black background, white foreground colours), I select a circle, invert the selection and bucket fill.
Then I select a rectangle, fill it, rotate the layer (which cuts out the rectangle, creates a floating selection with it, and rotates that) anchor the flt-sel (and then repeat 12 times).
> (gimp-rect-select image 570 396 25 8 2 0 0) ; select rectangle (#t) > (gimp-bucket-fill layer 0 0 100 0 0 0 0) ; fills the selection (stays selected) (#t) > (gimp-drawable-transform-rotate layer (/ PI 2) 0 400 400 0 2 0 3 0) ; creates a flt-sel, but returns layer instead of the flt-sel(!?) ... (4) ; (also deactivates selection) > (set! fs (car (gimp-image-get-floating-sel image))) ; ... so have to get the flt-sel explicitly 26 > (gimp-floating-sel-anchor fs) (#t)
This kinda works, but doesn't feel like the optimal way to do it . What I was expecting to do is something like copying the selection, 12 x (rotate and add), bucket-fill.
Is there a plugin that allows real-time rotate/scale of a selection (like in photoshop) ? The way it works stock is the only annoying thing in gimp that makes my work unnecessarily harder.
I notice with GIMP 2.8 that I can't type in numeric values if I want to scale/rotate/etc. a selection. I can use the mouse to manipulate my selection freely, but I'm pretty out of luck if I want an exact value (though I know that I can hold Ctrl for certain snapping, which is extremely useful).
I'm a longtime Photoshop user in the process of switching to Gimp. I've successfully used Gimp for very simple things like brightness/contrast, color adjustment, and sharpening of single-layer images. What I'm trying to do now involves creating a copy of the background and placing it next to the background image, and I can't figure out how to make it work.
Here's what I'm doing:
1. Resize the canvas to twice the width of the original image, leaving the original image at left. This creates a "blank" area to the right which displays as a checkerboard pattern.
2. The area of the original image is already selected (i.e., it already has a frame around it), so I copy and paste it. This creates a floating selection, duly noted in the list of layers.
3. But when I try to move the floating selection to position it to the right of the original image, in the blank area, it appears to disappear behind the checkerboard pattern.
I have a horizontal bar graphic and I want to make it have the same shape than a circular graphic that I have as background. Â What I do first is to rotate the graph (after converting it in an image) to the right angle, depending on where it has to be positioned. After that, I use the Effect->Deform->Arc to make it fit in the same shape as the circular graph. But when I do those processes (in any order) I get a distorted image, with lines not describing concentric lines (not as radius, I mean). Â I got the perfect shape working on a MAC, but now I am working on PC. How can I achieve the same? Â I attach an image descrbing what I am telling.
I am trying to create a pattern that I have created in previous itterations of Illustrator. In CC when I create a triangle (either via Star, Poly, or Pen tool) and then try to rotate it via Transform Each > Transform again, the rotation point moves according to what the bounding box would be if I reset it, rather than staying in one (original) spot relative to the actual bounding box and triangle. I cannot find any settings that would be affecting the rotate point in this way. I am pretty confident that I am using the same procedure now that I did in older versions of Illustrator. Perhaps I am using the wrong procedure. Â Naturally, if you are rotating something around its center you should expect that it would end up create a circular pattern. It is more of a square with concave sides. The red is a perfect circle that I grouped to the triangle to demonstrate the rotate points movement. It is located in the exact center according to the align tools.
Using transform tool to rotate, often gradients do not rotate. In the example below only the "w" gradient did. Good news is the rotate tool works fine.  Appears this has something to do with compound paths, as this normally does not happen on a new single path. Releasing the compound also rotates the gradient unexpectedly.
I've been using PS CS6 (Creative Cloud) on a Windows 7 workstation and have liked the feature that shows transform box when a layer or layers is selected. On my new Windows 8 workstation I'm getting PS CS6 x64 configured with my preferences. I'm not seeing the selection box unless I manually invoke "transform" (ctrl+t) on my selection. I haven't found a setting that enables the transform view by default.
I make a selection, select move (which shrinks the bounding box to the pixels themselves) and click "show transform controls" and (after verifying my reference location point is centered) I press (and hold)shift, click the middle bounding box on my selection and try to proportionally scale the selection it does not work. Only the side I am moving transforms. I thought since I am holding shift, the ENTIRE selection will transform based on the reference (or pivot) point?
I'm simply trying to scale a selection (in this case) on the horizontal axis only and scaling from the selected reference point (center).
Am I missing something or is it another CS3/vista64 "incompatibility"
How do I record an action that will mimic my doing these clicks (assume that I've selected what I want to transform)  1. Edit 2. Transform -> Scale 3. Maintain Aspect Ratio  Now I want it to wait for me to manually adjust the scale, then I'll hit "Enter" when I'm done.
I selected a layer in order to scale it. When I click the link between height and width and then change the percentage up or down the object I'm trying to scale simply disappears. I can see the edges and the transform tool 'handles' but the layer is not there. I've never had an issue in any other version of Photoshop. What the heck is going on? Â Doesn't matter whether I use the percentage tool in the upper palette of Photoshop or just shift and drag to scale. The scaling object becomes invisible.
In digital scrapping, you usually create an inner and outer mat for a photo. I select the photo layer, then edit>transform and click the lock button and set the option to 105%. After I create both inner and outer mats, the heighth and width proportion does not seem like it is exactly 105% on all edges.
I did not apply any drop shadows because I thought perhaps that was fooling the eye.
Suppose I have an asset containing three transforms:
-transform A with published attributes tx, ty and tz, -transform B with published attributes rx, ry and rz, and -transform C with no published attributes (nurbs sphere used for selection).
Is it possible to make it so that when the user clicks on the nurbs sphere, the actual asset node gets selected instead of the sphere? I seem unable to set it as the selection transform.
I have CS5 and when I select a portion of a photo and add it to another photo and make the moved selection very small by "free transform" it loses almost all of the detail.
I have a edu version of Adobe creative suite CS2. I tried to learn some text effects in online turtorial but I found that feather, modify, grow, similar, transform selection submenu are disabled in the select main menu. I would like to know why and how to make them enable.
I have checked the road map for GIMP and I have seen that the Unified transform tool can be expected in version 3.8. (ugh)
Now what I would like to ask is there any tool or plugin for GIMP that can transform my selections? Or is there any open source image editor that can do it.
I'm not an artist and just for this I have to use Photoshop. For me PS is an overkill for just cutting up an image.
the same file that i'm trying to plot has it's own template that i want to use, but it's attached to a different layer. so when i try to move or rotate the template, it moves the other objects. They all have colors but aren't connected to the same layers of their colors. how do I isolate the layers so i can make it's own layer and manipulate it on it's own?
I made one scene in 3dsmax 2013 in 24fps.Is just a move and rotation camera animation.In another software(after effects) I made interpretfootage as 24fps, and the composite 24fps.
The final move apear like droping, jumping frames, a not cool sensation,May be just montion blur, but realy, apear like 3dsmax animation interpolating as 30fps.but in begin i already set the scene to 24fps.
I recently started having this problem in Photoshop CS6 where using the transform or selection tools makes all the layers other than my background layer disappear so I can't see what I'm selection or transforming. This happens randomly out of nowhere. I can be using those tools all day with no problem, and then out of nowhere it starts making things invisible.
There doesn't seem to be any other programs running that would cause it (not that that should be an issue, my computer could easily run all my Adobe programs at once if I wanted it to), and the only thing that seems to fix it so far is restarting Photoshop. But that gets old really fast when I have to do it over and over again. I tried calling Adobe, but somehow they're always closed, even during their supposed hours of operation.
My CorelDRAW has just developed a glitch - I can select objects but not move them (other than by using the nudge button) and if I click twice on the object it doesn't change the nodes to allow me to rotate  - weird and seriously difficult to do any work in the programme.  I've tried turning the computer off and on again and have tried the default setting.
How do you rotate or move just one or two points in civil 3d? The surveyor used Translate Survey Database and moved all the points, but 4 of them were not included. What is the difference between translate and just the autocad command move and rotate?
I thought there was a way to insert an image (tif) to model space, and adjust it like you would any line or polygon. Apparently this is not the case. When I attach an image, where I place it is permanent and I can't even select it.
I've run into Paint.NET a few weeks ago. I think it's a very good choice for beginners (and maybe professionals too) at a graphic field. I've made some cool pictures (with some cool plugins inside Paint.NET or published at the forum) and now I wanna to make my own plugin.
The question is how to move and rotate a specific part of image at source canvas. The rest of the image must be untouched. I consider it's impossible to use Layers -> Rotate/Zoom tool directly (correct me if I'm wrong). So I should use a piece of C# code. I think source code of Rotate/Zoom tool would be very useful too but I couldn't find it.
I have switched my "mouse" over to the number keypad like it says to do for the touchpad computer. I go to tranform image size and the outline surrounding the photo only moves up/down or side-to-side. How do I get the outline to move at the corners so I can easily manipulate the size? Either way - FN, CTRL, Win or other buttons do nothing to enlarge photo to where I want to set it. How can I accomplish this - any experts on touchpad conversion to number keypads out there? This is Win8 with PSE11. I just want this computer to get up to par to do some photo editing.