Edge Animate CC :: Navigation Buttons Detect Touch Device Vs Desktop Computer?
Jan 29, 2014
I'm trying to figure out how to have the code use touchstart only if the user is using a touch device. Mousedown & Mouseover would be used if the user is on a desktop.
I have made four buttons. And they work, but when I click again on button 1 all tree animations are playing! When I click again on number on the start animation is displayed. In the buttons I have set the animations for 2, 3 and for to hide.
Say there are 4 compositions in an html file. Is it possible to create a few navigation buttons in the html file, so that when a 3rd button is clicked, the animation jumps to the 3rd animation. Something like JQuery slideshow, but the difference is, each composition is animated instead of a static image.
I've found this awesome Tate's site today about the "lost art":
http[url].....
You can navigate it with pan&zoom, like the Moma Museum in its own app.Is it possibile to make the pan&zoom navigation with Adobe Edge and/or with Adobe Edge and external JS libraries?
I have been puzzling with the parameters and set-up of the piece of code for a “slider” Left/Right you published here 3 days ago. “Creating a left/right navigation by mousemove”
With the code available in Edge script panel, I try to address the main stage from de images in the “slider” symbol. When you click a color thumbnail in the “slider” you see the right picture on the stage. Is it possible for you to explain how to do that? I’m trying to emulate a flash site I did for a friend years ago.
I use edge animate in adobe dps. I searched to control the timeline with touch (or scroll) in the forum. Even some solutions were discussed, i didnt find the perfect one. It could open so many possibilities like slideshows, parallax, diagonal textscroll etc.
I would like to build a wide animation and control the timeline by scrup/swipe with my finger.
I found something which works, but it seems the directions doesnt work in adobe edge animate anymore.
some links to Adobe Edge samples that are using character/ personality +small animation+ web navigation. This is just an approximate example I am searching for: a cartoon character is holding a sign, on roll over or on press state the sign expands and shows navigation elements to other pages of the website. Has anything like this has been done using Adobe Edge? I can't even find one example of such interactivity, can you believe this?? I remember when I was heavy into Flash (10 year ago) there was a lots of samples of such web navigation elements, whether they were usability friendly it is another question, but wanted to see if anyone has seen a resent implementation of similar concept online using Adobe Edge.
and it works perfectly in a web browser with click and drag functionality but I am stuck with adding touch /drag functionality via an IPAD, especially when inserted into a DPS InDesign file.
I have an svg layer in the shape of a bird and a background sky. I want my animation to load and then the user be able to drag the bird around the touch screen on a defined but hidden path.
I'm trying to make a slideshow similar to what is provided through the Adobe Edge showcase sample files. Particularly the designer spotlight animation.
I want to get my buttons working so that when I click one it goes to that particular slide. I have copied and modified the code to work in that way but for some reason I can't get my animations to play when I click buttons-only the first button plays the first animation. Whenever I click the other button, it behaves as if it's playing the whole animation until it reaches the point of where it needs to play from the timeline.
I can post code to show you an example.
Here's what I have inside of the stage code:
// insert code to be run when the composition is fully loaded here this.circleBtnSymbol = sym.getSymbol('buttn_1'); // turn "on" first circle btn this.circleBtnSymbol.stop('on'); // global vars this.activePanel = 4; this.prevPanel = 1; this.panelCount = 4;
[code]....
All of the code seems to be set but I'm still not getting it to play exactly the way it should from the timeline.
I created 5 buttons in Edge CC that appear one after the other. After converting them to symbols, they still appear one after the other in the timeline, but in a browser preview they all appear at the same time.
I am creating a map of the US wherein each state would ideally be its own button. I would like this to trigger an event that makes that state bigger. How can I set this up? I have my map laid out in Illustrator with states on individual paths.
I am trying to move a symbol around based on it's x and y coordinates, without using keyframes to actually animate any movement.
Basically what I want to do is have a largish map image inside a symbol, most of which is off stage, with right,left, up and down buttons that slide the map in and out as you mouseover them, thus allowing the user to navigate east, west, north and south, if you see what I mean.
The buttons would move the map symbol around in increments of perhaps 10 or 20 pixels at a time, but it would freeze where it was when you moused out of the button, and begin moving again when you mouseover.
Of course it would be important to fix limits to how far the map symbol could be pushed so that you could only see as far as the edges of the map, and not beyond the limits of the map.
I made an animation with adobe edge which I used in adobe dps. There is a button with touchstart (starts the animation) and touchend (play animation reverse). It works really well, but when I have the finger on the button it shows this gray copy-rectangle (the one with the blue little dots). The people at the adobe dps forum said it has to do something with adobe edge...
In Edge, I have created an application where a user can click buttons and then it takes them to a separate scene. However, I seem to have run into a problem where the click only works in a certain area of the box. I created the buttons in Photoshop and imported them to Edge. Only the edge of the button closest to the edge of the stage will work for clicking for some odd reason.
When the user clicks on two button on the stage I need an eleiment to disapear.
for example:-
If one of the buttons is pressed... nothing should happen.
Then when the other button is pressed then an element disapears.
(The user needs to be able to press the buttons in any order)
I have been usine verables to try and work this out. How I understand it is that I sould be able to store the verable on the stage and recall it.
This is where I have the problem. I have not pasted the stage code because it just does not work. But below is the code for one of the Symbol Button.I had set all the "Var" to "0" at the stage but can not change all recall them.
sym.getSymbol("button1").play();
var but1 = 1
}; if (but1 = 1 && but2 = 1){ sym.$("element1").hide();
I have an image that is mostly alpha.Problem is that it blocks buttons from working.Is there any way to set a flag to an image so it is not part of the 'touch/mouse' collision funcitons?
i can arrange it behind the buttons... but that brings other issues, because something needs to be behind the image with alpha but over the buttons.
I have two symbols nested. On mouse over, the first symbol saturates the image, and moves it down. The second symbol makes the image cycle through three pictures. On mouse off, the slideshow stops, the image desaturates and moves up. This works really good!
I have a button below it, that when pressed, starts the timeline of the first symbol (saturates the image, and moves it down). This works great...but when I hover over the image, (after clicking the button), it snaps back up, and is desaturated. I'm not sure why it does that...I want the image to stay where it is!
I just downloaded the current version of Animate CC and followed the tutorials.Nothing seems correct.
There are no Gradient buttons for color on stage or vector items. the keyframes do not populate even though I have keyframes on. Dragging items do not produce a transition on the timeline.the Max width button only says None and will not let me make changes. I'm on Mac Mavericks. But if this it the quality of CC, it ain't worth the price.
1. I have my timline. There is a button. I have made a symbol. This symbol should not be visible at the start. If I click the button it should make the symbol visible and start it.
So... What is the code I should give my button? Should the sybol be on the timeline? Should it be turned off or should I just turn off autoplay?
What I have so far is:
The symbol is in the timeline. It is set "on" and I can make it play with:
sym.getSymbol("mySymbol").play(0);
So far so good. My problem now is that the symbol should be over my button. So it is not possible to press it. So logically the symbol should be turned "off" (then I can click the button under it) and when I click the button the symbol should turn on and then play. So actually what is the code to turn it "on"?
2. I have a button in a symbol. Can this button controll the main timeline. It should for example got to frame Number 30 on the main timeline. Is that possible? What is the code I have to give the button?
I tried so many stuff and it wont work. I am new to edge and java script etc.
I'm working on a project with drag and drop and im using jqeuryui for that.but i want the user to be able to drag a photo to the page and that it apears on the page in the browser ( no fancy upload but just client data)and also a button to "upload it" but just also using data ( i dont want to use node.js or any database for this project.)
so just a dragged photo from desktop to browser and let that attend a div, and a input button to upload a photo and let that attend a div.all simple local.
I'm new to animation, but have recently taught myself Edge Animate.
How can I make sure everything works with devices that have Retina Displays?Do I set up two animations or is there some code I need to add to show the retina image when the device warrants? Should the retina images be 144ppi and the others be 72ppi?
I am creating a mockup of a mobile phone operating system, and need to display a clock in the top right corner. Is there anyway to have the phone recieve real time updates through the computer, or internet's time?
1. The buttons are not contacting eachother to form a smooth navigation bar. For instance, there would be a half inch gape showing just the background between the HOME and FORUMS buttons. The edges of each image does not contact eachother to form a smooth navigation bar. (Picture added for better understanding.)
2. The image that I sliced up was in the size of 1024x768. Now obviously when a person with 800x800 resolution views it, they will have to scroll. But no matter what size I input, they will either have to scroll, or a 1024x768 viewer, there bar would be to short/small. Is there a strand in dreamweaver that one can type to kind of "autosize" the header depending on the persons resolution?
I had an old phone that I used to connect to my computer but it has been lost for a while now. When I go to import images from lightroom, the first device that Lightroom 4 sees is the old phone. How can I get rid of this device when I go to import images?
I have some black and white photos from my wedding and I want to add some colour to them. It looks like it will be too much effort to recolour the whole photo so I might settle for just colouring the waistcoats for a splash effect.
I have read lots of tutorials for Paint.NET and for GIMP [URL] Essentially I do the following:
Add a new layer Use lasso to select the waistcoat Use bucket fill with the purple colour Select multiply for the layer.
This gives me the result I am looking for, but only in the region that I have selected.
Not surprising really, but something that I can't get right and that seems to be skipped over in all the tutorials is: how do I select the area correctly?
Unless I go down to a really high zoom and spend ages with the selection, I end up either not selecting everything or I end up with leakage into other parts of the clothes.
This tutorial [URL] for a paid for product seems to let you just roughly choose your selection then it uses some algorithm for edge detection to make the correct selection.
Is there anything in Paint.Net to choose the selection like this? I have tried the magic wand, but the since the picture is greyscale, it chooses random selections all over the image instead of just the waistcoat.