Edge Animate CC :: Retina Displays - Show The Retina Image When The Device Warrants?
Oct 18, 2013
I'm new to animation, but have recently taught myself Edge Animate.
How can I make sure everything works with devices that have Retina Displays?Do I set up two animations or is there some code I need to add to show the retina image when the device warrants? Should the retina images be 144ppi and the others be 72ppi?
I've seen a number of ways to dynamically load the retina version of an image (with @2x appended to the filename), but none of them seem to work with Edge animations. I'm guessing this is because these solutions work within CSS and not within embedded javascript. Any method to dynamically load retina images based on the device?
I installed CS6 Design Standard (perpetual license) on my Retina 15 inch Macbook Pro (OS X 10.8.2) today.
Ran a couple of updates after the installation but no retina update for AI or PS among them.After a quick google search I read I had to manually update the Application Manager. Done that. Finds update for AI & PS. AI is now v. 16.0.3 and retina, PS is now v. 13.0.3 but NOT retina.Afterwards I downloaded the 13.0.3 patch but this didn't change anything.I uninstalled PS (+ removed preferences) with the Adobe Uninstaller. Reinstalled it and ran al updates, Application Manager finds 13.0.3 update again, runs the update and it is still not retina. It blows my mind how many steps, google searches, manual updates, patches it takes to update AI & PS "properly" and apparently it still does not work for PS.
I have made a layout for an iPhone app in Illustrator. When I export an artboard with a size of 160 x 90 px to png with 326 ppi, the size ot the image I get out of it is 724 x 408 px with 326 ppi. Also if I copy and paste the object to Photoshop it has the same growth.
I'd like to make pixel-sharp design, so what is the best way to do it?
I have been designing for a lot of mobile sites these days, in particular: iphone retina display (640w). Most of the time these designs can be long in the tooth with the height of these documents - exceeding 8000 pixels at times. I noticed that 8000 pixels is the threshold limit for the "save for web" export. Anything greater than 8000 pixels will be downgraded in quality on retina devices by scaling the image. The jpg will still be the correct height and width, but when viewed on an iphone, you can easily see the degradation. Images and text are blurry.This is no bueno when trying to show a client what their site will look like on an iphone.
A preference to be changed? Am I missing something to get the full quality of my design comp in order to preserve retina display quality?
I have started to work on an animation which will work as a splash-screen before the users see the actual site. (Yes I know... but the client wants it like this...)
The problem I have now is that the animation plays after a few seconds and that during these seconds it shows the content of the website. Besides that I still find it pretty difficult to actually position the animation the way I want.
I am using a plug-in for wordpress.
I tried fixing this with a pre-loader but this is also too slow. Is there any way I can force the animation to play sooner or to make sure they can't see the content before the animation has played?
I'm trying to figure out how to have the code use touchstart only if the user is using a touch device. Mousedown & Mouseover would be used if the user is on a desktop.
I'm using a Macbook Pro with retina display and having a hard time really understanding how it translates to a normal 72dpi screen, so I hooked up a second computer, this is what photoshop looks like on it.
I recently installed adobe elements CS5.1 onto my Macbook Pro retina display running Mountain Lion. All of the Adobe programs (Photoshop, Illustrator ect) are blurry and pixelated when I open them. solution to this problem? I especially notice it with the fonts dropdown.
I can't seem to get to the CS4 Photoshop downloads online. My new Mac Pro Retina has no CD so I cant re install from that.Tried going through my Adobe ID still eludes me. workshop on the weekend.
I have a new Retina Macbook Pro and I want to install my version of CS5 on it, but since I don't have a disc drive, I've run into a few problems.
What I was able to do was copy the installation files onto a flash drive and start the installation that way, however, halfway through, the installation prompts me to insert a second disc, which I have, but I can't insert because...no disc drive. The second disc contains the Content (PDFs, Documentation, Fonts, etc.) so there's no direct way to prompt that installation. I tried putting this on a second flash drive and inserting it when "second disc" needs to be inserted, but this doesn't work. Do I need an external disc drive, or is there another way?
I have buyed a Macbook Pro Retina, on Mountain Lion 10.8.2, and when i've tried to open a .psd with photoshop i can't do anything, the interface just froze.I've tried the latest version, by downloading it right from Adobe's web site, but the issues were still there. The most awkward part is, the previous version work nice, CS4 and CS5 are working great so far, only the latest doesn't work, i've took screenshot and video..The probleme appear when i try to create a document or open an odl one, i juste can't use photoshop CS6 on MacbookPro Retina.t
I have macbook pro retina 15. And i update my photoshop to 13.1 But when i open document in 100% zoom all so little and in 200% all so blurry. How i can enable retina mode in new photoshop or i want to draw all layouts x2?
How do you view Photoshop CS6 13.0.4 in low resolution on a macbook pro retina display? I have tried opening CS6 in applications > get info> under general there is no option to open in low resolution as there is in Lightroom.
I have macbook pro retina 15. And i update my photoshop to 13.1 But when i open document in 100% zoom all so little and in 200% all so blurry. How i can enable retina mode in new photoshop or i want to draw all layouts x2?
So recently I bought a macbook pro retina 15' for mobility purposes and for the color quality. I've heard good things that come out of production on it to begin with but when I got my hands on photoshop cs6, nothing but brush lag ensues.
The issue often happens when I zoom in to do minor details or using a brush larger than 500 pixels. It's not productive to do a stroke and have the program take a while to recognize the stroke before it appears. I believe that being a Macbook Pro owner, I should have met the requirements. Also I do notice this problem occuring on other high-end non apple computers such as asus. I find it quite a joke and I do honestly believe it's on adobe's end. Even my old Hp pavillion runs photoshop cs5 just fine.
Specs: 2.8GHz quad-core Intel Core i7Turbo Boost up to 3.7GHz16GB 1600MHz memory512GB flash storage1NVIDIA GeForce GT 650M with 1GB of GDDR5 memoryWINDOWS 7 64 BIT
I've updated to the latest version of Photoshop that finally gives us retina support.. it does look beautiful but is it about to make our life harder? I design for both web and print and decided to test it out.
I created a standard document 1024x768/72, i was given a tiny canvas on screen, definitely not the size it should be, my understanding is that if i save this and load it on non-retina it will be the correct size?
So, if i want to create the same document, but also the correct size on retina, what should the dimensions be? Do i simply double the pixels, increase the resolution? Am i going to be forced to save all graphics twice?
We're headed down a path that requires adding new steps to our work flow and i'm not quite sure what that is yet.
I've tried everything and it still won't update, I've tried manually installing the lastest updates, and I have also tried looking for updates in the CreativeCloud app. Nothing works.
I've experienced a large number of crashes since upgrading to last week's 13.0.2 update. I am on a MBP retina.
There seems to be no consistency in the crashes. They happen on things such as changing tools, transforms, moving, zooming in... etc, but always with some action involved.
I want to make some graphics that will be viewed on the web. I understand that lower resolution displays will display graphics larger than higher resolution displays. My question is with regards to how the graphics will be displayed on a Retina display that has 326 pixels per inch. My understanding has always been that you design graphics based on 72ppi for web.
1. If I wanted to create graphics knowing that all of my users would have Retina displays, would I setup my .PSD files at 326ppi? 2. Will graphics and websites designed at 72ppi appear really small on a Retina display?.
I am a graphic designer looking to make the leap to a MacBook Pro with Retina. My question is this... Can you view/design in a mode or setting that is representative of a typical non-retina display? I occasionally work remotely and would not always have the option of a second display to preview graphics.
Can an accurate representation of designing for 1x be achieved with only the MacBook Pro with Retina (pixel perfect at 1x)? My impulse would be that it would all be a matter of how the file was set up but I have yet to find any definitive answer.
I often work from existing screenshots in Photoshop. Many times I will use an existing screenshot as a background layer and build new art on top for a quick mock up. Will this be possible?
With all the hoop-la over Photoshop being able to work with a 1:1 native pixel operation at the Apple WWDC, I'm wondering if it will be available as a simple 'upgrade' to the existing Photoshop CS6 package or if there will be a separate app available for a premium upgrade price. I'm told that it's spectacular - running Photoshop in native Retina display mode - it might even convince me to my a MBP-Retina.
But I'm confused about the 'upgrade' path - I know that the capabilities have been announced but have read nothing about the upgrade - will it cost anything?
Just bought a new Retina Macbook pro and trying to install CS3... the program from my old Macbook would not work when moved to the new one. I have the original disc but this will not work on new Macbooks without a drive.
Everytime I use Photoshop CS4 (11.0.2) on my MacBook Pro with Retina display (OS X 10.8.2, 2.6GHz Intel Core i7), the software randomly keeps on crashing without warning. There is no specific thing that I do that makes it crash. I just edit an image like I usually do on Photoshop such as moving objects, creating new layers, and clicking on different sets of tools and the program crashes.
I haven't done much work on it recently but I sometimes also had trouble saving Photoshop files. I don't remember exactly but whenever I save, a error message pops up and tells me that I cannot save the file; saving with a different file name works but I have to constantly make "file1.psd, file2.psd, file3.psd" to aviod the error message.
I haven't tried out my other CS4 Web Preimium softwares on my new MacBook yet and don't have the install disk for it right now since I forgot to bring it with me to study abroad so I can't try reinstalling it.
I opened a 16 bit image. When using the crop tool in default mode (NOT classic) when the entire canvas is visible (so not zoomed in), I switched to the crop tool, click on the canvas to get the crop rectangle, then zoomed in more and more. At some point the image goes black, with bits of image showing through, and further zooming reveals a bunch of noisy colorful pixels.
This does not happen in 8 bit mode.
I've not yet had this happen ever on any non-retina computer.
It does not happen when you start already zoomed in somewhat.
It does not happen when the crop tool is set to Classic mode.
It does not happen in Windowed mode, only in Full Screen With Menu Bar mode (so press F once).