CorelDRAW X3 :: 2D Matrix (Barcode) From Datasource
May 10, 2010
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One of the companies I support is using CorelDraw X3 to create data plates for components to be created using various silk screen and laser etching machines. At the moment, they are hard coding the data into the template. In order to print batches instead of single items, we are trying to assist them in pulling in data from a spreadsheet (most preferred is a .csv file).
I have figured out how to use the Print Merge function to pull in most of the data. The one item that is still eluding me is a 2D matrix, or UID, that needs to be created on the template. This is similar to a linear barcode. I need to pull in the data from the spreadsheet, in this case a single line of text with special characters, but I need it displayed as a 2D matrix.
I believe I read somewhere that barcodes are not supported in X3. Is this true or is there a way to import this data into a barcode format?
Attached is an example of a 2d Matrix and here is a sample of the data string:
[)>0617V192071P9346412S11488
(there's and end of transmission special character on the end that I couldn't get to paste, looks like a superscript backwards L)
I am a musician doing the CD cover of my band's 3rd CD.
On the CD back I have images, text and the usual barcode. How can I publich to pdf from X5 so my images keep CMYK and my barcodes keep Black & White? My CD label gave this comment after the pdf I sent them:
"I think you do not understand that the barcodes and codes in general HAVE TO BE IN BLACK/WHITE. You cannot just integrate it in the 4 colour artwork as if it is a picture."
I use X5 upgraded directly to SP3 and PDF file shows Corel PDF engine version:15.2.0.686
Again a new version and again the same issue like in all previous versions. One could think that issues solved in one version would not be present in the next one.
Again Corel made barcodes apear in all colours in separations, instead of the logical Black only.
I know I can export to pdf and then import again, change colour to black to solve it, but if you want to keep editability or have to do 100+ Barcodes, this is just annoying.
sometimes I need to print some labels with some text and barcode. I just select predefined from (zweckform) in labels menu and design the label. But, when I preview all labels, there is a problem-whole page is out of margins? I can't figure it out since labels are designed to match the page.
I would like to use the label print feature of Corel DRAW X5. When I do the following steps:
Choose File -> New... Create a new file with A4 size and 300 dpi Choose Layout -> Page Setup.... Goto "Document" -> "Label" in the options tree Select "Labels" (instead of "Normal Paper") Select a predefined label layout (problem exists also with a custom label layout) Click on OK -> New page with one single label as the size has been created Drawing my label Choose File -> Print Preview
I expected to see the "matrix" of labels (e.g. 4x10 labels), but I only see one single label in the middle of the page.
I need to insert a barcode into my drawing titleblock. I have the font loaded that I need, I just can't get it formatted so my barcode reader will read it. I am using the field "filename" to drive the text in the barcode. My issue is I need and asterisk as a prefix and a suffix to my file name so my barcode reader knows where to "start and stop". How can I format the field "filename" with an asterisk (*) as a prefix and suffix?
I am having a very strange problem in illustrator and I can't work out what is wrong.
Before in a previous version when I embedded a barcode into an .ai file the barcode was fine but now in my new CS6 the stroke sizes go "mad" and resize?
Is there some sort of setting I am not selecting? I need to embed ALL images / barcodes into the packaging design as I need to send it to china for printing. (and create outlines - but can't do this until the barcode has first been embedded)
im tryin to make a a graphic based on the matrix. makin the cool bullets trail affect they use. You know when hes dodgin the bullets that are goin really slow and it looks like they have kinda smoke behind them?
Is it possible to create an interface that has two different animations on it?
The problem is one of them works on a three frame loop. The other I thought I would create a continuous scrolling effect like you find on those Matrix Effect animation tutorials.
However, I don't know anything about animation and I don't know the limits of ImageReady.
1. Get a picture of a car (or something else), and a picture of some matrix code.
2. cut out the car using the magnetic lasso and paste it on as a new layer on the picture of the matrix code.
3. Go to image, adjustments, Hue/Saturation., and adjust it so it looks like the color of you code.
4.Copy a large square chunck of code and place it on a new layer.
5. The go to Edit, Define Pattern, and call it matrix.
6.now go to your car layer and click a part of the picture other than the car and ckick on it with the magic wand tool. Then right click on that same spot and click on select inverse, then copy it.
7. Now drag this layer over the layer of the matrix code and erase around it until it fits in nicely with the rest of the code. (don't erase too much.) Then press control+E to merge the two layers into one.
8. Duplicate the green car layer twice, and set all three car layers mode to vivid light.
9.Then mess with the Hue/Saturation menu until you car blends in nicely.
(Optional part which I did on the picture posted here)
10. Press the print screen button and copy and the paste image you get into a new image. Then use the magic wand tool on the car from your original image and copy and paste it on top of the new matrix car on a new layer.
11. Then while the lines are on the car you pasted, go to the car that is already there and copy and paste it onto a new layer. Then delete the first car you pasted in.
12. Mess with the Hue/Saturation on the car layer until it blends in with the matrix coding even better.
i have loads of underwater photos of a ship wreck (plan View) and would like to be able to join them together in a matrix about 12 x 12 photo. It would be great if when tring to position a photo you could see through it so allowing you to drop it on the photo below easly.
how to achieve the styling that the matrix font has using other fonts? i know that there's a downloadable version of the actual font Miltown (and a Miltown II as an alternate version), but what i'd like to do is take a source font (presumably the font that Miltown started from) and give it the random offset/winded line effect that the matrix font has. once i know how to do this for at least one font i'd be able to apply this effect to other objects (not just text objects).
When I converted to using the transformation matrix of PlacedArt, the target art could not be converted to expect. I could convert in case of the RasterArt. (The reference point of the transformation matrix of RasterArt is (0,0).)
In the PlacedArt, preference point is not (0,0)?
The tx/ty of the transformation matrix of PlacedArt is not correct?
In the transformation matrix of RasterArt and Placed Art, how are those two different?
This part is logical. Add text to a vector layer and write a script to show the text and the position. From what I can tell, the Characters key is the text and the Start key is the (X,Y) position.
So far no problem, click the text 1 pixel right and the Start[0] increases by 1. Same with 1 pixel down and Start[1] increases by 1.
Now for the crunch... Rotate the text and Start does not change (no matter how much you move the text).
By trail and error, I find that the Matrix key changes.
Now, Matrix has 9 values and from what I can tell Matrix[0], Matrix[1], Matrix[3] and Matrix[4] somehow relate to angle. Probably sin and cos of the angle from the x- and y- axis respectively.
Matrix [2] and Matrix[5] do increase linearly with shifts in x and y. How does this relate to the actual position of the text
You can see a more detailed description of the problem and my sample script here. [URL]
I've tried a couple of blends, thru layers, but I can't get it right! I want to put a face into a matrix background, with the falling matrix blended into the face, and the face sticking out from the screen (3D like effect)...
The brush dynamics matrix is all greyed out and there is no way to activate it. Maybe Im doing something wrong. I understand that you can either set the brush dynamics preset or set the matrix. Also the curve editor doesnt seem to be working either.
Explain the values of the matrix returned from the ITextFrame::GetMatrix() function (wrapper for sTextFrame->GetMatrix()). The a,b, c and d values which represent the rotation (and possibly the shear deformation) are OK,
but I can't relate the tx and ty values to the position of the text object on the artboard.As a test I tried the following code:
I use Lightroom for my RAW files and I used to be able to change the profile in camera calibration.. now it is just stuck on matrix?! What do i do to change this?