AutoDesk Smoke :: Reset Inside Action Schematic Won't Reset All Parameter?

Nov 28, 2012

i'm in action schematic and if i reset any node (for example images/surface) then some parameter is still not affected. For example : the blend type and surface type and couple more are not affected by that reset function. Is this a bug ?

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AutoDesk Smoke :: Change CFX Schematic View To Action Schematic View

Jul 9, 2012

In Ken LaRue's demo (see attachment B), theres a lot more option for you to tinker with in CFX.mine (see attachment A) only stops at 'timing' option. what do i need to do to view the rest of it?

and because i cant view the rest of the option, i can't change CFX schematic view to Action schematic view.

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AutoDesk Smoke :: Grab 1 Frame Inside CFX Schematic

Dec 20, 2012

In cfx, i have a source clip which i want to grab just 1 frame of it. So what is the best way to do it in term of efficiency ?

If i'm in timeline editing outside cfx then i can use alt-E and drag the clip to have a 1 frame copy. It's cool but how to do the same thing inside cfx ? i want to do it inside cfx schematic. Actually I can use a timewarp node or mux or maybe there's some other node that can do the same function. But is it gonna affect the speed of the whole tree ?

i'm comparing the two scenarios :
1. i did 1 frame grab in the editing then bring it into cfx
2. i bring the full source clip inside cfx and apply timewarp to get 1 frame to work with.

Is there gonna be different in speed ? if only single clip , i won't see any different. What i want to know : what is happening internally ? does the second scenario will eat up more processing ? If yes, then we need to feature to extract 1 frame inside cfx (just like in editing).

As an addition, in media bin, when i'm in editing module (outside cfx) , i can ctrl-E (cursor change to red icon) to grab 1 frame . But when i go to cfx then it won't work. ctrl-E in media bin won't do anything. It will be great to have that feature in cfx.

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AutoDesk Smoke :: Result Node Inside Mk Schematic - Too Many Inputs

Nov 30, 2012

In the mk the final output has to be sent to the 'result' node. The weird thing why this node has 3 input ( fg , bg ,matte ) ? the single stream of the matte should make it work. Is there any good explaination ? In what condition we need to connect all the output ? if i connect the fg to other image/clip then when we go back to action, the fg of the related layer will be replaced. But why we want to replace the fg using mk?

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AutoDesk Smoke :: Action Matte Output - Add Objects From Schematic To Object List?

Oct 1, 2012

Just playing with actions multiple outputs. Have added a matte output successfully but can't find the 'edit output' option to add objects from the schematic to the object list, even if I add all I am then seeing unexpected behaviour using the different blend modes. Is this operator error (it wouldn't be the first time...)?

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AutoDesk Smoke :: Undo / Redo And Reset All Buttons?

Jun 13, 2012

I noticed in paint the other day there wasn't a reset all etc button or an undo redo button, now Im in the action node and don't see it either.

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AutoDesk Smoke :: 3D Text Integration Techniques Inside Of Action

Apr 10, 2013

a look at 3d text integration techniques inside of action [URL]....

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InDesign :: Unable To Reset The Inside Margins On An Existing Document

Mar 27, 2014

I am unable to reset the inside margins on an existing document.  Editing "Document Preset" for inside margin has no effect on the document - I can change the numbers to any value with no effect on the document.  Changing gutter has no effect.  I have tried setting margins in the master pages, also no effect.  I can change margins by right click on an existing text frame (text frame options), but this only allows setting left or right frame margins for the whole document.

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AutoDesk Smoke :: Import PSD Into CFX Schematic?

Nov 26, 2012

i can import the .psd using mediahub or desktop import or in action bin, i can use 'import' node. But i want to spot importing psd file directly from cfx schematic using 'read file' node in I/O tab. I will get one single file . I believe this node is containing multiple information (channels/layers). How can i extract the layers from that node ? how can i make this node usable since i can't make any connection to other node. Like in Nuke , there's a node named 'shuffle' which can extract or pull out a selected channel/layers from a single node. How to do this in cfx schematic ?

Talking about 'shuffle' node in Nuke. Is there any node similar to that? so the node not only can pull/extract channels but also can 'shuffle' or re-pipe the channel . For example pipe chan Red to chan Green, or Alpha to Red etc. What is the best way to do this ? do i have to use CC module ? any similar node in cfx schematic level?

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AutoDesk Smoke :: Add Axis In GMASK Schematic

Mar 28, 2013

I'm in CFX in the Modilar Keyer. I loaded a setup previously with GMASKs previously applied on a HD shot. I now need to scale the GMASK for a 4K HD shot (200%). I was told to go in the GMASK schematic (the one that looks like action) and add a parent axis to move all the masks at once. WHen I'm in GMASK schematics I don't have access to a node bin. Where do I add an AXIS to parent all my masks in there?

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AutoDesk Smoke :: Visual Relationship Between Clip In CFX Schematic

Nov 29, 2012

when i select the clip in cfx schematic, how to tell which clip is it inside the timing editor ? there's only small thumbnail and this won't work when i got multiple sama clips on the cfx schematic, the thumbnail will look the same. There has to be a visual relationship between the two areas.

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AutoDesk Smoke :: MK Schematic And Slow Response In Viewer

Nov 30, 2012

I go to mk, connect my clip to a gmask , double click gmask to focus to that module. I switch to 2 viewport. The left is the schematic, the right is the F1 (front). First when i click the F1 viewport, i got no 'add' button for adding gmask. So i have to first go to view pulldown, just do some unecessary click there to refresh. Now after refreshing, i can see my 'add' button is showed up. But the second problem is : i can't immediately press that 'add' button, there's a lag about 5- 7 seconds before i can click that button.

Also i can switch from mk schematic to f1 or f4 quite fast, but sometime go from any of front/back/matte view back to the mk schematic, it will take 4-7 second even for simple/basic mk network/tree.

The problem won't appear when using single viewport.

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AutoDesk Smoke :: How To Extract / Disconnect Node In MK Schematic

Nov 30, 2012

How to do it ? in cfx , alt-ctrl-drag will work fine, but not in mk. I'm using fcp hotkey so i can't use alt-cmd as it's used to zoom by default. Using fcp hotkey has the same problem ? i created couple new user but they don't work.

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AutoDesk Smoke :: Classic Shortcut Is Not Working For Schematic View In CF

Aug 10, 2012

Smoke classic shortcut is not working for Schematic vuew in CF, tried on three machines. Also why there is short cat for all "delete" "add" but not just plain move anymore. space M is not working. What's the logic?

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AutoDesk Smoke :: Drag CC Node From Bin To CFX Schematic It Disappears For About 6 Seconds

Jun 15, 2012

Anytime I drag a Cc node from the bin to the CFX schematic it disappears for about 6 seconds and I get the spinning beach ball and the system freezes for that period. It then appears on the schematic and can be used.

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AutoDesk Smoke :: How To Relink Or Get The Clips Inside CFX

Oct 21, 2012

I unarchived a 2013 Linux sequence.

I took all of the clips an unlinked them in 2013 Mac.

I then gathered the source material on to a new USB portable drive. I then went through a conform and relinked all fo the clips that aren't in a CFX.

I can't see how to relink or get the clips inside the CFX show up.

I dragged the clips from the Sources folder, and collected them into a new folder in my Media Library.

If I collect those "checkerboard" clips into a new sequence and look at it via the Conform tab, it shows that the clips are Linked, as parts of them were also in the main timeline.

Check out the Premiumbeat Smoke Blog [URL]....

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AutoDesk Smoke :: Update Numeric Button On Inside CFX

Jan 30, 2013

if you have the Update Numeric button on inside CFX everything gets pretty slow. That wasnt happening before the SP1.

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AutoDesk Smoke :: How To 2.5d Relighting By Having Normal Pass Inside CFX

Mar 6, 2013

I was wondering how I am able to do 2.5d relighting by having Normal pass inside CFX.

Smoke 2013 Ext1
Mac OS X 10.7.5
2*2.4 Ghz Quad-Core Intel Xeon
14 GB RAM
Quadro 4000

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AutoDesk Smoke :: Output FBX From Action

Sep 8, 2011

I created a comp with 30 image planes and an animated camera. Now we want to work with the result in Fusion so I need an FBX. Is there a way to output it directly from action? And how can I export the camera with the animation?

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

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AutoDesk Smoke :: 3D Path In Action

May 4, 2012

I created a 3D text and a 3D path. Now I simply want the text to follow the path (the text should always look at me, so I can read it). But as soon as I connect the path to my axis of my text, the letters are being pushed together. No matter what path settings I try (Look at... etc) the letters don't extend back to their original "position"

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

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AutoDesk Smoke :: Tracking In Action

Feb 16, 2012

I have a 10 sec clip that I want to track. It's a girl driving on her bike a long a street. The camera is always parallel to her, so that the scene behind her keeps on changing. How can I track such a shot? I know, that if I want to track something going off screen, I have to jump to the last frame and adjust the tracker, but this clip is just too long, to just place the tracker at the very last frame (almost randomly).

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

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AutoDesk Smoke :: Maximizing Action Node

Feb 7, 2013

The short cut key to maximize actions outputs was Ctrl + C. What is it now?

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AutoDesk Smoke :: How To Get Audio Playback In CFX And Action

Apr 2, 2013

How to get audio playback in CFX and Action?

I have the Main Audio loaded the Timebar but can hear anything when I press play.

I'm needing to sync animations to places in the audio but Smoke 2013 can't seem to do it.

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AutoDesk Smoke :: Object Reflection In Action?

May 23, 2013

I was wondering if i could have an object reflect in a surface inside Action? I mean getting the geometry to reflect in a ground plane f. ex.?

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AutoDesk Smoke :: GAP EFFECT Add Action Node?

Feb 13, 2013

what going on if I use gap effect as back clip and add action node,

How come no result in result (f4) view all is black.

But if I add clip as a back everything goes normal??

GAP effect will work just fine If I not using action node on the schematic in cfx.

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AutoDesk Smoke :: Interlaced Output From Action CFX?

Feb 28, 2014

I have a camera move in action to move between a couple of still images. This is going into an interlaced programme so I'd like the move to be interlaced (50i). Currently the ouput is rendering progressive frames and I can't see how to change this within cfx/action.

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AutoDesk Smoke :: White Looks Grey In Action

Apr 18, 2012

I have a shot with a white background. There is some text that has to disappear somewhere into the white, so I figured, I'm just gonna load in a white color source, lay it on top, and put it in front of the text in z space. But nope, the white doesn't match the background white. It looks grey. I tried to apply a CC, but that doesn't change anything.... I already restarted smoke, but that didn't fix it either.

What else can I do?

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

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AutoDesk Smoke :: Lensflare - Lighting In Action

Aug 20, 2012

I have a shot where I added a lensflare to my light. Now, in the picture you see, I separated couple parts of the picture, so some can be affected by the light and some won't.

I always thought I would achieve that by hitting Space+L and drag a line from the light node to the image I want to affect and hold down ALT to connect the light node to the image that I want to exclude. But as you can see in the picture, the glow of the lensfalre is not only on my headlamps of the car, but it's also on the pillar next to it.

I also arranged everything in Z space, so the light would be behind the pillar, but it doesn't work the way I want it to....

Plus, I was wondering, is there a way to do a defocus on the lights, so they look like the ones in the upper left corner?

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

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AutoDesk Smoke :: Drawing Shape In Action?

Dec 9, 2012

How do you draw a shape in action. I select it from the tool menu, but when I click in the default camera view. It jumps back to the select tool. And the shortcut shift + c doesn't activate the tool either.

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AutoDesk Smoke :: How To Layer Up Action Nodes

Feb 12, 2013

I have a project where I have a high res of an astronaut on the moon.

The elements are:

Foreground: Mid shot of Astronaut
Mid: Moon (as in the ground he is standing on behind him)
Background: Space

I've managed to separate out the elements, position them in actions' 3d space and even add a nice little lens flair in the reflection of his helmet as the camera slowly tracks from left to right. The effect (well we've all seen it before) is that it adds 3d depth via parallax scrolling to the photo.

What I can't achieve is a realistic reflection of the moon surface (i.e. the ground in front of him) reflecting in his helmets mirror-like visor.

In order to fake the reflection I essentially want the motion in the reflection of the moons surface to be opposite to that of the mid ground behind him.

My plan was to re-use the mid ground moon surface flipped horizontally and view it through a matte/alpha describing the visors shape and then animate it moving in the opposite direction with a couple of simple keyframes.

How I tried to achieve this was:

Prepare the layered file in photoshop including helmet visors alpha layer (a simple coloured layer with a hole in it)

Bring into action and separate out all the layers in 3d ensuring the helmet matte remains in the same position as the astronaut layer

Animate camera tracking

Come out in to connect fx

Dupe the action node twice and rename the new ones 'helmet alpha' and 'moon reflection'

Go into 'helmet alpha' and delete everything except the camera and the helmet alpha

Go into the 'moon reflection' and delete all except the camera and the moon surface

Go back into cfx and use some compositing node to flip the moon surface (and plug the moon surface action node into that..?)

Then create a new node which allows me to plug the helmet alpha into the alpha channel and the moon surface into the fill channel

Create another new node which allows me to combine the result of this previous node with the original node and layer it on top.

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AutoDesk Smoke :: Combining Two Mattes In Action

Feb 28, 2012

Is it possible to combine two mattes in action?

I load a front back and matte into action. And let's say, I want to add something to that matte, is there a way to do so? Obviously it doesn't work with the keyer, since, as soon as I enter the keyer, my matte is "gone".

My workaround so far, was to create the new matte in action, output it to the edit desk, and then blend them together within a container and then take that back into action....

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

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