AutoDesk Smoke :: Undo / Redo And Reset All Buttons?
Jun 13, 2012I noticed in paint the other day there wasn't a reset all etc button or an undo redo button, now Im in the action node and don't see it either.
View 9 RepliesI noticed in paint the other day there wasn't a reset all etc button or an undo redo button, now Im in the action node and don't see it either.
View 9 RepliesIs there any way to restore the classic undo/redo buttons (with r-click functionality) without the need to load the 2009 UI preset? I have Max 2013 already set up with a fairly complex custom UI so I don't want to have to recreate that after loading the 2009 style preset just to get my undo/redo buttons back. The ones in the Customize menu don't support the multiple undo/redo via right-click.
And while I'm on the subject...is there any way to simply get rid of the irritating Quick Access Toolbar? I find it telling that whoever designed it put a save button next to the undo. Shows they never worked in production
i'm in action schematic and if i reset any node (for example images/surface) then some parameter is still not affected. For example : the blend type and surface type and couple more are not affected by that reset function. Is this a bug ?
View 3 Replies View Relatedjust a thought why isnt there an undo and redo button on the main interface.
View 5 Replies View RelatedWe can receive notifies by using ' "AI Command Notifier: Before/After " + menu identifier text'.
I intend to programming rejecting "Undo/Redo". I want to know how to describe for rejecting Undo/Redo commands.
Is it just me or has undo gone the way of the dodo in the stabilizer module? Please can it be resurrected. It is incredibly useful for when a track goes wrong and you just want to try a different tracking point. As it stands I now have to go back into the animation channel, select shift, select delete, delete keyframes and then retrack.
View 7 Replies View RelatedThe undo hot key seems flaky. Often the Mac menu based undo works, but the option + z only works sometimes. It does something, but that's not an undo.
Is this a bug? I think ESP. In certain CFX modules...
Using ligntroom 4 from the cloud setup, is there any kind of setting I can use to defeat the big blotto sign that pops up just under center screen in "Develope" mode when you Ctrl-z (undo)/Ctrl-y(redo)?
When you have the image in single image view and so quite large, when in full screen, that UNDO thing pops up right in the most likely place you are carefully watching to see the changes. And it is absolutely huge, at least for something that is apparently meant to be a gentle reminder for the event where you didn't do it on purpose.
Maybe a small picky thing but I can think of no reason that sign needs to be so "In your face", why not down in a corner and in font many times smaller.
At any rate, what can I do to get rid of it or move it to a less obnoxious location?
This is something that I have noticed on various systems (flame, flint, smoke). For some reason the Undo function doesnt work inside Sapphire Sparks.
Smoke 2013 Ext1
17" Mac Book Pro
OS X 10.8.5
16 GB RAM
I can't find the undo button in Action, where did you put it?!
View 4 Replies View RelatedI've installed 3ds Max Design 2013.
I don't like small undo/redo window in quick access toolbar. So I always use 'max2009' style toolbar in UI customization.
but in 2013version, there are all dropdown icons are broken
So I changed to Default UI and changed again just color to 2009 style color.
but I cannot roll back this undo/redo step window to 2009 style.
I tried add 'undo scene operation' but it doesn't shows step windows.
im a noob at photoshop, i just started a few days ago. (use it to texture for 3d stuff) and im getting a few problems with it.
the main problem is that none of the command keys are working (stuff like Ctrl + Z for back and Ctrl + Y for redo) also some other commands are not working. Does anyone know whats going on?
I have a wacom intuos 4 with smac 2013 and I was wondering how i could customize the functions in smoke, as of right now it just says "Application Defined".
View 1 Replies View RelatedI am running Inventor 2012 sp2.
Even with a simple IPT that only has a handfull of features, at times it takes a long time (3-5 minutes, sometimes longer) for Inventor to execute a undo or redo command.
Undo file size setting in Application options is set at 1MB (which is teh same setting I used in previous versions).
I know that the AJA Kona 3 card has 2 outputs. Can Smoke send one eye to one channel and the other eye to the other of the Kona 3 card? Dual Stream output is what I am really getting at.
View 4 Replies View RelatedIs there any way that Smoke can see/output sub-blacks and super whites? Can't find any way of seeing them on my scope, Smoke just clamps everything. It won't even see anything below zero in order for me to make a correction on it, everything seems to be clamped on import. I'm using ProRes HQ footage.
View 9 Replies View RelatedWhat is the best plugin to do spline warps in smoke?(need something like the distort in flame) I notice revisionfx don't make a warper for smoke on mac.
View 7 Replies View RelatedI am experimenting with Smoke 2013 pre-trial and I am having issues with importing images and video with alpha channels.
1. If I have a layered Photoshop file or png with an alpha channel (a still frame lower third), I see that I can import it as a multi layered clip, but what is the best way to have it in the sequence to show up properly?
2. If I have a QuickTime in animation format or Pro Res4444 format with an embedded alpha, how can I import that file to show and cut it on a top layer to animate above my video?
Can Smoke support the OFX architecture?
View 1 Replies View RelatedDoes Smoke have selection functionality similar to that of Combustion? As an example, you might want to selectively blur part of an image. In Combustion, you would draw a selection and then apply an operator above the selection to achieve this. I don't see a similar selection tool function in Smoke, but I imagine you could achieve the same effect by duplicating a layer and using a Gmask via the Wipe timeline FX.does Smoke not have a selection tool similar to Combustion?
View 3 Replies View RelatedWhats the dealing with importing TWs to Smoke? I have a show that's 70% keyframed with timewarps and need a way other then baking the effect to bring it into Smoke. It's comming from FCP7 and we have Automatic Duck but neither the XMLs or AAF bring anything other then the first speed of the clip. Any way to retain the keyframes?
View 1 Replies View RelatedI think it'd be so cool to be able to replay your entire undo history of a picture, so you can see and show others how you proceeded on a picture you made. That way, it's never necessary to capture screen video for like 10 hours and stuff..
So first you'd need to add an option to save the undo history (so that you always keep the history from when you started). Then you'd need an option to playback the undo history.
Is there a way to undo without zoom as part of the undo?
Civil 3D 2013
Windows 7 64-bit
Inteel 2.40 GHz 8 GB RAM
Dell T7600
I have a problem understanding how undo marks are added to the undo stack.In the code below a fan of lines are draw in a random location.If you run MTest a few times, the AutoCAD Undo command will remove the fans one at a time.
If you run MMulti to draw 10 fans, the AutoCAD Undo command will remove all the fans in a single step.I want to be able to remove the fans one at a time.I thought that a StartTransaction / Commit pair would act as markers for the undo stack, but this isn't working.
Tested on AutoCAD 2010 VS 2008
<CommandMethod("MMult")> _
Sub testmult()
Dim i As Integer
For i = 1 To 10
Call testdraw()
Next
End Sub
[code]....
Is it possible to run Flame or Smoke over a VPN? I mean, is it possible to get a license over VPN?
Smoke 2013 Ext1
17" Mac Book Pro
OS X 10.8.5
16 GB RAM
I tried Smoke 2013 PR2 on my MacBook Air 11".
It uses all the available RAM that is 4GB.
Same experience with Smoke 2012 on my MacBook pro 13"".
Is that normal?
I have RED footage which I exported as EXR. When I import them back in, they look exactly like the RED footage. But when I import the EXR in Fusion, export it back out, and then import that EXR into Smoke, it looks brighter, although I didn't change anything in Fusion. (when I compare the EXR from Smoke and the EXR from fusion in my finder on my desktop, they look exactly the same). So what is Smoke doing with the "foreign" exr on import?I was also playing with the LUT settings. I get a result which is close, but I need to be exact.
View 6 Replies View RelatedWhere do you set context in batch in the 2013 prerelease?
View 9 Replies View RelatedWhen I export a XML from FCP 7 all of my files come over and link but there is no video with my HDV files (1440 x 1080) all of my other files (Canon FX etc) come over fine.
View 9 Replies View RelatedWhat is the best way to downconvert 5D HD to SD?
I converted the h.264 files to uncompressed 10bit. Bringing in the footage and XML was fine, but as soon as I resize to PAL (the timeline was changed to PAL, as was the output on the AJA) the picture starts anti aliasing in detail areas. I have processed this with every filter in Smoke with no satisfactory result.
I am having issues for a long time regarding importing XML into smoke 2013. Will try and explain you in breif.
First When we try an import XML into smoke it just doesnt do anything, in the message history box it comes up saying FOUND 0 SOURCES.
Nothing gets imported at all. No footage is imported, nothing is shown in timeline as well.
Second For a different project when the XML does get imported, the videos get imported but then again nothing is coming up in the timeline and in the message history box we get the following error.
XML Validation Failed.
Cannot process unliked media.
we have checked all the import options to make this work, including max up level and the rest but nothing is working.