AutoDesk Smoke :: Get Some Volumetric Rays Generating From Image?
Nov 20, 2012
I am trying to get some volumetric rays generating from an image. The camera is moving and so they need to exist in 3d space. I tried turning light to rectangle area and adding a rays node but no joy.
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Aug 27, 2012
I'm trying to simulate a light beam, but my rays have such hard edges (especially the one on top). Is there no way of 'fading' them out or blurring them? I tried AA, but that didn't work.
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
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Aug 28, 2013
In smoke I can generate smpte bars, but there is no pluge. Is it possible for smoke to generate that or is there somewhere I can download the video?
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Nov 3, 2011
I want to extrude a flat 2d image to 3d image in equal proportions(in all 3 axis) in Action 3d space.Hence I request u to give me a proper solution for this.sir.doc
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Sep 6, 2012
I tried working on PNG image sequences instead of video footages.the problem is Smoke recognizes the fps as 59.94, and i want to make it down to 25fps.i tried using PAL.cfg, the frame rate did change to 25fps but when the sequences are imported in the timeline, its still 59.94fps.
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Jan 29, 2013
Graphics import into the library with a default length of 1 frame. Is there a way to lengthen that so I don't have to zoom way in to grab the edge of the clip?
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Oct 9, 2013
I am trying to relink still images in Smoke. I have .tif files and were taken by a still photographer. As I'm relinking to the original sources, Smoke is identifying sequential file names as image sequences and it's not available in the Potential Matches as a link option. For other stills in the same folder where there is a break in a numeric filename sequence, Smoke identifies and relinks just fine.
Is there an option to ignore image sequence identification?
I also run into this for other elements where are numbered by designers like credits_01, credits_02, etc.
Using Extension for Smoke for Mac 2013.
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Feb 10, 2013
Is there a way to taper an image/surface in action?
To explain: for my project I am taking hi res stock photography, separating out the mid, fore and backgrounds saving as individual layers then bringing into action.
With my current image there is a sea and sky. To make the illusion of 3d scenes I am angling the surfaces down there natural line of perpective to add depth so that when I slowly track the camera from right to left there appears to be depth and parallax.
For this example I am tilting the sea from being perpendicular to the camera to being tilted right back. When I do this the top of the picture which is now further away from the camera eye appears smaller. To compensate for this I would like to 'taper' the object. I know I can set the surface to being bicubic but then I have to work with bezier handles as moving the vertices bends it all around.
Is there either a way to make the handles have no beziers or is there a simple taper tool I can use?
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Sep 4, 2012
I cut out the sky in the top layer of the timeline and the sky still beneath it is showing through. I need to color match the two shots. How can I see both shots in the CC effect so I can match the two?
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Apr 17, 2013
I need to open about 50 folders and extract the image sequences within the folders from my library. A flame demo artist showed me how to do it at NAB and I can't remember how to do it now.
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Jan 8, 2014
I have a huge series of PNG images (name 1, name 2 ...) and I want to import them individually not as a sequence. I also like to set them to a specific length, if possible.
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Nov 28, 2012
I got single clip in desktop and it got an alpha embedded. If i drag that clip into the cfx , the clip will be interpreted correctly where alpha will be recognized. The problem in action is when i drag into action schematic, the alpha is ignored Smoke should know if there's alpha embedded then by default it should use it. ANother problem is when in media list , i add new media then click the clip twice (to grab F and M from the same clip), the result : i got blank alpha. Again it should load the alpha while there's alpha embedded . I think , this should become the dafault behaviour to deal with alpha. Although loading this clip in cfx schematic will solve the problem, i think the action still need to be fixed.
Also it should be cool feature if i can drag the clip from library and drop it in media list , and it will replace the media of the selected item in media list.
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Sep 20, 2011
When I use Paint module with Graphics menu, I get bad edges randomly on the image in action. The default setting of Anti-aliasing in paint module is 4 now, and I have tried to change the value from 4 to 1, 1 to 4. the only differences are the amount of, position of bad edges.
I also tried to check the "Divide" function in the media-list, but it gets from specific colour to white. I only want to take the bad edges away from the image.
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Nov 22, 2012
I am having issues with the color warper in Autodesk Smoke Prerelease 6. As soon as you change any values (ie changing the saturation to 99.9%) in the color warper the image glitches out and you see weird inverted colours and other artifacts. It is completely unusable.
The workstation I am currently using is a 12 Core Mac Pro 5,1, 16GB Ram, GTX285.
I do not have the issue with the latest version Smoke 2012.
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Sep 10, 2011
I'm working on an edit, which is in video mode. Now I have to include OpenEXR material, which is in linear mode. How can I combine the two and still have the correct color?
I can set it in view mode to linear, but then all my video shows as linear too, plus, as soon as I leave the view mode, it all goes back to video, and my EXR's are too dark then..... what can I do?
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
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Oct 16, 2012
Is there a definitive list of functions, arguments, parameters etc?
I'm specifically trying to access image width and height and the number of items in the action node.
(SelectedOrder.count or something...)
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Apr 11, 2011
I'm trying to create a "blue glow/light rays" around an image of the planet Earth and I can't just seem to make it look realistic like this image here:
How to do this technique? You can find a planet earth image by searching for NASA BLUE MARBLE and it's free.
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Aug 29, 2013
I know that the AJA Kona 3 card has 2 outputs. Can Smoke send one eye to one channel and the other eye to the other of the Kona 3 card? Dual Stream output is what I am really getting at.
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Feb 26, 2013
Is there any way that Smoke can see/output sub-blacks and super whites? Can't find any way of seeing them on my scope, Smoke just clamps everything. It won't even see anything below zero in order for me to make a correction on it, everything seems to be clamped on import. I'm using ProRes HQ footage.
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Jan 16, 2014
What is the best plugin to do spline warps in smoke?(need something like the distort in flame) I notice revisionfx don't make a warper for smoke on mac.
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Oct 2, 2012
I am experimenting with Smoke 2013 pre-trial and I am having issues with importing images and video with alpha channels.
1. If I have a layered Photoshop file or png with an alpha channel (a still frame lower third), I see that I can import it as a multi layered clip, but what is the best way to have it in the sequence to show up properly?
2. If I have a QuickTime in animation format or Pro Res4444 format with an embedded alpha, how can I import that file to show and cut it on a top layer to animate above my video?
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Oct 18, 2012
Can Smoke support the OFX architecture?
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Jul 10, 2012
Does Smoke have selection functionality similar to that of Combustion? As an example, you might want to selectively blur part of an image. In Combustion, you would draw a selection and then apply an operator above the selection to achieve this. I don't see a similar selection tool function in Smoke, but I imagine you could achieve the same effect by duplicating a layer and using a Gmask via the Wipe timeline FX.does Smoke not have a selection tool similar to Combustion?
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Apr 19, 2012
Is there a way to select a portion of an image, and create patterns/textures that fill the selection?
If yes, is there the option of using my own images as the pattern/texture to be used? And is there the option to fill the selection either randomly or pattern-like? 'Noise' is not what I'm looking for.
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Jan 10, 2014
Whats the dealing with importing TWs to Smoke? I have a show that's 70% keyframed with timewarps and need a way other then baking the effect to bring it into Smoke. It's comming from FCP7 and we have Automatic Duck but neither the XMLs or AAF bring anything other then the first speed of the clip. Any way to retain the keyframes?
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Mar 16, 2003
I was wondering if there was any possible way to create volumetric light in photoshop without using 3rd party plug ins. The effect i'm after is an exploding light kind of thing coming from an object in multiple directions...if you don't quite understand i'll post a picture of the effect.
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Oct 9, 2013
I want to make my layer volumetric transparent.
Like:
When you choose white&black and drag with gradient tool, it has a soft fade to black. I want to make it like:
Center of image (%100 Transparent)
Soft Fade
Borders of image (%100 Opaque)
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Nov 25, 2011
How can i add the lens glare and volumetric lights effect with V-Ray?
Application: 3Ds Max 2010
GPU: ATI HD6970
RAM: 8GB
OS: Windows 7 64-bit
DX: 11
My website: [URL]....
Turbosquid Page: [URL]...
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Oct 27, 2013
Is it possible to run Flame or Smoke over a VPN? I mean, is it possible to get a license over VPN?
Smoke 2013 Ext1
17" Mac Book Pro
OS X 10.8.5
16 GB RAM
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Aug 5, 2012
I tried Smoke 2013 PR2 on my MacBook Air 11".
It uses all the available RAM that is 4GB.
Same experience with Smoke 2012 on my MacBook pro 13"".
Is that normal?
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Nov 14, 2011
I have RED footage which I exported as EXR. When I import them back in, they look exactly like the RED footage. But when I import the EXR in Fusion, export it back out, and then import that EXR into Smoke, it looks brighter, although I didn't change anything in Fusion. (when I compare the EXR from Smoke and the EXR from fusion in my finder on my desktop, they look exactly the same). So what is Smoke doing with the "foreign" exr on import?I was also playing with the LUT settings. I get a result which is close, but I need to be exact.
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