AutoDesk Smoke :: Create Reflection Using Normal Pass On 2D Object?
May 4, 2012
I will receive a 2D object and a normal pass. And from that I need to create some shperical image that will be mapped on to the image without being in 3D space. I know it's somehow possible in Fusion using some global pointers. Is something similar possible in Smoke?
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)
I have composed a scene in action that contains 3d text with a reflection layer. I animated the reflection to keep the part of the image that I want to appear on the letters in view. Everything looks ok when I step through in action or click preview, but comes out wrong when I render.
It looks like there may be some sort of timing issue, so I've checked for slip and TW problems and found none. I've also checked for transitions on other axes that might cause a problem and see none. Is this a bug?
Smoke is good for us, we like true 3d environment. Smoke is all in one solution, but we missing Particle system and camera tracker. And how we composite position pass from 3d package in smoke?
I have greenscreen footage, where a green screen was put on a window with tracking markers. A person is moving in front of it, so you can see the reflection. If I just key it and put a garbage mask around it, I can get rid of the green and the tracking markers, but how can i get the reflections back now? Cause if I just screen the original desaturated part back on, you can still see the tracking markers.... Is the only way to first paint over the markers and then screen it back on, or is there another way? I'm on Smoke for mac 2012.
Smoke 2012 SAP2 SP4 and Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts) Mac Pro 4,1 OS X 10.6.7 12 GB RAM NVIDIA Quadro 4000 14 TB RAID (Areca)
Today's challenge was to create an artificial reflection beneath an irregularly shaped object.
In the past I've been asked to add reflections where the reflection is simply a plane that cuts horizontally across the entire object (example 1), and where the object to be reflected is skewed (example 2) - both operations are pretty straight forward...
Example 3 is the object (a duvet) to which I had to add a floor reflection. I did come up with a solution, which I am reasonably happy with, but would love to see what methods other people use! I guess my attempt is OK because the texture and shape of the duvet is fairly forgiving!
Do you have a better method for these irregular floor reflections?
Example 4 is perhaps the trickiest I can imagine as the entire object is curved and the texture uniform so a bodge job will be very obvious!
Perhaps this can't easily be done in Xara - I imagine it could be painted in a bitmap package or rendered with a 3d package... or photographed with a reflection in the first place!
So in Action, how do I set the justify for a 3D Text object?
I've moved on... But for the life of me I can not find the option to set the justify for 3D Text. I thought I had done this before in action, but I can't find the option.
is there a way to create a lightstroke inside of Smoke?
I'm working on a project where I have to create a lightstroke as some kind of transition between shots (all in 3D space), and it would be nice to know if that's even possible?
Smoke 2012 SAP2 SP4 and Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts) Mac Pro 4,1 OS X 10.6.7 12 GB RAM NVIDIA Quadro 4000 14 TB RAID (Areca)
Inside my current action, I have this Axis+Image with some keyframes on opacity and transformation, also some keyframes on X blur/Y blur in my Media list. How do I recycle this setup for other Action?
I tried the save selected object, but when I load it from other action, using Add Nodes + Media method, only the Axis and Image show up (with keyframes). The Media of it shows empty.
how can we create freeze frame like we do in FCP. i tried with Command U but that comes with audio and when i stretch on time line it gives handles. where in FCP when i create freeze frame it is like a still frame of JPG or any other file. when i stretch it just increase the duration of the still file.
Secondly if i did chroma key in FCP and i take the freeze frame of the clip, it creates the freeze with matte(alfa or transparent). how can we create that?
I have a sequence contain couple of clips/cuts. I then create a container and save the container in the desktop. What i want to do is to make this container as a 'master' clip so every time i put it into a new sequence, it will create an instance of the master clip. This means everytime i edit the master clip (change edit /trim etc), it will reflect immediatelly in all the instances. Is it possible ? The current implementation, i can only duplicate/copy which then they become disconnected from the 'master' clip. Do i have that options ? This is handy when i want to have managed control of that container.
I would like to crate some animation in Action or CFX. (Start text or some lens flare, etc). I would like them to start in just the right time on music (on certain beat or place in music). Is it possible to see wave form of an audio clip in Action or CFX?
can i collect multiple nodes and collapsed them into a single node (group) and export it as a single new node (custom node ) where then i can add or expose/hide any original parameter as well as creating my custom (new) parameter or button where the button will be controlled by expression (python or similar) to do custom task. It's like in Sidefx houdini and foundry Nuke (pure node based app). can i do this in smoke.
I have a bunch of shots in which I have to place layers of smoke in z-depth. I found out that there is a plugin system for Nuke called YUVSOFT which does this but the company will not release their plugins for small market jobs. The depth maps don't have to be anything special or perfect. I just don't want to have to spend days and days rotoing out a 30 or 40 layers per shot with Mocha. Will the Motion Analysis node create the vectors to assist in depth map creation?
Using the axis transition how would I go about creating a push, it sounds so simple but I've been screwing around for a little bit and haven't done it.
I've done a "slide in" on my incoming clip but thats just half of it. Also, I saw somewhere that you can reveal the axis nodes on a timeline axis effect, but I'll be damned it I cant remember how.
I have a new project coming up.At the beginning, everything is supposed to be in a black and white world, just the product is supposed to be colored. And everywhere, where you place the product, the surroundings become colored too (as if being washed over with color). I already started playing around, but the result is not yet satisfying.
I'm in thumbnail view (desktop) and i want to create a single coloured frame (right click and select new/colour source). i want to choose color by picking up from a clip in my desktop. The problem that as soon as i choose 'colour source', for whatever reason.... the background (desktop) become darker, so whatever i pick from background will be invalid color.
How to create automatically for each project, a desktop library identical with the same folders (DigitCut, Elemts, Conformation, Rushes, Audio,...), each graphic artists will be able to work with the same tree?
I was wondering, is there no more option to simply create a colored frame like you were able to in smac 2012 (without having to create a cfx or go into paint)? Or maybe I just haven't found it...
Smoke 2012 SAP2 SP4 and Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts) Mac Pro 4,1 OS X 10.6.7 12 GB RAM NVIDIA Quadro 4000 14 TB RAID (Areca)
Just playing with actions multiple outputs. Have added a matte output successfully but can't find the 'edit output' option to add objects from the schematic to the object list, even if I add all I am then seeing unexpected behaviour using the different blend modes. Is this operator error (it wouldn't be the first time...)?
Any tips for synching audio with on-camera reference mic? Also, once synched in timeline, is it possible to merge audio with video and create a clip that can be organized in media hub/bins?