AutoCad :: Turning Off Layers In Viewport?
Apr 28, 2011turn off layers in individual view ports yet keep them on in the model space tab? UPDATE: Just figured it out. Click on the sun icon under VP Freeze.
View 4 Repliesturn off layers in individual view ports yet keep them on in the model space tab? UPDATE: Just figured it out. Click on the sun icon under VP Freeze.
View 4 RepliesTurning on / off a shape files layer on viewport, I couldn't figure out why turning off a shape file layer in a particular viewport (attached) does turn it off in all other viewports.
View 5 Replies View RelatedI want to create a PDF from Photoshop while keeping on a master layer/group for all pages AND turning on/off individual layers/smart object in another group? I know there may be a way to do this with Layer Comps but I would rather just use layers.
View 3 Replies View RelatedThe subject pretty much sums it up. How do I turn off the unreconciled layers thing? I don't want it on a per drawing basis, I want it to be off for good.
View 3 Replies View RelatedHow would I get LAYISO to freeze not turn off layers I do not want to see? I did this in AutoCAD 2006 but recently upgraded to 2014 and do not remember how I did it.
View 6 Replies View RelatedAny way to turn multiple layers on or off en masse within Illustrator CC?
I thought I saw a video demonstration of this at some point. Select the desired layer names and use some shortcut key combo - or something like that.
turned off thumbnails in the layer palette and now have graphics only. How do I get my thumbnails back?
View 3 Replies View RelatedIs it possible for a layer to be hidden in one viewport, and be shown in another?
View 6 Replies View RelatedI have a sub that gets a page number and a collection of layer ID's to freeze. The sub will freeze the selected layers in all of the viewports except for the new one.
After running the program, the layers in the specific viewport are still visible, but when you go into Model mode in the viewport and check the layer status, it shows the selected layers are set to Freeze in the viewport.
If I save the drawing, exit,and re-open it, the layers are now not visible. I believe I have the "Regen" in the correct spot.
The code is attached.
' Freezes the selected layers in all other existing viewport layouts Public Sub freezeOtherLayouts(ByVal pageNumber As Integer, ByVal layersToFreezeLayerIds As ObjectIdCollection) Dim doc As Document =
[Code].....
From Model I made 3 view ports. How can I turn layers off in each viewport?
View 9 Replies View RelatedI have functions that will freeze or thaw layers in a viewport, but I was wondering how to just check which layers are thawed/visible in a selected viewport.
View 1 Replies View RelatedI have a dialog box that has 2 list boxes. One box has the available layers in it, while the other will contain the selected layers. I want to use those selected layers as a list of layers that will be visible in a particular view port. I have searched all over to find information on what kind of list I would need and how could I use the list with a view port, but all I've found is info for one layer becoming visible.
I'm also looking into "FreezeLayersInViewport" but info sure seems limited.
How to freeze a specific layer inside a block within the viewport?
View 3 Replies View Related“Locking” the layers state (turned on/of frozen/thawed/ locked/unlocked, etc.) in the viewport,
I’m wondering if there is a technique that allows locking the “state” of layers (turned on/of frozen/thawed/ locked/unlocked, etc.) in the viewport mode such that the viewport will keeps its required state REGARDLESS THEIR STATE IN THE MODEL MODE!
For example, in the screenshot below, freezing the point in the model mode will also freeze them in the viewport! And thus the layer state are not kept as required in the viewport which adds more efforts.
One possible option is saving the layer state! But this feature is not a property for the viewport but needs to be selected from the layers option. And thus we need again to think about layers that are supposed to be turned on/of frozen/thawed/ locked/unlocked, etc. in a particular viewport.
What I need here is to LOCK the viewport not only in terms of scale but also regarding the state of layers!
Turn on/off layers in the current viewport only, I’m wondering if there is a command that can be plugged on the “quick access toolbar” by which one can turn on/off layers in the current viewport only.
The available command to do so is “Freeze and thaw in current viewport” (attached) and it sounds it can’t be plugged in the “quick access toolbar”!
Is there a way to plug the command “Freeze and thaw in current viewport” in the “quick access toolbar” (attached)?
Software: AutoCAD 2014, AutoCAD C3D, AutoCAD M3D, Revit
Windows 7 (Ultimate 64 bits),
Firefox 20.0,
Kaspersky 2013.
In previous versions of Autocad 2008 and earlier you could start a new drawing xref in a drawing then switch to layout and create a viewport that would show the xref. Then you could click inside that viewport and run the FL (freeze layer) command and selectively freeze layers by clicking on them.
In my current version of Autocad Civil 3D 2010, when I follow the same steps as above and run the FL (freeze layer) command inside the viewport, the entire layer contents within the viewport freeze as if everything is on that one layer.
I notice that if I pull up the layer manager box and go down the list of xref'd layers and select the freeze in viewport option for each of the layers I need to freeze it will do what I need to have done, But I'd like to be able to be able to selectively freeze these layers visually within the viewport like I've always been able to do, instead scrolling down a long list of layer names and freezing them that way.
how to do this in Civil 3D 2010?
I have a template for sheet creation with all layers on, thawed, etc.When I insert a view on a sheet, there are VP layers that are frozen.I do not want these settings.
View 6 Replies View RelatedIs there a way to lock the layer setup in a viewport, so when i copy and paste it to another paper space tab in the same or different cad file, it keeps the same setup?? (layers frozen / thawed)?
View 6 Replies View RelatedWhy a layer state assigned to a viewport can only restrict the layers showing? I want my viewport to show the proper layers all the time, even when those layers are not visible in model space.
C3D 2012 SP2.1
WIndows 7 SP1 64 bit
24GB RAM
Dual quad core xeon 3.2ghz cpu's
Triple Monitors
Lisp file to thaw all layers frozen in the viewport,I’m wondering if there is a lisp file that can thaw all layers frozen in the viewport.
View 4 Replies View RelatedI just started using 2012. Two problems:
1- Somehow, in my current drawing, everything is layer-locked. There are no Xrefs in this very basic drawing. All layers are unlocked. Yet, any attempt to select any entities results in "x objects were on a locked layer". Again, all layers are unlocked. No Xrefs. No blocks. Just simple lines. All entities appear faded. This happened after viewing a layout in both paper and model spaces. Reviewing the text window shows no strange accidental commands.
2- There is a default set of viewport scales in the status bar at the bottom right. Default scales are all metric. I would like both metric and imperial. I see you can edit which exact scales are in a metric list, and which are in an imperial list. But how do you set what is displayed/available in the status bar button?
I have an object with a UV map on tiles U0_v0 and U1_V0. I have assigned a standard material to the object, the material has a composite map in its Diffuse Color slot. The composite map has 2 bitmaps in layers 1 and 2, each set on a different tile.
In every viewport only layer 1 is displayed correctly (with Smooth + Highlights shading) while Layer 2 is displayed as if with Flat Shading (swapping the bitmaps confirms that layer 1 always gets priority). Here is an example:
I will add that it renders correctly and this is a viewport thing, in any case I have tried changing the direct 3d settings in the display drivers window (preferences settings > viewport tab) and nothing so far has worked.
I've also tried hardware shading in individual viewports, nothing.I then tried installing different drivers but that did not work either. I'm using an fx quadro with the latest nvidia drivers on windows 7 x64 by the way.
When I copy a viewport in a layout it does not create another viewport, only a poly line.....
View 6 Replies View RelatedHow do I change a polygonal viewport to a rectangular viewport?
View 5 Replies View RelatedProblem: When I create a new viewport, another viewport's paperspace blanks out or disappears. When I copy a viewport over, the new VP doesn't show anything and you can't maximize/"enter" its paperspace; it's like a simple rectangle, but the properties box says it is indeed a viewport.
Ex. Viewport 1 shows the top view of an object, Viewport 2 shows the right side view... as soon as I add Viewport 3, the top view in VP 1 blacks out. I attempt to ReDraw, Regenerate, etc, but it doesn't re-appear. I've run Plot Preview to see if maybe it's just a fluke with the graphics card on my screen, but alas, even in plot preview the viewport is blanked out.
It almost seems like there is a limited number of viewports I can use.
Solution: Run the MaxActVP command and set the value to a number greater than the number of VPs you actually need. This particular file had that value set at 2; hence, why a new, third VP blanked out the first one.
I have a drawing with a viewport that fits to the page. And I created another smaller viewport over top that just shows the legend. Now when I try to double click inside the smaller viewport it always goes into the larger one. I have tried bringing the smaller one to the front but that didn't work. I know that I can clip the larger viewport around the smaller one or bring the legend right into paperspace or slid the smaller one off to the side work in it and slide it back. This is more out of curiosity of how to get into the smaller viewport.
View 2 Replies View RelatedI am wanting to insert a second viewport over an existing viewport and have the information in the existing viewport behind the second viewport and not seen. I want the second viewport boundary to be the "trimming" edge of the existing viewport. How do I do this?
View 3 Replies View RelatedI did a test drawing with 4 viewports in paperspace.I frozen a layer in each viewport (as a viewport override, not global), and wrote code to gather info on layer overrides in viewports.The function takes in a database, and is generally used on drawings only open in memory:
public static bool GetLayerInfoFromDB2(Database db) { //do viewports on layoutstry {using (Transaction tr = db. Transaction Manager. Start Transaction()) { ObjectId ldid = db.LayoutDictionaryId;DBDictionary ld = (DBDictionary)tr.GetObject(ldid,
[code]....
the odd thing is it never finds the frozen viewports on the first viewport. It catches the others fine.I cannot see anything odd either, the counts of viewports and layers are all correct, and the drawing has no problems.Is there something that must be done to initialize the mechanism that reads viewport overrides?
how do you create a viewport within an existing viewport ?
View 9 Replies View RelatedI only just got photoshop yesterday and I barely know a thing but I have got an image with 3 layers and I want to make it into a simple animation, displaying each layer in turn.
I am a novice user using C2
I entered a skateboard design contest and I have completed the 2D layout for the board, however, I want to go a step further and make it into a rough 3D illustration.
Here's what I have:
TOP:
SIDE:
My idea is to extrude the outline of the board for so many units, then take the side view item to slice through the side of the extruded board outline. After that I plan to delete the unnecessary 3D material.
Essentially I want to get to this and then delete the leftovers, but be left with a 3D shell of the board: