I have been fortunate enough to have been given access to use a plasma cutter at a local community college, of which I am employed. It is a new Torchmate system (4'x8'), The design computer is loaded with Torchmate 5 CAD. I wanted the ability to design at home and then import the .DXF file into the torchmate to burn my designs. I have loaded Autocad 2012 and only work in the 2d mode, which leads me to my question.
If I draw straight line and want to modify the line in Torchmate CAD/CAM I can edit the nodes and pull the line into whatever shape I would like.
Can this be accomplished with Autocad as straightforward as this? If so can you explain how I would do this? I have played around with this for a few hours but the closest I can get is using a the Polyline tool, but I am not able to add or delete nodes that allow me to customize my line.
under Photo Clone Tool, there are a few comments, which I'm not sure if they're conflicting or I'm not reading them correctly, but I cannot seem to be able to change the clone shape...:
"After you've drawn your freehand clone shape, you can adjust the smoothness of the line. This is exactly equivalent to the Freehand tool smoothness control. This is only active immediately after you've drawn the clone shape. If you edit the clone outline using the other tools such as the Shape Editor, this control become disabled."
and
"Clone shapes are normal vector editable shapes, and once selected you can switch into any of the normal line or shape editing tool to make further adjustments of the outline."
and
"A photo with clone edits, is stored as a new 'Photo Group' structure. This acts like a normal photo for many purposes (you can resize it, rotate it, enhance it etc, and it will act as a single photo object). But using 'select inside' (Ctrl+click) or using the Page & Layer Gallery to view the group structure, you can select and edit the individual clone objects within the Photo Group."
For my dimension style, I have my text placement set to over dimension line, with leader, so I can drag the actual text outside the dimension line with a leader attached when necessary, but when I try to move the text outside of the dimension line it always draws the leader underlining the entire piece of text that I have moved. Is there a way to control the leader to attach to the middle of the line and not underline the entire piece of text when doing this operation?
I am adding a marker to a map, but I do not know how to align my marker (red) square with the street Laurie Shepway. Could anyone please tell me how I can align the shape with the street in Adobe Photoshop CS2?
How do you draw a line within a shape? I know how to make a circle or rectangle (through the circle or rectangle select tool/stroke path) and how to draw straight lines. I want to take a box like this:
----- 1 1 1 1 1 1 -----
and add a line through the center like this:
----- 1 1 1-----1 1 1 -----
And of course I'd prefer the line be neat, from one end of the shape to the other, not just a sloppily drawn line.
Of course I can do this very slowly by drawing the line, zooming way in, and manually moving the line into place. But surely there's a better way!
I spend a great deal of time drawing arrows and labels in Photoshop. However, for space consideration, I would like to try changing my arrowheads to simple solid circles. Despite untold hours of searching, though, I cannot find a way to do this.
I'm trying to do some pixel art, and whenever I use a tool that isn't just the pencil tool, it makes its own weird shading along my selection. Like, if I make a diagonal line with black, fills in random gray above and below the line between the two points I click. Or if I make a non filled circle, it fills in shading around the edges. All this is with one pixel thickness How do I just make it the color I've picked from the color picker without any extra color interpolations along the way?
I'm trying to create a rectangle with a red border and no inside fill. It's only to highlight some text of a bank form.
I know i have to right click the layer and choose blending options and stroke. But I've tried to change the color so many times and no matter what I do, the outer line remains gray and with rounded corners.
I want the corners of the rectangle to be squared, not rounded but I'm having a hard time changing this.
I'm using Photoshop CS3
show a picture of where to change the color of the outer line? I've tried everything.
I have a line drawing of a simple object that I would like to convert into a shape.
I have figured out how to cut the shape itself out of the original image using the magic wand select tool thing and altering the tolerance. So I have the cut-out shape on a transparent layer in a .psd file. All well and good.
I looked up "shapes" in the help center, and it says this:
"To convert type to shapes
When you convert type to shapes, the type layer is replaced by a layer with a vector mask. You can edit the vector mask and apply styles to the layer; however, you cannot edit characters in the layer as text."
It continues:
"Select a type layer, and choose Layer > Type > Convert To Shape".
Everything was going swimmingly untill that point - I go to the Layer menu - but "Type" is greyed out and therefore inaccessible.
I then did a search for "type layer" to find out what a type layer was - it says:
"About type layers:
After you create a type layer ...
tell me what a type layer is (I figure it has something to do with font, but I don't see how this relates to my line drawing), how to create one, or how to get my drawing into a type layer so I can convert it to a shape!
is it possible maybe to draw with transparent line in Shape tool?
Currently if I draw a line, make it transparent, the next line as default the same color and width, but does not inherit the transparency. That means it is not possible or just at me
I have a cartoon line drawing. The black outlines are anti aliased so the edges of the lines have different grades of gray pixels on them. When I use the fill tool, and adjust the fill with the opacity and tolerance sliders, (I think that's what they're called in GIMP), I still can't get what I want. Only some of the gray pixels are colored in. Others are canceled out. Completely covered by the color, erasing some of the line.
Or some pixels remain uncolored. Just gray instead of a combination of the gray AND the fill color. What I'm looking for is an effect that looks like I placed a colored gel shaped like the cartoon character over the drawing. All the different shades of gray pixels should still be seen. Even the ones that are lighter than the fill color. With a gel, those pixels would appear darker, even though they were lighter than the fill color without the gel over them. The darkness of the color PLUS the added darkness of even the lightest gray pixels should make all the pixels appear darker. And the line would appear complete. Not partially erased.
Before, when I created lines or shapes in illustrator a small window would show the size of whatever I was creating. Now it does not show up and what the size is of the shape or line.
I am drawing a simple diamond shape made with one rectanlge shape and multiple line segments. As I drew the design, I made sure to connect all the segments at the anchors. When I select all of the segments and try to join the paths, the end points or corners are not smooth. In other words, some of the line segment ends hang over the edges...
The image below shows the left side of the diamond, where the top portion meets the bottom...
I can't seem to master this, it's simple in Indesign, but in Photoshop when I draw a line shape, and then go to stroke / drop shadow it in the layers blending options, it strokes a long rectangle, not a line. I'm doing this to mark off a road path on a map.
a few of my various custom lines and shapes in the Tools Presets saved in CS4 and loaded in CS6 do not transfer with the correct Fill and Stroke they had in CS4. Examples are simple things like a red hollow ellipse, a red arrow, etc.
I have some irregular shapes pure black on white background. I want to be able to make an outline with a fixed pixel size- quite small - less than 20 pixels around the inside edge as though I had taken a brush and carefully run it around the edge- it need to be more precise that what I can do by hand
I'm not suer yet whether the inside of the line should b hard or soft edge when it touches the colour, the outside edge can overlap the shape as it will be masked out- to leave a hard outside edge
I use the path tool to create the shape of the text line I want to curve. I enter the text I want with the font, colour, etc, and select text along path. The text goes where I want it, but no matter what I have tried, the text colour along the path (my curved text) is always red and it doesnot look like the font in my text area. I can change the font / colour of the original text which works great, but the text along the path doesn't seem to change.
I created some shape with line tool and added extrude modifier to it. After being converted to editable poly I want edges to be slightly softer. But turbo smooth creates a big mess. Swift loop won't work. Is it because sides are single polygons? Is there an easy way to add edges inside them?
How to make something like this logo: [URL]... (also attached below in case link d/n work)
I tried using the line selection tool to create a stroke path in the shape of the design I wanted, but I can't get it to emulate this brush (it always just fades to opaque instead of tapering to a point).
Once a 3D object is drawn/completed in Inventor LT, how does one go back to the object to change the length/radius of certain objects without having to completely redrawn the object. For instance, imagine a bike wheel that is fully draw. Later perhaps one wants to go back to the wheel and adjust the radius of the spokes and the length. How does one do this quickly. In 2D I see how, but can this also be done in 3D with Inventor LT?
Working with... Autodesk: AutoCAD Inventor LT Suite 2013 | OS: Windows 7 | GC: ATI 6670 | Mem: 8 gigs RAM | Proc: Intel core i5 | Monitor: Acer V213HL
I have created this function that is to move all the attributes based on a startpt and a newpt. If the last argrument to the function is true, all attributes move the same amount in the x & y direction(this part is working fine). If the argument is false. I want the attributes to align with the x value of the first attribute. It works unless the user has set a UCS. I need to align the attributes to the UCS not the WCS. Can't seem to figure out the right transformby to apply.
Public Sub MoveAttributes(ByVal Blockobj AsObjectId, ByVal stpnt AsPoint3d, ByVal endpt AsPoint3d, ByVal alignatt AsBoolean) If Blockobj.IsNull ThenExit Sub Dim attributeDistFactor AsDouble = 0.1371425 Dim xmove AsDouble = stpnt.X - endpt.X Dim ymove AsDouble = stpnt.Y - endpt.Y
I am in the process of repairing and assembling the various systems for a luxury yacht - electrical, mechanical etc. The ultimate goal is to get a full 3D layout of parts and assemblies, then using tube and pipe and cable and harness to run conduits, aircon ducts, fuel lines....
All I have to go on are .dwgs
In the meantime I need to submit a modified .dwg to the engineers overseas to get the O.K. on swapping the order of certain components. All I need to do is change the labels text on the layout, nothing else.
I have imported the .dwg into an Inventor sketch and edited the text.
Now I am stuck. Placing the view into a new drawing shows nothing.
RMB export sketch as .dwg works, but not a single line of text shows, only the layout.
Does AutoCAD LT support feature like this?! : If I have the same objects copied in different locations in design and I need to change something in this object! Is it possible that I modify the original or one of the objects and all other(copies of the one I modify) objects change accordingly?!
I have written a command that replaces the given annotative scale of all objects in a drawing, with another annotative scale. Works great, except I can't remove the replaced annotative scale (with SCALELISTEDIT - DELETE button), unless I save the drawing and then open it again.
An annotative scale that is in use, can't be deleted. But since I can delete it after reopening the drawing, I am sure it is not in use anymore.
Is there a way to "refresh" the drawing/database, without reopening it?
I have a component pattern with 3 components in it and I need to remove one of the components from the pattern. How can I modify the pattern through the API? I have tried various things but I do not appear to be able to change the pattern.
I'm really curious, is it possible to call or modify/inherit any autocad command? I'm looking to create a command that hatches the area between an offset, but I can't find any material on how to even utilize existing commands.