AutoCad :: Loading Kitchen Units And Move Into Different Places To Get Best Fit
Aug 20, 2012
I am redesigning my kitchen and I would like to draw the units I have and save them individually in autocad 2011.
I then want to load each kitchen unit and move it into different places to get the best fit.
I knew somebody years ago that did this for a living designing rooms with display cabinets and furniture and he drew the furniture and saved them for later uses and then just loaded them into the room he was designing, but I can't remember what he saved them as?? I know he saved things with the names such as Chair, desk, table ETC but I have been looking in my Autocad Bible, but not knowing the name has stumped me for what I need to look for all I can think of is TEMPLATE but this is not what I am after? or is it ?
I have drawn my kitchen and I want to draw my units as 600mm cupboard, 500mm draw unit, 1000mm double cupboard and so on, then just bring them into my drawing, move them, rotate them, delete them if its not looking right ETC.
my animation takes around two seconds to load within my browser. Is there a way to display a loading symbol such as spinning circle, that will show the animation is loading, then disappear once it is ready to display?
I'm currently working on a site which is almost 95% complete. The loading time for the site is approx 7-10 seconds which seems to be slow. I have placed a preloader but that doesn't seem to be coming up while the site is loading.
Is there anyway to speed up the loading time. Like some code that will tell it load specific number of frames first and then load the rest in the background?
I have compressed the images that are being used but cannot compress further as they may lose the quality.I've got the preloader working and now it seems to be showing up while the site is loading. Is there any way to speed up the loading time.
I am running AutoCAD Map 3D 2011. When i use the ID command to acquire x,y coordinates by snapping to an object, it gives me only one decimal place. When i do the command out in space, it gives me 4 decimal spaces. I need to get at least two decimal places while snapping to objects. Examples below:
id command (out in space, not using osnap)
X = 4006431.3366 Y = 359556.5635
id command (snapping to entity)
X = 4006252.3000 Y = 360712.5000
by the way, my units precision is set to .00 and it doesnt seem to make any difference with the id command.
I need to have one assembly constrained to three places on along a bar. Should I ( and how would I?) open another assembly drawing, insert said bar and some how insert those three assemblies into the drawing?
I have used stringer connect in the past and it seemed that my traverse shots (which went to four decimal places 0.0000) that were in my raw file were converted to a fbk file and it held the decimal places. Now when I use it, the program rounds my shots to three decimal places (0.000) which changes the locations just slightly. I don't think I changed any settings deliberately. How can I get my four decimal places back?
My professor wants all of our dimensions to have 2 decimals places except for a few that he wants to have 3 decimal places. How do I change those few to have 3 places while everything else has 2?
If you create a leader in autocad it automatically places the text as shown i figure 1. I would like to create one that places it like in figure 2. How do you do this the smartest way?
Why does the Round() function require that the number of decimal places be either a number or an object if you want to use a variable? It seems that a Single should work here, but iLogic won't accept it.
See sample code below which is rounding off dimension values. If I dim the variable "somenumber" as Single or Double, I get this error message from the Round() function: "Overload resolution failed because no accessible 'Round' can be called without a narrowing conversion."
When I dim "somenumber" as an object it works, but this seems unnecessary when all it is storing is a single digit number. Why wouldn't Single or Double work for this variable?
Here's the code snippet:
'Dim Current Sketch & Count Constraints Dim oSketch As Sketch = ThisApplication.ActiveEditObject Dim oDimCount As Single = oSketch.DimensionConstraints.Count
How to change the number of decimal places of the elevation of points?
as the points are labeled with their elevations, I couldn’t find how the number of the decimal places of the elevation be chosen. In this case, I wanted to let the number of the decimal places to be zero.
How to set the number of the decimal places to be zero or 1, for example? how to sepcify it height (size)?
I am having an odd problem in AutoCAD 2014. I have 3D solids and when I cut a section through the building various objects in the 2D section are placed very far (like over 100,000 meters) to the left or the right of the main section. I have exploded all blocks down to their base components (all 3D solids).
I have a couple of strange angles and moving parts going on in an assembly. there is 1 constraint i am happy for inventor to predict the offset for. the problem is I am using other constraints i later want to bin, to pin it in position then try to apply this constraint. it looks like the predict offset tick box only measures to 3 dp, so as soon as i apply this constraint my model goes sick. I have to take a measurment and copy and place the measurment with all dp's into the constraint to make it work.
Is there a setting to specify the predict offset number of decimal places?
The defaul label style for the Elevation of points is set to 3 decimal places. We are trying to change the elevation display to 2 decimal places. We have tried the directions in the following discussion: [URL].......
Which is:
Toolspace
->Settings -->Drawing name --->Edit Drawing Settings ---->Ambient Settings ----->Elevation ------>Precision -> We modify from 3 to 2 decimal places.
It does not modify the display settings.
Also:
Toolspace
->Settings -->Drawing --->Point ---->Label Styles ----->(right-click) Edit label styles ------>Layout ------->Text -------->Contents --------->click on the "..." (three points) button
(Open "Text Component Editor - Contents"
--------->Select Point Elevation in the driop down list. ---------->Precision: Set to 0.01 ------------>Ok, Apply, etc...
I work with ANGTOS and ANGTOF quite a bit. I'm working with latitude and longitude conversions in MAP 3D for an application where accuracy is top priority. Most of the time ANGTOS (and RTOS, for that matter) return an accurate result for the number if decimal places requested, but then I run into a situation like this:
I´ve been building an airplane. After sculpting in rivets and some detail onto the wing i wanted to retopologize to get a lowpoly. But the new surface doesn´t always stick to the original object, when i try to let it go around the whole object it connects the vertices through the wing instead of sticking to the surface. This usually happens when i start at the top of the object-i place loops around it and when i try to close them at the bottom it "steals" the working surface on the top and pulls it down.
I have a PSD full of pre-styled mark-up layers I routinely need inside of my working PSD so I can use the layers for the same repetitious thing.
How does one create an action that not only opens the mark-up layers PSD, but also places it's contents in an open PSD, positioned down in the bottom-right corner of the open target PSD?
The action won't know what the dimensions of the target PSD they are. The working PSD's I need the mark-up layers in is random.
I can do it where an action places another PSD's contents in a target PSD in one click, but all the layers are embedded as a Smart Object. I don't believe there's a way to "un-embed" the layers in a Smart Object.
I'm wondering if it's possible to change the decimal place accuracy to default to only rounded numbers i.e. 1mm instead of 1.325. I want EVERYTHING to snap to the nearest mm (Axis, Dimensions etc.) rather than 1.233 for example.
Yes, I can manually type into the dims / axis boxes everytime but thats a chore.
Photoshop Elements wants to use Google Maps to identify 'Places', and allocating place names in the Organiser. Some of the names are not what I want, and in an English Edition are even coming out in arabic script. How do I rename the place names or, even better enter them manually?
It's great (and mandatory) that map.tagging is back in PSE11. New places-tags are indicated with a small icon in the thumbnail.view, but not GPS-tagged and manually tagged pictures from PSE9 and earlier. It is very hard to see which pictures are already tagged when this does not work !
I have been using illustrator since 1988 and I am not sure why all of a sudden this is happening. I must have clicked the wrong box or something. I save a jpg from my psd file at 5 x 6 inches at 300 dpi. I place it into my letter sized page in illustrator CS5 and it comes out huge. I look at the bar at the top at it says its 72ppi.
Just earlier today, it place fine and viewed like a 300 dpi file. What did I mess up to make this happen all of a sudden.Why is it placing at 72 ppi?
I checked InDesign and it places fine.
I place the psd file and it places fine.
But the jpg places huge at screen resolution.
I understand the difference between print vs screen resolution.
I imported my iPhoto Library in Lightroom 4 but unfortunately my attached places (GPS data) are not visible in Lightroom 4.My other geatagged photo's are.
If I have a dynamic block of a window. I can move either side of the block but the basepoint doesn't move. Is there a way to move the basepoint as well so its not off in space? or just delete it and have it now shown?
When I'm drawing with the Pencil tool at high magnification (1000% or more, doing icon work), the actual pixel changed is not the pixel I click on half of the time. In fact, it often is up to 20 pixels away, so it's not just some snapping problem. Half of the time, it doesn't even change any pixel in my icon (presumably, trying to change a pixel outside the smallish image).
Do I call support to get this logged and have to wait for a fix? Or is there some work-around?
is there any way of making one object appear in multiple places?
The problem is that we are designing some objects (call them "buttons") whose design we have not finalized how they will look yet. i.e. The shape, size, layout of components of these buttons is still undecided, although we know that they will be in use in a large number of places (on a large number of pages).
So what I want is to have a single master copy of the object that I can edit in one place, and for those changes to ripple out across multiple places on multiple pages.
P.S. I thought Edit ==> Clone Shape would do this, but it appears to create separate, un-linked copies. In fact all it seems to do is in effect the same as Control/C and then Control/Shift/V!
I'm making a short oval race track. I'm lofting along an oval shaped path and can get the track width consistant all the way round - but my issue is that I want the bends to have more width than the straights.
i've seen examples of lofts having more than 1 shape along them (tubes turning into cubes at certain points etc), but I just lofted my path to a line as the track only needs to be a flat 2 dimensional surface.The scale deformations allows for some change of width, but doesn't seem to have much accuracy.
The black line is the path, grey area is the loft produced, blue area is an example of how I want the track area to be.I'm using 3dsmax v5.