I have not drawn any 3d drawings before, so how to do it as you can see from my drawing it is not working. it looks better when i zoom in but not from a normal view ?
Its a simple raised flower bed with 2 boxes and a joining wall made of bricks, so I need to render it so the walls are brick with a hole in the boxes for dirt.
I have created a 3d model of a football stadium, but when I try to render it, it comes up with this message and it cannot render the scene. I've tried everything I can to fix it, but nothing has worked.
I keep getting a dialogue box that says "Revit was unable to render the view due to an unknown error during render calculations. The rendering operation will be canceled." The only option is to click "close" and when i do so, it continues to render but only the sky and grass. My buildings are not present.
The same scene, same settings, produce 2 very different outputs in max 2011 and 2012, render to texture for normals is currently useless in max 2012.
The blue one is a correct tangent normal map created from a sphere in max 2011, the colored one is the the one created inside max 2012 from the same objects and settings, and the last is another sample of normals generated in max 2012.
Each time I want to have batch render with 4 camera views. I thought it would provide me with elements along with it. But it just brings me only one file as I set .png.
I know it works with State Set by changing camera view. But Batch render should work too.
I can´t believe it. Save 50% Rendertime. Fix the Render Elements Bug with Render Optimizer V3! deactivate "contrast all Buffers" with RO V3, and you have the same speed as Vray Renderelements.2014 can comming! URL....
Okey, so I want to render a normal map directly from render production. Pretty much like the Viewport Filter "Normal map" in Mudbox. Can this be done? And I also want to make clear that I do not want to use "render to texture". I dont want to do any projection against an other mesh, I want to do it directly to the camera.
Yesterday Ae was working perfectly. Today, Ae will not render compositions in the render queue or in AME? If I try to render from Ae,I get this error message:
and I can fin nothing about this error anywhere on line.
Is it possible to render an object to fit exactly into the render window. i.e If I have a plane object segmented into 512 * 512 segments and I randomly colour each polygon. If I render at 512*512 pixels, I would like to fit the plane exactly so that the rendered image shows 1 pixel per polygon.
Whilst you can select region to render its not that exact and is based on the visual window. can it be utilized with render blowup.
Basically I want to render a square object exactly ( no borders) at a large resolution, hence the need for render blowup so that I can render into smaller tiles.
I opened a .JT files without issues, it shows the model as it suppose to do and also without errors. When I try render it, it disappears. The same happens when exporting to STEP.
And it is also not possible to make a section view. I have the feeling that is has to do with the fact that JT files are use for visualization. Something with nodes? Is there a way to convert the JT file that it acts as a normal Inventor file?
is it possible to ray-trace and output to file instead of render in Inventor Studio? I ask because realistic visualisation with ray tracing active gives me better results than render. It might be I am using the wrong settings, but I don't know.
Im using Autocad 2012 Full and the renders are pretty good, but Im looking for more realism and without going on to MAX. I've been looking on the Chaos site for Vray and sketchup rendering. The finished out-come seems to be stunning so My thoughts were model in CAD, export to Sketchup and render in the vray plugin in sketchup. Is this possible?
I have looked on the Chaos gallery at some of the models rendered in Vray from Sketchup and found this is what Im after. .....
[URL].......
apparently this is a sketchup model and vray render.
Im trying to render a model without the background . I've changed the resolution to 1920x1080 and it seems like autocad rendering all the background+the model to this resolution, so the final result is a lot of background and a model that you cant see the details. the file should be a jpeg or other common picture format but in high resolution.the picture attached is what i got
what software I can use for render my .dwg files. Render in AutoCAD is not quite as good as I want. I want a better software with more powerful tools and easy to use.
i am having trouble with rendering two of my drawings. The rest have rendered fine. but these two drawings just show black when rendered. I've put in more lights, I've taken out lights, I've copied drawing into a new file.
I am working on a lab with cabinets. I changed the door to a single window (left/top image) from a solid door (right/bottom image) and now my renderings (left/top image) look like crap. Have I just pushed my card too far..
Using AutoCAD 2012 MEP, render set at Presentation 1024x768, walls are xref'd in.
PS - I did not spec the pc or cad package, just working with what my employer set me up with. Full pc stats are in my profile.
I was doing a machina at autocad 12 and when i was in rendering options I must have do something wrong, and now, when I try to render anything, the render goes on black and white. This machine is black, silver and transparent (plastic, metal and glass) and the metal goes on grey, the plastic (wich is black) goes on white and the glass disappears.
I tried to open another windows, make boxes with black plastic and another with glass, and the black turns on grey or white..
Is it the case that background image will be forced off when Sky Background and Illumination is turn on? I remember it should be possible as I did it before, but I am having this problem now.
I have created some surfaces in Civil 3D ...the client wants to render them with Revit but isn't able to. Any way to make my surfaces compatible with Revit ? I'll admit, I don't know which version he is using.
I heard that AutoCAD use Mental Ray render. How many maximum parallel threads can use this algorithm? I want buy new graphic station based on dual-socket Intel Xeon (each CPU has 6 cores with Hyper Threading technology). Thereby a computer will be equipped with 24 logical CPUs.
Can AutoCAD 2012 fully utilize such a performance for parallel computing when render?
I have a simplistic model (4 parts, 10 or so screws) that I am trying to render an animation through using Studio with the lowest possible output settings, my concern is that the render time is extraordinary long even for the most basic of assembly, why is this ? I have also tried the animate when in an IPN file which does improve render time but the quality is not very good.
I will now try using keyframe animation in Showcase to see if I can get an animation with good quality completed within the hour !