I am having trouble trying to make a curved window frame, I can't seem to think how I can offset or make a smaller version of the outline of the frame so that it can become a 3d solid.
The picture seen below was created using the arc and polyline tool, autocad won't let me join these lines either!
I have the following error message:ERROR: Could not create frame surface of window-sectional profile..At various windows and door-window-combinations I added profiles.
I modified a Window Family file by adding a Window inset parameter. When I inserted the window into a wall, otherwise the window worked fine, but when I changed the window's Window Inset value, the frame depth changed instead of the frame's location. The frame was originally made by Sweep tool, but now when I made it by Extrusion tool, the window works fine. Anyway, for future purposes, I would like to know how to be able to use the Window Inset parameter with a frame made by Sweep tool. How do I lock the depth of the frame sweep?
I can't put my nested window family in a curved wall. Where the problem could be situated? It has to be a normal straight window so I use my nested window families from other projects. I compared my NWF(nested window family) with the ones autodesk provides with revit but I don't find the difference. The NWF from autodesk work in a curved wall.
I'm trying to do a dynamic block of a stretchable window frame. One that isn't a rectangle. It could be stretched from 3 corners to all directions. The fourth corner being the base point.
The frame would consist of 2 "rectangles", with a 20millimeter gap between the lines. The problem is that i haven't figured out any way to to keep the distance between the lines constant as the corners are stretched.
I have tried using variations of Polar and XY-parameters with Strecth-actions with no luck.
how can i have a preview of the area that is going to be rendered in the model window? (this command in 3d studio is SHIFT+F, for the ones that know what i'm talking about..)
so this is the point, I have to make a bunch of images all from the same spot and with the same framing, but doesn't matter, even if I save the views, the rendered image is always different. (this mostly because
I'm using multiple computers, so it's enough that the machine has a different screen resolution or that autocad on a different machine has a different user interface, to make the render completely different.... I'd solve it using always the same computer, but it's part of the request from my new boss)...
if I set up a camera to have a proportioned view? it looks that the camera preview window is totally random.
I have attached an image of the chair i'm modelling, I need to create the back and seat but can't find a way of modelling the curve feature. I can create the oval shape and extrude to 3d, fillet the edges etc but can't curve it. I'm new to 3D Modelling
I've read the posts pertaining to coil features along curved paths. The existing solutions are limited in that they must rely on a solid with the addition of a bend feature. How can I create a helical surface structure including multiple bends like the one shown?
After creating doors and windows it seems the frame doesn't have any thickness. This way the wall is visible through the frame/casing of it. Is there a way to increase the thickness of the frames?
I like the openness and ability to click my desktop behind the image I'm working on. I know how to turn it off, but how do I KEEP it off? Every time I close and reopen photoshop it's back on, and I saved my workspace to see if that would result in any changes but it didn't. Didn't ever run into this issue on CS6.
I dropped in a bunch of windows from an AutoCAD file into 3DsMax. I'd like to assign material to all of them without individually selecting each window frame, each window sash and each window glass. How would I go about isolating and selecting for instance, all window sashes at the same time or applying the same type of material to a particular type of object?
The Application Frame window opens up too tall on both my monitors. I cannot resize it nor access any of the tools at the bottom. Is there any other way to resize it except by grabbing it with the cursor and dragging the edge, since obviously I cannot do that when it sits offscreen?
Below is my test procedure for "Create Curve Mesh Element" by Inventor simulation 2012.
1. I made a box 100(W)X100(D)X20(H) with 2xR20 (mm) fillets at the opposite edges.
2. I copied a box I made for making 2 type mesh.
3. I made mesh on the box without "Create Curved Mesh Elements" option.
Node number: 2374 Element number: 1365
4. I made mesh another model with "Create Curved Mesh Elements" option.
Node number: 2374 (same number, not increase) Element number: 1365
Mesh shape is different(please refere attachiment jpeg file).
I think that "Create Curved Mesh Element option" is not for making second tetrahedron elements.But I cnanot the true porpose of "Create Curved Mesh Elements" option.For only P method, not H method?
How to create a flow arrow label for a feature line that parallels the curve?
I've a vague notion that this could be done with a dynamic block and a few fancy expressions. I'm comfortable with expressions, but I've never used dynamic blocks at all, so I wouldn't know where to start.
To be clear, I know curved text is possible, but I'm looking for a curved line (ie an arc) that would look 'parallel' to the arc of the feature line (ie have the same centre point). This would have to be dynamic to allow for different radii and for flipping to the left and right side of the feature line.
I want to extrude a big number of pillars to a rather complicated surface and that works out fine. But each end of the pillars warps around the surface and I want them just to go up to it and stop with a resulting horizontal face.
i use photoshop CS2. i would like to know how to create a curved gradient or fill gradient in a curved shape. the gradient should take the shape of the curved geometry.
I am attempting to create curved text in GIMP. Here are the steps which I complete:
1. Create a curved path 2. Type the text 3. Click text to path
This all works fine, except that it doesn't give me all of the text along the path. For example, if the text is supposed to read "Church-wide Picnic," it will only give me "Church-wide Pi."
I have created the path all the way across the screen and made the text as small as possible, and it still does this.
I am attempting to creating a complex profile of a window frame using the Edit Profile command within Sweep. It tells me that lines cannot intersect. How can I draw more that just a simple rectangular profile?
I created the following image some time ago and can't remember how I created the lines.
I know that I definitely did not use the pen tool; it was some kind of tool where I could draw a straight line, and depending how far across the image the line was, the more round it became.
Essentially, it was like a line tool that would warp into curved lines.
I always face problem with using pen tool to create smooth curves... specially when I give grediant to the shape or the background colour is some dark colour the crude edges of the shape are clearly visible..
can anyone give me a tip how to create smooth curved shapes with photoshop?
I'm trying to create a curved "spectrum" of color to use behind the numbers on a gauge.I first tried a linear fill, going from green to red. It's easy, but it doesn't produce the yellow in the color transition.
Next, I tried placing swatches of colors and then using the arch as a mask ... but it would only pick up the solid colors, so there were no transitions. Is there a way to bend the straight color spectrum bitmap shown in the graphic?