AutoCAD Map 3D :: Real Time Geology Mapping

Feb 17, 2012

I would like to use AudoCad 3D to do real time pit geology mapping.  I have a AudoCad 3D on a tough which is equipped with Bluetooth.  I have a Tremble 5800 rover which is also equipped with blue tooth, and I would like to connect the Tremble with AudoCad so I can see my position in real time while I'm mapping with AudoCad. 

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Mar 21, 2013

I've read threads on drawing a tile or something of a certain size, then using the offset filter, but what I'm wondering is - is there anyway to draw within a certain bounding box for the tile, and have that same tile updated and drawn realtime next to the tile you're currently drawing? My project is a 2D platformer game, and say we have a block of grass that's 128x64. I need the left and right borders of this tile to blend so that I can place multiple tiles of this kind next to each other and they'll loop nicely, but it's extremely difficult to draw a tile, and then copy and paste it next to the tile every single time I make any change to the original tile to test and see if it'll blend seamlessly as it loops.

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As a pixel artist, I could not find the following:

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2) Is there a way to cause a pixelated effect with the gradient tool (or any tool)? This can be used for quick background effects, speeding up a process for a piece.

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I'm trying to explore possible options for displaying 3D geology models. In the attached I want to chop out the yellow solid and leave the other solids "as is" to reveal the various strata when the yellow solid is removed. I have removed the yellow solid but the results are not quite what I was hoping for.

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Feb 14, 2013

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Jan 16, 2012

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