I opened a model generated in previous releases and noticed that there were parts with a strange yellow highlight.
Turns out the parts aren't explicitly highlighted, it's just that their edges are yellow. See the screenshot below.
I usually work in the 'Shaded with Edges' view style. I found that if the view style is changed to 'Shaded' or 'Realistic', the yellow disappears with the edges.
The only parts the yellow edges seem to affect are ones generated as surfaces. I would like to know how to turn the yellow off is possible. So far I've tried changing the part appearance in the toolbar and changing the surface body properties in the model tree; neither method worked.
Now I don't model in surfaces, but there have been purchased parts imported into Inventor that have in the past ended up as surfaces, and it's these parts that have the highlight. I haven't noticed anything like this in previous releases.
We received a surface model from a vendor that I have patched up as best I can, it still has one hole that I can find that I haven't been able to fill. Ideally we would like to have a solid model, but I'm running out of time to get this done and the surface model we have would be good enough for our purposes IF I can get the yellow surface tangent lines to turn off or change their color to black.
I've attached a jpg of the surface model with the yellow lines and uploaded the model here: [URL].....
I have a .Sat file I've brought into Inventor. The problem is that, as you can see from the attached zebra analysis, the faces are smooth and flush but I still have several unnecessary isolines. How can I get rid of them and I don't mean changing the view to have lines off I mean actually sealing the faces such that they erase the seam.
if i want to target the existing surface beyond the edges of my road/sidewalk, should i use the link slope to surface subassembly at both ends? i want the model to test if in a cut or fill situation, and then target.
When I am trying to make any shapes on my computer...even just a closed triangle with the LINE TOOL...when I come back tot he starting point to close the triangle, the dot neer turns green. Not even if I am directly on top of it. Is there some setting that got changed accidentally, that is causing this?
It works on my computer at work, just not my laptop. Others I know have the same laptop and recieved the same install...and it works for them.
In Revit LT 2014, I've tried unsuccessfully to override the color of topographic surface edges in my model to white, so the edges don't show up in plan views. I've tried through the Object Styles menu, Override Graphics In View By Element, and Override Objects In View By Category, but nothing has worked. These overrides have worked for me in the past in previous Revit Arch versions, so I don't know if LT just doesn't have that capability, or it's a bug.
I can't simply extend the topo surface past the view window edges (I only want to show contour lines on my site, since they've been surveyed, but the neighboring site has not been surveyed, so I don't want to guess at them). I really just want to hide the toposuface boundary edge.
how I can add more volume to curved object surface? Say for example I have a plastic cup.You can think of this as cylinder object ,which was the shelled out using the shell tool and then had its base sealed.
Now at certain parts, I would like to increase the thickness and then blend it the rest of the surface(may be chamfer its edges) .
At certain parts on curved surface I would like to add an extra mm, I think if the surface was flat I would just sketch the shape, then extrude it by few mm and smooth the edges by doing a chamfer
But how can this be done on surface that is curved? Or multi curved for edges?
I'm designing a press for a skateboard similar to: Rib Press
I have the board modeled: (see attached)
Now what i want to do is generate those ribs as seen in the picture.
I tried creating a block that intersected with the board and tried to split the rib at the surface, but to no avail. I think the issue has something to do with the curve of the board in two directions, but i can't seem to get it right.
if you are having trouble visualizing what i'm asking about, look at this. I want to be able to figure out the exact shape of those center ribs to print and eventually cut out of wood.
It is not possible forme to add the fil because it is to large 1.8MB how can I poste then I like to know if it is possible to extend the button flat surface diameter ø12.5 up to the shaped surface. The result should be a total solid block whit a surface shaped hole.
File last up-date with Autodesk Inventor Professional 2013
I am a beginner when a extrude a feature and select a part surface for new sketch now i want is to offset that surface but i can,t there is + sign with mouse icon and something like fully constrained is written in down the window.
I've been modelling in Maya for less than a day so go easy on me!
I'm in the process of making a traffic light and have got a bit stuck on the shade around the light.
I first made a profile curve and revolved it to get a kind of cup shape. The profile curve double backs on itself so the revolve is not completely flat.
Next I projected a curve onto the side of the revolve to get the wavy shape of the light shade, and trimmed the excess off.
Now I have my lovely traffic light shape, but the ends where the revolve was trimmed are not attached. (Because I double backed the profile curve)
I'm not sure what i changed but when im trying to sketch a line usually the little cursor turns from yellow to green when it snaps to an edge or a center. but its not snapping, how to get my line snap back.
I have a basic problem but I can't seem to be able to get around it. I added an image to a sketch successfully but it cam with a yellow line around it (see attached) and I can't remove it. In the sketch properties I was able to change it's color to black to make less visible but it's still there.
I have recently downloaded a .stp file of an AOD pump from a manufacturers website. Once I imported it into Inventor the appearance is a rust color and all features have a yellow outline. I am able to insert into a main assembly but I have not found a way to change the color or get rid of the yellow outline. See attached screen print.
I have an assembly (A) that has a subassembly (B) that has a pattern of subassemblies (C's) that consist of many parts (D, E, F, G & H). The parts (DEFGH) are steel and have their own drawings. They do and should look like steel.
They are welded together as an assembly (C). This will be painted bright yellow. I wish to assign a yellow appearance to the subassembly, not affecting the parts. Last, when I open the upper assemblies (A or B), I expect C to have the painted color. I cannot make this work in Inventor 2013.
I can assign appearances to parts DEFGH. No error there. I can NOT assign appearances to assemblies (C). The only thing I see in the Appearance box is "Favourites" and "Inventor Material Library".
I can individuall select and highlight parts DEFGH inside the assembly C and assign an appearance to them. Sort of a work-around, but...
...this is not carried through to upper assemblies (A or B). If I just open them, all items are steel-colored, not yellow. If choose to edit one of the patterned C's inside B, only that instance is colored. None of the others in the pattern.
I must thus expand every instance in the pattern and highlight every part and set an appearance. But this is still not carried through to A. Or any of several other assemblies that also contain B.
Thus, if I want a persistent coloring, I either have to "paint" the individual parts, or I will have to scour up each and every assembly and "paint" every part inside them.
Is there really no way to assign an appearance to an assembly and have it carried through automatically to all assemblies that contain it? Like in every other solid modeler I have ever used?
How can you set by default the ''shades with edges'' visual style by default ? I always work with that visual style, I have to set it every time I open a part or assembly.
I am still making some adjustments to our standard drawing template and I ran into another issue..
I want the tangent edges to be displayed automatically when I insert a drawing view rather than clicking the Display Options tab and checking the Tangent Edges box every time I make a new drawing. Is this possible? If so, how?
I tried inserting a view, checking the Tangent Edges box, then deleting my view and re-saving the template but it still went back to the default.
I found a weird thing with the command 'Project Cut Edges'. I'll explain what I did. I made a new part and added a derived part. This derived part consists of 2 beams (see top left picture in attachment) (these beams are NOT Content Center parts, but I drew the beams myself, so it would be the same if I drew just rectangles as beams). The beams are at a specified distance of each other (see top right picture in attachment). I added a sketch on the YZ Plane and clicked on 'Project Cut Edges' (see bottom left picture in attachment). I added a rectangle and extruded the rectangle. But if I click on the 'Project Cut Edges' item in the browser under Sketch (or I open the Sketch), not all the lines are there anymore. And if I make the distance between the beams smaller, the lines get shorter too (and vice versa).
Looking at a side profile of a channel in a drawing, you will usually see a top and bottom edge, as well as some nominal flange thickness.
In Inventor, all you see is the top and bottom edge...because the channel's shape is really radiused on the flange.
So I turn on "Tangent Edges" in the Display Options of my view...now I see three lines representing the flange. I can manually hide the other lines, but this option creates a TON of lines in my views that I would have to manually hide.
What is the quickest and cleanest way to represent a channel without seeing a ton of extra tangent lines?
I have a part that refuses to display properly in orthographic drawing views. The image below shows how it renders in a drawing. The drawing view to the left is the problematic one, the iso view to the right is just to show what the part actually looks like.
when the drawing view is updating (with the green brackets around it), the lines show just fine (see below). But they disappear as soon as the drawing is fully updated.
I have attached the offensive part and the drawing shown in the images. I tried turning on tangent edges and interference edges, but no luck.
I am getting display of hidden edges (in fuzzy grey with shadows, like wireframe with hidden edges) while using shaded with Edges. At first they don't display, but when I pan zoom orbit, they show up to stay. When I switch to shaded with hidded edges, the same edges turn blue. When I switch to shaded, they completely disappear. So it's the Shaded with edges view that has this problem. I have also noticed it to be random files or some unknown commonality. Files were created using Inventor 2013. I'm not running Express mode, which is much fuzzier.
I did not see this during beta testing. I have a Radeon HD 5990 (2GB) - running like a champ, Intel I7- 930, and 12GB ram running Windows 7 (ultimate) 64bit. Inventor 2013, and 2014 are both installed.
why after creating a new sketch I don't have the ability to use "Project Cut Edges" I am following a model from U-Tube called "LED LAMP". Time stamp 1hour 46 mins . I first Isolated the "Handle" I am creating in my assembly. I am creating a sketch on XY Plane. Then slice graphics. So I can Project Cut Edges on to my model. It is greyed out so it is not available. If I open the part file on its own the command is available to use, but not in my assembly.