In the code below, the "oLibraryPath.Path" returns: .Library. How can I get the full path?
Dim oLibraryPath As ProjectPathFor Each oLibraryPath In oLibraryPaths Dim oDirs() As String = Directory.GetDirectories(oLibraryPath.Path)Next oLibraryPath
Since autodesk developers didn't think of the fact that somebody might want to change the material of the bolt or hollow sections when it get's saved in the library, is there any way of changing the default saving path of the content center generated parts? These parts are getting saved in the library folder at the moment so Inventor doesn't allow me to change their material.
I have many drawings that were created with the xref's as full path and I need them to be relative path. I would just go in and reatch them as relative path but the drawings are complete and there are different layers frozen in each one.
I have found a way to convert FULL to RELATIVE using XRP2004.lsp but not the other way round. Main reason I want to do this is to change the Relative to Full, move the drawing and then revert them back to Relative.
I have a "steelplt.png" file that Inventor tells me is not in the correct library path. The problem is that it is in the correct path as defined by the project file. I cannot check in dwg because the "steelplt.png is not in the correct library path".
Product Design Suite Ultimate 2014 Vault Professional 2014 Windows 7 Pro SP1 HP-Z400: 2.67 GHz 12 Gb Ram Nvidia Quadro FX1800 driver 276.42
I was wondering if there was an option to set Inventor to display the full file path for the current file open ? At present I am only seeing a short description of the name of the active file - I wish to see it's full file path similar to what AutoCAD displays.
Cad Manager/Senior Designer Autodesk Inventor Professional 2013 SP2 64-Bit Edition Windows 7 HP Z400, Intel Xeon W3550 3.07GHz 12.0GB RAM, ATI FirePro V4800 (FireGL)
I have a bunch of material libraries that need to be re-pathed as I have moved my textures, the Bitmap/Photometric paths editor has a tickbox that says "include material library" which leads me to believe that it will list, for re-pathing, all materials in my library.
However, it doesn't seem to do anything for me even though the library i need to re-path is loaded into my Material/map browser.
Is there a way to make sure whenever I x-ref a file it is not saved as "full path"? I prefer that be the default as I never x-ref outside of the folder I am working in.
When I choose Open Drawing and the window pops up, it would be nice if the full path name of the file showed up on the bar where it shows the file name (see attachment). As it is I can't tell if this file is on my c drive or my back-up drive.
The individual drawings show the full path name once they're open, can the same be achieved with the Open Drawing window?
I like to have the path display in the title bar at the top of the screen. I check the box to display it in options. It works! But the text is almost illegible in the title bar. The title bar is black, the text is black with some cloudy grey background. It is impossible to read. I can't seem to find anyplace to change it's appearance either.
In Civil 3D 2012, if you enable the option of "Display full path in title" under the Options --> Open and Save --> File Open area, the active drawing name and path displayed in the Tittlebar is not correct?
I've noticed this when the drawing window is maximized, didn't check when restored. Win7 (x64), EVGA 790i, 8GB RAM, EVGA 8800GT, 250 GB iSSHDD, & RAID 0/1
A co-worker asked how to display the full drawing path in the window header. He said that it used to, now doesn't. I have never seen the full path of the drawing in the header before. Mine just says "AutoCAD Civil 3D 2013 (Drawing File Name) [Project Folder]"
I am on a Mac Retina with 16GB of memory . LR4.3 most of the time will not load a full resolution image in the Library module. I can switch to the develop module and it will load. When I return to the Library module it will stay loaded at full resolution. Switching to a different photo in Library will start the same process over again. In the Library module the full resolution will load when a 1:1 is selected. And this happens consistently. But the Library module will not load full resolution by default.A
Any variables that would cause my XREF paths to change from Full Path to Relative Path when I save a drawing?
This is something that just started happening recently and has me completely at a loss. I haven't installed any patches or hot fixes recently and nothing else has changed that I'm aware of.
My VS12 on Windows 7/64 machine with 4G RAM has slowed down dramatically when I have lots of clips in the libraries. I have several libraries based on themes, each with about 10-20 clips of 10-20sec duration (PAL MPEG2 clips, no HD). Loading into the libraries from the external USB2 hard drive is extremely slow. With each clip to load VS12 gets stuck for a while and until all clips are loaded it takes a long time) And when you want to move the scroll bar in the library it does not move, you have to click several times and the mouse just shows the blue ring for a long time and you get Windows to react that VS12 does not respond. When I try to enter a new library it will only show after I click "Close" several times and with a long wait.
When I delete most of the libraries VS12 runs a bit quicker.
All other programs (for instance Firefox and mail) run well and with normal speed (normally I have them closed when using VS12). So it clearly seems to be in VS12. I used VS12 the last time in June to edit a video and at that time it worked well, with normal user friendly speed. Since then I only updated all Windows, Adobe, Quicktime and other important program updates, but nothing else. Also Direct X is updated to the latest version Microsoft issued in June 2010.
I experience the same situation both on my Windows 7 and Windows XP machine (XP having less process power and less RAM, only 2G, but worked perfectly before). Somehow the impression is that the latest Microsoft NET Framework patch could have caused this, but I am not sure and I would not like to deinstall this patch because of the security risks.
Our company uses some third party software to track the number of plots being printed. In AutoCad there is an option to display the full file path of a drawing. I do not see the same setting in Revit. Only the drawing name is sent and recorded which makes it difficult to determine the correct project that should be billed for the plots (our project number is found in the file path).
Can this be enabled in Revit so the full path is sent when a user plots?
My after effects is not showing the full bezier curve. The star is supposed to bounce from upper left to upper right.The curve is cropped. How to adjust this?
I was under the impression that when hovering my mouse over the document title bar, I would see a tooltip showing the full file name, including the path. This isn't happening and I'm wondering if there is a way to do this. I know I can click File > Save As, or Ctrl+Shift-S to see the full path, but hovering over the title bar would be easier. (What I am seeing now in the tool tip is the file name, % magnification and which layer I have selected. Basically, the tool tip is just showing what's in the title bar without hovering.)
Actually, I have more than 6 years experience on Catia V5 customization and vb and vb.net catia API's. What I am trying to do know is converting some applications or programs running on catia to the inventor.
The first program deal with the inventor API relating to the SweepFeatures class. So my first problem is about to find the right way to use the sketch3D for the creation of the path which is the input of the sweep method.
I know That is possible to create a path by using the CreatePath method when the input is SketchLines or any guide curve in the 2D Plan. Also, I tried to generate path by using the ProfilePath3D method of the sketch3D class but No way, the AddUsingPath method of the SweepFeatures Class doesn't accept it as path Input.
So I cannot imagine that is limitation of inventor because it was possible to do it by using the seep function of the model tab in the ipart document. How to create the path object as an input of the AddUsingPath method of the SweepFeatures class.
How do I get the full Xref Path name instead of Xref.dwg? I'm scratching my head is this totally under my nose... cause I don't see where the property is stored. I'm getting EV_BDR.dwg instead of C:folderEV_BDR.dwg
I'm trying to write a script that applies a single swatch to a single path item and repeat for every swatch that is currently contained in the swatch library. This script that I have written is only applying the last swatch in the swatch library to every path item on the page. Currently I'm more concered with getting each swatch that is currently in the swatch library to be applied at least once before worrying about applying the same patch to any extra number of patch items compared to the swatches.length.
// Apply every swatch library color to path items on a page if ( app.documents.length > 0 && app.activeDocument.pathItems.length > 0 ) { doc = app.activeDocument;
I'm new to scripting What I want to do and don't know how to go about it is to run a script that collects the saved file name and the full path where the file is saved on the network and displays it on my document.
Can't seem to locate the Inventor Material Library....under Default in Projects, the Inventor Material Library is highlighted in Red. Where I need to browse to inorder to locate it?
Im using the most recent version of Lightroom 5.3 (updated through CC - even though this has shown up on previous version) on Windows 7 and all the folders in my library are showing up with the directory path in front of my folder names. How can I get rid of this? I do not see any options in preferences to turn this off. I have also turned off preferences in Windows > Folder Options Control Panel "Display full Path in Title bar" option.
I have Lightroom on several computers and have set up preferences the same on each workstation, and this only shows up on one workstation.
how to cut those three portions instead of my full-section view.I have a dimensioning problem with this second radius which inventor refuses to create even it detects that it's a fillet feature. also how do I resize the dimension text.
Is there a way to save an idw sheet to FULL SCALE dwg drg, so that all the views are full scale and also maintain all dimensions and annotations in one uniform scale?
I need to do this for the flat patterns that go to the steel mill to get laser cut, and they want all the pertinent info accompanying the view/part-profile.
IV 2010 Suite Digital Storm PC: EVGA & Intel components Win 7 Pro 64 bit
Is there any way to place a full round or bullnose feature on the end of a cylinder without having to use any formulas or pay attention to dimensions similar to the three face selection of the full round fillet option?
Obviously you can take the diameter/2, but the three face selection of the full round fillet is quite simple, and if you didn't originally plan on having the full round it takes extra digging to come up with the right parameter to use.
I've been trying my best to get familiar with the Autodesk Inventor COM API for the purpose of integrating a new 3D input device (the Keyglove) for intuitive control. I have worked through the "My first plugin" example, and I have basic COM integration working using VB.NET in Visual Studio 2010. I've been able to rotate the camera's view around a single axis by applying a rotation matrix transform to the camera's UpVector property:
Dim Pi As Double = 3.14159265358979 Dim appInventor As Inventor.Application Dim oCamera As Inventor.Camera Dim oRotAxis As Inventor.Vector Dim oRotMatrix As Inventor.Matrix Dim oUpVector As Inventor.UnitVector [code]....
But I cannot for the life of me figure out how to achieve what I'm really after: a programmatic equivalent to the "Orbit" action that is done on all three rotational axes at once. I would ultimately like to reproduce all aspects of the Full Navigation Wheel through the COM API, but right now I'll settle for 3D orbiting. The pan and zoom operations seem to be doable through the ComputeWithMouseInput() method, though I'd imagine there's a better, more direct way to do that with raw camera eye/target transformation as well.
When using the Orbit tool on the Full Navigation Wheel, the mouse X/Y axes control orientation about the Y and X axes respectively, centered around the pivot point. If you hold down shift to enable "roll" mode, the mouse Y axis is ignored, and the mouse X axis controls orientation about the Z axis. The Keyglove provides angular rotation data on all three axes at once, so there is no need to toggle between X/Y control and Z control; it should be easily possible to do them all at the same time. I can't figure out how though.
lacking in familiarity with the COM API and/or the ability to visualize and code the correct spatial geometry calculations.