AutoCAD Inventor :: Animate Cog Wheel
Nov 12, 2013I want to animate this cog wheel so that it rotate, how do I do?
View 2 RepliesI want to animate this cog wheel so that it rotate, how do I do?
View 2 RepliesI never use this for now, and I want to intercept mouse wheel movement (up or down) for to change animation panels (divs) or to make another actions.
Is not for a scroll of a large stage or div, it's only for to know when the user use the mouse wheel.
Example: [URL]....
I'm trying to figure out an animation in an assembly
I'm trying to go:
______/~~~~~~~~~~~\_______
with a low height, lifting it up at a defined slope, and running it to the slope going down
I know how to drive constraint, is there a drive sweep I could do?
Is there any way to change the annoying reversed zoom/scroll wheel direction? It would be nice if the zoom/scrolling functioned like MDT....and autocentered with the crosshairs like MDT while zooming too....maybe I should give it up.
View 7 Replies View Relatedhow to reverse the scroll wheel zoom feature so that it zoom in when you scroll forward and vice-versa? That way it will be the same as the default in AutoCad. I don't know why the changed them personally.
View 3 Replies View RelatedI've just started with Inventor 2009 and have found that you as default you cannot orbit around by pressing in the mouse scroll wheel, holding ctrl (or shift) and moving around.
This works in AutoCAD 2009 3D and all other 3D software I have used, so I'm assuming that there is a simple setting somewhere to activate this?
Is there a setting to control the speed of the mouse wheel zoom?On the model I'm working on, it takes about 8 scrolls to go from "forestview" to "tree view", and I would like to do it in 2-3 if possible.
View 6 Replies View RelatedI'm trying to apply the right constraint in stress analysis environment.
How would I apply the right constraint? And to which face of the wheel or axle should I apply the constraint to get right results.
If I'm applying the sliding connection to the face of the wheel in z direction, the model will stop stress analysis with an error of "not enough constraints"
if I apply the sliding constraint to the inside of the wheel on the surface of the circle, I get the result as attached. I get 0 reaction in the Z direction which is wrong and should be zero reaction in x direction. How do I get it right?
The correct way to me would be a constraint that would only take forces in the -Y direction, same direction as gravity.
The wheel should not have any other reaction than in the Y direction. Hoe do I define that constraint? In my model the wheel are free to rotate on the axle.
I'm attaching both the general arrangement and the reaction report.
When zooming in and out using the mouse wheel, the increments used in zooming are rather course.
I've tried changing the windows mouse options to no effect within Inventor. I've also looked around the application settings and could not readily find any options which adjusts zooming increment.
Is there even such an option, or am I out of luck on this one?
I am trying to create a wheel that can be rotate about the horizontal axis. It should have a hole for axle to fit through. However, when I try to do this it will not let me select the horizontal axis to rotate about. I also tried to rotate about a center line that I created but it wouldn't do that either..
Windows 7 64-bit (Service Pack 1)
3.40 GHz Quad Core processor w/ Hyperthreading
8GB Ram
ATI Radeon HD 6450 1GB Ram
I just re-installed Inventor 2014 on my computer.
Goto your Tools menu.
Select Application Options.
Click on the Display tab.
Under 3d Navigation section (very bottom), click the checkbox for Reverse Direction.
Windows 8.1 Pro 64-bit
Intel i7 870 @ 2.93 GHz
Nvidia GeForce 580 GTX 1536MB GDDR5
8 GB Ram
250GB HDD
The wheels on the side need to roll inside the guide rail. I can let them roll in each part separately but not in the entire rail.
I already tried with transitional constrains but then inventor says that there are some problems.My project needs to become a sectional gate so there's going te be lots more than just 2 wheels in it..
I am trying to constrain a curved wheel to a round, steel track. No constraint has been effective so far. Is there anything I can do to make the wheels stay on track?
View 1 Replies View RelatedI have Autodesk inventor standard NOT the pro version. I am a Revit professional in dire need of learning Inventor. My exact steps are as follows:
1. Open assembly
2. create component - (simple wheel(cylinder) with an off axis hole in the middle so I can see if it is rotating.)
3. create component- flat surface.
4. constrain the cylinder to the flat surface via a tangent constraint
5. constrain the cylinder to the front edge of the flat surface via a mate constraint.
6. go to motion tab in constraint's, click rotation-translation, type in 10in for distance.
7.wheel does not rotate on surface like a wheel should. There is no affect of the surface on the wheel rotation.
In other words I want to get the circumference of the wheel to rotate 360 degrees as it travels pi*diameter of flat surface.
I've been trying my best to get familiar with the Autodesk Inventor COM API for the purpose of integrating a new 3D input device (the Keyglove) for intuitive control. I have worked through the "My first plugin" example, and I have basic COM integration working using VB.NET in Visual Studio 2010. I've been able to rotate the camera's view around a single axis by applying a rotation matrix transform to the camera's UpVector property:
Dim Pi As Double = 3.14159265358979
Dim appInventor As Inventor.Application
Dim oCamera As Inventor.Camera
Dim oRotAxis As Inventor.Vector
Dim oRotMatrix As Inventor.Matrix
Dim oUpVector As Inventor.UnitVector
[code]....
But I cannot for the life of me figure out how to achieve what I'm really after: a programmatic equivalent to the "Orbit" action that is done on all three rotational axes at once. I would ultimately like to reproduce all aspects of the Full Navigation Wheel through the COM API, but right now I'll settle for 3D orbiting. The pan and zoom operations seem to be doable through the ComputeWithMouseInput() method, though I'd imagine there's a better, more direct way to do that with raw camera eye/target transformation as well.
When using the Orbit tool on the Full Navigation Wheel, the mouse X/Y axes control orientation about the Y and X axes respectively, centered around the pivot point. If you hold down shift to enable "roll" mode, the mouse Y axis is ignored, and the mouse X axis controls orientation about the Z axis. The Keyglove provides angular rotation data on all three axes at once, so there is no need to toggle between X/Y control and Z control; it should be easily possible to do them all at the same time. I can't figure out how though.
lacking in familiarity with the COM API and/or the ability to visualize and code the correct spatial geometry calculations.
I would like to be able to show an animation of a flat plate of material converging into a half hollow sphere (like a bowl). Its easy to model the beginning and end stae, but I do not know how to show it transitioning from one to the other.
How to do this? I need it for a presentation to convey a design concept.
Is it possible to animate the Grounded function? I want the box (In the assembly that I attached) to walk through a line of stations, each one of them with a specific purpose, in a factory where the "solar collector" is being built.I am unable to switch between who's gonna be grounded during the animation, but maybe there's another way to do it?
View 6 Replies View RelatedIm a new user of Autodesk Inventor, working in a semi automation company, supplying conveyors and other related customized equipment. how to animate conveyor flow. attached is my file. a box and a conveyor line with straight, curve and spiral path. by self study I learned a lot of animation but this time I'm having problem because it's a combination of curve and spiral
View 3 Replies View RelatedI like the new(ish) feature where you can drag a section plane through a component, but is it possible to program a moving section and record it to an avi file? Is this something I can do in 3ds, Studio or Showcase? IV2013
View 1 Replies View RelatedI havent used inventor studio for animation too much. The question I have is why cant I animate a component in a subassembly? I can animate the parts in the assembly, but not any parts that are in a subassembly. Is this how it has always worked or just a 2013 thing. If it is suppose to be like this, I think it is ridiculous and pointless to have this feature. now I have to place all the moving part into the main assembly.
Dell t1500 i7 8 gb ram
Windows 7 64 bit
ati firepro v4800
I am have a model of a scoop that I would like to animate to show motion and check for interference and clearance.I was told by a friend the best way to create and assembly is to create it as it would be built.
Doing this, I created the cylinders and added to them to the main assembly as an assembly, but I am having trouble controlling movement. I checked off flexible for each cylinder but using the mouse to try and position the scoop bucket and front frame is undesirable. I know I could apply mate constraints to check for clearances and movements, But seeing the scoop move in a regulated motion would be need. Could possibly be used for marketing purposes as well.
Is using dynamic simulation or studio better? I have heard good things about the Wasim Younis Series - book
Does his books get into how a model should be assembled/created before trying simulations?The boom moves off yellow cylinder and the bucket moves off the red cylinderA 4 way joystick controls this movement (hydraulically), is it possible to simulate a joystick to control this animation?
The blue cylinder is controlled by a 2 way valve, that steers the front frame.I know uploading a model is the best way to get fast accurate solutions, however this model is currently over 200 parts, so I figured a .DWF export was the easiest way to give you a visual representation.
Inventor Professional 2014-Update 2 - AutoCAD Electrical 2014
Win7-x64 | ASUS P8Z77-V | i7 3770 -3.4 GHz | 32GB RAM |
240GB SSD | nVidia GTX 670 4GB - 320.49
A multi-part question:
1.) How do you recommend I model a rectangular spring?
2.) How do I apply the concept from the initial question and apply a curve to the spring?
3.) How do I mimic the properties of a spring in animation?
I am trying to animate a couple slides in to show their motion. I setup each different position in a positional rep in my iam. They work correctly. Next I went to Studio and created an animation that went from one PR to the next. I am using the sequence like PR "A" to "B", then PR "B" to "C", then PR "C" to "D".
The trouble is in studio it does not work like it does in the assembly. Watch both videos to see what I mean. It is difficult to explain without being lengthy.
The video shown here is what I am trying to show in Studio. See the reply to this message to see my clip taken from Studio.
I have two gears. In the assembly I have them setup to mesh correctly. I can drive the constraint on the pinion and the gear will follow it (some what). I wanted a better video of it, so I went into Studio. Now when I drive the constaint like before on the pinion, the gear goes crazy.
[URL]
There is a rotational translation constraint set between the pair (= to inverse of gear ratio) that works in the iam, but it is like Studion ignores it. How can I animate this to show the gear mesh?
I'm trying to simulate an assembly line that draws sheet metal off of a spool. I need to
1. Build the spool. I don't have the slightest clue as to how to do this. I would just create a really long sheet and then use a command to "roll it up".
2. Animate the spool unwinding. I have have rollers on an assembly line that, in real life, would draw the sheet metal out. I can drive these rollers but how to get the rollers to "drive" the sheet metal.
I have created an assembly then the positional representations . When I want to animate them according to the process , the assembly Positional representation does not animate.
View 1 Replies View RelatedHow can i make a rim is there any tutorial or at least what command should i learn first?
View 9 Replies View RelatedI just got a new computer, with acad 2012 and now I can't get the scroll wheel to pan .
I use a Logitech MX 3200 mouse/keyboard set.
I have upgraded the Logitech Setpoint software, changed the scroll wheel to "middle button", set MBUTTONPAN=1 in CAD, and still no go -
If I press the wheel down and hold it ABSOLUTELY still I get the PAN-grip symbol but as soon as I move the mouse it disappears.
my mouse wheel worked for panning while i am in the middle of a command, put now it stopped working and when i click the wheel i get my osnaps command. how can i get my mouse wheel to pan again?
View 6 Replies View RelatedI have recently installed autocad 2011 mac version, i want to change 3 wheel setting from panning to zooming i changed mbutton pan from 0 - 1 but still its not working, i changed zoom wheel from 0 - 1 but its not working and in mac mouse settings are pre installed.
View 1 Replies View RelatedHow to set up my mouse wheel to pan when I click the wheel. I am not sure how to do this?
View 1 Replies View Related