In AutoCAD 2010 I could just click between the grips and it would automatically add the vertex. Now in 2013 I have to hover over the spot between the grips. Is there a way to change that so the default on the center grip is set to add a vertex instead of stretch?
I currently click on a shape to see the grips. Then I put the cursor on a grip and see a window open that gives me the options of Stretching a vertex, Adding a vertex, or Removing a vertex. Is there a way when adding a vertex that you can add Mulitple vertexs without having to click on add vertex every time.
I have a method for inserting a vertex to a polyline. But this does not work for closed polylines for the case shown below. The code fails if the point is on the last edge of the polyline.
public void AddVertexOnPolyline(Point3d addPoint,Polyline editPolyline) { Document acDoc = Autodesk.AutoCAD.ApplicationServices.Core.Application.DocumentManager.MdiActiveDocu
Is there a simple way to add a vertex anywhere you want in a shape or polyline? I double click those items and a menu comes up and I can add a vertex but it limits me where I can add the vertex and then it is a pain to make it work like I want.
Just downloaded Autocad 2013 and am missing quite a few of the standard hatches (siding, soldier, board and batten, etc.) What should I do to get them back. When I open old drawings with these hatches in them, they load just fine...but I am unable to hatch any new areas with these hatches (because they are not listed in the hatch library)
I have imported a dwg witch was created by Revit. The problem is that it creates polyline vertex for curves. But i want a arc, or at least not so many segments.
on the image; on the left is what i got, on the right is what i want.
I don't suppose there exists a lisp or method other than PEDIT that would automatically delete vertices that are unnecessary. I have a set of plans that seem to have been drawn...interestingly.
A lot of polylines have these seemingly arbitrary vertices that break up longer straight lines.
Ideally I'd like something that would compare Vertex A, B and C, if they all share an X or a Y, remove Vertex B (assuming that A, B and C are sequential vertices on one Polyline) - perhaps with a way of adding an adjustable tolerance.
I am using AutoCAD Architecture 2012 and I would like to add a hatch file but all the hatch files are located in the following file C:Program filesAutodeskAutoCAD Architecture 2012ContentPackscp_ADT_UKsupport. Adding a hatch file?
I have been migrating dozens and dozens of .pat files from one version of AutoCAD to the next for many, many versions. Most recently in AutoCAD 2013 the .pat files were stored in the C:Program FilesAutodeskAutoCAD 2013SupportPatterns - worked fine. During the migration to 2014 I received an install error report stating that this subdirectory did not exist and could not be created. Alternately it stated that the new default path C:UsersUsernameAppDataRoamiongAutodesk|AutoCAD 2014R19.1enuSupport will be used instead.
At first I created the Patterns subdirectory where it could not be done automatically. No luck. Then I placed the Patterns subdirectory in C:UsersUsernameAppDataRoamiongAutodesk|AutoCAD 2014R19.1enuSupportPatterns and no luck.
I'm currently working on a design in 3ds Max 2013 Student Edition. When I first found out about 3d modelling, the creativity peaked my interest greatly and since Mesh became available in Second Life and Inworldz, I have since been self teaching myself from Max tutorials.
2 years ago approximately, I downloaded the 3ds Max 2013 from the Autodesk site and upon installing it, the program crashed at 96% faithfully everytime. When I asked how to resolve this, I was told to download the trial version and put the code to authenticate the software, it then went from 30 day trial to student edition.
I have since been using 3ds Max 2013 updating the FBX converter to work with Second Life and Inworldz making low poly designs.
Now my current design has 3587 polys and 6,239 vertices, when I move close to my design and select edge, then insert vertex, 3ds Max says it encountered an error and gives me the option to save my scene or cancel to close Max. 100% of the time, if I say save scene, my scene is automatically corrupt and I have to go to a previous save.
No I am not entitled to install the PU's (Patch Updates) since its a student edition and I don't have the money to purchase 3ds Max 2013.
I'm having problem with this tool in maya 2012 it doesn't connect or do the red mark between 2 vertices but in maya 2013 it does the red mark between them but doesn't connect
I'm having problem with this tool in maya 2012 it doesn't connect or do the red mark between 2 vertices but in maya 2013 it does the red mark between them but doesn't connect
I am using AutoCAD 2014 trial version. There are no hatch patterns included that I know of. Is there any way to experiment with genuine hatch patterns, cross, brick, stone, etc.
I need to be able to snap som lines etc to some hatches. I have set Options - Drafting and unchecked "Ignore hatch objects" and OSNAPHACTH: 1 and it still doesnt snap.
I'm trying to make a custom hatch using circles perforated metal, what that is but how to make a custom hatch with circles random circle holes on a sheet of metal. when i print out my CAD drawing the dimensions are gray and not very visible while the drawing is nice a dark and very visible.
A grip of a hatch is not snapped to another, In the attached screenshots, I tried to move the indicated grip to a target one but no “sign” for snaps is shown!
The screenshot and the dwg are attached. How these two grips can be snapped?
Our engineering department users are facing this problem that the hatch patterns are not visible. Everytime they have to use the FILL command when they open any drawing. They are facing this problem with some dwgs, when anybody else opens the same drawing this happens again. After that they are unable to see the hatch patterns in any drawing. After using FILL it becomes visible but restrting the AutoCAD reverts the setting back so they unable to see the hatch pattern again. After opening that dwg in all files they are unable to hatch.
I'm getting a fatal error everytime I click on the hatch command on the home ribbon and then just press ESC before I do anything. This happens on command.. everytime. AutoCAD LT 2013 to see if they also get the same error.
I want to know how to make my own hatch from design till puting it in (*.pat) file. for info, I know how can I download such file and upload it in AutoCAd among (CUSTOM) or (OTHER PREDEFINED) hatchs as wel, or make it by using (SUPER HATCH in express tools). But to creat PAT file that what I want to know.
Every time I try to hatch a larger area, my AutoCAD 2013 program freezes and I need to close the program and restart it, losing anything I hadn't saved prior to the freeze. In addition, certain areas won't hatch because the program is telling me I have open boundaries which is not the case.
I am using AutoCAD MAP 3D and attempting to hatch an object. However when I click the hatch command I am getting an error in the command line _k Unknown Command 'k' Press F1 for Help.
Is there a way of resolving this or a list of things to test.
I am working in AutoCAD 2013 on a .dwg drawing. There is a section of hatch that was exploded at some point and I want to set the individual hatch lines back to a hatch grouping, but since it was done long ago, using the undo command is not an option. It there a way I can take all of the individual hatch lines and group them back into a hatch?
My goal is to get the individual hatch marks back to a hatch group so that way I can use the hatch editor to modify the hatch style. Is this possible?
I need to create a cylindrical hatch. Is that even possible with AutoCAD 2013? It's for a non-rendered drawing so it needs to be a hatch, not a material etc.