After Effects :: Technique For Assembling Grid Of Dots In Pseudo-random Fashion?
Jan 5, 2014
Looking for technique for assembling a grid of dots in a pseudo-random fashion?
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I hope the attached image makes more sense.
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Basically the final result is pic3 with the dots appearing over time via pic1 and pic2.
I'm interested in achieving the shrinking "dot gain" effect as seen in the top-left corner of the blue background here, where the darker blue color starts shrinking into dots until they disappear into the lighter blue color.
I know it's technically possible to do this by gradually shrinking concentric rows of dots, but is there an action, effect, or something else to help automate the process so it's not quite so manual?
I have a jpeg that I am wanting to paint on a 12x15ft canvas. I was thinking of doing like a grid system with 4 inch spaces between lines, and finding the distance from the lines on the jpeg to the edges of the canvas and then connect the dots.
IE a dot 48 inch from top, 108 from left side which connects to a dot 4 inches down (size of grid) until i have an outline.
When I write something with the Type tool, a grid of dots, or actually little triangles, appears in the same color as the text across the entire image. How do I stop this?
You know in some designs, maybe the Sun Viser sticker on a car window screen would be the easiest way to describe this, its basically a pattern of dots were they start off big and joined and eventually fade to small spaced out dots... does anyone know how to do this?... I'm hoping there is a gradient plug in effect out there?
I'm experiencing some problems with the rendering of some videos on AE CS4. I haven't had this problem before.  When i first installed After Effects a few months ago, i tried to render videos and AE rendered them beautifully, without a single issue. After a while(some months) it started crashing in certain points of the videos, and after a while it couldn't render more than 300 frames(after 300 or less frames it crashed).  I tried all the solutions available in this site and other sites, but none of them worked. I suspected that my computer had became slower over time and assumed that that was the problem, so I decided to reformat(myself) it as soon as possible.  I thought i fixed the problem by formatting my PC. When i tried to render the same video , it couldn't go beyond 200 frames .how is it possible that before, AE could render the same video without crashing even once , and now (even after formatting) it can't go beyond 200 frames.  Detail: when AE renders the video, it begins very fast and just crashes at a random frame ( not at the same frame every time)  My PC specs: Win7 ultimate SP1 Processor: Pentium(R) Dual-Core E700 2 3.00 GHZ 2.99GHZ  INSTALLED Memory(Ram): 2.00 Gb (1,75 usable) System type: 32-bit operating system
Created a project for a client, saved it, and rendered out a preview. Today I open the same project which has not been touched since the render and it's a completely different image result.Left is in the project as of today. Right is same frame from render yesterday. As I said, no project changes have occurred since render.  I've messed around with the blending modes and opacity settings which are still as I left them originally, keyframes and all, yet I cannot get back to the exact same image on the right. Having funky oddities in AE CC?
When I import images as a sequence in AE CC (v.12.2.1.5), I select an image, then check the 'JPEG Sequence'. Sometimes I have folders that contain missing files, in that I case I also check 'Force Alphabetical Order'. Â However, it seems that this is not working correctly now. Some part of the sequence is correct, but there are also some images that appear at random places in the sequence. Is this a bug? What should I do to avoid this?
I'd like to create custom effects using paths. Is it possible to distort a (rectangle) area along a given path? Let's suppose for instance I have a gradient in a rectangle area and I drew an open path manually with a few nodes forming waves, loops; I'd like to have the rectangle area "follow" the path and be distorted accordingly. Mathematically that would suppose:the rectangle area would be stretched to fit the path length andthe rectangle area could be "bent" using its gravity centre as a reference point. That'd be useful for creating smoke effects for instance. Can Gimp 2.6 do this or is there a plugin?
what Im looking and seen it around other places is like an outer glow but instead of a glow its dots where the dots closest to the object are large and close together and as they move out they get smaller and further apart...
I downloaded some camera profiles from the net, I placed the .dcp files in the right place and now I can use them, except for the following problem: TWO of these profiles having a (of course) different file name, share the same internal name ("Standard").I'd like to give credit to the original author and (say) rename it to "Standard made by XYZ". Is there a way to edit it? (Hex-editing the binary file is ok, but I'm not sure it will work... do profiles have an internal checksum?)
I'm trying to assemble two parts, each of which has four matching bolt holes.So I do a "mate" between a hole on one and a hole on the other. This works fine, and the parts now behave just like two parts bolted together with one bolt - one can be rotated relative to the other around the bolt hole. So there is one degree of freedom left to be constrained.
But the obvious ways to constrain that one last rotational constraint result in overconstraint. Trying a "mate" between the circles at the ends of the corresponding bolt holes breaks the first constraint, and the non-grounded object "jumps". Trying to auto-mate the two holes results in the holes being constrained as tangent, with the holes not lined up. I've tried constraining the center points of the end circles of the holes. That doesn't work right either.
Doing the second constraint as "tangent-inside" does work. That's a 1 DOF constraint, which makes sense.It took me a while to figure that out. The help files aren't very useful when multiple constraints are involved.
I take a picture of a document (text printed on a white piece of paper), which I then load in gimp. There, I can rotate, rescale and cut out the document. What I want to do in addition is to whiten the background, so it looks like if I had used a copy-machine to scan the document.
I have been using Photoshop for a few years now but would not consider myself advanced in any way!
I have to complete a textiles assignment and need to screen print some tshirts. I have been told by the printer that I have to pay per colour, and was wondering if anyone knew of a way of restricting the amount of colours in Photoshop?
I run an ecommerce business selling designer men’s underwear and was wondering how I could achieve an image for my products similar to the ones shown via the links below?
These illustrate different product images of men’s underwear and they look as though they have been photographed whilst being worn by an invisible man.
One of the links is to a product of a thong, which I have included because it illustrates how detailed and clear the washing label is on the inside of the waist band.
They have over 200 products photographed and illustrated in this way and I can not figure out how they have achieved it.
Anyone know how to make a frame on the top and the bottom of several pics so it looks like an old fashion filmstrip (negative/positive) you know where the number of the pics stand under each picture and iex "Fujifilm" on top....
i just play around with GIMP and do some graphic works – in order to get familiar with GIMP .I want to create a image where i have some balls – in a randomized fashion -
can i tell G I M P that it draws colored balls in the field in such a randomized fashion -
Would you do it
1. drawing balls without color (defining a ball its certain size
2. defining the area where the ball is - within the whole field.
I have a user and when he's in sketch mode he trys to draw a line but it keeps on snapping to a grid. Both snap and grid setting are switched off. I can't find any settings he has different from my own set-up so I'm finding it hard to fox this problem. FYI, this user is a bit of a problem and tends to change settings without even realising he's doing it.
Revit has a propensity to locate a lay-in ceiling grid with a grid intersection in the center of the room. You can use the alignment tool to align the grid with a wall. But I see no way to center a tile in a room. This is often a necessity in a narrow room, to keep the lights centered. Also, installers, when not given specific instructions to the contrary, will often locate the ceiling grid to minimize narrow tiles at the wall. We need more control over the position of the grid.
When i pick points from the drawing using the ID command i recieve a long and meaningless coordinate which is useless to me when setting out. How i can rotate my drawing so that firstly its aligned with my grid and secondly give it the same coordinates as my site based local coordinated grid?
When using the perspective grid tool and type, I have a word on the right side of the grid in perspective, and I want to make a shadow of this word flat on the bottom grid. (Like how a tall building casts a shadow flat on the ground) Â I tried using the shear tool to do it but it is a bit tricky getting it just right. There must be an easier way to do it within the perspective tool grid. Â When I type the word and align it to the bottom grid, how do I rotate it whilst still being aligned in perspective on the bottom grid?If I try and rotate the word using the selection tool it rotates off axis so it is no longer laying flat on the bottom grid. Â Words placed on the bottom grid always read from the left vanishing point - I want the word to read from the right vanishing point so it aligns with my word on the right grid wall.
Understanding that composite volumes are typically more accurate, I have a reason to evaluate the volume between two surfaces via a grid volume. Easily created a grid volume surface using a 50' grid (50' is large for this site, but wanted to get a feel for calculation time).
Question: Can you change the grid size without creating a new grid surface? Ultimately I woud like to explore the difference in volumes based on grid sizing without creating a long list of surfaces. One would expect that you could chage the grid spacing in surface properties, but the values are non-editable.
I was working on some isometric drawings for my CAD class and I can't seem to figure out how to get the grid back to the standard 2D grid view that I used to get when opening CAD. I now jusr get this dotted grid every time:
I'm looking for an option to adjust the grid size and to snap-to-grid.  For some purposes, you can find a way around this, but it is a pain when working on a project that requires perfect precision.  The topic has been brought up before, but I'm hoping to hear of any news on the possibility of implementing it. I don't assume there has been made any plugins to cater this need since earlier posts on the matter, so I'm hoping to persuade developers to implement the feature in a new version of paint.net instead.  If you need to know more specifically what I'm looking for, then it's basically what you have in Adobe Illustrator or any decent 3D modelling software you will ever come across. It would work pretty much exactly like the grid already in place, except you would not be limited to working only with individual pixels, but rather groups of pixels as you zoom further out. The grid would preferably have thicker lines every 5, 10 or 15 lines, etc. for user to position the various elements.
I'm using Paint.NET 3.5.8 on Windows 7 SP1 64-bit.
While editing small (16 x 16) images, I noticed that Paint.NET used a grid with a width of 2 pixels. Selection rectangles snap to this grid, as do paste operations.
How can I specify the grid width or disable this snap to grid effect altogether?
want to translate my vector illustrations to charts for cross stitch kits. Using the grid tool, but the lines aren't equally spaced? I have a 100cm x 100cm document at the moment, with 1 cm making a 'stitch'. I want a grid that is 100cm x 100cm, made up of 1cm x 1cm squares for simplicity. Then be able to print the design out on the grid.
I have a picture of my girlfriend in her underwear & I want to alter it in an artistic way so that I can use it for a CD cover. I was thinkin along the lines of makin the edges of her body neon or somethin but dunno how to do it. Any ideas?
Exactly what the topic title says. My goal is to draw a custom map with pinpoint accuracy compared to what I envision it as. So, I want to use a grid that I can fill in the individual sections of to create this image, and then remove the grid afterwards when I finish, or at least make it completely invisible.