After Effects :: How To Transform A Map To Sphere Including The Transformation
Mar 31, 2014I know how to use CC sphere to make the earth from the map. But I'm wondering how to animate the transformation. For esamples: [URL]....
View 1 RepliesI know how to use CC sphere to make the earth from the map. But I'm wondering how to animate the transformation. For esamples: [URL]....
View 1 RepliesIn Photoshop, if I have a layer with a style such as a drop shadow, and I click on Image > Trim, I can crop the canvas to the exact points where the drop shadow fades out. I want to do essentially the same thing in Illustrator. I have an object with a drop shadow. I select the object, double-click on the Artboard tool, and in the dialog that appears, from the dropdown menu, I select "Fit to Selected Art". This succeeds at cropping the canvas to the dimensions of the object, but but it also cuts off my drop shadow. My only solution has been to eyeball the cropping of my canvas, but I really want to be precise and automate this process.
View 4 Replies View RelatedI covered how to transform a image in a variety of ways using different tools and effects and dockers.I felt that I should share some of her talent with her permission.
View 14 Replies View RelatedPs CS6
OSX 10.6.8
Problem: Transform applied to Smart Object fails to transform an attached Smart Filters Mask.
I mean a Transform, including Free Transform, as found in the Edit menu. A simple move by the Move Tool is OK.
A workaround until this bug is squashed is to encapsulate the Smart Object + Smart Filters + Filter Mask inside another Smart Object and transform that.However, that will not be a satisfactory solution in some cases. If a filter has size parameter(s), e.g. Gaussian Blur radius, a scaling or warping/distorting transform applied after the filter will obviously differ from the filter applied after the transform.
In any case, the workaround is inconvenient to subsequent editing and experimenting with filters and masks.
I am trying to create a CD cover and the back side is one solid color with the visual of a page turning down. How can I do this. I have been working with the 3D transformation, but not sure if this is the best way.
Also, the only way I can choose Filter - 3D Trans is when I am in Mask. At home I can choose it under a regular layer. Does anyone know why this is happening. I get the cone the way I want it, but when I hit OK it is in mask and not a solid cone.
include a polygon with desired form into existing polygon? There is a box (Editable Poly) and text (Editable Poly). What I need is to make text polygon part of upper polygon of the box (and to extrude it inside). I can do it by other means, just curious. Guess "including" is not correct term for what I ask
View 7 Replies View RelatedDoes the transformation box offer a good and bad choice?
The pic below shows the box with red and green sections. Is that just an odd thing or is that there for a reason?
Something like "if it's red you shouldn't move it and if it's green you can move it" kind of thing.
What happens to the image when I transform (Ctrl +T) the image regarding to its re-sampling interpolation aspects? By transform I mean make it bigger or smaller.
View 1 Replies View RelatedIn the image size dialog you can determine what gonna happened with the pixels when you change the size of an image by check or uncheck the re-samping. But what happens to an image when I commit a transformation operation (Ctrl + T)?
View 2 Replies View RelatedI have an image and I would like to animate it's transformation into a skewed and distorted shape, e.g.: I'd like to show the steps of a rectange being distorted into a non-isosceles trapezoid. Is this possible?
View 16 Replies View RelatedI know RGB to CMYK color transformation may not exact. But how could it have so much difference?
I have a RGB = (28,97,255) want to transform into CMYK.
Which number should I use?
[URL]...
Basically, I have a text and I want it to "circulate" around a certain point, with perspective and readability as demonstrated on the picture.
I have some transformation parameters from WGS84 to ED50 and I dont know how to use them...How can I use these transformation parametrs in Civil3d ?
View 1 Replies View RelatedI am giving a drawing containing all the contour objects in a NAD 83 coordination, I need to transfer them to a project coordination system. I am given with the origins of both system. For NAD 83, it is N6360000 E467000, for the project it is N50000 E8000. I tried to do the transformation using Toolspace->Settings->Drawing Settings->Tranformation, and changed the Local Northing/Easting and Grid Northing/Easting, but does not seem to solve the problem.
View 1 Replies View RelatedI'm trying to warp a rectangular shape into something more arched, like the image below. There doesn't seem to be any transformation options under the Edit -> Transform menu. Can this be done? Can it be done to at least 180 degrees?
View 3 Replies View RelatedWhen I transform a smart object, its filter mask doesn't get transformed as well. The same holds true for the mask for the smart object itself, but one can put the smart object into a group and add the mask to the group as a workaround.
But what should I do with the filter mask ? The only workaround I was able to think of, was to copy the filter mask to another layer in the same group as the smart object, transform the whole group and put the filter mask back to its original place. But I can hardly imagine that this is the suggested way to work by Adobe, or is it?
All I could find in the help is this:
> By default, layer masks are linked to regular layers. When you move the layer mask or the layer using the Move tool, they move as a unit. Masks applied to Smart Object layers, including filter masks, arent linked to layers. If you move a filter mask or a layer using the Move tool, they do not move as one unit.
In Maya, how do I do a transformation sequence. my plan is to have the character transform into a tiger human hybrid that is at least twice the size. (also its texture changes as it morphs)and can there be a bone rig that grows along with it?
View 1 Replies View RelatedI am using Civil 3d 2012 and I have a dwg that is in AR North Nad83. The client needs it put in UTM 15 Nad83. Is there an easy way to do this?.
AutoCAD Civil 3D 2012 SP4
Windows 7 (64)
I have Lidar files both IMG files and LAS files. I work in Civil 3D so have most Map 3D functions. We also have IDSP 2014 so I have a full version of Map 3D 2014 in there. The Lidar is in UTM - Meters. I need to create a Civil 3D Surface in State Plane - Feet.
Civil doesn't work with IMG files. I have no problem creating a Point Cloud from the LAS files using that to create a Surface. With the Zones set correctly in the drawings I can get the horizontal aspect of the data into State Plane. However the Elevations are still in Meters. If the LAS files were in ASCII. I would convert them directly, but they're not.
Is there any method in Map 3D to do a vertical transformation on either of these file types?
Civil 3D 2012 SP 3 / IDSP 2014
Dell Precision T7400, Xeon CPU 3.16 GHz
Win 7 Pro, 64-bit,12 GB RAM, Nvidia Quadro FX 4600
I am in trouble how to use the transformation matrix Placed Art (PlacedSuite ).
AIRealMatrix rasterMatrix;
AIRealMatrix placedMatrix;
if (artType == kRasterArt {
error = sAIRaster-> GetRasterMatrix (art, & rasterMatrix);
} else if ((artType == kPlacedArt) {
error = sAIPlaced-> GetPlacedMatrix (art, & placedMatrix);
}
When I converted to using the transformation matrix of PlacedArt, the target art could not be converted to expect. I could convert in case of the RasterArt. (The reference point of the transformation matrix of RasterArt is (0,0).)
In the PlacedArt, preference point is not (0,0)?
The tx/ty of the transformation matrix of PlacedArt is not correct?
In the transformation matrix of RasterArt and Placed Art, how are those two different?
it's always a tedious task to transfer my cutom UI to another computer when custom scripts are used. Here's how I do ist now:
- Save the custom UI
- Save the c:Users...AppDataLocalAutodesk3dsMaxDesign2012 - 64bitenuUI folder
- Manually collect the scripts, which are not automatically copied to the above folder from c:Program FilesAutodesk3ds Max Design 2012Scripts and
c:Program FilesAutodesk3ds Max Design 2012UI
- Manually collect the corresponding icons
Save all that stuff in the same directories on the other computer
- Load the cutom UI
All other methods I tried end up with missing scripts or icons.
Is there an easier and reliable way to do this? Right now this mainly kepps me from upgrading to new versions of Max...
I have (for the sake of argument) 2 illustrator files. One contains some vector drawings with multiple layers. I'd like to use two "versions" of that file so I'm using variables and datasets to toggle some layers and change some textfields. Now, in the other file, I'd like to link (place) to these two versions. When placing external files you can choose between several options, for example which artboard you'd like to include from a certain file, but I can't find an option for choosing which dataset (from the to be included file) I'd like to use?!? It seems to be using the one which was "active" while saving the file.
So, is it possible to include an illustrator file with a particular dataset and then the same file once more with a different dataset? And if so, how? It seems a bit redundant to duplicate the original file (with the 2 datasets) so it can be included in another one... for every change in a layer for example I would have to save the file twice? (Or more if I had more datasets)
Every time I rotate a layer, that layer is copied and then rotated. How do I just rotate a layer without making copies? i'm using CS5 with the latest updates.
View 2 Replies View RelatedI downloaded a trial of Adobe Photoshop CC and when I started it up I noticed these dotted lines on the transformation control lines. I sure it's not a new feature because I did not see this in videos of people using Photoshop CC. My computer also meets all the requirements for the application and it runs really smoothly. This really bugs me because it glitches sometimes too.
Here are images of the problem:
[URL].......
[URL]......
In X5 I had it set up so I could re-size proportionally and it was right under where object properties is now in X6. How I can get my workspace so it's there again? Or at least where I can find the tool that re-sizes proportionally?
View 15 Replies View RelatedOne Question:
I noticed that in CDX4 under the tranformations docker we had the "apply to duplicate" feature under the rotate option. However, I do not see it in CDX5.
Is this a change that was made to CDX5? Or am I missing something when I loaded CDX5 to my computer?
My group is trying to convert a dwg from one coordinate system to another. The original drawing contains points, blocks, etc. in 1 system and we need it in a different one. We tried attaching the dwg to a new map with the new system using a layer query, but this did not appear to bring in the objects into the new system.
"Structures" is in the original system (OR83-NF), "StructuresHarn" is in the desired system (ORHP-NIF)
P.S. C3D 2011
Civil 3D 2013, HF3.0
Windows 7, 64-bit, SP1
I am using Civil 3D and Map 3D 2010.
I have some points in a drawing set up in a coordinate system and using a specified point file format, I successfully exported them to another coordinate system for use by our surveyors. I also wanted the pipe route in my destination drawing so I created a shp file from a polyline representing the pipe route in the original drawing using Map 3D Export. When I imported the shp file into my destination drawing there appears to be a slight horizontal difference from the point locations. The shp file doesn't land directly on the points.
To try another comparison, I ran a query on the pipe route to perform a manual coordinate system transformation. The result of this is the exact same as the shp file.
My questions are, which method (exporting points vs. shp files) results in the correct coordinate transformation and why are they different? When exporting points I am not using any specific transformation settings, I am simply selecting the destination coordinate system. When exporting a shp file, Map 3D creates a prj file from the specified coordinate system in the drawing. Are there any other settings I need to adjust to get the same result with both processes? The only thing I can think of is I only have the coordinates out to 4 decimal places in my point file format, do I need to go out farther?
I have a created a TIN surface with a DEM file. Drawing coordinates are State Plane NAD 83 feet. DEM file coordinates are UTM NAD27 meters. Surface is shifted approx. 835 miles east.
View 7 Replies View RelatedI have the common problem to resize the artboard to standardize technical illustrations to the format 50x50mm.
I would like to group the objects for further transformationsI would transform the group to 45mm and scale stroks and effectsN.B.: here It should be a test on landscape format
I would align the group to the page center
Public Sub copy_paste_with_transformation ()
'Duplicates grouped items in a new document with landscape sensitive transformation
Set appRef = CreateObject("Illustrator.Application")
'calculate the size of objects do define if it's landscape or not
Bounds = appRef.ActiveDocument.VisibleBounds
[Code] .....
I'm having severe mouse issues with all CS5 and CS6 products. The mouse will only do single click, and when pressing down on any of the mouse button, nothing functions. So, I'm only able to make a dot with any of the tools! I haven't had this much issues since I installed microsoft products.Also, there's no preference clear in this program, and I've tried the silly option + ctr+shift+ but it didnt work
Windows 7x64
Running trial version cs6