After Effects :: 3D Objects From 3D Animation Applications In CS6

Feb 28, 2013

How do I import 3D models into a 3D layer in After Effects?  Previously this was done by exporting the model to Photoshop Extended where you could save the file as a 3D layer PSD file and import this 3D information into AE.  But with CS6 this functionality seems to have been removed from what I read in the documents.  So how is it done now? 

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After Effects :: Way To Export Flash Vector Animation To After Effects Keeping It Editable?

Aug 7, 2013

I have a flash animation, just shapes and tweening. I was wondering if there's a way to convert it to After Effects but keeping it editable (i.e. getting AE shapes and keyframes).

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3ds Max Animation :: Attach Spilne To Objects For Animation?

May 18, 2011

I want to make a robot arm that bends in the middle and has a tube connected at the top and the bottem so it bends along with the arm.I don't want to use reactor I just want it to be constrained at the top and bottem and just move near the arm and the arm moves and bends.

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After Effects :: 3D No Render Animation?

Oct 27, 2013

I would like to create simple no render animation like this one

[URL]

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After Effects :: How To Get C4D Animation To Play Using Cineware

Dec 21, 2013

So far all of the tutorials I've seen regarding Cineware walk through how to bring a 3D object into AE.  But, I haven't seen anything yet on bring a 3D animation into AE.
 
I have a simple Cinema 4D 3D animation created with C4D R14.  I successfully brought it into AE CC via Cineware.However, it is not clear how to make it play in AE.  It plays well in C4D.  But, I can't get it to play in AE.

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Photoshop :: Export Animation With No Background To Use In After Effects?

Oct 18, 2013

I'm trying to export an animation created in photohop, its frame by frame, no background. I've been exporting it as an image sequence, now I"ve coloured it I need to solve this transparency issue.Is there a way to export it to use in after effects on top of a background layer.
 
So I just want to see the character, no background, animation on top of my background layer in after effects.

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After Effects :: Masking A Time-lapse Animation?

Apr 2, 2013

I'm working on a time-lapse project where I have taken 240 shots of a highway heading into my city, and have erased the cars from the shot, creating the look of an "empty city". This will be one of many sequences like this.

I got the highway background plate perfect, no cars, and I threw that into my AE comp (CS6), along with the 240 images as a JPEG sequence. I've layered the background plate on top of the image sequence and used a mask to "hide" the cars from the highway. The problem is, some of the cars are taller than the roadway (trucks, busses, etc), so they push into the upper part of the frame where the motion is supposed to happen. If I extend the mask upward, you can see a literal bisection between the still plate and the animated JPEGs. If I just move the mask path to hide cars as they go by, the moving mask becomes VERY obvious in the exported QuickTime.

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After Effects :: Text Animation Presets Do Not Load

Sep 29, 2013

Text animation presets do not load in After Effects CC (or Adobe Bridge when browsing presets). They don't show up in Effects & Presets panel. I believe they used to show up but no longer. They are in the presets folder so I'm not sure why they won't load in either program.

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Maya Animation :: After Effects - How To Animate Growth Of Polygon

Jan 21, 2013

I have worked on After Effects and recently started doing my Motion Graphics work in MAYA. I made some models using the Polygonal Mesh primitive objects for logos etc etc.

I was wondering if I can animate the growth of an object as though it is being formed formed in 3D space. I tried doing this by taking it in AE but it becomes a Flat image and I loose the z dimension, thus I can only move the mask in X & Y axis.

If there are any tools to animate or any Keywords that I can explore to make this job feasible. I do not want to pull down the transparency and animate it as then it makes the entire object disappear or visible at the same time.

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After Effects :: Layer Shape Repeater Wave Animation?

May 16, 2013

I'm struggling to create an effect to a layer shape like the one from below. I feel that it is possible using repeater instead of bunch of layer shapes, but I'm not able to control each copy "individually", to get that wave.

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After Effects :: Simple 3D Animation Taking Long To Render?

Aug 3, 2013

I've just started to use AE again (CC version) and I'm trying to make a simple 3D text animation and it seems like it's taking an excessively long time to render. I have a 4 year old MacBook Pro (2.53 GHz Intel Core 2 Duo, 4 GB, NVIDIA GeForce 9400M 256 MB) and it's taking several hours to render and export a 5-second clip through Media Encoder. The animation is just text on a black background. I'm using the ME YouTube 480P preset. The original file is 1920x1080 because I am going to have to chroma key it over some existing 1080p video. I did a little 3D work years ago and this seems like an awfully long time for such a short, simple animation. Is there some simple, common mistake I'm probably making? Should I scale the comp down to 480p?

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After Effects :: Make Animation On Composition Appear In Different Times On Timeline?

Apr 30, 2013

I'm trying to make a mobile app overview and I want to add a little "tapping" animation a whole bunch of times for parts where a button is tapped and so forth. I made an animation of a circle scaling quickly to show the tapping.
 
The only way I can think of doing this is painstakingly mapping out its position keyframes for the different times in the timeline along with setting hundreds of keyframes for the scale. Is there a way I can just animate it once and then just insert it on various parts of the timeline?

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After Effects :: Create JavaScript File - Use Website From Animation?

Feb 12, 2014

can you create a javascript file to use in your website from an animation you made in after effects? or do you have to export as a swf file and open it adobe flash and then create the javascript for it. or do you just simply embed the swf by creating a flash website?

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After Effects :: Can't Import ProRes / Animation / QuickTime Pro Crashes

Aug 9, 2013

I recently upgraded to Mountain Lion form SL. Suddenly AE can't import lot of .movs.I am almost sure this is a compatibility between the Quicktime components nor the location of them.
 
For instance, some H264 files are imported fine, as Mp4 files as well. Pro Res, PNG, even Animation! Gives me the "this Moov is unsuported or damaged"I removed the AE pref., chequed my disk permissions, and nothing. Also, i can't see Adobe QT32 Server in the Activity Monitor, but i think this is not a problem because other quicktime files are imported ok.I don't have any firewall trying to break the communication between AE and QT. I tried to opend the files in Premiere, and Media Encode and gives the same errors..I have removed Xvid, Perian. From Quicktime Pro, i have removed all third party component in Libray/Quicktime and in System/Library/quicktime and nothing. Also I'm lost WHERE the final qt components go:

1-HD/Library/Quicktime
2-HD/Users/User/Library/Quicktime
3-HD/System/Library/Quicktime (empty, i don't know why)
 
The QT codecs: Quicktime pro opens certain files and when i tried to export, it crashes. Quicktime X Plays the files normally, even Prores and even the Finder Preview sees them.this is the QT report:

Process:     QuickTime Player 7 [1638]Path:        /Applications/Utilities/QuickTime Player 7.app/Contents/MacOS/QuickTime Player 7Identifier:  com.apple.quicktimeplayerVersion:     7.6.6 (7.6.6)Build Info:  QuickTimePlayer-17090000~1Code Type:   X86 (Native)Parent Process:  launchd [307]
User ID:     501 
Date/Time:   2013-08-09 12:33:11.002 -0300OS Version:  Mac OS X 10.8.4 (12E55)Report Version:  10
[code]....

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After Effects :: Overlaying Cartoon Animation Onto Live Video

Apr 1, 2014

I've been using Illustrator to draw up some 2D cartoons and then learning how to animate them and incorporate them into music videos.  Small stuff like cute flying birds, suns, flowers, small characters, etc.
 
I have tons of Q's so maybe it's best to ask this question first ... are their good tutorials online regarding this subject (creating, drawing, animating cartoons to use as stand alone cartoons and also to embed over live footage)?  I'm aware of Lynda.com but wasn't sure if they have this sort of tutorial.
 
If I've illustrated and animated a character (flower, or bird, or cartoon person dancing) ... what's the best way to incorporate that into my live clip?  Let's say i have a girl singing and want the bird to fly across the screen, or onto her shoulder.  Would I do this in After Effects? Or would I export from After Effects and then do the overlaying in Final Cut Pro (which I'm using to edit my videos)? 
 
I exported a 10 second cartoon I made of flowers lip syncing to the audio track that I'm doing the video for and when I rendered, the background was white.  I wasn't sure how to composite that onto my FCP video and so here I am....

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After Effects :: Importing 3D Objects Into CC

Oct 30, 2013

I have created a 3d object in photoshop that I want to bring into after effects CC and do a very simple 360 spin.

I have read that the 3d import is no longer available from CS6 onwards so I have downloaded Cinema 4D lite plugin for affer effects. I have managed to get the photoshop 3d object into Cinema 4d as I would expect but now I am struggling to find a way to export that object and import it into After Effects?

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3ds Max Animation :: Selecting Objects By Proxy Possible?

Jan 19, 2013

I'm using Max 2012, and I wonder if there's a simple way to create an object that, when selected, would select a different specified object in the scene.

I'll explain the situation. I'd like to make a series of spline drawings in the shape of my rig, basically creating a simplified drawing of a skeleton, and then be able to click on, for example, the upper leg of this simplified drawing, and have the actual upper leg bone within the rig itself become selected.

Ideally, I'd like for the spline drawing I clicked to be unselected after I click it, leaving only the bone it represents selected. In essence, I want to make a group of "buttons" that can be used to select bones and helpers within a rig.

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3ds Max Animation :: Animate Multiple Objects As One

Aug 29, 2013

I'm trying to create an animation of a group of objects being assembled, then being placed in a box. once i've assembled each object, how can I move / rotate all objects simultaneously as if one complete object?
 
When I try the attach command, it removes all previous animation on each individual object.

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3ds Max Animation :: Nodes Of A Curve To Other Objects

Nov 4, 2013

I am trying to hook some nodes of a curve to other objects.  Looks like Spline IK Control modifier is a best thing for that  and works great.
 
My only problem is that when I need to make a copy ( not instanced) of the whole curve and hooked objects  the curve unhooks of those objects and switches to it's original shape.   
 
For example I need to make a group of telegraph posts connected by wires and then copy that whole group to another place,. All the wires turns into a mess.
 
Is there anything I am missing?   I am accustomed to use similar  "hook" approach in Blender and curves stay intact there. Should I use some other way in 3dsmax?

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3ds Max Animation :: Rigging Xref Objects

Sep 5, 2013

I am rigging a car that will definitely change at a later stage. To avoid having to redo a lot of work, I am using the Xref Objects option to bring the car into a new scene. In the new scene I have built my rig with all my controllers etc. I used simple linking to attach the various pieces of geometry to the rig. At this point everything works great - wheels turn and steer, body rolls, suspension works. I hit save.
 
Now when I close Max and then open the file again, the geometry has jumped all over the place (see the image attached)! I have tried various things to fix this with no luck...

I have reset xforms on all the original geometry, aligned the pivots so that they match exactly to the controllers they will be linked to, checked scale to make sure everything was at 100%, I have reset transforms. None of these solved the problem. Is this even the correct method to rig?

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3ds Max Animation :: Bending Objects To Look At Dummy

Dec 9, 2013

Is there a way of creating a load of cones on a plane, and then have them all bend, as if they are attracted to a dummy above them. So you could move the dummy around and the cones would all bend dynamically. Doesn't have to cones though, maybe blades of grass.

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Illustrator :: Blending Between Objects With Effects?

Jan 14, 2013

Applying an effect, such as a blur, to a blend seems to disable the "Smooth Color" option.  I can use "Specified Steps" or "Specified Distance" to correct the look of the blend, but I am just curious as to why this happens with "Smooth Color."

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After Effects :: Morphing Pictures Into Objects

Mar 18, 2014

I want to morph a picture of a camera in after effects so that it moves up very quickly turning into a black ball that rotates towards the left in a circular motion and morphs into another picture. How do I go about doing this. Both pictures are PNGs. This is my camera that I want to morph into the black ball. This is the shape that the black ball morphs into

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After Effects :: Rain Custom Objects In CS5?

Jul 8, 2013

I'd like to make multiple copies of a .jpg I've made rain down from the top of the screen, ad-infinitum. Like, imagine small cat's heads raining down from the top of the screen.
 
I have foggy memories of an effect where I can just replace the default object with my own, but am having no luck finding it.

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After Effects :: 3D Objects From Images With ProAnimator?

Sep 12, 2013

automatic creation of 3D objects from images feature in Zaxwerks' ProAnimator? Its strengths and weaknesses?

Also: I'm on AE CS6 currently, am I right in assuming that AE CC/4D Lite does not have this feature?

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After Effects :: Marking / Tag Special Objects?

Feb 20, 2013

i would like to make myself glitching using twixtor on one video i recorded. But how to i mark or tag?  i dont wanna whole video glitching but just me on the video...Ive tried using pin tool but that marks me but delete rest of the video that is not marked...

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3ds Max Animation :: How To Skin Multiple Objects For Character

Feb 1, 2012

Is it at all a good idea to go about to skin multiple objects for your character?...or is it better to make it a single mesh?

if its practicable whats are the "things to do" to go about it in the right direction. ..instanced skin modifier? OR unique skin for each objects?

does it make any difference if i attach the objects? or keeping them separate as far as instanced skin modifier is concerned? (not making single mesh by welding vertices)

specifically speaking about the character i am working on ...it has:

a. head mesh
b. a scarf mesh
c. hand mesh (till their elbows)
d. body/ trenchcoat mesh
e. trousers
f. shoes mesh
g. shoelaces and eyehole rings mesh

NOTE:
i at least need the trenchcoat to be a seperate mesh as i want to apply APEX on it later. (the APEX tut on youtube indicates the trenchcoat is a seperate mesh.)

PROBLEM:
i tried to use a instanced skin modifier, however the scarf head and trenchcoat and the head where they should be together gets messed up when i check with some basic check poses.

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3ds Max Animation :: Link Biped Head To Objects?

Mar 13, 2011

how to link a biped's head to an object? I can link it to other objects as the parent, but I need the head to be the Child.

I'm trying to animate a Terminator robot model I found here (it was a free download):

[[URL]

The model is rigged to a biped, and I'm trying to animate its head to follow the exact movements of a person's head in some footage I shot. I used PFTrack to motion-track the person's head (using geometry tracking) and exported the track as a MaxScript. So I run the script in Max and it produces a camera and head model which exactly follows the movements of the original person.

how can I link the Terminator's head (or rather, the biped controlling the Terminator's head) to the animated model? Better yet, how do you link a biped's head to Any object? I can link any object TO the head, but I cannot make the biped's head the Child. How to do this? I also tried using Select IK Object in the Motion panel, which works for other parts of the biped, but not the head.

3ds Max 2011 x64
Core i3, 4gb DDR3
Windows 7 x64

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3ds Max Animation :: MassFX Simulation With Moving Objects?

Sep 23, 2012

I have 3ds Max 2012 and I am trying to do a simulation with mass fx. I am trying to do a simulation where a minecraft character (dynamic object) is walking and then gets hit with a small box (kinematic object) causing him to blow backward into his seperate pieces. My problem i encounter during this is I cant run the simulation unless the parts of the Character are a dynamic body but when i bake the dynamic body it just erases all the keyframes i already had on the minecraft character.

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Maya Animation :: Combine And Uncombine Objects?

Aug 7, 2012

I made a Robotic arm whose function was to pick a dropper from a beaker and pour the droplets in another beaker from the dropper and then place the dropper back into the first beaker.

I used combine to attach the dropper with the robotic arm; everything worked well but when i placed the dropper back into the first beaker and rotated the arm back to its original position all the groupped objects got scattered ...

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3ds Max Animation :: Animate Hide / Unhide Of A Set Of Objects

Aug 14, 2013

I need to animate the hide and unhide of a set of objects, I know I can use the visibility track to do this, but I have two issues with this, one, this will not hide it from the view while animating or looking at it in wireframe, which makes it difficult since I'm doing some previz and I need the object gone from the wireframe view... Two, there is an object (I bought them) that refuses to take the visibility track coming from the master object, and it does not have its own one, so I don't have a clue why it ignores it.

Also know that I can suddenly move the object out of the camera view, but was trying to see if there was something a bit more elegant than this, a script to animate the hide and unhide of a groped object would be the ideal thing, but searching the web for it didn't return anything useful.

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