3ds Max :: Viewports Randomly Change And Flicker?

Jul 5, 2012

The issue happening when 3Ds Max is NOT on maximize viewport mode and showing 4 viewports at the same time and viewports start to jump, flicker and change randomely as if there is no specific view assigned for each viewport, and that causes a problem when I want to see and work with my model in 4 different views at the same time.

I'm cureently using 3Ds Max 2013 and previously the issue was exactly the same for 3Ds Max 2012. I should add that this issue is gone when I use OpenGL, but I really want to use it with "Nitrous" feature which gives more realistic real-time results.

Below is my system performance specs:

Dell Mobile Workstation Precision M6600
i7 - 2960XM CPU 2.7 Ghz
Nvidia Quadro 4000M - 2GB DDR5
8GB - 1600 RAM

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Attached is file.

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Civil 3D 2014

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[code]...

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[URL].........

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this with your installation of Photoshop CS6 or CC? I've seen this happen in both versions.
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