My problem is when I insert an object like box and start to change the parameters values form modify menu. Whenever I change one of the parameters and click again on the other value to change it, it will change automatically and without entering any value once again double click on the widht value and all goes wrong same for the other parameters .
I have a base human CAT and have attached it to a node that is constrained to a spline. I have a 300 frame animation and have 300 set for the end of the CatMotion Range.
Under 'Stride Parameters' no matter what settings I use for 'Max Step Time' and 'Max Stride Length' I always have a 'Velocity' of .842 as it never changes. I'm trying to get a really slow walk of about one step per second.
I set my stride length of a comfortable distance so it doesn't look like the rig is taking too long of a step and then I drive my 'Max Step Time' up to try to slow things down but it doesn't change anything. I'm obviously overlooking something.
3ds Max Design (3D Studio thru Max 2014), ASUS P9X79 Motherboard, Intel i7-3960x, Hydro H80 CPU Chiller, 32GB DDR3 Ram, Quadro 4000 Display Adapter
In Autocad there are these parameters you can set, like HPDRAWORDER, HPNAME,..etc. Every time I open my autocad (2012), these values are set to default again. How do I manage to keep these variables registered so i don't need to change them every time I start up?
Scenario: You need to make a film strip with 30 stills from the same clip. Then you take a clip, creates 30 Mux nodes, freezes the frames that you need and feeds into Action.
Problem: You have to manually go into each Mux node and puts them to repeat the last frame.
Solution: It should be possible to select multiple equal nodes, and change any parameter contextually, all at once, like any other graphic soft that i know. Another thing, these values ​​must accept simple mathematical functions, i.e. : +10, -15, * 20...
how Inventor Materials are used in your companies, what is your customization level and usage level.Do you use Inventor Materials as they come out of the box ?Do you create your own materials?
Do you modify the properties of existing Inventor materials without changing the material name?Do you show material names on 2D drawings (in parts list etc)?
I have no problem adding a shared parameter, but if I assign it the wrong type and it appears impossible to change it without adding a new parameter under a different name. I then deleted the old one, but Revit doesn't like that. They appear difficult to purge or delete without a hiccup relating to the original label the parameter was assigned to.  Example: I made a parameter for my clients occupied area (Footprint) and used the integer type by mistake. Apparently integers are only supposed to go up to 999. It refused to recognize the "Digital Grouping" so I had to convert over to the Area type.  If I try to change the type the field is grayed out.
Any way to change the size of the circles that I made so that they all enlarge yet keep their respected positions. So for the example below, I would like to just enlarge the circles and not the rest. If I select all the circles and drag them to enlarge, they lose their position. Is there a way to do this? This script [URL] ...... doesn't work for x6 but I think it is what I might need, correct?
Is there a standard command or command sequence that allows for the changing of a parameter, say length, of a component from within an assembly. I'm looking to compile a code that allows for a template to be created, then that template will do changes based on text box input and then save out the modified parts with new part numbers.
How do i move a keyframe in time without changing any of its x,y,z parameters?
and Can i have different interpolations for individual keyframes on the same parameter? (so i can ramp a move into a keyframe, then continue out at a linear interpolation)?
Currently, when adding a parameter in the text dialog box, the parameter displays as a decimal (0.50). Is there a way to change this to display as fractional (1/2).
linked Excel file to Inventor 12 file parameters. Windows 7, Excel MS office professional '10. Linked excel file, here dimensions are driven by parameters which are driven by excel.  toggled 'immediate update' Still - i have to open the sketch - it shows the updated number from Excel, but only on opening the sketch will it change the model to use the new dimension value.
Im wondering if its possible to link either a constraint dimension to an action parameter or vice versa. Or using a linear parameter's value in an user parameter formula.
Its a 2D cylinder, for winding purposes we just have a rectangle, with a distance from the Y axis for radial.
Parametric dimensions: B=thickness, C=Lenght, R=radius User parameter: A=Diameter (R*2), Mass in kg ((((pi*(c*b))*(A+B))*1.25)/1000)/1000
For the BOM, i need A, B, C & mass
For drawing references for peoples on the floor, to distinquish a cylinder from a stick, we put lines at the top and bottom of the cylinder, 1mm distance inbetween them.
I figured that making a linear parameter + stretch on the thickness to replace the B parametric dimension, allowed me to make an array of that line, with increments of 1mm as i stretch the cylinder. The thing is that the mass formula cant take the value of action parameters....
Other alternative is to keep the B parametric dimension, and add a linear parameter as above for the array. But then i have 2 places to adjust, and from a test i made, if i change the R dimension, the linear one does not follow. Its very frustrating.
What i was hoping autocad would be able to do is distance1 for array to be same as B dimension, but it does not allow me to do that, unless im missing something.
I'm not sure what I did to make this happen or how to change it back, but for some reason when I change the size of an object/line it changes the stroke weight as well. (For example, if I drew an ellipse with stroke weight 2 pt, and then increased the size the stroke weight would be 2.856 pt or some such number instead of 2 pt.) How to change this back?
The attached files are two sprockets. The original part has 30 teeth. I need 34 teeth.
The MODIFIED part has one of my attempts at making 34 teeth. I have tried the following with the same error dialog box (see below):
1. Edit Sketch_6 (associated with Extrusion1) by deleting all but one of the teeth lines (2 arcs and 2 lines that make up a tooth) and making a circular pattern of 34.
2. Same circular pattern, except this time I "Close the Loop" (right-click on one of the teeth line segments > Close Loop > click on all the segments until the loop is closed).
3. Same circular pattern, except this time change the resulting patterned lines into construction lines, trace these lines with arcs and lines of my own (not construction lines), and close the loop on my own lines.
When each of the 3 attempts failed, I tried deleting Extrusion1 and making a new Extrusion feature from Sketch_6. I cannot select what I want in Sketch_6 in order to make the teeth.
I'm at the point where I'm just going to take the dimensions from the circular pattern sketch of 34 teeth, delete Extrusion1 and Sketch_6, and make my own sketch and extrusion.
For the future, I really would like to know - why is it so difficult to alter features like this? Yes, I understand that Sketch_6 is not fully constrained, and on top of this I am not privy to how it was generated in the first place (this is a part file from a vendor). But it does not strike me as something overly complicated for the Extrusion feature to recognize a change in its associated sketch. This is not the first time I have encountered something like this.
I'm using CS4. I have multiple layers of text and I want each one to have a different drop shadow effect. When I try to chnge the settings of one layer's shadow, all the layers change. Is there a way to stop this?
I want to change the size of the image in Gimp to 3957x4429 px (67x75 cm) at a 150dpi (the image we have has a 300 dpi.) When i do this in image - print size it keeps changing the width.
The system is not allowing me to get the picture a few cm larger. Is there any way I can overwrite this?
I have some .gif files that I want to use on my website, but the colors of some elements in them need to be changed.
Is there a way to select all the elements in the .gif that are a particular color, and change them to another color?
Also, do I need to do anything to the .gif so that it will allow me to make those changes, ie unlock a level or one of those other things that always seem to confound me?
i just purchased VideoStudio Pro X5 and i've a question regarding how to modify titling.
See, i like the titling styles from the samples provided but my problem is...i don't know how to modify the duration of when the animated text enters and when it leaves.
I realize for some animation you can change the pause duration...but for the ones that i like, you cant. For example...the animation with the oval blue background and slanted text that 'drops in'?
In previous versions, I could Select--->All, then Select--->Modify--->Contract, which is very useful for creating frames, vignettes, etc. In CS4, after Select--->All, all of the Modify options are ghosted out (inactive) except Border, which is not at all the same as Contract.
All Here is a close-up of a starry sky background of one of my photos created in CS3I want to 1) Reduce the sizes of the points of light2) Increase the luminosities of the centers of the points of light3) Sharpen the edges In other words make the stars smaller, brighter, and sharper WHILE MAINTAINING THEIR COLOR. I've tried the minimum filter, sharpening in a luminosity blending mode, and a couple more obvious techniques.
am using PhotoShop for web development but mostly for digital photo manipulation.
I have found a couple of PNG files that I thought would transparent but were not. How can I transform an existing png file that has been used to modify the boarder of pictures for rough edges..... The png file is not transparent and has a lot of internal noise/distortion that keeps the "magic wand tool from being able to clear out the middle are in one fail swoop?
I am a Maya user who is trying to see if there is an equivalent menu item to convert a procedural texture displacement into a polygon mesh that no longer needs the texture?
Last night I was editing an In-Place family and for some reason, Revit did not exit the In-Place Editor properly. The Modify tab was kicked all the way to the left on the ribbon to precede the Home tab. Is there a way to reset the ribbon to its default state because, the contextual tabs react to the new location of the Modify tab? I have attached an image. Â I am using a M6400 Dell Precison Laptop with Win 7 64 and SP1 has been installed to Revit Architecture
I am running Revit Architecture 2012 on Windows 7 Professional 64 bit... I was drawing a roof and when I finished and exited out of the edit mode my modify tab was gone and was replaced with the "Modify l Roofs > Edit Footprint" option, even though I was no longer in the edit mode. Â So I exited out of Revit and reopened it. Now my modify tab is infront of my home tab and how this happened or how to move it back.
I've created a collection of patterns, obviously different one from other, but my problem is the icons of these patterns are so similar, very difficult to identify the exact one. Â My question is if it's possible to modify the miniature or icon of every pattern, so I can for example change the color or even write anything over. Â I've try the plugin "Pattern Maker", but this is not possible.
I've drawn a hollow ellipse shape (shape layer). I would like to remove the bottom half of the ellipse shape so that I am left with a parabola shape. Â I've tried creating two shape layers and combining them in such a way as to subtract out the bottom half of the original ellipse but I am obviously doing it wrong.