3ds Max :: Material Not Applying In The Mesh
May 30, 2013
Can't apply a material in the mesh ,itsnt working? I am working on a project downloaded from internet and I am not beeing able to apply any material ( color ) I think its some option enable.
Display Tab --> Display Color --> and had to enable material color in the Shaded option ...
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Dec 15, 2009
how to apply materials to objects. I have made my objects and am ready to apply a material to them. I typed materials into command and the table pops up where you can render a material. I then chose my material and i see it at the bottom of the table where i can edit. All is good at this point. Now, I go back to top of table and choose apply material to objects and a little paint brush icon appears. I go and try to highlight objects and it does but when i click nothing happens. Am I missing something or is there another approach?
Just in case, I am drawing a basketball court and want to put a wood floor down. I went to the material list and chose one of the woods/plastics.
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Apr 15, 2013
I do sometimes buy some objects at Turbosquid that I download as .obj files.
They are represented as a single mesh object in Maya, however when I look the material of this mesh, I see different tabs representing the different sections of the mesh with the different materials (e.g. a duck would be seen as 1 mesh, but 1 material for the body, 1 for the left eye and 1 for the right eye).
How to split up this mesh in different meshes by material ?
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Dec 1, 2013
Is there a way to make an editable mesh or poly somewhat transparent when a material is applied? Think of the material being a thin cloth such as nylon. You can't see directly through it, but it isn't like a thick material such as jeans etc. I also want to make this object deform like a balloon inflating, so I don't know if that will cause issues with transparency.
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Apr 9, 2012
I have an assembly that has somewhere a hole with a round bar that exactly fits in this hole. But when meshing the assembly, the mesh of the hole and the mesh of the bar are different.
The result is that the different parts do only seem to touch each other at the edges of the mesh, resulting in high stresses.
See picture.
I tried to made a derived part from the assembly, but that one does not finish meshing. After 48 hours, the progress bar is still half way. While the one above did finish in about 15 minutes. What can I do to make the meshes match?
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Dec 4, 2011
I thought they were supposed to appear when the Polygon shelf is selected? I don't see them. In fact, when I select different shelves the menu items on the right half of the task bar don't change at all. Is this normal?
This is Maya 2011 on Mac OS X Lion.
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Nov 2, 2013
I can delete every unused material except one in the Material Editor.I am trying to make the custom Material library and somehowI have got the Material I cannot delete. URL....
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Mar 12, 2013
I am in the samill building buisness. While designing I thought it would be nice to show logs on our equipment. Is there anyway to show bark on drawings to show the texture on the final drawing?
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May 12, 2011
I upgraded to 3DsMax 2011 and still have some problems navigating the Slate Material Editor. I want to create a Mix material as the "first" material but I'm only able to double click on the Sample Slot to get a standard material in the "View1" as my "first" material. I am able to create a "Mix" node here, but it has to be connected to the "Standard" material and this makes it so that i can not drag the material in to the "Environment and Effects" tab as my "Environment Map".
When i go back to the "Compact Material Editor" (which waists time), I can select the Standard icon but "Maps" is not available in the "Material/Map Browser" when i right click on an open space.
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Feb 28, 2011
Im on Max 2011 with sp1 and the latest hotfix installed, working with vray 1.5 sp5. When i try to re-set mu material editor (compact not slate) i get the folllowing error message
"Runtime error: cannot assign undefined to material editor slots" and a Macro_media utilities window opens with the following script
macroScript clear_medit_slots
enabledIn:#("MAX", "VIZ")
category:"Medit Tools"
internalCategory:"Medit Tools"
ButtonText:"Reset Material Editor Slots"
tooltip:"Reset Material Editor Slots"
[code]....
I'm not a scripter but it seems that there is no material defined to place into the slots on re-set. I've recently had a problem with my material editor not giving me acess to slate as i had loaded up my 2010 menus into 2011 but i've since re-installed max and vray and am still getting this.
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Nov 6, 2012
I am trying to despeckle an old photogrpahy and when I click to apply the desired settings, it reverts back to the original and no effect is applied? Why????
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Feb 4, 2009
I have three images; a wooden beer cask, a horned skull, and a charred board. I want to be able to make the wooden beer cask look like it has the horned skull charred into the side of it.
How do I do that?
I am using Photoshop CS3.
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Oct 20, 2005
I would like to use an image as a background for a label but I want the image to look fainter than normal so that it appears to be in the distant background. I think this can be done with filters but I have no idea how to go about it.
I want my text and logo to dominate the scene.
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Apr 1, 2012
I'm playing around with some video game models in 2011, but my efforts at applying textures are being foiled by this bizarre issue with the Normal Bump (see attachment).
Namely, it isn't showing in the renderer, despite being properly applied (as far as I can tell). I've downloaded Service Pack 2 and Hot Fix 4 for 2011, and fooled around with settings like "amount," but nothing seems to affect the render quality.
Operating system: Windows 7 Home Premium 64-bit
Version & Updates: 3ds Max 2011, Service Pack 2, Hot Fix 4
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Jul 17, 2013
If I draw a shape and select the fill color from one of my swatches, this applies the color OK. Then if I want to change the fill color to a tint of the swatch, what I used to do in Illustrator 5.5 was go to the 'Color Guide' tab and choose a tint. This tint was then applied to the shape. If I do the same in Illustrator CC, I can select the tint, but it does not get applied to the shape, the shape remains with its original fill color. I use tints of our company colors a lot, so I need this to work!
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Jan 25, 2013
I'm working on a portfolio site and want to apply a desaturation/black and white adjustment just to one group, instead of having to individual adjust every image. However, whenever I do so, it applies the effect to the entire background of my image. Is there a way to do this?
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Nov 20, 2013
I have been using feather on image photo to create the all corner faded edges however after I upgraded to ver CS6, I encounter this problem when I applying the same method using feather (radius: 15-20) on the image photo and did an inverse, a warning message popped out
"Warning: no pixels are more than 50% selected the selection edges will not be visible". Hence, cannot apply any feather on the image, My image is a full solid color layer.
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Aug 5, 2009
I was wondering if it is possible to apply blending options, such as lighten, to multiple layers faster than clicked each individual layer and setting the blending options for each one. Specifically, I am have a whole bunch of pcitures, I loaded the files into a stack and want to just make them all lightened. Can anyone help me?
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Feb 9, 2005
What method do you guys use in applying an Adjustment layer to MULTIPLE Layers but NOT everything underneath it?
I tried using clipping masks, but I think my solution isn't "the best way".
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Jun 17, 2007
How i could fill something with the textures which are croped from the pictures and that i need to do to make it look smooth if thre are few similar croped pictures (f.e. i want fill somtehing with denim texture, but picture is four times bigger, so i need this croped file repeat four times, but when it looks ugly.) what i need to do, to look it more realistic?
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Dec 9, 2003
I need to know how to create a texture that will follow the shape/path of an arc, the letter c for example?
I have created a texture already that is a rasterized rectangle, and I want to apply that same texture to an arc so it follows the path not just "stamping" it on like applying a pattern to it.
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Jan 30, 2009
I'm trying to modify my companies logo for our new catalog by applying a gradient to it. I've tried to do this in both Illustrator CS4 and Photoshop CS4 and for some reason I can't get the gradient to apply only to the logo. Instead, it applies the gradient to the background. The logo is saved as a JPEG, so I'm not sure if that has anything to do with it.
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Dec 28, 2004
Photoshop CS. I am using it to print out my wedding invitations and am having a problem.
I printed out a majority of them a few months back and used the font 'poor richard' with the effect 'glowing edges' and it worked perfectly for the look I was going for. Now, when I try the same, the color of the text changes to black as soon as I apply the effect.
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Apr 2, 2008
How do I make adjustment layers 1 & 2 apply to all layer below them,
but have adjustment layers 3 & 4 only apply to the indented layers
below them -- layers 4, 5 & 6? That is adjustment layers 3 & 4 should
apply to layers 5 & 6 but, not apply to the background layer.
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Aug 24, 2004
All im tryin to do is create a rectangle with a gradient on it starting with blue and finishing with light blue. I create the canvas, then new layer, then rounded rectangle then when i try and put a gradient on it it wont let me telling "the content of the layer is not directly editable? i must be missing something dead simple?
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Jan 1, 2003
I want to apply a new surface pattern to selected objects, i.e. impose a lemon skin on an apple - any way to do this in Photoshop, or do I have to use a different program?
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May 17, 2012
I am creating a test track for my university project. I have created the loft for the track's path and am trying to apply a banking of 34deg to the corners.
However, this needs to be flat in the inside lane, and gradually build up to 34deg in the outside lane. Using the twist deformation I am only able to get a 34deg banking across the entire width of the track.
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Dec 6, 2011
I seem to remember that there was a way to apply effects to the same shot even if it's used in another timeline so that you don't have to manually drop it on every instance.
Smoke on Mac 2012 ext1
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Jul 22, 2013
I have just got Autodesk 3DS Max 2014...I have started off trying some blueprints but can't seem to work out about bitmap and texturing the planes Basically I have made the plane the same dimensions of the image, but it either tiles the image a lot or has a very small size.Is there any way to fix this without changing the size of U & V.
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Apr 22, 2012
See image below.
I have the kind of bull/goat face in this edited out as a separate layer for adjusting, what I would like to do with it at the moment is apply a left to right brightness gradient on it to make it gradually change from light to dark so that it blends in with the background a bit better.
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Nov 26, 2013
I was desiging images for my children and I was having difficulty with the colors- I would select a color from the color picker and a different shade/color would be applied to the text. Hoping it was a RAM issue, I just restarted my computer and it resolved itself. Easy enough. I completed the designs and went about my day.
Today, I'm working on a project for someone else and it's doing it again. I've restarted the computer and I've reset settings on Illustrator to the default but neither of these things resolved the problem.
In an attempt to make sure I wasn't going crazy, I took a screen shot of the text I'm attempting to color and the color picker box showing the color I was trying to choose. The selected color was R 6 G 6 B 249. I opened the image in paint and with the eyedropper tool selected the color that was actually applied and that color is R 61 G 93 B 171- so clearly not the same color at all. I then opened it in Photoshop to determine if it was an Adobe problem or just an Illustrator problem. With the eyedropper tool, I got the same results that I did in paint. Illustrator is definitely not applying the colors correctly.
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