3ds Max :: How To Convert A Single Editable Mesh Into Separate UVW
Feb 7, 2014
I am attempting to apply multiple textures to a garage (both inside and outside). I have been able to create two separate uvw templates for the inside and outside using an editable mesh but the textured templates are not being applied to the model correctly. how can I detach the editable mesh to form separate objects?
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May 25, 2011
Is it necessary to convert our character to editable mesh for animating it ?
So after that which one is better :
Animating the character then do skinning and changing weights ;or skinning and changing weights and then animate the character ?
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Feb 13, 2013
A simple editable mesh object, a piece of terrain, which has standard texture on it an no modifiers, just some UV's on channel 1.
Whenever I add "edit poly" modifier or convert it to editable poly, additional geometry will be created. Statistics show that only vertex count of the selected object goes up about 6x but no additional faces are generated. This not the case when check on a sub-object level, there are lot of additional faces created. I've never seen this happen, jumping between edit poly and edit mesh has been easy without any errors like this.
I've tried the same model with 2013 as well - same results. Also tried collapsing the object, removing uv-mapping, different materials, attaching the mesh to empty box, etc, garbage collection, exporting it to obj and importing - even then same thing happens.
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Jan 22, 2013
Is this possible? The problem with the express tools is that they place these single line text objects into one MLtext which is not what I want.
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May 15, 2013
I am having a trouble when a try to bend a "Editable Mesh" element. I need to bend the "Peca1" and it need to looks like the "Peca2" (booth in attachment or in skydrive [URL]......
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Sep 10, 2013
I've been working on an editable poly model and I noticed that when I convert it to a editable mesh the number of polys doubles.
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Dec 1, 2013
Is there a way to make an editable mesh or poly somewhat transparent when a material is applied? Think of the material being a thin cloth such as nylon. You can't see directly through it, but it isn't like a thick material such as jeans etc. I also want to make this object deform like a balloon inflating, so I don't know if that will cause issues with transparency.
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Dec 14, 2011
Is there a way to select only visible edges on an Editable Mesh object?
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Mar 16, 2011
i have a rigged single mesh character, but now for a video games i need to separate mesh in submeshes. (For example i want to separate the right and left hands from the body). So how can we break the mesh without breaking the rig and the vertex skinning?
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Aug 23, 2013
I would like to use the same bones to skin a mesh in two different ways. I would like the first weight map to handle how the mesh reacts to the influences' transltes and rotates, and a second map that handles how the mesh reacts to the influences' scale.
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Jun 8, 2011
Here's the file:
[URL].......
I'm trying to figure out if there's a way to separate a Polyface Mesh at a particular point. I would like to use the SLICE command but it's not working. I tried SUBTRACT on the solid but no can do either. Is there a way to do this?
I have a huge structural floorplan, and I want to divide it up into sections so when XREF'ed in my drawing I can load it in piece by piece, saving a huge performance hit.
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May 14, 2013
I need to convert photoshop to PPT with editable text. Is it possible? How?
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Apr 29, 2013
I applied a Distortion on a square shape (Effect / Distort & Transform / Roughen). Now, I would like to Edit the shape to refine it, but the selection show me a rectangle as original shape. Is there a way to convert the shape to an editable path?
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Jun 25, 2013
Is there a way to convert text to an editable shape?
I have a font that I am thinking of using for a project; the font is near to what I want but still requires modification on some letters. I've tried the 'convert to editable shape' function but it has no effect. (I'm not referring to stretching or squashing or distorting the text; I need to bring up point handles.)
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Jul 5, 2011
how I change an inventor drawing to an autocad file. I can change it for idw to a dwg file and then open it in autocad, but I cannot edit it once i am in autocad, this prevents me from sending it through to a CAD/CAM scanner for manufacture.
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Aug 23, 2013
How do I create a rectangle of my desired size/shape and position as a Shape Layer then convert it to an editable Path?
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Jan 30, 2014
I am trying to add an animation to a Photoshop Layer.I have Imported a Photoshop Layer In After Effects CC.When I try to convert It to a Editable Text, I get this Error message.
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Apr 10, 2012
convert PDF files into editable and dimensionally correct DWG files? I've used auto-vectorization software programs before and the results are thousands of vectorized lines, arcs and circles, etc.
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Aug 2, 2012
I have created a TIN (triangulated irregular network) of an existing survey in my terrain modelling software (12d Model). I am able to export (save-as) the TIN as 3D Face Triangles for opening in AutoCAD (2012) or similar.
My ultimate goal is to create a solid surface in Inventor. The surface has to be seemless (stitched) in order for me to create a new sketch and extrude to this surface. Finally giving me a part in Inventor that represents my ground. I would then want to use the same process to bring into Inventor all other Civil Design works created in 12d Model such as roads, earthworks platforms (including dams) etc.
I've tried stitching (Inventor and Microstation) without success. Inventor keeps crashing and Microstation looses data. AutoCAD (2012) won't let me create a polyface mesh from 3D Faces. I tried doing a mesh, surface union without success. Programs either crash or data is lost.
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Nov 19, 2013
I have MAP3d 2014 drawings with object data attached. I also need to be able to see the data as text. In map 3d it is a straightforward exercise. I go to task pane> Data> add drawing layer..I select the layer I want data to display and I select the object properties, change the TextLabel into the required field and I have readable on the screen text.. However this text does not behave like text at all..If I edit it, it disappears or reverts back to the original text. When I open in normal CAD of course it is not readable...
How can I convert this MAP3D data label text into an AutoCad, editable text for everyone to see and edit.
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Jul 20, 2011
Convert to Editable Shapes no longer appears on my right click / context menu in XDP 7.1.1.17621
Not sure when it disappeared... 7, 7.1, 7.1.1
Should it be there? Is it me? Can I get it back?
[I know I can use the Arrange Menu, or Ctrl+Shift+S but am simply used to right-clicking!]
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Jul 16, 2013
I need a way for 2 users to work on a pipe network at the same time. I was thinking about creating Data Shortcuts, but I’m looking for a better way to accomplish this. For example, can I export a pipe network created by another user into a master file? (which contains all my networks consolidated together). I want to work on one part of the network while another user works on another part of the network then combine into a single file so that I reference everything into our P&P sheets.
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Mar 24, 2013
Corel Draw 5 did this very nicely but it's obsolete and I can't load it onto this machine (HP all-in-one Pavilion desktop with Windows 8).
I am working with hand-drawn images but since I need to manipulate the outline/s with a 4 - 12 pixel tool, it would be great to just be editing nodes instead. Creating the image from scratch as a vector graphic would be a horrible large amount of work and is not feasible at this time.
Is there any way other than Corel Draw 5 to make the conversion from bitmap-type images to editable vector graphics, ie: editable nodes?
PS - I don't have $700 - $1000 to spend on software at this point but do have Photoshop Elements 11, Premiere 11 and Lightroom, plus GIMP and the usual. Where should I start?
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Jun 5, 2013
I am trying to convert my Sheet List Table into an editable Excel or Word document.
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Oct 16, 2012
I've got a fairly complicated polygon mesh that I turned into a mesh. No problem. Then I try to convert to a surface and while the geometry is accurate the isolines change dramatically. I'm trying to bring the item into Inventor so that I can have a clean surface to work from. Unfortunately I get what you see in the picture. The top left is before converting to a surface. Bottom right is after.
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Oct 17, 2013
I have a complicated 3d mesh and i want to use some edges in another software. The software accepts lines and i want to convert mesh to simple lines. I can make 3d polyline from the mesh but i can't convert it to line.
How we can convert mesh to line or 3d face to line or 3d polyline to line?
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Jan 21, 2012
I have a 3d model of a building and all of the faces of the building are of the type polyface mesh. If I use explode, each polyface mesh gets split into individual 3d faces. But, I'd simply like to replace each polyface mesh with a 3d face (not multiple 3d faces). Is there anyway to do this?
The reason I'm doing this is because I'm importing the building model into ray tracing software, but the software doesn't like the building when the faces are of the type polyface mesh.
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Sep 28, 2011
I created nParticles, than converted to mesh...how can I export this mesh as a Geometry sequance???
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Nov 23, 2011
I have received a drawing drawn in a polyface mesh and I'm trying to convert it into a 3D shape in order to determine the volume and surface area of the shapes.
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Mar 17, 2013
I just started with Autocad and I got a problem with creating a solid. The file is attached and as you can see I managed to make the form as a Mesh but from that point I can't convert it to a solid.
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Dec 20, 2013
Is there any way to have more than one text placement inside of a single layer, but be able to maintain and move each of those separately from the others? From what I have seen, each new Text item gets its own new layer. If I want to document an image with seven points of reference, it's absolutely crazy that I have to maintain seven layers, each with an integer 1, 2, 3, 4, 5, 6, or 7. What would be much more maintainable is to create ONE layer and name it "MAP-NUMBERS" and then have seven integers placed into that one layer. I would then want to be able to move - say - "2" around separately from "4". Then making all of the numbers appear or disappear becomes as easy as hiding or showing one layer.
Is there a way to do this with any version of Photoshop?
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