3ds Max :: Easy Way To Combine Objects Created Using Array Tool?
Nov 23, 2012
I'm creating a roof in Max, I have made a shingle and applied the array tool to cover the area, now I want to apply a boolean on the entire roof to make a hole on it, however, I think It's necessary to join all the shingles into a single poly in order to allow the boolean operation. They are in a group at the moment and how to join the shingles other than converting them all to poly, making a selectable list and attaching the list to a shingle.
View 4 Replies
ADVERTISEMENT
Jul 11, 2012
how to control the draw order of objects created within an array in a dynamic block?
I have a wipeout, which works fine on the array source, but when the array produces babies, it places them infront of everything (which is only logical), making the wipeout useless.
Can I set array babies to have the same draw order as their parent?
(AutoCADLT 2013)
View 1 Replies
View Related
Nov 27, 2012
Why combine objects together cut bottom side of combined objects?
system configuration:
Win 7 Pro 64bit, Intel i5-2500, 8 GB RAM, 128 SSD SAMSUNG + 2TB on hard drives.
corel version:
X6 VERSION: 16.4.0.1280
View 14 Replies
View Related
Aug 30, 2012
is there a way illustrator treats objects as filled so that if i click inside a none filled rectangle, it gets selected rather than making me click on its edge to select it?
View 10 Replies
View Related
Feb 10, 2012
I have a shape created by three hexagons and they are abutted along edges. I would like to combine them into a single object and in doing so reduce the lines so that the abutted lines become one line. the reason is that currently they are processed twice along each abutted line by my laser.
I can use combine but this still leaves them as discrete editable shapes in node editor, so clearly the double lines are still there.
If I use weld I lose the lines.
View 13 Replies
View Related
Jun 15, 2011
i have some problems combining multiple meshes in one rigid body simulation. What i want to achieve is a button containing a metalplate, a plastic body and a needle 200x multiplied and each of them should be treated as a single massfx object. This bunch should simply fall on a plane ending with accurate, physically correkt positions. My way was using all parts with a physical mesh constrained (RB constraint) to each other part as childs. This works well with one whole button, but copying shows some strange beahviour of the constraints - and doing 200 pieces manually is not the way i want ;-)
View 1 Replies
View Related
Aug 7, 2012
I made a Robotic arm whose function was to pick a dropper from a beaker and pour the droplets in another beaker from the dropper and then place the dropper back into the first beaker.
I used combine to attach the dropper with the robotic arm; everything worked well but when i placed the dropper back into the first beaker and rotated the arm back to its original position all the groupped objects got scattered ...
View 6 Replies
View Related
Jul 25, 2012
I've managed to create an array using custom blocks. This array is obviously comprised of "x" columns and "x" rows. What i'm trying to do is have the ability to essentially link all of the objects per column (and/or per row) with a polyline. So if i have 5 columns generated, I would like to have 5 polylines extend over those columns. Any example of how to do something like this. Essentially what i'm looking to do is create something of a grid using the objects in my array as place markers. And now for a bit of existing code:
//Use the upper-left corner of the objects extents for the array base point Extents3d acExts = bref.Bounds.GetValueOrDefault(); Point2d acPt2dArrayBase = new Point2d(acExts.MinPoint.X, acExts.MaxPoint.Y); //Track the objects created for each column
[code]....
View 5 Replies
View Related
Jan 8, 2013
Im making an array of all the sketched symbol definitions in a drawing that are not used in the drawing as a sketched symbol..My problem is that i do not understand how to delete all the objects i have in my array at the end of the code
Dim oDoc As Drawingdocument = ThisDoc.DocumentDim oSkSymDefs As SketchedSymbolDefinitions = oDoc.SketchedsymbolDefinitionsDim oSkSymDef As SketchedSymbolDefinitionDim oSheets As Sheets = oDoc.SheetsDim oSheet As SheetDim oSkSymb As SketchedSymbolDim MyArrayList As New ArrayList
[code]....
So I got my array with all the objects to be deleted. But how to delete?I also believe this code could be a bit more efficient.
View 4 Replies
View Related
Dec 5, 2012
combine all objects together in group (you are selecting group and then use combine objects together)
should make:
1. Group with one combined object.
2. One combined object with group name.
In my opinion after such operation as result should be one object not group.
Is it useful to have group after or you prefer object like me?
system configuration:
Win 7 Pro 64bit, Intel i5-2500, 8 GB RAM, 128 SSD SAMSUNG + 2TB on hard drives.
corel version:
X6 VERSION: 16.4.0.1280
View 3 Replies
View Related
Sep 28, 2012
It seems like this should be easy but it's not. I have a block with multiple components. I want them to array sequentially as I drag the grip. First one component, then the next, then the next. What I get is all 3 at once when I drag the grip far enough. I tried 3 separate linear parameters with their grips stacked but that didnt work either. What I have attached is a very simplified version of what I want, but I think once I get the concept it will be easy to elaborate on.
View 9 Replies
View Related
Nov 21, 2013
I'm currently creating blocks for our office library. One of these is a grille with some apposed blade dampers on it. I'm trying to set up an array that will duplicate the apposed blades as I change the length of the grille. However, it will only copy the blades in pairs, not singly one after the other. Ie, the blades are 100mm apart, and in a / pattern meaning that each instance of / or 'should' duplicate every 200mm. Except when I lengthen the block by 200mm it won't duplicate until I've gone double the distance (400) when it gives me both / and .
View 8 Replies
View Related
Dec 17, 2012
unable to combine, trim, weld objects
View 4 Replies
View Related
Sep 6, 2013
I am getting Invalid Object array error on following line:
oSourceFile.CopyObjects(objCollection, m_oActiveDoc.Blocks);
Code is given below
[URL]........
View 3 Replies
View Related
Apr 24, 2013
is there a way to create an associative array of posts so I only have to edit one part to have the entire array change? that is, I want to have global values for the dimensions in the picture below: post diametervertical width between post centreshorizontal width between post columns (again, centre to centre)vertical shift of each column w.r.t. previous one I've used the Rectangular Pattern tool to create a repetition of my posts, but I want to shift each column of posts up slightly with respect to the one before as in the attached picture:
It seems that if you want to repeat along non-perpendicular axes like this, Inventor fails if there are too many repeats. I came across this when searching the site:
[URL]
I can verify that this is my exact problem but can add that in my example, 4 repeats on the almost horizontal axis and 3 on the vertical work fine. However, 3 almost horizontal axis repeats by 4 vertical axis repeats will only work if I choose the vertical axis as Direction 2. (Is this a bug or am I trying to use the Rectangular Pattern Tool incorrectly?)
The repeat unit can be simplified to 1 circle with 2 construction lines along the repeat Direction instead of the 2x2 circles shown here but the problem persists. Also
View 9 Replies
View Related
Aug 22, 2013
Trick to keeping objects aligned with a helix when using an associative path array? The animation below demonstrates the problem where I can't seem to keep the "treads" on a spiral stairs aligned with the center of the helix. (fewer objects accentuate the problem)
View 3 Replies
View Related
Apr 17, 2013
I have also added the path controller and have animated some rotations (Z axis only for now) as the assembly goes around the path.
My question is - I can duplicate the assembly via the snapshot tool easily enough and they all follow each other as expected...but how can I now copy my previous set up animation onto the new cloned assemblies?
Is there a way to copy and paste the original animation - then either time shift via the curve editor or % on path controllers?
View 3 Replies
View Related
Sep 30, 2011
How does one get the array window in 2012 to open with the array command like it does in 2007
View 2 Replies
View Related
Sep 19, 2012
I'm trying to use the PATH array feature on 2013 to array stairs, and I can't get the array to be 100% accurate. It seems like CAD rounds the decimal to the nearest 3/4" which could be causing the problem.
I set my run to 10.5" and rise to 7.25", array along the angle of the stringer, and there's always a small overlap on the stairs. The "distance between" should be 1'-209/256" and CAD rounds it to 1'-3/4" which is where I believe the error is. Is there any way to fix this or array this correctly? Otherwise...back to the COPY method I suppose.
View 4 Replies
View Related
Aug 24, 2012
I've tried using the union tool in AutoCAD 2013 as well as the Boolean join function in Inventor Fusion 2013. In AutoCAD it doesn't let me select more than one object (says that the array is the only object and that individual unit blocks are duplicates). In Inventor Fusion I can't seem to get the hand of selecting the target & tool bodies.
View 1 Replies
View Related
Aug 15, 2012
One easy way for I calculate the weight of plates with many holes is creating regions and subtract the cuts as i need and after apply "LIST" command for get value of area . But, i cannot subtract the regions, in command line says :
"Command: region
Select objects: Specify opposite corner: 44 found
Select objects:
44 loops extracted.
44 Regions created.
Command: subtract Select solids, surfaces, and regions to subtract from ..
Select objects: 1 found
Select objects: Select solids, surfaces, and regions to subtract ..
Select objects: Specify opposite corner: 4 found
Select objects:
At least two solids, surfaces, or coplanar regions must be selected."
View 8 Replies
View Related
Nov 12, 2012
I am creating a new block that includes text, lines and a solid object. The block is creating properly, however, the linework is behind the solid object.
How do I control the draworder of the items in the block?
Is there a way to set the order before I create the block, OR do I have to modify the block after I have created it?
View 3 Replies
View Related
Feb 13, 2014
I created text on a curved path using the pen tool and the the type on a path tool. However, there are portions of the text that I want to taper. For example, my text begins horizontally, continues to the right, and gradually curves downward. As the text curves downward I would like it to taper smoothly into a narrower and narrower text.
View 1 Replies
View Related
Nov 8, 2012
The new VIEWBASE tool(s) are pretty cool but I have noticed that the solid objects in the viewports that are created by VIEWBASE tool/command display and plot pixelated. I have changed many normal settings like VIEWRES, WHIPARC, ISOLINES... without any improvement. I did notice that there is a property in the property palette called "Shade Resolution" that I am wondering if it might control this setting. The only thing is that I can't change its value from the properties palette.
I did compare the difference between a normal viewport and one that is created by the VIEWBASE command and the normal viewports display the objects smoothly (see the last picture below)
1) How to fix the pixelation issue?
2) Does this property control the pixelation issue?
3) How do you change this prop
View 2 Replies
View Related
Mar 18, 2013
I have tried and failed to set line weight of object after baseview command. Its very thick line and showing the 2d object views in very bolds lines when i am trying to take print it is horrible to see it.
I am using Autocad 2013 version
View 2 Replies
View Related
May 31, 2012
Am getting warning "None of the created elements are visible in Floor Plan: 00 GF View. You may want to check the active view, its Parameters, and Visibility settings, as well as any Plan Regions and their settings". Phase settings are correct, no hidden elements etc. Cannot add anything by create similar, build panel. Its Revit 2013 - I have been getting a lot of cannot continue crashes but is this a forthcoming fix issue?
View 2 Replies
View Related
Nov 27, 2012
I am having trouble having objects set to 'Phase Created' = Existing to show a desired material. They are all a dark grey.
I have gone into 'Manage', and "Phases" under 'Phasing', and under the tab, 'Graphic Overrides', changed 'Material' for 'Existing to "Phase - New". But this did not change anything.
Where else does this get changed?
Using 2013.
View 2 Replies
View Related
Jul 31, 2012
Just installed the new CS6. I'm experimenting with Illustrator. I feel a little dumb asking this, but ALL of my newly drawn paths, brush strokes, objects etc. keep automatically shifting to the bottom of the layer instead of like usual, appearing at the top. Is there a way to turn this off? Revert back to normal?
View 2 Replies
View Related
Nov 4, 2012
I have an old document from an installation that no longer exists.It has a background gradiant created using the gradient tool and I clearly modified that and in all probability saved it as a preset.
However I now need to edit it, how do you edit gradiants created using the tool? Or should I have used a mask and blending to retain editability.
View 2 Replies
View Related
Jan 14, 2013
I have created a path with the pen tool (the brown part), and now I want to extrude it, but it extrudes the whole containing block (See image below)
Now I have tried everything, from grouping to compound paths etc, but nothing works.
How do I extrude my path?
View 5 Replies
View Related
May 18, 2013
I'm using a Wacom intuos 2 and working up some illustrations, but whenever I create a new layer, the brush tool goes completely defunct and makes absolutely no marks on the document. I have gotten in the habit of just restarting Photoshop, and then it works.
View 3 Replies
View Related