3ds Max :: Cursor Disappears After Using Sliders

Apr 27, 2013

When I use various sliders to adjust values of modifiers, I will sometimes push the mouse up or down until the cursor wraps around the screen, sometimes multiple times, depending on how much the values are being adjusted.

After adjusting the value, when the cursor has gone off the view of the monitor, it will not return for a minute or longer.

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I have developed a work around - I cancel command after blind pick, restart command, type P to select previous, then space-bar, then I can place accurately with cursor visible for both placement picks.

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I have a problem in Photoshop CS5 (v. 12.0.2) after ugrading my Mac system to Mountain Lion 10.8.1. I use a mouse (not wireless, also tried changing mouse).
 
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But the cursor is gone and I can't see where to click. If I just click around and eventually hit the right spot, a layer for example, the cursor usually comes back. But the problem happens again as soon as I move the cursor from my picture to a palette or menu.
 
I don't use that many different tools in Photoshop, usually just the brush tool. But the same thing happens with the doodge tool (or any other tool I think)}.

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Mar 13, 2013

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Dec 3, 2008

I have a frustrating problem in CS3 that when writing a block of text, either with text tool or area text tool, that the cursor disappears. I need to see its new position after using the space bar or tab: ready to input the next piece of text.
It seems to be flashing some of the time if I click into the middle of the text block, but disappears where I want to continue it at the bottom of the text block?

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May 3, 2012

All of a sudden my cursor will become invisible. This happens only with AutoCAD. and if I switch between drawing windows it will appear on another drawing file. I have to close the drawing and open it again and then the cursor will be back only to disappear again. The cursor is visible if I move it back to the ribbon or bottom controls. It seems to happen only when it becomes the cross-hair cursor. I can still make selection windows and right click.

Mouse is working fine with all other programs and drivers are up-to-date.

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Feb 7, 2014

When I am working on an image, for some reason SOMETIMES, the cursor vanishes and all I will see is different elements momentarily highlighting but not enough to do anything in LR. pressing ESC gets me out of the module and somehow I have to exit the program...restart to get it back to normal again...

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Sep 16, 2013

When I am working on an image, for some reason SOMETIMES, the cursor vanishes and all I will see is different elements momentarily highlighting but not enough to do anything in LR. pressing ESC gets me out of the module and somehow I have to exit the program...restart to get it back to normal again...

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Sep 5, 2012

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GIMP :: Flashing Cursor / No Movement Of Cursor

Dec 14, 2012

My cursor appears and disappears while in GIMP as I move the cursor over the canvas. I can make the cursor appear but only if there is no movement of the cursor. It makes no difference which tool I select, the size of the canvas, or the level of zoom.

Please note that this only occurs in Gimp, and none of my other applications. It started when I upgraded from openSUSE 12.1 to 12.2. I'm assuming that it has something to do with my input device configuration, but I could be totally wrong.

I have a total of 3 input devices - Core Pointer, Logitech USB-PS/2 Optical Mouse, and Virtual Core XTEST Pointer. Both the Optical Mouse and XTEST Pointer are DISABLED. Core Pointer is the only one enabled. Enabling Optical Mouse and XTEST Pointer give me other problems in Gimp and need to remain disabled.

For the Core Pointer, Mode is set to SCREEN, a message says that 'The axis X has no curve', and the following Axis Settings:
X 1
Y 2
Pressure none
xtilt none
ytilt none
wheel none

In Gimp Preferences->Input Controllers, there are three active controllers - Mouse Buttons, Main Mouse Wheel, and Main Keyboard.

OS: Linux 3.4.11-2.16-desktop i686
System: openSUSE 12.2 (i586)
KDE: 4.8.5 (4.8.5) "release 2"

Display Info:
Vendor: Intel Corporation
Model: G33
2D driver: intel
3D driver: Unknown Gallium (9.0.1)

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Feb 27, 2014

In Xcode, we have to define cursor as:
 
resource 'CURS' (16001) {
    $"00 00 00 00"
    $"18 00 3C 00"
    $"1E 00 0F 00"
    $"07 80 03 C8"
    $"01 E8 00 FC"

[Code]...
 
In Windows we use .cur file, simpler.
 
I want to convert .cur file to the mac format above, how?

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Feb 20, 2012

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Aug 26, 2012

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Oct 1, 2008

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Aug 31, 2012

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Nov 13, 2012

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Nov 16, 2013

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Nov 17, 2011

Tech- MacMini 2011, Lion, CS4

I edit color in LAB mode. In CS3 I would use the eyedropper tool to select a neutral point and then a levels layer to adjust the color while I was watching the LAB sliders in the color panel. Quick and easy.

Now the problem. In CS4 the color panel changes to greyscale when the levels layer is highlighted. How do I make the LAB sliders sticky? If I edit the color with simply a levels adjustment (not layer) it still works the old way I am used to. I toggled the dynamic slider preference to no avail and I can't find anything else I can change.

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Oct 5, 2012

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Jan 29, 2014

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Mar 16, 2012

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Jan 19, 2013

I've been reading online that lightroom has the ability to control sliders in the develop module by simply hovering over the slider and scrolling.  However this doesn't appear to be working for me.  Whenever I hover over a slider and scroll, Lightroom attempts to scroll the right panel.
 
My system configuration:
Mac
OSx mountain lion
Lightroom 4 (latest update)
tried for raw and JPG files
tried using the macbook pro 2 finger scroll, a microsoft USB mouse and  a MacAlley USB mouse
 
is there anything special I need to do to make this work?

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Lightroom :: How To Combine Different Saturation Sliders

Aug 8, 2012

I'm not sure I understand how LR4 combines values from the global saturation slider and local adjustments. Two questions in bold at the bottom. I made the following experiments:

1) start with a color raw image, process version 2012, untouched.

2) bring down global saturation to -100

3) add a graduated filter with saturation +100 (I added, say, sharpness -100 to see precisely to which side the filter is being applied)

I would expect half of the picture to be colored and half b&w. Instead the filter is totally ineffective (i.e. it produces absolutely no effect, you can see this rotating it). So I conjecture that the total saturation is not "additive" (i.e. -100+100) but maybe "compound" (i.e. the product of 1+p/100). if this were true, then any slider equal to -100 would bring saturation to the minimum. let's see if this holds true:

4) set global saturation to -100. any value of the filter saturation is ineffective

5) set filter saturation to -100 and global saturation to 0. now (say) in my photo the sky is blue on the left and grey on the right.

6) slowly move global saturation from -50 to +100: the grey sky changes! from a... less saturated grey to a sort of... super-saturated grey (more brilliant and slightly yellow?).

So the conjecture is false and it looks like the filter is applied first, and the global value is applied last, IGNORING what the filter possibly did (so if the filter turned blue into grey, then "saturate" the grey).

In particular, if I want to desaturate everything, except for a very small area, I have to paint the complement of the area with saturation -100 which feels quite unnatural (I'd like to do it painting something only on the small area).

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Apr 25, 2013

I made an automated pie chart.
 
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The new CS6 3D engine does not enable wiping for 3D objects.
 
So I reverted to the "Shatter method" to extrude the pie chart.EVERYTHING worked...
 
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Oct 14, 2013

iMac, OS 10.8.5 Photoshop CS 6. I have activated the Graphics Display Unit (or whatever it is called) and, with an image in Photoshop and its Layer selected, I do Filters > Render > Lighting Effects. I get the panel on the right called Properties and under it some sliders for Color, Hotspot, etc.
 
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Oct 19, 2012

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Dec 19, 2012

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Sep 11, 2012

What happened to the hand drag sliders in CS6? You know when you would create an adjustment layer and then you could hover below the sliders and just start dragging either way? And you could option+double click and reset the value to 0. Is this functionality still in CS6?

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