3ds Max Animation :: How To Animate Scene With Boxing Match
Sep 26, 2013
Trying to animate an scene with a boxing match, and Im trying to figure out how to make the character deformation happen without using reactor if at all possible.. example everytime a punch is landed I want the character skin to deform from the other character's mesh(make sense). but if I can make this happen from viewport instead of relying on reactor it.
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Feb 27, 2014
This is part of a larger issue with DPS that necessitates placing a static version of the animation (the poster) into InDesign that shows prior to the animation. Not doing this, there is a white flash when the page first opens and before the animation can get loaded. Unfortunately the poster image from Edge is noticeably lighter than the animation itself.
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Oct 24, 2012
I need to animate a vehicle driving to a point in my scene and then when it stops have two characters get out and pull an object out of the back and leave that object. The characters will then get back into the vehicle and leave the object behind. I know that if I select and link the object to my vehicle it will stay in the vehicle and follow it wherever, but once I leave it behind how do I make it stop following the vehicle?
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Feb 28, 2013
I have 10 scenes in my animation and I want to control it by using keyboard arrow keys. For example if i press right arrow key the scene go forward and when i press left arrow key the scene moves backward.
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Nov 22, 2011
When I merge an animated camera from another scene, the movement setting keys for the camera and target are there, but it appears that animated exposure settings are not. Is there a way to import those with the camera, as well?
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Nov 8, 2004
How would you keep solid image still in front of an animation scene. Let's say I make animated rain and I want to put a picture in front of the animation. I tried this, but my image kept moving when I wanted it to be still.
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Nov 23, 2010
I'm new to Maya 2011 and simply put, I need to know the basics of animating a camera around a scene, along a path, slowing down and speeding up, how to move the point of interest, that type of thing.
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Jun 30, 2011
In my scene i have a fully rigged character, with a walk cycle animation on him. what i would like to have is a row of characters walking around. (kind of like how you see military soldiers walk around while in group). The part that is giving me the most trouble with this is getting multiple copies of the same character into my scene.
What i have tried and failed with:
Grouping my full rig and then duplicating.
making instances of my character and messing around with particles.
i have made multiple attempts at trying to use duplicate special.
the only thing that seems to kind of work is making a scene with just one character and importing it into my main scene and changing a bunch of stuff around. with the amount of copies i need this workflow just feels really degrading and tiresome.
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Dec 7, 2011
can't select range of time in some Scene
[URL]........
look what happen when i del all the key in the HumanIK system
[URL].......
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Apr 10, 2011
I have a hard time copying/pasting graph editor curves from a scene to another, since it`s only a specific part of the timeline, is there some basic rules that are to be observed for things to work properly? Yes after a thousand tries i`m going to have to edit every darn ecking curves accordingly to those i wanted to copy.
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Jun 27, 2013
My timeline looks just fine, and when I was originally working with the file, the publish went well. Now, the preview/publish are shifting elements causing a mess of a presentation and I cannot figure out why.
Here is a screen shot of the timeline:
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Jan 24, 2014
I was given footage that was shot in 640x480, though the video is still in a widescreen format and has letter boxing. My boss would like to have just the video footage without the letter boxing at the top and bottom of the screen. How do I change the frame size of the clip so that only the video footage can be seen?
I am fairly new to the this and am learning by playing around with the software. I'm working with Premiere Pro.
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Dec 9, 2012
I have two different files that contain data at greatly different scales. I'd like to render out each sequence and composite seamlessly. Is there any easy way to match the movement of two cameras in files that contain data of vastly different scales? I'd rather not merge data. I'd like to animate the camera in one file, merge the camera into the other file and scale the movement up.
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Feb 4, 2012
I gotta make a short sequence of an invisible violinist playing the violin. Now I could just do it easy and move the bow back and forth, but I'd like it to be more real and have the bow tilt as well. As its moved and tilted, essentially the pivot point changes all the time.
What should I look into?
Windows 7
Max 2010 SP1 32/64
Max 2012 32/64
Intel Quad-core
8Gb ram
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Jun 21, 2012
I can't work out how to animate 2 simple images in Photoshop Extended CS6. Window/Animation has gone in Photoshop CS6. I don't want video, but the Timeline won't let me use the images. Nor can I drag anything. If I click the little right hand arrow in timeline there is nothing there like before. For example, I used to be able to click Make frames from layers in the old version. There does not seem to be a way to do that now.
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Jan 10, 2012
I would like to animate the chair with 1 dummy and just have the casters follow and rotate when the body of the chair rotates , instead of keying the casters individually. Is this possible with constraints?
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Aug 29, 2013
I'm trying to create an animation of a group of objects being assembled, then being placed in a box. once i've assembled each object, how can I move / rotate all objects simultaneously as if one complete object?
When I try the attach command, it removes all previous animation on each individual object.
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Oct 29, 2013
Here is attached link of what I want to create.
[URL].......
I need that my character's eyes and mouth will be from animated texture.
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Feb 15, 2012
I am looking to animate the process of tiles flipping into a scene individually. I have 3000 of them and have no clue how to make this efficient other than indivitually rotating each one
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Apr 17, 2014
How do I add animation to Muse? I wish to bring a png file into an existing background.
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Oct 20, 2013
I create a child symbol on the stage animate it and store the varible in the window
var infoscreen = sym.createChildSymbol("_01", "stage");
window.infoscreen = infoscreen;
I put a Btn_inside the symbol and want to delete it. But first - I want to fade out the symbol. I dont know how to do this. So the animation has to be complete before delete, but how?
infoscreen.getSymbolElement()
.animate
([code]....
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Apr 14, 2013
Is there a way to speed up animation? For example I have 5 sec animation. I want to play it normally (5sec) and play it reverse for 2 sec.
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Dec 2, 2012
I have a custom spectroscope built from polygons that I would like to animate by linking to an audio file. I have downloaded the 'bonus tools' plugin (for the 'create audio wave node' function) as well as the 'as_audioAnimator' script but I just cant make it work. I can key the poly to the output of the audio file using the 'as_audioAnimator' script, but all that does is move the polygon based on the total output volume. I need to be able to filter the audio file into differnt frequencies (just like a spectrogram) so that for each frame I have multiple outputs which I can key to my objects.
[URL] ......
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Oct 13, 2013
All are made and animation banner, when I did it the text and graphic was animating, when I came back to it after being saved the other day it is now a static banner.
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Aug 21, 2012
way to animate the 'steps' parameter of a spline such as text? The effect I am trying to achieve is have the wireframe of a mesh (extruded text) get more detailed. I have tried subdivide but it is not the same.
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Jan 16, 2013
I have a cube shape and i want to move it and rotate it. I have water inside the cube. When i animate the cube I d like the water to animate like real fluid with dynamics. Can i do that without using an external plugin?
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Dec 2, 2011
I have created three files that animate ribbons flowing through a space. I need to merge them into one file to animate. The problem that I am having is that when I try to move the object the different ribbons start skewing and going in all crazy directions. Is there a way to move the object and it maintain it's values and not morph around?
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Dec 5, 2013
I am trying to animate a custom rig with a mocap file, I did some research and found that I could use "retargeting" for this, but couldn't find good info on how to do it. I also found that I could just add a biped and apply the .bip mocap file to it, then using constraints between my custom bones rig and the biped i could I could animate my rig. So i am trying to do that, it kinda works, but I have some problems with the arms, as shown on this image:
What I did is I used Orientation Constraints from my rig to the biped on all the bones, and a Position Constraint on the pelvis bone. As you can see the arms on my rig are behind the back on that frame of the animation, but in the biped the arms are in front of the body.
What could be causing this and how can I fix it? This is the .max file im using (2014 version - 2013 version - 2012 version - 2011 version)
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Sep 9, 2013
I'm currently working on a advertisement for a client and I need to creat a kind of ribbon to wrap around like a present. I thought what would be best would be making the ribbon and then using a motion path add it on but also I would add a gravity field to the ribbon so to moved more like a ribbon.
Also with the motion path I have made them and connected my ribbon and for some reason it doesn't move until the last frame and just snaps to that position?
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Aug 14, 2013
I need to animate the hide and unhide of a set of objects, I know I can use the visibility track to do this, but I have two issues with this, one, this will not hide it from the view while animating or looking at it in wireframe, which makes it difficult since I'm doing some previz and I need the object gone from the wireframe view... Two, there is an object (I bought them) that refuses to take the visibility track coming from the master object, and it does not have its own one, so I don't have a clue why it ignores it.
Also know that I can suddenly move the object out of the camera view, but was trying to see if there was something a bit more elegant than this, a script to animate the hide and unhide of a groped object would be the ideal thing, but searching the web for it didn't return anything useful.
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Jul 29, 2012
I am modelling a Domestic Pump with tubes hanging out of them (I've made the model of the pump itself already), the tubes themselves is what I want to animate.
how to make the tubes using the Line Tool and increasing the thickness which would result a nice long tube However my problem is, is that how do I get to have the Line (or Spline?) directly attached to a certain point on my Domestic Pump model to make it look like it's part of it and moves along with it (and not having to keyframe it's movement precisely and all the time)? in addition, to animate it afterwards as well without it being detached from it.
If any of you are having difficulty imagining what I'm talking about, think of it as a Hoover (Vacuum Cleaner) with a Hose Pipe that needs to move freely through the use of a
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