Photoshop :: CS6 - Window / Animation Has Gone - How To Animate

Jun 21, 2012

I can't work out how to animate 2 simple images in Photoshop Extended CS6. Window/Animation has gone in Photoshop CS6. I don't want video, but the Timeline won't let me use the images. Nor can I drag anything. If I click the little right hand arrow in timeline there is nothing there like before. For example, I used to be able to click Make frames from layers in the old version. There does not seem to be a way to do that now.

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3ds Max Animation :: How To Animate A Ball Going Through And Shattering A Glass Window

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I want to animate a ball going through and shattering a glass window .

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I want to center an animate stage left and right in the browser window.

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Photoshop :: Open Animation Window

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I am trying to colourise a video, so I open the animation window, open a colour layer, and colour the scene. When I drag the 'Current Time Indicator', the video moves, but the colour layer (naturally) doesn't. What I do is shorten the green line on the animation window for the colour layer, duplicate the layer, re-position it on the animation window, and so on for all the frames.

What I would like to know is, is there an easier way to do this? Is there anyway I can do this without using so many layers, or edit the one colour layer, and have changes on one frame, but not on the other, with the same layer being used?

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Adobe instituted the dynamic brushes in CS5 and I'm fine with that. What I'm not fine with is not being able to hide that pop window that's supposed to aid you with knowing how the stylus is positioned in space. It's annoying. I want to hide it, or at least make it smaller.

I do like the brush icon at the tip though and how it changes shape based on angle.

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Feb 4, 2012

I gotta make a short sequence of an invisible violinist playing the violin. Now I could just do it easy and move the bow back and forth, but I'd like it to be more real and have the bow tilt as well. As its moved and tilted, essentially the pivot point changes all the time.

What should I look into?

Windows 7
Max 2010 SP1 32/64
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Intel Quad-core
8Gb ram

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3ds Max Animation :: Animate Multiple Objects As One

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I'm trying to create an animation of a group of objects being assembled, then being placed in a box. once i've assembled each object, how can I move / rotate all objects simultaneously as if one complete object?
 
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Here is attached link of what I want to create.

[URL].......

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Oct 20, 2013

I create a child symbol on the stage animate it and store the varible in the window
 
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window.infoscreen = infoscreen;
 
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 infoscreen.getSymbolElement()
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                              ([code]....

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Edge Animate CC :: How To Speed Up Animation From Js

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Edge Animate CC :: Crashes On Right-click On Any Object In Elements Window

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Every time I right click on an Object in Elements window Animate crashes on me.

Same thing happens, when i click on the "Open Actions" Button - "{ }"

I am able to accomplish nothing this way.
 
I am running on a 2010 MacBook Pro 3.06 GHz Core 2 Duo - OSX 10.9

Adobe Edge CC downloaded today via Creative Cloud

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[URL] ......

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Xara :: Animation Created Does Not Animate Now On Return

Oct 13, 2013

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What I did is I used Orientation Constraints from my rig to the biped on all the bones, and a Position Constraint on the pelvis bone. As you can see the arms on my rig are behind the back on that frame of the animation, but in the biped the arms are in front of the body.

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Sep 9, 2013

I'm currently working on a advertisement for a client and I need to creat a kind of ribbon to wrap around like a present. I thought what would be best would be making the ribbon and then using a motion path add it on but also I would add a gravity field to the ribbon so to moved more like a ribbon.

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Also know that I can suddenly move the object out of the camera view, but was trying to see if there was something a bit more elegant than this, a script to animate the hide and unhide of a groped object would be the ideal thing, but searching the web for it didn't return anything useful.

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3ds Max Animation :: Animate Tubes Attached To Object

Jul 29, 2012

I am modelling a Domestic Pump with tubes hanging out of them (I've made the model of the pump itself already), the tubes themselves is what I want to animate.

how to make the tubes using the Line Tool and increasing the thickness which would result a nice long tube However my problem is, is that how do I get to have the Line (or Spline?) directly attached to a certain point on my Domestic Pump model to make it look like it's part of it and moves along with it (and not having to keyframe it's movement precisely and all the time)? in addition, to animate it afterwards as well without it being detached from it.

If any of you are having difficulty imagining what I'm talking about, think of it as a Hoover (Vacuum Cleaner) with a Hose Pipe that needs to move freely through the use of a

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