3ds Max Animation :: Lager Bubbles With Diamond Shaped Remnants?
Jan 25, 2011
I am producing a glass of beer with bubbles rising, with a simple 360 degree orbit animation to be played on a loop. I downloaded the glass file and it came with a HDRI map and look great. I wanted animated bubbles so have used a SuperSpray particle system based on the Bubbles preset, tweaked to reduce everything down to the right size.
It all looks fine, but I have some strange reflections going on inside the glass, on the animation they travel the opposite way to the bubbles, so they must be a reflection issue.
3DS Max 2011 / Showcase 2011 (Backburner 2008.1.1)
Mac Pro (running Windows 7) all 64 bit
Intel Xeon E5520 @ 2.27GHz 2.39GHz (Dual) 16GB Ram
NVidia GeForce 9500 GT x2 + GeForce GTX 285
some of these vertical and horizontal remnants remain. I can reclone and reclone, and the same horizontals will be there, sometimes a vertical changes if I reshape the selection. Even at the smallest selection size, it remains. I have tried rebooting and turning all memory hogs off (I have 12gb of ram).
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how to draw a diamond shape but my plan is not working. I am drawing a basic square and filling it with a color, then going to "rotate" to turn it into a diamond. The edges are SO rough. Is there a better way to create shapes with angles and somehow keeping clean adges.
I have a flat square image that im working with and i am trying to make it appear to be the top of a diamond shape. How can i get this effect so it looks like the user is looking down on the top of the diamond shape? I put a square in and used the beval and emboss setting with a max size and max depth. It looked likes what im trying to do but it is not making it pointy at the top. how can i get this effect?
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It doesn't have to look exactly like that...I'm going to make it look worn with scratches etc...but to make those diamonds look like they actually belong with the metal in the background...
I am having a problem with the cartoon bubbles in Elements 10. After I create the shape I hit the OK check mark...and the shape just disappears from the screen.
How I might create the effect of a diamond sparkling which I can use to overlay a video clip.
I want to add an effect to a face as if one of the person's teeth sparkles. I can remember in the movie The Great Race where this effect was added to a smile by the actor Tony Curtis. This is the effect I am trying to produce. I have looked at all the video filters but there are none which will produce this effect and it any case I think that I will have to do it using an overlay track rather than a video filter as I would want to position the actual sparkle according to where the 'tooth' is on screen.
I have a diamond pattern that needs to be a polyline and also needs to be offset on each side of the diamond. When I create a polyline out of one diamond pattern and then try to offset the polyline pattern a certain distance on each side, it will only let me offset to one side and not the other.
I'm trying to re-create this effect. The only image I have to work with is very small (I apologize if it's hard to see). Basically, It is a rectangle that has diamond patterns that seem to stretch as they extend. I'm trying to re-create this effect and have no idea where to begin.
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I've got my grid & bubbles as a separate construct that I bring into my different plans. When I bring it into my reflected ceiling plan, the grid shows up, the bubble's extension lines show up, but the bubbles and numbers/letters contained within are not showing up in the reflected display...
I have a diamond image, which obviously has different shades in it, it actually has dark, like dark brown shades, which i want to change to lighter smth like light yellow, i tried replace color, hue/sat//light but the effect is not realistic like an actual diamond looks, it is loosing its luminosity. i even tried with magic wand tool, by selecting each darker part and changing color, but it does'nt look realistic either.
I am drawing a simple diamond shape made with one rectanlge shape and multiple line segments. As I drew the design, I made sure to connect all the segments at the anchors. When I select all of the segments and try to join the paths, the end points or corners are not smooth. In other words, some of the line segment ends hang over the edges...  The image below shows the left side of the diamond, where the top portion meets the bottom...
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Doing a bend on diamond plate. I have applied a texture map to the side of the plate that has the diamond pattern. When the pattern gets in the corners (inside or outside), the texture map shifts. When it does this, the diamond pattern does not look the way the real part will. Below is an image of what I am seeing. Â
I have a sheet metal part I need to show as polished aluminum diamond plate on one side of the material only, just as it would appear on the actual part.
I want the top squares to fit around the odd shaped circle, at the same time be able to edit them as if they were in a straight row and have the edits pass down to the squares around the oddly shaped circle.
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I am trying to find an easy way to create gradient fills that are not linear or circular. I want to create them in irregular shapes. So far, the only way I can think of is to draw my shape, select it, fill it, then go to Select>Modify>Contract then fill it with a slightly lighter color then repeat the process over and over and over again until I reach the center. I could certainly create an action to do the contraction of the selection so it would be a little easier, but I would still have to change the fill color each time and then fill the new shape. Is there an easier way?
I'll attach an image to show you what I am talking about. This one has banding since I do not have the patience to contract the selection one pixel at a time over and over. I am hoping that there is an automated way. Incidentally, I am using version 7. I am not completely opposed to upgrading if the feature exists in a newer version, but I am hopeful that there is some feature I am not aware of that will make it easy even in my version.
I am wanting to make circular and star shaped buttons for my website and I dont know how to do it. I have the star with all surrounding as transparent. I save as gif with transparency selected. when I put it all into place there is a box border around it all.