3ds Max Animation :: Change All X / Y / Z And Rotation Value To Zero

Jun 4, 2011

i have a serious problem with biped (3dsmax 2009), it consist of two bugs in fact...

1 : when i open max scene the character change there's locations, so i have to enter "move all mode" and i change all the x,y,z and rotation value to zero, so the character return to its original position, when i save i open again it shows the same problem..so i have to render the scene locally without backburner..wich will take weeks

2: after rendering some scene i found the character freezing and not moving...when i delete the meshsmooth and re-assign a new one it works well, so is there a bug in meshsmooth ??

im really stack with these 2 problems ...i have installed sp1 all hot fix but no way..even when i open the scene with 3dsmax 2012.

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Jul 15, 2011

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Jan 21, 2012

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[URL]

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See the image in the attachment

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[URL].....

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