3ds Max Animation :: Biped With Missing BIP File - Remove Link
Jun 1, 2011
I have a Biped which had a number of .BIP files added then mixed down. All of these have been removed however there are 2 which are still hanging around and can not find any reference to them anywhere. maybe a script exist which removes all of these?
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Mar 13, 2011
how to link a biped's head to an object? I can link it to other objects as the parent, but I need the head to be the Child.
I'm trying to animate a Terminator robot model I found here (it was a free download):
[[URL]
The model is rigged to a biped, and I'm trying to animate its head to follow the exact movements of a person's head in some footage I shot. I used PFTrack to motion-track the person's head (using geometry tracking) and exported the track as a MaxScript. So I run the script in Max and it produces a camera and head model which exactly follows the movements of the original person.
how can I link the Terminator's head (or rather, the biped controlling the Terminator's head) to the animated model? Better yet, how do you link a biped's head to Any object? I can link any object TO the head, but I cannot make the biped's head the Child. How to do this? I also tried using Select IK Object in the Motion panel, which works for other parts of the biped, but not the head.
3ds Max 2011 x64
Core i3, 4gb DDR3
Windows 7 x64
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Apr 19, 2011
Is there a way to quickly assign all the Skin vertices with 0.0 weight to their correct biped link?
In my attachment there is about 50 vertices remaining having already corrected about 50 by hand. This is not a problem to do by hand however I have 20 more characters to modify after this any scripts/tips etc.
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Nov 18, 2013
I have a list of motion capture, those mocap didn't track the fingers so the hands are always opened. In some of these mocap I need the biped hand to be closed. I've been looking for a solution for about a day now. I think I'm in the good way which is to create a biped layer animation where the hands are closed and link the hands of that layer to the original layer. so I would be able to save that layer and apply it to every mocap animation that need to be readjusted. The only problem is that I'm not sure if it's the better way and I don't know the procedure.
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Feb 10, 2011
can I make Animation biped manually?
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Feb 11, 2011
I need a biped to stay still in an animation for a few frames. What I'm doing is say I copy a pose from frame 10, then I want the biped to remain still until frame 40. So I paste the pose there and fix the feet keys. As a result the biped position is the same in both frames, but when I play the animation I get some unwanted rotations between these frames I can't get rid of.
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Jan 21, 2013
I'm having a strange problem using loaded .BIP file on a biped in 3D studio Max. The biped doesn't allow me to make rotation and translation changes on the head, attached bones and the feet and hands. This only occurs in the viewport!
Altering the rotation and translation keys in the biped workbench editor works fine. but obviously not very practical . I already tried to add a new layer above the current biped animation. But without successful results Also exporting the animation to a .BIP file and reassign it to the biped didn't work.
One thing I have done is using the motion flow system. After finalizing the animation I created an unified motion which is available in the flowgraph options. In order to convert the motion flow structure to real keys.
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Apr 28, 2012
New Retime tool feature in Max 2013; when i tried with biped animation, its not working, but it works with every other object. Workflow which i followed:
1.Selected all the biped parts.
2.Open curve editor. (it shows all the animation keys and curves)
3.Applied Retime All (Retime tools shows up)
4.Double clicked to create start and end marker.
5.Now, when i move any of the retime marker, the keys are not responding, only the marker moves and there is no change in animation timing too. everything stays same.
does the retime tool is not applicable for biped. I tried the same procedure with other animated objects. It works fine.
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Apr 8, 2012
When it comes to adding a biped into the centre of my character model how does it work? (I am not that far in my college project but am a I am worried)Does the biped attach to I ndividual pieces of the model ( hands, head...etc) and they have to be attached individually Or can the biped work with a single object ( all the pieces attached) and still be able to move individual elements like the hands or feet I am getting worried as I need to start this bit soon
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Feb 28, 2014
I'd like scale my biped animation. I have 200 frame mocap animation, all frame has keys. I want scale it to 72 frame. I found how can I scale the keys, is ok, but after scaling the bip01 bone jump there and back.
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Jan 24, 2014
I have created a model of an alien, and I wish to rig it upto a biped. The reason I would like to be rigged to a biped opposed from using bones is because I wish to apply motion capture files to the biped from iPi Mocap.
However, the problem I am having at the moment is that because my model is an unorthodox shape, and does not follow the figure of a human, is how do I modify and change the sizes of each individual bone? I've tried using the scale tool on the bones to no avail, as well as searching through the options. Are there values I can change to make them bigger?
In the picture I have attached, you can see that the hip on the biped, is significantly higher than the model, meaning that when it comes time to skin the model, it'll think that the aliens body are part of the legs.
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Jun 30, 2013
I can't open AI on C6 (error message : link file missing) but I can open same AI on C2 without any error , why is that so ?
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Jul 29, 2011
How do I delete a missing, unwanted linked file from an AI file? The referenced link is completely gone and is not needed. It can't be relinked or removed since it no longer exists. It is has been a phantom for as long as I have been using the AI file and I would like to clear the "Could not find the linked file" pop up every time I load the AI file.
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Aug 1, 2013
I am animating a skeleton. As a result, I'm not using physique-- I'm just connecting different mesh objects to different bones in the biped, and I'm good to go.
Here's my issue: I don't want my biped inside my mesh. I want to stick it off to the side somewhere where it's not interfering with my actual mesh, and I can do my links easily by just dragging over to them.
Naturally, when I do this, things rotate around the biped's pivot point rather than where I want them.
Is there any way to offset the biped-- just for interaction, and visually? I just want it outside of my mesh so I can animate the biped without having to look at it all merged up with my mesh.
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Feb 25, 2014
I'm working on a project where I need to duplicate all animated sequences for both a male and female character. I currently have two biped rigged characters. I animate one, save the .bip animation file and then load into the other. I check the boxes for "Load max Objects" as I have some objects (like a glass of water) set as an IK pivot object. It loads those into the new scene along with the new pose, but the pose goes wrong, thought just with the arms (which are incidentally the only parts that have a seperate object as an IK pivot object.)
Here's a screenshot to show what I mean:
This incorrect animation happens whether the .bip animation file I save is loaded into the other character or loaded into the same character in it's original T-pose.
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Dec 17, 2013
I am trying to find out if it is possible to hide parts of a mesh while I skin certain parts of a mesh using biped . Here is what I have tried. Below my skin modifier on my stack is my edit mesh. I open up edit mesh and select the faces I would like to hide and hide them .Then I return to my skin modifier and skin parts of my mesh. but then I reliased that my biped is no longer skinned to my mesh if I hide a porition of the mesh. Even When I unhide the faces the mesh is no longer skinned to the biped. The biped moves but my mesh no longer follows. I tried deleting the skinned biped bones on the skin modifier and re adding them but it still did not do anything.
I know there must be a way to hide parts while you skin. By the way I am using MAX10
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Mar 29, 2011
How can I apply my biped to the bones of a diffrent model? I have tried the Position and Orientation constraint bit with the second one my model messes up. Are there any different ways to apply it?
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Feb 11, 2011
Is there a way to get the position parameters for a Biped COM to play with in Track View? All I get are the rotation parameters.
If that's not possible I'd like to know a way to manipulate the animation between 2 keyframes. The TCB parameters don't seem to be working for this.
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Feb 8, 2014
I have a file "silence.wav" that was apparently in my Elements catalog. It is located in a folder that has been deleted over my years of upgrading Photoshop Elements. My problem is I can't find the file in my organizer/catalog in my Elements 11.0 to delete it from the catalog. Typically, with a picture that has been deleted, I can still see it in my catalog with a little question mark indicating the file connection is lost. I can then either reconnect or delete from catalog. However, since I can't find this silence.wav file in my catalog (searching the catalog doesn't locate it) I can't delete it. As a result it always shows in my list when I reconnect files from time to time. How to get rid of this file so Elements doesn't continue to think it is part of my catalog and missing a link?
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Sep 27, 2012
When I try to remove Photoshop Elements 8 and Premiere Elements 8 I get error messages on both that say missing .msi file for each. I tried reloading both 8 programs but they stop with the missing file message. I am trying to upgrade to version 10 for both.
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Nov 18, 2011
How do I remove the blues eye lines and text when creating a animation preview?
[URL]
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Nov 14, 2011
Is there a way to remove object from an animated layer? Or better yet disable animated layers on an object altogether?
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Nov 9, 2011
I know how to use Link Constraint but I've yet to find anything on linking an object to the biped mid animation. I have a world link and the link constraint applied to the weapon but I can't get the arm to move to continue the animation. It's like the arm is stuck. I know it probably pertains to the World Link but don't know how I should handle this.
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Dec 15, 2011
I am currently using IV 2012 Pro and have run into some issues. When the company first started to use this program, they left me in charge to create our Title Block and Border templates. For our logo, I used a bmp file and placed that in out TB template. Recently I have replaced the bmp image of our logo to an ACAD block. My problem is when I open our template, I still get the unresolved link error prompting me to find the bmp image of our logo. Even though I have removed it from the template.
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Jan 27, 2012
I have drawings I reuse for different designs. I sometimes insert a parameter value from a part into a drawing dimension for different reasons. When I copy these drawings and no longer reference that particular part, the dimensions in question get deleted by turning off the "Preserve Orphan Annontations", but the fact that the dimension that referenced the parameter value is deleted does not affect the link, and the drawing tells me there are still unresolved parts! Is there someway to remove these references from the drawing? I can write a macro if I have to, just not sure if there is some other way to do this, or even if a macro can do this? I can apparently just pick some other part in the job that doesn't even have that parameter and the unresolved warning goes away, but is that sufficient? I would think an option in the resolve file dialog should let you delete the reference instead? Using IV2012.
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Jun 21, 2013
I cannot remove datalink was created by Insert Sheet List Table. Cannot see it in Datalink Manager.
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Jun 12, 2009
trying to upgrade my PS skills and working thru a PS CS book. I am working on a Layer session. The books shows a column that they call Layer Link mode. I is just to the right of the Visibility column.
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Mar 11, 2014
I have an InDesign document with one missing image.The strange thing is that this image is not (longer) placed in the document. The links palette also can't tell me where the placeholder for that missing element is: There is no page number shown in the links palette, there are no elements beside the pages or on the master pages. There just don't seem to be any placeholder containing that image!Selecting the missing image on the links palette and clicking on the "go to image" button doesn't work - nothing happens.I also tried to the relink the image to a file that's existent, but the relink button doesn't work here as well.
After that I placed a file with the same name at the path InDesign expects it but now the links palette shows the link as modified and I'm also not able to refresh it.Something seems to be stuck.
Would have saved the document as .idml but unfortunately it's a document in our content management system and saving it as .idml will result in loosing all article links.Because of the content management system I'm also not able to get a PDF out of that document because MadeToPrint / InDesign Server throws an error for all documents with missing or modified links.
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Oct 11, 2013
Is there any way to connect (Expression Link) a tracker data from Action or 2dTransfom to parameters inside of Spark plugin? I want to find a way to make usable a tracker in Sparks.
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Jan 6, 2013
I'm rigging a character for use in Maya 2011, which I'm not all too familiar with - How would I link the blend shape states for 2 objects, so when I increase the value of one blend shape for one object, it increases the value for another blend shape for another object?
I have a blend shape for the mouth open position & I need the teeth & tongue open blends to match as the value increases.
In 3DS Max I'd use the reaction manager - is there something similar for Maya?
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Aug 19, 2012
sometimes i open an Illustrator file with a missing image link. I have many image folders depending on the job and it would be great to be able to copy and paste the photo very long text to search for it in my HD.
This is an example [URL]
I am not able to select this very long text and copy / paste action. How do you manage to do it?
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