3ds Max Animation :: Apply Any Transform As Auto Key Button Pressed
Oct 28, 2013
I've got a weird problem with several (not all) objects in my scene. No matter if Max 2012 or 2013. It's impossible to apply any transform as soon as the auto key button is pressed. The objects are totally locked. With auto key button inactive, transformations are possible. Key filters are active.
The only workaround so far is to group those objects or link them to a dummy or detach all elements into a new object and delete the original one. Any newly created objects can be animated either.
I'm making a project on Visual Basic and what I'm trying to make is two pictures:one regular of a button with a nice frame.the second is that same button only having the effect of being pressed and pushed down.So I will program in VB that when the user presses the button it makes the effect of like a 3d pressed button.
I have made this button so far:and I would like to add it this frame (don't mind the other buttons):I'm using CS5 and my operating system is windows 7
Is there a way to stop all actions once a hotspot has been pressed? I have loaded an mp4 video into my presentation. I have created a slide menu that goes right to left. I made sure to turn the buttons on only in the areas that they are needed. Once I play the movie, it works fine, but when I select my navigation to go to another page the video is still playing in the background.
I am trying to setup some rules to print various PDF files which we have managed to do without any problems.
The bit I am stuck on is when one of the PDF files being saved is open by another user.
We have been able to error trap it when it is open by showing a message box on error asking them to close the file befopre continuing. The current message box being used is the Retry / Cancel box.
When the user clicks Retry we would like it to re-run the rule, or loops through the rule and check is the file is still open. If the file is open return the same error, and if the file has been closed save the PDF file. When Cancel is pressed it ends the rule (This Bit has been done).
My questions is how do I get the rule to re-run / loop through when the retry button is pressed.
Is it also possible to show the user who has the file open (or Previewing it in a Window Explorer)?
I have attached the Code currently Being used but I can post it here of preferred?
Is there any way to edit the Edge Animation once you have pressed "publish", To make any changes I have been deleting all the files and starting again with a fresh .html since making changes to the original file and hitting "publish" again seem to have no affect.
I was wondering if it's possible to do what Effect > Distort & Transform > Transform does from JS. I had a look at the documentation and found nothing in that direction.
The closest thing I found was PageItem.applyEffect(effectXML) looking at the Object Model Viewer in Extend Script Toolkit, but couldn't find documentation for it and I suspect it might have something to do with SVG filters perhaps ?
In conclusion: Is it possible to apply a Transform effect from JS (and if so, how )?How can applyEffect be used ?
is there a way to change the lock button (maintain aspect ratio... looks like a paper clip) when using the free transform tool. the default setting is NOT proportional (ie the height and width change together in proportion) .. I would like the button to always be in the proportional lock (maintain aspect ratio) since most of my transformations are proportional.... is there a way to make this change???
I am using Pro X3 in full editor. When using Presets, if I select a preset such as an arrow from the drop down menu, the drop down menu seems to cover the Apply button. I can place a preset in my image but I cannot find the apply button while working from the Preset sub menu. The object retains the edit frame until I close the image, then I am asked if I want to APPLY before saving.
I imported tiff images into Lightroom 4 that were scanned by DigMyPics.com. The color of the images look good on the Windows 7 photo viewer. It looks horrible in Lightroom 4. My monitor is callibrated, the import develop setting is set to "none" , the box is unchecked "apply auto tone adjustments".I think that the windows viewer is showing the accurate color of the scan and LR is not. I don't think DigMyPics would send this awful color.
In camera raw, "apply auto tone adjustments" option in the preferences dialog is not same with the "auto" button on the basic panel, isn't it? Both of them control the same sliders, are there any relationship between them?
I'm trying to import images shot on a Canon 650d using two different lenses, the (according to EXIF displayed by LR) "EF-S18-55mm f/3.5-5.6 IS II" (kit) lens and an "EF-S55-250mm f/4-5.6 IS II". Both lenses and the camera should be newly supported with this RC.
When I go to develop module and tick "activate lens corrections" (translating, I'm using the German version) nothing happens. No corrections are applied. I need to additionally change "Manufacturer" from "none" to "Canon", then the right lens is automatically found and the settings are applied.
However, if I save this as an import-standard (press Alt+"set standard"), just this lens is remembered: All imported images get corrected using the last selected lens profile. So if I manually correct an image taken on the 18-55mm lens and save this as default, at the next import all images, including those taken on the 55-250mm lens, get corrected using the 18-55mm profile (at least, that's what LR is showing me.)
It was my understanding that the import preset should be specific not only to the camera, but also to the lens the respective image was shot with.
i'm rigging a character and i want to create an custom parameter for my rig's controller that save a lot of time for animators; "transform to zero" is one of most useful command in animating, take a look at my screenshot
now my question is how can i create an custom parameter like "button" under my controller parameters or in attribute holder that run a simple code/script for me like transform to zero script: macros.run "Animation Tools" "TransformToZero"
I've just created a map with various county boundaries. I now need to fill in the counties with various shades of gray, with no two neighboring counties sharing the same shade. I've been going about it in a sort of trial and error fashion, but I can't ever seem to get it right. Is there a way that Photoshop could possibly fill it in for me? Sort of an auto-swatch application thing?
The "Apply" button is missing on my print options menu (XDPX9). I cannot apply any of the functions such as Imagingsetting - crop marks, output settings, layout settings, separations settings.
My problem:There is the parent node (Base) and the child nodes (arm1, arm2, ...). When one of the children (arm1) is picked up all the lower parts in the hierarchy (arm2,arm3) moves, rotates... with their parent (arm1). But if Base is selected and rotated, the child nodes will stay where they are.
I tried to set and unset the "inherit transform" box, but this seem to take no effect.Everything behaved well until i added the point constraint, although i did it as told in the tutorial.
Maya Help >> Learning Resources > Tutorials > Getting Started with Maya > Animation > Lesson 5: Inverse kinematics
What am I doing wrong or where can i change the Settings that set the hindrance?
I have seen a reference to the auto close gaps button on the toolbar of CorelDraw.I need something like that, because whatever I do I cannot fill my lineart with the smartfill tool, even though I have closed all the gaps, as far as i can tell.
I am wondering if there is a problem with my Coreldraw X5 Software.I am using it on an iMac with Parallels.
I'm using Maya 2011 and I'm noticing, there are transform nodes in the outliner hierarchy for my skeleton. Should these be deleted? Some of them delete cleanly and some of them delete taking the bone with them. ???
I am working on a website that has existing template images. One of these in particular has a predominate blue background colour, specifically #0a2a35 (195 81 21 [HSV], 10 42 53 [RGB], 81 21 0 79 [CMYK]). I want to transform this colour to an orange colour, #be5d27 (21 79 75 [HSV], 190 93 39 [RGB], 0 51 79 25 [CMYK]). At the same time, I want to change the lighter and darker blue accent colours of the image to become variations of the orange colour.
I have tried several things already, and one method that almost worked for me was using the "Colorize" tool to match the HSV values of the blue colour to orange colour. It almost works except the RGB values don't quite match up.
I need to add lens flare to all frames at once - but it needs to be applied to the flattened image. I don't want to have to flatten, click lens flare for each of the 70 frames separately.
Here is the gif and photos illustrating what happens if I select frame one - unflattened and flattened. The spinning globe of course is the animation that is inserted into the surrounding jpeg:
what i've done it imported a video to frames.I've added some text to go on every frame. But when i edit the texts style (outline etc) it only applies to one. I can't select all or some of the layers/frames for the text style to appear on.Do I have to do it manually one by one?
How can i apply a skew modifier to rotating wheel and preserve skew gizmo from rotation? I am trying to achieve a cartoon like fast moving car. Seems to be simple thing to do but I can`t get it.