VideoStudio :: Producing FLV And Non-HD 16:9 MP4 Files
Jan 28, 2013
I am trying to produce video files for a website video player that requires either FLV or MP4 videos in a non-HD resolution with a widescreen aspect ratio. I am using VisualStudio Pro X5, and the source video files were shot in 1280x720. The project files are in the VSP format (not HTML5).
I might be missing something, but I do not see any options to render any type of FLV file... is this correct?
Regarding MP4's, I only seen one option for a non-mobile MP4, and that is the MP4 HD which will not work as I need a lower resolution. All of the other MP4 options are various iPhone / i Pad / mobile phone files and do not work with standard web browsers. I am looking to produce a non-mobile MP4 in something like a 480x720 resolution, but that doesn't appear to be possible.
In trying to produce out an .mp4 file (H.264, 5000 data rate, 30fps frame-based, 1280x720) at some point in the file creation, usually around 70%, the screen goes black, I have no keyboard or mouse response and the only sign of life is the blue light on the CPU. The only way out is a hard shutdown and reboot. Needless to say nothing gets produced out.
I am looking for producing Blu-Ray compliant output from VideoStudio. I have VS PRO X4 with SP2. The input is AVCHD from a Canon HF200 and the target is Adobe Encore.
The reason for Encore is that I need a good navigation solution. VS’s menu and navigation is somewhat primitive. But Encore is notoriously zealous about compliance. An had given up on getting Encore to recognize anything from VS as compliant but took another look and now I’m even more confused.
As a baseline, if you take the raw clips from the camera and put them into Encore it accepts that they are Blu-Ray (H.264/AC3) compliant and will not attempt to transcode them. This is what I want since the output will be essentially the same as the input so no loss and the time to output is quite fast. The exception to this is when something like a transition occurs then it must be rendered. What I was not expecting is that VS does not appear to render the whole clip. It renders the bit that has the transition or effect or title etc. up to the next GOP then appears to revert back to not transcoding again. I can’t be 100% sure of that but carefully watching the CPU and disk activity and showing the render progress it is quite obvious that when it gets to raw footage again it starts behaving like a file copy rather than a render. This suggests that SmartRender actually does try and do the right things.
I did try to put a clip at the front of the project then tell VS to render as per first clip. This did not work, the output was compliant but it decided to render everything. I would expect this to be the ideal case for NOT rendering but something went wrong. If you put an item that does need rendering followed by the raw clips it renders than flips into just copy. There seems to be a logic fault here somewhere. Then I found that if disabled SmartRender the output for was compliant but it rendered all the clips.
If I output the project as Blu-Ray (MPEG-2) it come out as fully compliant and Encore won’t touch it. Of course it is twice as big as the original and some degree of rendering must have taken place, although it takes only a fraction of the time for other renders. I am not sure why this is the case either. If I use the other options (like 1440x1080i) it is also compliant (although the scenes are totally distorted as you expect).
I also tried a custom preset setting the video to 1920x1080i with a max bit rate of 20000 H.264 and the AC3 to 384kbps. I know there are quite a few more factors in Blu-Ray compliant video but this is all I can set.
It seems no matter what I do I get compliant Blu-Ray output EXCEPT for the one I really want with SmartRender doing it’s thing.
All I can conclude from this is that VS can produce compliant Blu-Ray and SmartRender short circuits the render but for some reason already fully compliant video gets turned into non-compliant video.
I had a road map drawing in Draw X3, mostly lines and text, and used to export to pdf for smartfphone compatibility, getting typically an adequate quality 204 kB file using "export for editing" export setting. After upgrading to Draw X5 the same file gives a 1508 kB pdf file which is too large. If the export setting is turned back to "web" I get a small 40 kB file but the quality is not so good. How do I compromise between "web" and "edit" settings for exporting to pdf.
Work has finally given me a machine that can run AutoCAD properly and I now also have the office license of full AutoCAD 2011 (vanilla AutoCAD not architecture etc.)
I am about to start placing a lot of setting our coordinates onto some drawings and was wondering what the easiest/fastest way to produce setting out coordinates utilising all the fancy stuff AutoCAD has.
On LT I used to place points where I wanted the coordinates from, copy a peice of MText around say E:XXXXX N:XXXXXX with a leader from the point to the text. I would then go around listing each individual point and copy and paste from the AutoCAD text window to the MTEXT correcting the decimal point manually.
My director on this job hates tables of coordinates so I can't use them. Also the datum of the drawings is not world UCS, would this be a problem? I have looked at the LISP tutorial but have never used any LISP beyond this.
Running CS6 Basic on W7-64bit. I'm not a frequent user of CS6, mostly Photoshop Elements does all I need, but I've been reworking the CS5 Classroom in a Book exercises to refresh my CS6 knowledge.
I've reached the exercise (page 139) where multiple images of a model are merged using File> Automate> Merge to HDR Pro... but getting a weird result in CS6 64-bit. I've tried (resetting preferences, ensuring images are displayed in tabs) but neither has worked. My graphics drivers are up to date as are all Windows updates.
If I run the same images through Merge to HDR Pro in the 32-bit version of CS6 its perfect.
I am getting unwanted artifacts when I work with medium to large size brushes in Liquify. The artifacts look like lines of a few pixels width that are offset from the surrounding image area -- almost like pulling a couple of threads in a woven patterned fabric. This has happened with both large and small file sizes. It necessitates way too much retouching.
I use liquify extensively on images and didn't have this problem when I used Photoshop 7. It began with CS. I am now using CS2 on a G5 with OS 10.4. Any ideas how to solve this?
I have a friend and she produces some really nice high quality pics. I was wondering if anyone can (maybe) show a way on how she did this. I've been trying to figure it out and getting close, but it also might be her camera as well.
I have two frames. Each contains a transparent background and an completely opaque object. When I choose the tweening option with specified number of frames, I get a semi-transparent transition.
If I first duplicate the first frame, then select all three frames and choose tweening I also get a semi- transparent transition.
I even copied the layers before converting the whole thing into a Frame Animation - with the same result.
(I also saw the older Topic here: [URL], but it was no use to me, since I even had this effect when I first duplicated the frame).
I am trying to create a panorama using 5 images. I did this 6 months ago using Photoshop CS5 and it produced a nice sharp image like my originals were. Using CS6 it is not sharp at all, to the point of being quite useless. If I can't figure this one out I am just going to go back to CS5.
both panorama's were created from the same 5 images, in the second one I just wanted to make it a bit warmer because the white balance in the first image doesn't accurate reflect the colours that I saw. The second one created in CS6 looks really bad. And are there any solutions besides scrapping CS6 in favour of CS5?
I am trying to produce an iFeature that can be used as a punch/slot within a sheet metal component.
I have had minor success creating basic dimples before (simple revolved features), but this time I require a more detailed feature. I haven't been able to produce this part (see attached) as an i Feature. I believe it is because I have used a loft.
What alternatives are there? (I feel if I could get a good grasp on the limits of iFeatures that I could really make my modelling more efficient and versatile).
I've drawn the letter "S" in fancy script with the pen tool (vectors) but where the vectors overlap, it's transparent. Is there a way to have this section filled in? I'm using Photoshop 7.
I have seen tuts on making cracks. I was wondering if there was an easier way.I want to make a crack that stays in the middle of a letter (even around the bends in the letter), and has branches. The cracks I draw always seem manufactured. I am looking for a cracked earth type of crack. If you have any idea on how to accomplish this could you provide an example picture?
Using the autopublish command, I'm getting PDF files that display just fine on my monitor, but then when I try to print I get this series of error messages:
"The document could not be printed." "There were no pages selected to print." "A drawing error occurred."
But the most frustrating thing is that it only happens for some .dwg files, not all. It seems that the larger they are and the more pages involved, the more likely they are to produce this error.
EDIT: I just went through and tried to print page by page. It turns out of the 22 pages, the only two that won't print and give the errors above have no viewports and are just two large tables filled with text. Is there anything I can do to these tables to make the pages print?
The recent Illustrator CC produces pixelated images job when you choose Save for Web. How to fix this or why it just started happening? CS 5 did not have this issue.
Trying to set up Plant 3D so i can produce iso drawings. We have our pipe routed and tagged. When we select a pipe line that consist of only five or 6 parts (pipe, elbows, etc) it breaks the isos up into that amound of drawings files.
I have two frames with the start and end of my animation. My two layers contain a transparent background and an opaque object. When I choose the tweening option and add my specified number of frames, then test the animation, the start of the animation is 0% opaque and slowly becomes 100% at the end.
My two layers used for start and finish are opaque. I have all the checkboxes checked by default for the tweening, and I can't figure why I'm getting a fade-in effect for my animation.
I am creating a script on illustrator CS6 that will loop through all the images and relink these images to there current location, it is used to update all of the links in the file. However sometimes when i run this script i will get the error 376('x ') i have searched for the meaning of this and cannot find it anywhere. It is being written in extendscript, the code i am using is shown below:
// execute the main function main(); // Construct the main function function main() { var retVal = "OK"; [code]....
I have trouble producing cross sectional diagrams and profile views for a roadway. So far i have a contour surface and a roadway centerline associated with it with alignments. I need to produce cross sectional diagrams showing elevations of the ETW on the level road as well as on super elevations.
I'm trying to extrude a logo through a shape I have already created, however, "the attempted operation did not produce meaningful intersection edges from the face-face intersection. Try with different outputs."
In an .idw environment, I have multiple models displayed.I am trying to create simple text labels for each model using text, modifying each one so that it will display the part number and the revision level by using the "Component" drop down box and assigning the proper "Type" and "Property", then using the "Add Text Parameter" button to place the fields into the text box.
This works as intended for the first model that I created a view for. However, it will not work for each successive model; the text will revert to the part number and revision level of the first model that was brought into the .idw environment, even if I change the target component in the "Component" drop-down box.
In the .jpg that I have attached, you can see that I have 035-14218 selected in the "Component" drop-down. This is the initial model that I brought into the .idw. and the resulting text is correct.
How do I go about converting MOV files into DV or mpeg files to edit? When I import the files are choppy I downloaded the quicktime, dvx and direct x files. No success.
I want to insert dimension lines on this project. But instead of having an actual dimension I'd like it just to be a letter that refers back to a chart of possible dimensions for that element. How do I do this? I'm using AutoCad Architecture 2012.
I'm trying to change a few MTS file(AVCHD) to .MOV files,is this possible using ProX4? I have tryed this but the sounds is all messed up or the video is always sticky when trying to watch the outcome.
Just got a Kodak si8 video camera for my bday... It records in MOV - I am able to open them up and I get through the whole video - 7 minutes... then I go back to clip some areas and the sound gets choppy!?? If I save - close the program and open up again -- I get the sound AOK again ???
I import any mpg file which are known to have sound and when i ty to play it there is no audio at all from Pro X3. This has been working all along and it just seems to have stopped. I have made sure of the obvious things.We get sound from other apps so the computer and speakers are fine. I have checked the sound icon from within Pro X3 and it is turned up to max.
I'm editing MPEG-4 PAL HD files from a Samsung Cam. After editing, I want to create a MPEG-4 HD file with the same profile (1920x1080 at 25 fps). Choosing MPEG4-HD profile, 30 fps files are generated. Also defining a MPEG4 custom profile with H.264-MAIN type and 1920x1080 resolution, the fps is locked at 30 (at lower resolutions, like 1280x720 the frame rate can be modifies). Ist it a constraint of H.264-MAIN video type ot a bug ?
Please consider that VS X3 is installed for PAL Video System and choosing Bluray profile or AVCHD profile PAL HD files 25 fps are generated.
On the spur of the moment I bought a cheap little Medion [Aldi] HD digital camera which offers five options for recording - 720P60, 1080P, OVGA, WVGA and HD. They all produce .AVI files which play OK on my laptop but when loaded into VSX3 I get the message ‘file not accessible’. The rudimentary ArcSoft program provided with the camera [and now on my laptop] handles the files OK.