The project weight is almost 2 GB.Is taking hours open my project file. I have to send a edit by tomorrow but right now I don't know if I will be able to open my project to start editing.
I have read in your forums this is a common bug but nobody say how can be solved, I already lost all day waiting and I can't be waiting all night to start the editing at early morning, this is totally insane. I'm editing in a Macbook Pro Retina with 16 GB of RAM.
I edited a lot in this computer with this software version ( CS6 ) and never got this problem.
In this project are sequences with Magic Bullet effects and Warp Stabilizer but this can't be an excuse, must be a solution for this because I already lost 8 hours looking to my screen.
how to copy and paste a bin from one project file into another. I don't want to import using the Media Browser because it imports a bunch of reference files that are already in the project file I'm pasting into.
I have a Flash project I'm working on that is video with corresponding bulletpoints displayed next to it. While I've gotten it to work with embed cue points in the FLV file so that at certain times in the video the Flash movie goes to certain frames to display the relevant bullet points I haven't gotten it so that it can tell what the appropriate bullet point is if someone scrubs the video past the last cue point trigger. I found a process to do it using actionscript cue points instead of navigation cue points (via this guide: [URL], but it uses an external xml file for the cue points. My problem is that I can't figure out how to get that XML file without having to redo all the cue points manually. Is there someway to make Premiere Pro (CS3) export an xml file of the markers placed in my timeline instead of embedding them into the FLV file? Alternatively if there is a way I could extract them from the FLV file, that would be acceptible too.
On my primary Workstation I´ve created a project of medium complexity (150GB, approx. 200 files, 5 sequences).Here everything is working just fine.
On my laptop I also installed Adobe CC. I copied the whole projects' folder from workstation 1 onto my external HDD and connected it to my laptop.Opening and cutting works fine here too.
Now, when I save and take the project (project file only) back to workstation 1, here Premiere Pro CC fails to load it up.The loading bar proceeds to about 75% and then freezes. If I give it some time (10-15 minutes) it finally finishes loading, but Premiere isn't showing any reaction to mouse or keyboard, there are no panels at all visible. Basically it is crashed, allthough that´s not being indicated by the task manager.
I´ve tried all the tips from in here as well as the "usual stuff": Saving a new project file, nothing.Deleting preview files, then saving a new file, nothing.Importing the project into AE and exporting a new project (on my laptop), nope.Deleting all dynamic linked comps from the old project, saving then taking it to laptop 1, opening and saving it again, taking it back to the workstation, no.Completely deleting everything Adobe on my workstation 1 and re-installing CC, "great" experience, but to no avail.I also followed the solution of the similar problem on another thread here in the forums, with unzipping the xml and deleting certain lines of code and so forth, still nothing. Then I went ahead and installed CC on my second laptop (not at all to be considered a workstation). Here the projects saved on laptop 1 opened just fine (asking for media files of course...).
EDIT:I forgot to mention that a new and blank project from the laptops opens just fine on the workstation...
So I have to consider that something's wrong with my primary workstation. Right?
It´s a fresh installation of Windows 8.1 with 24GB of Ram, GeForce GTX 570, i7 950, WD drives only, Windows on a seperate hybrid disk...All CC installations are up to date.
I want to take a sequence that I had in an old project and put it into a current project, but I dont want it to be one rendered file... i still want too see the fades and make changes to it...
i´m having a problem opening a premiere pro cs6 project from another computer. My partner can open the project in her computer, but when she sends me the project by mail and i try to open it in my computer i I get t the mesasage " Cannot load project". I´ve tried importing the project into another project but it doesn´t work.
i am working on colour-washing an A0 sized scanned architectural elevations drawing, nothing major, but the file size has now gone massive.
it started off as a scanned PDF of 2mb, which i converted to .PSD format and began bucket-filling area's with colour. the .PSD file is now 60mb, and i have flattened the image so there is only one layer?
the problem with it being 60mb is that our plotter hasnt got enough memory to print it.
and i have only coloured half of the drawing so far!
how can i reduce the file size but still keep it in .PSD format?
I am creating a 24"X18" Sign with text and simple graphics.
I set my canvas to 24X18 and the file size is over 2gb.
Should I be doing this in smaller scale to make the file sizes smaller? What happens when I send the file to the sign shop for printing? Will they need the full 24X18, or can I make it smaller but in a format that the print shop can blow up without sacrificing quality?
ALSO, I need to be able to send an example of the sign to my client by email. How can I make a downsized version with a small enough file size to email?
I have a STEP file which was made with SolidWorks that I need to get into Max.
The file contains a fair amount of duplicate objects, like 10 highly detailed motors that are used, etc. When I imported the file into Max, I begin experiencing momentary periods of time where max become unusable. I believe this is happening during my auto-saves. So I checked my Max file, it's over 250 MB.
I know the problem is all the duplicated geometry, so how can I tell max, "these two things are the same." Without going through the painstaking task of actually recreating instanced geometry?
I'm creating a huge Illustrator file, 16383 by 12288 pixels. This happens to be the maximum width that Illustrator will allow.I can export this size as a TIF, no problem. But I'd also like to export this file at 2x size, 32766 x 24576.
Recently I upgraded fo Illustrator CS6 and found something that is going to screw up my working with clients. The problem is that the .ai and .eps files are having really huge size (67MB on an average). I have used about 6 images (jpeg at 1024x768, less than 1MB each) made them as pattern in the swatches panel and applied on various shapes. The .ai file size is 109MB :O :O :O . Another ridiculous thing is that an art that contains only 3 lines of text plus some circles and squares (3 circles, 2 squares) filled with solid color is around 68MB.
how to reduce the file size without compromising on the pattern quality.
I have tried exporting in various ways, it will burn to a dvd, but one way wouldn't play sound, another only play on my MAC, another played through media player but not on a dvd player. I looked it up and it says something about Encore. Is that something I have already? If so, how do I access it?
I've made a project in Premiere Pro CS6 with greenscreen footage from a canon XF100 (MXF file).
When I open the project in Premiere Pro CC I can scrub throught the timeline everything is oke.
But playing or rendering the timeline, gives me only the bottom half of the greescreen footage. I see that in Premiere CC the clip with the footage becomes gray after putting an effect on it. When I do this process from the start in CC it works fine. But there are 52 timelines in the project made in CS6.
I tried to export my project. I don't know where it was exported to. I did not see where I could choose the destination. I ultimately want to save it on my google drive.
I've built a project up with several smaller project file components. It's an easier way to create a video than editing one big project.
Opening the overall project and running it on screen is not a problem. However, when I try to create a smart package of the composite project, I get a consistent error message rejecting the process because of the existence of the component vsp's.
Is there a way to avoid the error and create a smart package from a project file that has smaller component project files?
I'm used to working with older versions of Photoshop CS, where I 'just save' exr with no options. This previously resulted in file sizes half that of .hdr. In this latest version if I choose to save uncompressed (which I assumed the old versions of Photoshop did?) the file size is a good 10x larger than they used to be. If I save as zlib or wavelet, they're similar size (a fair bit less than a .hdr).
What did the old Photoshop use for compression? Or how can I find out? I don't remember my old exrs taking so long to compress and save either (with zlib) but I might be wrong.
I have been using solid body ipts and iLogic code to drive them. I got a little carried away and noticed that the file size was 47 MEG. So I decided to start stripping out items in the model. I stripped out of all the code and all but the initial solid body. There is nothing left but a simple extruded feature. I saved the file and checked the size... 39 MEG.
What is it that could possibly be left in the ipt that would be 39 MEG? I probably deserve this punishment for pushing Inventor beyond its "normal" capabilities.
merging mesh and group from other file (i do this in every new project) i see file size growing (120MB to 700 Mb for example!!)Now, if i try to "save selected" some object,
- from the scene1 in which i've merged object2
or
- from the scene2 that i have merged in scene1
the file saved have the same big size, and if i delete from scene 1, merged object and resave it, the filesize is just a bit less of 700..
I am making very detailed artwork in Illustrator that ultimately has to be uploaded to a website as a pdf file. This artwork takes ages to save and when converted to pdf format, even at the lowest quality pdf, the files are huge. What is the best way to get the file size down? Turning the files into low res jpegs somewhat defeats the purpose of making detailed vector art in the first place.
The artwork has a lot of repeated elements that could be turned into symbols but I'm told this doesn't fix the problem of huge pdfs.
I am on the final stages of finishing my first ever HD project, having made the jump Premiere Pro 2.0 to Premiere CS5. Mid-way thru I found it necessary to upgrade to Creative Cloud, so that is where I am working now. The HD world is so vastly different from the old SD flow that every single step of this project has been a huge learning curve for me. I am basically an 'oldie' but for all practical purposes I am a total 'newbie' at this. That said, I am now finding myself ready to export my project to DVD in a SD form with Stereo sound.
I am working with footage shot on the Red Epic. At my current stage I am working withh ProRes 444 renders from which I have created a full nested 74 minute timeline. Frame rate is 23.976 and the source is1920x1080 with 1.0 square pixels.
So now my movie is done, and it looks and sounds like I want it to. The question now, in a nutshell, is what file type and settings should I use to export my movie so that I can retain aspect ratio? Should I output a movie first or take the project into another program like encore first and make my disc from there?
Also, I have my first screening coming up (primarily for cast and crew and industry insiders) in a couple of weeks, so I need to create a 1080 HD File with my 5.1 surround track that I project from a laptop. The screening venue has the capability to do that via a simple HDMI cable hookup, but does the laptop I use need to have any special capabilities to do the job? And what is the best file type to use for that?
I have always been more of an artist than a tech head, but I am pretty much doing the whole post on this movie alone, with the exception of the Dissolve renders and the sound design, which I had done for me (I have a great finished 5.1 design in .wav format, as well as a stereo version).
I should also mention that I currently have Encore CS5. Can I work with this on a Premiere CC project?
Premiere was running fine for most of the weekend, then began to crash every time I tried to open the project. Other projects open briefly, followed by a crash within 5 minutes.
I'm running Adobe Premiere Pro CC on a 2011 Macbook Pro, and I was working on a project. When I went to render the whole sequence, Premiere froze and auto quit. When I went to open the project again, I got the error:
"This Project contained a sequence that could not be opened. No sequence preview preset file or codec could be associated with this sequence type."
Every version of the project's auto-save files gave the same error. I tried all of the suggested tips like deactivation and clean uninstall, but nothing's changed.
Just finished editing a project and want to send it to someone without all the excess. I understand you go to the Project menu and select Project Manager. Only problem is I don't have a Project menu.
There is no Project Panel when I capture clips to Premiere Pro CC. There is only a Media Browser so how do I create a Project Panel if there is not one already?
I'm laying out some big panels containing smaller images, so I am adding these using 'File>Place'. However, while the empty panel takes up about 70 MB, placing 3MB worth of smaller images makes the file size explode to a whopping 150MB, making it impossible to fill up the entire board. So far, I've seen file sizes of 500 MB, with Photoshop eating up 50GB swap files. what is going on here?
I have two PSD files. In one file 11pt font looks very small, in the other file 6pt font looks huge! Both fonts are MPlantin. Both canvas and image sizes are the same. Why is this happening?
The reason I ask is I'm trying to get my font thickness just right when I print the file. The font keeps coming out too thick. I think this strange sizing this is a clue as to why.