I want to have an image file on layers one and two and then have the text on layer three. I want the image of layer two to be in the text of layer three but I can not get this effect to work. As of now I am typing the text on layer three an merging it with the image on layer two. I then apply the layer mask and use the magic wand tool in the text.I know there has got to be a better way.
I have an images and I want some part of this image and it is difficult to use marquee tool for that selection. So I want to know about alpha masking. I heard it is for complex selection.
I did a search for this, but couldn't find anything. If there is something, please feel free to send me in that direction. I use Photoshop a lot for my 3D work. Usually, when I render an image sequence out, I have the mask saved in the alpha channel. Unfortunately, ZBrush doesn't allow me to do that, and instead saves the mask out as a separate image. I need to add the alpha mask to the color plate file. Is there any way to do this with batch processing?
when I added a layer mask to a layer, it would display in the palette as the alpha channel, which was very handy. Now, when I add a layer mask, it only appears as the mask icon; i.e., gray square with white circle in the middle. I have no clue what I did to change from the one to the other, but I would certainly like to get the alpha representation back!
to make the text image in the attached file. I want to apply a bevel to the text now that I have alpha masked it to get the gradient effect. But the bevel tool is treating the entire image (not just the text) as my selected object.  When I get done with the alpha mask, how do I get the text only as my selected object so that the bevel tool will apply the bevel to only the text?  I'm trying to get the text effect in this link: [URL] or something close to it. A previous post asked the same thing but the only answers he got was how to make it look gold, not how to do all the beveling, textures, sparkles, etc. For now though, all I'm wanting to do is achieve the bevel effect before I move on.
edit: the weird thing is, I can use the outline tool and it will apply only to the text. but when i use the bevel tool, it applies to the outer edges of the canvas.
I need a tutoral for colouring in my pencil sketch, and I've already used Alpha Mask/Isolate Lineart on it. The problem is I don't know how to colour it in. I googled, but the results are pretty much all about Photoshop..
how to manipulate the size of the wipeout for a text mask.Â
Simply selecting the masked text in C3D 2011 provided pick boxes at the four corners of the wipeout, making it very easy to manipulate the size of the wipeout box. I'm hoping to do the same in C3D 2012, but the wipeout seems to be treated like a block and lacks the pick boxes.A system variable maybe?
can someone tell me the easiers way to make an alpha tga file? Photoshop 7 can done alpha when i save to tga 32 bits, but in CS we have to do it manually...
any difference between alpha layer and alpha channel? I mean has to be right? I just don't know what exactly that would be if there is. I'm trying to figure out some more stable uses for computer graphics when building textures with alpha layer or alpha channels. So far I get a flicker from opengl bug when using alphas. So I'm wondering if I use Alpha layer and something with a solid color underneath the geometry if I could achieve a more stable result where alpha sorting. Possibly clearing it up where my alpha layered geometry stays on top vs bleeding through at times it seems.
On one computer, when we use ET>Text Mask, the result is that the mask hides the text. I can select the text/mask but they seem to be in the wrong draw order. I used the TextToFront command and this didn't fix it.
I have used text mask for a long while and in the past month, when I use the text mask function, it erases my text completely. Â I am refering to the express tools command; not the background mask in Mtext. Â I have checked the display order. Â
The text mask settings are correct where as it is placing a wipeout. Â If I turn on the frames, I can move the wipeout and there is no text underneath. Â
I've done several audits and recovers but no luck. This happens with all my drawings now, not just one.
I have animated text where some words are black at 50% opacity and some words are white at full opacity. They are on a textured background. I need to give the other editors a version of the text married to the background and one that is just text with an alpha. When I export it and bring it into Premiere, the "married" version looks fine, but the black in the version of the text with alpha appears more transparent. I can fix this by changing the blend mode to Hard Light or Luminosity, but this alters the color of the white text slightly (and I should note that the blend mode in AE was normal). I can of course work around this by exporting my black and white text separately.  I am working on AE CC (ver12) and Premiere CC (ver7)
I am trying to get a white layer with see through writing which reveals the background image underneath. (Almost like I have put a stencil over a photograph). I have discovered this is called a clipping mask.
However, I am having difficulty using a clipping mask over multiple text layers. It seems to only do it to one layer directly beneath. I do not want to merge the text layers as I want to mess about with the design a fair bit.
Is it possible to have a "dynamic" text mask? Â I am having a background-image, with a white box on top containing some text. The text works as a inverted mask on the box, creating a"text-knock-out" (i guess). Â Now, when forced to change/correct/scale the text and box, I need to redo the (small, I know) process, creating the inverted mask. So, in search for some workflow-optimization, I would like to know if it is possible to have some kind of dynamic text-mask, updating when text-layer is changed?
I have some white text which spans over white and red backgrounds. Where the text is over the white (white on white) I would like it to show as black(or dark colour) but to remain as white over the red background. I have been playing with blending modes to get this to work but the closest I get is with diiference mode but the text over the red turns green.
Anyone know of a way to subtract text from an existing vector mask? I currently have a solid area of vector mask, and I want to make letter-shaped transparencies in it...
In vectorworks, you can mask or fill a shape so that whatever behind the shape will be mask. I find it extremely useful compare to Autocad where I have to keep trim and extend for every change.
see picture
As for the text, the dimension text can do color fill where you can fill with background. is it possible to do the same for a multiline text ? I'm not familiar with any coding or add-in so if I have to use them for mask .
My subject line pretty much sums up what I want to ask.
The thing is I've learned how to do both of them, but every textbook exercise I've done regarding one I found out that I can pull off with the other too.
Are they simply two different mechanisms for doing the same thing?
If you can background mask dimension text the same way you can with mtext. I know i can explode the dimension and edit the text and give it a background, but that is poor practice. I still want to keep the dimension associated.
I can't remember the command that created a polygon, where you could item sections of lines so that they didn't visually conflict with other lines or text that you want to highlight. Then you could also make the box itself not show.
I have found where / how to apply a background mask to text (listed in the properties box when I highlight text). The list of fill colors does not include white. I was hoping to create a background mask that did not add a shaded box to a black and white print but simply blocked out the contents behind the text.
I would like to make a template / mask containing only text, which I could use to overlay a pictute, so that the text shows on the picture when saved & displayed as a *.jpg
is there a way to mask text with a shape (ie text inside a square that gets clipped off if it goes off the square's boundry) without rasterization? All illustrator seems to want to do is to make a clipping mask the opposite way with the square being put inside the text. When I try to do it the other way it claims that is too complicated and will mess things up.
I have always struggled with AutoCAD's text masking. I love the masking ability which makes drawings that are clean looking and easier to read. My issue is with the way the mask border is created. The mask creates a rectangular border that does not "shrink wrap" around the text. This can lead to masking more text than originally intended.Â
I am looking for a quick and easy way to wrap the mask around text. Right now the only way to accomplish the desired result is to explode the text into single lines and then mask each individual line. This creates issues with leaders and is a more time consuming process.Â
I am just wondering how is possible to set up a Multileader style that creates text with a background mask.
I have been trying to get this feature in the Multileader style manager and I could not find it in order to avoid to set up background mask every time I create a Multileader
For some reason my qleader settings will not retain as they once did. Â I have used them in the past with no issues, but can't seem to get AutoCAD to remember what I want. Â It's a real pain.
I've tried toying with mleaders. Â I like them for the most part, but I can't get my text to be background masked automatically (like I can with qleader). Â I also will need to change my text styles as my current style scales the text size. Â MLeader allows me to set the scale (MLEADERSCALE) for the different scales in my drawings which is nice, but without the background mask, I'd rather use QLeader.
Any way making the text with automatic background masking? Â I don't mind creating a text style with background mask.....if that is possible somehow.
When you click a piece of text in AutoCad and look on the properties pane, there is a 'width' variable. Why does the background mask for the text still work when the width property for the text is set to 0 or are these totally unrelated? What purpose does the width property of text actually serve (when it seemingly works fine when on 0)?