i'm looking for a way to create an image of a tear. its difficult to explain,
basically, think about a normal 8.5x11 piece of paper. now imagine somone throws a golf ball at the middle of the paper. the ball goes through and creates a hole in the middle with torn edges. i'm looking for an image with that effect.
the main reason i'm looking for this is that i want to get a tatoo on my back that looks like my skin tore like that piece of paper and that you could see inside. inside I would have a brazilian flag.
the jist is that I want it to look like I have the brazilian flag inside of me....
I'm running Gimp 2.8.4 on Ubuntu 13.04 Linux (64-bit) and I'm trying touse the "Bevel and Emboss" layer effect on an image which I copied fromanother image. Here is what I've done:
1. Loaded image 'A' into Gimp 2. Selected a portion of it 3. Used "/Edit/Copy" to copy the selection 4. Used "/Edit/Paste As/New image" to create a new image from the selection 5. In the new window for the new image, "/FX-Foundry/Layer effects/Bevel and Emboss" 6. When the "Bevel and Emboss" window opens, I accept the defaults and click "Ok"
The filter starts to run and then stops with an error message. Here is the message I get:
------------ START ------------------
Bevel and Emboss Message
Error while executing script-fu-layer-effects-bevel-and-emboss:
Error: ( : 1) Procedure execution of gimp-selection-layer-alpha failed on invalid input arguments: Item 'Pasted Layer copy' (87) cannot be used because it has not been added to an image
One of my online photography students said that she couldn't see any changes in a selective sharpening technique using Unsharp Mask, and it seemed that she had missed a step in the process.
But, when I tried it in CS6, using a 16 bit image, I could only see the sharpening affects in the preview window in the USM filter and then in the main image in the UI when the image was enlarged to above 75% or so. If the image is set to view fully in the UI, usually around 26% it looks like the previous version of the image without sharpening changes. I also get the effect of the sharpening increasing as I enlarge the image further and it looks over-sharpened at 300% or more.
in particular, do I have to increase the the size of the image in the UI to see any sharpening - or is there a way to see it without enlargement in the UI - perhaps at 8 bit?
It is clear air brushing and skin toning was used to create the somewhat surreal skin surface. But I cannot figure out if the lighting is from the Render / Lighting Effect tool, or air brushed to emulate lighting, or something else?
When I use the PS lighting effect tool, everything turns dark in the photo outside the lit target area. Notice the shadowing on the arm and breast. It appears the light source is coming from two opposite directions. Like if this is a multi-layer process, etc. Not asking for a hand-holding tutorial.
For most of our product photos, I create a copy of the image, flip it vertically, fade it out, and then move it down to create a mirror image effect. Simple enough. But this one I'm having a problem. The product has 4 legs, and from this view, the back 2 legs are shorter. When I do my normal steps that I listed, I get similar to what you see below. I know all about drawing a marquee around part of the reflection, hitting Ctrl+T and then holding down Ctrl+Shift to skew just what's in the marquee. I've done this technique a lot, but it does not work for this particular image. What do I have to do to get the reflection of the back legs to line up with the actual back legs in the image?
I can adjust the size but I wonder how to make the edge make looking like having some sort of shadow and making the image all in all a little bit darker and a little bit grainy!
I work for a small non-profit and we don't have the resources to use the sort of freelance designers I would love to use, so I have to do a lot in-house. Recently I saw an effect that I would like to replicate.
It's a small image but you can see that it's a picture that's been blended with a cool blue effect. I would like to do this, but am not sure how to get there.
I'd like to replicate the text effect in the image posted here. Colors are not a factor because it will be toned when complete. The effect appears to have the text washed out in parts as well as not horizontally aligned. The alignment part isn't that critical however . the washed out look is what I'm looking for.
I'm a coder and I don't have much experience yet with photoshop but I'm trying to build a website with a nice top image containing my website's logo and I would love to have it in some sort of 3d effect where the text is like carved into background of the image.
I open a .dng file which was in greyscale. Then converted it to RGB. Applied the effect Graphic Pen. Added a new layer, fill it with red, changed mode to Overylay, and when I tried merging down, or saving as a jpeg, it converts the image right back to B&W. I even tried changing my brush to red and Overlay mode, it just won't let me color the image at all. I've tried hue/saturation, and when I try to save the adjustment, it converts right back to B&W. Here are some screen shots.
I am wondering how I can take a normal image and convert it to a retro style two tone image, with one darker color and one lighter (or white) color. Which one color or the other acting as shadows on the image. For examples, see ....
I have to create a website for 1 of my IT module in uni the website im going to create is for a poetry socitiey i want to create have the title text [Sahabba Poetica] arise in a flame fade out into smoke then fall down as dust
how to make an tail effect of an image that looked like it had moved from point A to point B, leaving behind the tail line in a form of a ghost effect. I was wondering about making a curve line that start small at one end and become bigger at the other end...
For example, a fly that is buzzing around and we would see the line but instead of a line, it would be a shadow of a fly along the way.
I created a file in .psd, with several text layers to which I applied effects (fx) such as stroke, bevel & emboss, outer glow. When I flatten the image, the outer glow and stroke remain, but the bevel & emboss effect is gone. Type is a single color without the 3 dimensional effect.
I am also not able to preserve the bevel & emboss look when saving as a jpeg or a flattened .tif or .pdf. A saved .tif or .pdf with layers shows the effect just fine, but if the pdf is opened with Acrobat instead of Photoshop, the effect is not visible.
This must be a new problem, because I found a file that I created several years ago that is a flattened .tif with the bevel & emboss effect preserved.
I tried rasterizing the layer, and the type. Tried converting to 16 bit changing mode to CMYK, and multi-channel. Everything that involved merging layers lost the bevel & emboss effect.
I want to emulate the effect of this image without having to resort to using a slide-projector, is this something that can be done with software? I know I can just overlay a bunch of graphic light effects, but what about articulating the random curves of shape and form?
Ive tried downloading some brush sets and applying them in PS. The only problem is that the edges of the brushes look blurred when the sizes are increased and are no way as sharp as on the examples attached. The pixelated blocks of colour and edges of the photos are so sharp they could be bitmapped?
Could these kind of effects be created in an image/border effect program ie something like Extensis Photo Frame?
remove the background/textured images from these patterns?
(the first image has a globe shap that i want to remove and the second has a hand with pointed finger.)
I want to keep the pattern because it creates a transparent/glassy effect, but when i tried to flatten the image thourgh the layer menu it shows up white (with the shapes i want to remove) without the transparent effect.
I am trying to add the orangy-morning/evening overlay to an image.
I have a high resolution version of this image and I'm trying to add an orangy overlay so it looks like the morning/evening, so it looks like the third image below (Making a high resolution version of it).
I've tried playing around with hue and saturation without much success.