Photoshop :: Torn Or Ragged Edge Effect

Dec 2, 2003

I was hoping you all could help me with a problem I am having. I am doing a layout for my wife, and I want to use the torn or ragged edge effect, but don’t really know how to create it. If anyone knows how, or better, can point me to a tutorial online that show you how to do it, it would be deeply appreciated.

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I'm trying to get a certain effect like a photo I came across. You'll notice that around the edges of the photo it looks like it's crumbling away, or breaking away. That's the effect I am trying to get.

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I created the torn paper effect on a screen print using CS5. 
 
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Jan 21, 2011

I am trying to create the effect of ripped or torn metal. The effect is a piece of metal with a hole in the middle and very irregular curled up bits of metal around the edges of the irregular shaped hole.

My problem is I dont know how to start off. Should I start with a solid piece of metal (a very thin box) and then create the hole after that or should I create mesh that is similar to the end shape.

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I found this on Turbosquid [URL] ...

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Sep 8, 2005

I would like to get the torn paper effect in PS2.

Let me explain what I am trying to do. I have a photo of a large sunflower which I have completed post production on, sized, color corrected, retouched, and, ready to print 12" x 18" on my Epson printer.

Now, I want to make a more artistic version by "tearing" a dupe into several sections of various sizes and manipulate the colors in each section.

I want to then layer each section over corresponding area of the original photo and flattening the image into one.

The tears do not need to be "jagged." However, some will be squares, rectangular and other shapes.

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Nov 26, 2012

I am having a problem creating smooth 3D images.I have been taking a 16-bit greyscale image with a various domes and other shapes with systematic gradations of greyness 'impressed' onto it. From this, I use the "create 3D mesh from greyscale" to create a surface whose depth is based on the values in the 16-bit greyscale image: this greyscale image becomes the "Background Depth" layer in the 3D image. I then add a Background layer (that exactly matches the greyscale image) to the 3D image, which will determine how the 3D shape will be coloured.
 
I then force ray tracing using the "Quality: " "Ray Trace Draft" or "Ray Trace Final" and the result is a 3D surface with some shadows. Okay so far, BUT the surface is a bit pitted, a bit ragged, not smooth, the shadows have jagged bit in - it's just not very good, in fact, it's unusably poor.  Even if I apply some filtering to the greyscale image to smooth out any nasty discontinuities there may be in it, the final 3D surface is still pitted, with jagged shadows etc.
 
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When I look at the sample images in tutorials etc they look incredibly smooth and appealing. Why cannot I produce the same quality of image?  Are there some settings in the Edit->Preferences->3D panel that I need to reset?  Some way of increasing the number of triangles in the wireframe model?
 
I have posted a sample of the grayscale image, and a sample of the 3D image that this greyscale image produces when converted into a mesh. (I've saved them as JPG files, which forces the 16-bit greyscale into 8-bit mode. But the original conversion to a mesh was performed using a 16-bit greyscale image).

I am using windows 7 on an HP Pavilion Laptop, using OpenGL to draw the graphics.

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what edge effect is used on these two photos? 

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I am trying to recreate the burnt edge look on this image.

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I can adjust the size but I wonder how to make the edge make looking like having some sort of shadow and making the image all in all a little bit darker and a little bit grainy!

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In X6 text shows up on the screen with ragged edges unless selected. This does not allow an appropriate visual assessment of a full page.

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I just installed PSE11 and want to use the REFINE EDGE effect as show on the box.
 
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Oct 1, 2005

The image attached has a kind of gloopy effect around the edge of all the text. It's not uniform but is tailored to each curve/angle and it rotates around the edge rather than all pointing in the same direction.

I've tried creating brushes in PS & Illustrator that could follow the curves of the edge but they look neither random or pretty...

I've tried diplacing a halftone line pattern & masking out the bits not needed but it won't curve the same way...

I've tried drawing the paths individually & stroking them with different effects but that just looked plain ugly...

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can you create a torn edged effect to an image easily? i am making a collage on photoshop that i want to look like it has been done with papaer and paste.

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Nov 6, 2006

When you tear a paper, you get that uneven thing at the edges of it. How do I do that?

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Oct 22, 2005

I've seen a lot of design work such as the piece below using a rough "torn" border.

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Photoshop :: Good Way For Torn Edges

Mar 11, 2004

I am trying to make a collage for a project and I need the pictures to have torn edges. Since I am using the original photos, I can't exactly tear them to pieces to get the look I am going for. So, please let me know if there is a good way to go about doing it in photoshop!

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