I've seen a lot of design work such as the piece below using a rough "torn" border.
I'd also like to learn a bit about the ornamentation around the title and artist name. You know the gold foil looking stuff. I imagine they pulled it off of a belt buckle or something and then filled it accordingly.
can you create a torn edged effect to an image easily? i am making a collage on photoshop that i want to look like it has been done with papaer and paste.
I am trying to make a collage for a project and I need the pictures to have torn edges. Since I am using the original photos, I can't exactly tear them to pieces to get the look I am going for. So, please let me know if there is a good way to go about doing it in photoshop!
This is my first post here, and it looks like I have found a pretty good information exchange. Thanks to those that made it possible.
Ok, on to my question. I have been trying for week to make a background similar to the one on this site A torn paper background, with a repeating part of it, so it will expand as needed, and it all fits together.
Really I would like to have it have a bit more character like this or this, but we will get to that later.
i was trying to make an e-card for xmas and came out with the one attached, my problem was to find a torn paper image to make the brush to create the effect.
I was hoping you all could help me with a problem I am having. I am doing a layout for my wife, and I want to use the torn or ragged edge effect, but don’t really know how to create it. If anyone knows how, or better, can point me to a tutorial online that show you how to do it, it would be deeply appreciated.
I am trying to create a circle that has torn, jagged looking edges but can't figure out how to do it. I thought I could apply a brush but they are greyed out. The brushed do work when I hit pen and draw a freeform circle but then the circle is not perfect.
I created the torn paper effect on a screen print using CS5.  How can I use this same modified image to create a mask that I can use on other screen prints?
when i open photoshop elements 11 my thumbnails are displayed but then they quickly turn into an hourglass and then disappear and turn into a torn/ripped/broken page/photo icon.. i have tried refreshing, updating thumbnail, repairing cache, erasing cache, unistalling and reinstalling.. even tried too import same folder of photos on tw different computers and had the same problem. also, i can see the humbnails in windows explorer so i know the files are not corrupt or damaged.
I have been learning elements 9 and when i save an edit lots of times the organizer shows it as a torn or broken photo. When i bring it back into full edit, the picture is there but sometime i get the wrong one as i can not see the photo.
The save or save as did not automaicly put in the suffix. Added that and it showed up. Maybe some one more advanced than i can collaborate that finding.
I'm trying to get a certain effect like a photo I came across. You'll notice that around the edges of the photo it looks like it's crumbling away, or breaking away. That's the effect I am trying to get.
I would like to add more to the white background to make it bigger without having to stretch it and distort the image.
I want to place a circle shaped outline border around the original image with a set border thickness and color and be able to crop/remove the portion of the image beyond the outline, changing it from a square/rectangle image to a circular image.
If I am not able to change the drawing to have a round outer border from square, how can I make the outer parts past the newly created circular outline transparent?
I am trying to create the effect of ripped or torn metal. The effect is a piece of metal with a hole in the middle and very irregular curled up bits of metal around the edges of the irregular shaped hole.
My problem is I dont know how to start off. Should I start with a solid piece of metal (a very thin box) and then create the hole after that or should I create mesh that is similar to the end shape.
I dont have any plugins but I would buy if they could speed up this process. I looked at FumeFX but it appears to be for animation and i dont want any animation. The output is for graphic design.
I'm using MaxDesign 2013 and 2014. Both have the same problem. When I work on something that is scaled for an architectural sized project with units set to Feet and the extents about 1000 Feet the display is difficult to work with. The objects, mostly simple boxes, are torn and missing faces. Intersections are sawtooth.  A few years ago I had the issue but I had mistakenly created a model that was miles wide instead of inches and Max had a hard time with it. Once I recreated it in the correct scale at about 10 inches all was well. But, Max is used a lot for architecture so a scale in feet that spans a few thousand feet should look good. The way it looks now there is no way to evaluate intersections, shadows and simple geometry relationships.  I can't seem to correct it. I went back to Direct3D from Nitrous and that didn't work. I've attached a view.
3ds Max Design (3D Studio thru Max 2014), ASUS P9X79 Motherboard, Intel i7-3960x, Hydro H80 CPU Chiller, 32GB DDR3 Ram, Quadro 4000 Display Adapter
Let me explain what I am trying to do. I have a photo of a large sunflower which I have completed post production on, sized, color corrected, retouched, and, ready to print 12" x 18" on my Epson printer.
Now, I want to make a more artistic version by "tearing" a dupe into several sections of various sizes and manipulate the colors in each section.
I want to then layer each section over corresponding area of the original photo and flattening the image into one.
The tears do not need to be "jagged." However, some will be squares, rectangular and other shapes.
I want to make a border for something. The border is basically a christmas light border around some text. What I did was I took a picture of one lightbulb and edited it so that I just got the lightbulb (no background or anything...). What I want to do is basically create a border from that single light bulb by alternating the colors of the bulb (like how you can with a brush). Can I create a new brush out of that light bulb? I coulda sworn I've done it before, and there was a lesson on brushes in the book... But I can't figure out how. Or maybe theres a way to get around it by doing a some sort of border?
designing a site that is to be 760 width. It will have a 1px border around it which will be made by html for the table. My questions is do you have the canvas be 758 width and design in that or do you design with a 760 width and draw the tables in the design and just not include it in the slices?
When I try to add a border to a picture, everything goes fine until I try to fill it. Fill command fills it with a solid colour that becomes more transparent as it nears the center of the picture. Same thing happens with paint bucket tool and brush tool. Anyone know what I can do to fix this?
Just seeing CS6 for the first time and trying to warm up to it. There were several annoyances I have been able to revert back to normal, but this one thing I can't seem to make go away.  The marquee crosshair used to be displayed with 1 pixel lines, now it has a 1px border around the entire crosshair when it is over a dark color. Is there a way to get rid of that border? It just feels a little cumbersome, and sort of annoys me. I would rather it not be there.