I'm an architectural photographer and I use a lot of dusk skies in my images. I am having a problem with the gradual lightening of the sky. Instead of an even lightening there is a distinct hard edge at some point in the transition from dark sky to light. I am running Windows 2000, Photoshop CS with 2 GB of ram. what I can do or change settings in PS.
I shot a TV set and we decided to add a white to transparent gradient on the otherwise black TV screen to create depth for shaping.
What I did was create a circular gradient in the top left corner of the TV set. It has been set to go from White to Transparent. Then I reduced the opacity to around 40% to make it seem more realistic. The problem is that there are very visible bands from where it starts to where it fades out. These are visible from 100% opacity and downwards. I want the transitions to be smooth smooth smooth My Layer Blend mode is set to normal Will changing the blend mode help? I did try to use different blend modes and nothing changed.
I'm Using CS2 9.0.2 on Powerbook with Cinema Display
how to accomplish creating a web optimized graphic with a smooth gradient using PS7.
it seems that you will not be able to generate such a graphic using the default settings in photoshop.
I am right now using the maximum number of colors allowable in the 'save for web' optimization tool (which is 256 for both jpg and gif apparently) I know JPGs are the file type for the job generally speaking, but without optimization the JPG is too large to use for a web page header.
I have a rectangle to which I need to apply a gradient fill - from red to white (paper color). While this is easy enough, I'm not really happy with the result. I expect the transition from the gradient to the actual paper color to be nearly invisible, but instead I can quite clearly see where the rectangle ends and the actual white paper begins. how to make this transition more smooth?
For a school project I was to render an everyday object and I chose a pepper. I created the pepper with the mesh tool and also rendered it with the gradient mesh, now my instructor says that I need to have really smooth curves but I have way too many anchor points so I don't know how to fix the curves.
I created a gradient using the gradient tool. If you look at the image I supplied, you can see a clear line between the white background and the -what is supposed to be- white bg color of the gradient. Why is this not smoother?
Is it possible to create a gradient similar to radial gradient, except that the shape is other than circular? This image would be the starting point, but I would like the white part fading to black to be another shape (say, a rectangle, a banana, etc.).
I've been experiencing problems with the Gradient editor since I got PS and the problem is that whenever I create a gradient through the gradient editor and then load it, it does load it and instead just duplicates the ones that already exist.  I save all gradients at:  C:UsersRHAppDataRoamingAdobeAdobe Photoshop CS6PresetsGradients  However it does (mostly) work when I import pre-made (from web) Gradients.  I don't know why this happens but it also did the same thing when I had CS5.5!
When trying to cut out a piece of an image such as with cmd shift J with anti aliasing turned on, there is a gap between the cut out and the new image about as wide as the marquee. If I turn anti aliasing off there is no longer a gap, but then I have a very jagged cut out, since may of the pieces I'm cutting out are circular. Is there anyway to still get a smooth edged cut out without the gap?
Can ayyone help me with what i suspect is a very simple question to most of you. I've created text in photoshop using a number of different fonts. i've placed antialias on them but they still seem to heve jagged edges!! Can anyone tell me What am i doing or not doing. Ive been using the standard horizontal text tool.
Also i'm teaching myself photoshop using the help section within the software. Do you think this is the most thorough and efficient way to learn?
I'm trying to smooth the edges of an image I have. Would like to try two things.
First is,- simply smooth the edges (this is an image with people in it, and not a shape,-so I don't get the wanted effect when I do "Gaussian blur" as the whole image is being blured).
Another thing I would like to achieve is i.e. having a 600*800 image(white background) with a smaller image in the middle. Then somehow manage to blure the edges of the image and by using a gradient colour to make the blured edges cover the empty area around the pic as well... (The gradient to start at the edge on each corner of the pic and finish at outer edges of 600*800 image)..
Also, is it possible to draw a frame? Have a pic which I would like to create a tilted frame around (CTRL+T). Only manage to draw a coloured square/circle, then having to cut out the middle of the square to see the image on the layer beneath.
Created a new style in "Layer style", but where do I find this saved style?..
I need a good tutorial link on touching up photos. I need a method that is more advanced then stamp,smudge,heal,blur,repeat.
How do I make a girl with skin that isnt really that smooth look like this? edit: i cant imagine her skin was like that at the time of the photo. i mean that skin is realllllllllly smooth.
I use the magic eraser to erase the background of an object particuly orbs/balls/sphears the circle always comes out lumpy or not well rounded how do I fix this? I found a website that tells about it but I forgot the address of it.
It seems the ball is perfectly round but when I get rid of the white background the ball turns lumpy with bumps on the edges....
feathering not being smooth. When applying a vignette to a portrait the feathered result looks more like a topographical map than nice smooth transitions. I have tried every possible combination in "Refine Edge", and this seems to have started the same time that Bridge started locking up on me. I have been seeing this on my finished portraits when they come back from the lab - so it isn't my display .
When I type using "Smooth" font smoothing and the font size is small, all my characters appear in boxes (see image below). It does not happen if the font size is larger (say above 14pt). It also does not happen if I use "Crisp" or "Strong" but it happens to "None" as well. I encountered this problem in CS4 with OpenGL enabled. I turned it off but the problem remained. I also tried to open the same file in CS2 and the problem was exactly the same. I have not encountered this problem in other applications. I've updated my graphics drivers but no change.Thanks! System Specs: Intel Core 2 Duo 1.83 GHz2 GB DDR2 RAM512MB Ati Mobility Radeon HD 2400 XTWindows XP Professional SP2
I have CS5. The bugs and broken features in AICS6, make it unusable in my workflow. Â I am specifically concerned about the inability to drag global color swatches from the color panel to Gradient stops in the Gradient Panel. I use this method to update a gradient color because I find it MUCH faster than option-dragging to duplicate a stop color, then deleting the unused stop. Since I do this constantly, I find using CS6 very tedious.
I printed it out and it seems a little jagged. I tried live trace but all the details were lost. I used a brush tool to trace it I know a pen tool would've been smarter :/
I am a novice in photoshop and I've been trying to accomplish what seems to be an easy process. I received an illustrator file of a logo that I'm trying to work on...it has several issues that I'm trying to fix...in photoshop how to use illustrator. My major issue is recoloring parts of the image while keeping the edges smooth. It's currently brown and I just need it black. I have tried the following methods:  -Magic wand the brown part and create a new layer via copy   -using brush to simply paint over it   -using paint can to fill the selection - anti aliased, I've changed the tolerance a million times  -Use straight paint brush to trace over it, using a soft edge brush    -my hand isn't steady enough to do it  -Magic wand and create new layer then do and over lay  -Converting it to black and white    -it turns gray
I'm using PS CS4 and trying to Save for Web & Devices an GIF transparent animation, but I need it to be with smooth edges. I tried to add different type dither to the transparency but I don't like the result at all. How to make the animation with PERFECT SMOOTH edges?
In the past I have traced the outline of an image using the pen tool by placing as many points along the contour or outline as possible. Once I closed the path the appearance was not perfectly smooth.
I remember using a tool after that to smooth the path that would eliminate any uneven or jagged edges and make the curves really smooth. How to do this in CS6?