Photoshop :: Right-Click In Canvas To Identify Layer Not Working
Aug 27, 2012
This function is working properly in os x, however on windows when I right click within the canvas I only get a list of all the layers under the mouse,historically since as far back as I can remember since photoshop had layers (rev 3.0 in 1995?) when you right click in windows within the canvas, you get a list of all the layers under your mouse, with the uppermost layer highlighted for easy identification and location of the contents of your layers. I've run all patches and updates and have even uninstalled/re-installed CS6.
Basically, when I go to view the layer mask by holding alt and clicking on the layer mask it doesn't function. Along with this problem, when I go to toggle my adjustment layers on and off, by holding alt and clicking on the eye symbol next to the background layer... again this doesn't work.
Im not sure if I have accidently clicked on something that has disabled these functions or its just a bug.
I am doing a Total Training class on CS4 PhotoShop. In the section on Learning about Layers I have opened two jpg files.
I double-clicked on the Background Layer of the Statue jpg and changed the name to Statue. All worked okay.
I then selected the unwanted Background area and deleted it.
I then moved the Clouds jpg which created a new Layer. When I double-clicked to change the Layer name to Clouds, the Layer box did not open but the Layer Style box opened.
I was only able to change the name of the Layer via the Layer Properties box.
im using LT2010, with the autocad classic menu, if i click on a line the layer toolbar is not displaying the layer name of that line, it seems stuck on the current 'set' layer. also right click edit has stopped working and i cant seem to reset it via, tools/options/user prefs.
if i click onto the 2D drafting workspace, the layer problem above doesnt occur but the right click edit still doesnt work.
I have the layers tab open in my toolbox, so I can see all the layers listed. I'm wondering if there is a fast way to find a layer. I'd like to click on my image and (ideally) see the layer highlighted in the toolbox, so I don't have to search for it.
I don't seem to be able to click on the canvas in GIMP. I installed a tablet(Wacom Bamboo) and assumed that the pen wasn't working correctly until I realised that I couldn't click with my mouse either. The mouse and tablet work fine in other programs. It didn't have the problem until I installed the driver for the tablet(I think). I can use any feature that doesn't involve clicking on the canvas(adjusting curves, scaling, changing the saturation, etc.), I just can't do things like make a selection, or use the paintbrush.
I work with bridges and get xrefs from our road designers containing hundreds of layers. I'd like to point at an object in these xrefs and get the layer name. Is there a simple way to do this? The way the LAYFRZ-command works, freezing a single layer, I figure ACAD should be able to just return the layer name instead. Does this functionality exist?
I'd like to select the whole gradient that I have created on its own layer. So I cmd-click (Mac) on the layer's icon. But after doing this not the whole gradient is selected but only the darkest part of it!
With every other layer it worked so far... But not with gradients...
My questions is this: What should I do cut down the almost frozen status of my computer when Im working with gigantic canvas sizes AND 300DPI?
the project in question is a 6 foot x 3 foot banner, that will be printed out, so the DPI has gotta be 300.....
but when im doing the simplest things, paint bucketing, using the paintbrush, it "loads" for a good few minutes for each move... at this rate, Im going to finish sometime 2 years after the deadline.
Whenever I create a shape on my canvas, or I use a shape as a clipping mask, the entire canvas blacks out and I can't see anything until I click off to the side, in the workspace, so none of my layers are selected. This has happened when I have dropped items onto my canvas and am moving them around, as well.
I recently installed Windows 8 RTM and Photoshop CS6 Standard. I have installed the patch brining it up to 13.1 but rotate via the intuos tablet and it doesn't work. Intuos5 has touch now and that feature works on my laptop with W7 and CS5. Rotate canvas is also available on the touch ring but that doesnt work either.
For some reason Ctrl + Click for layer select does not work any more or should I say properly. When I use Ctrl + Click instead of going to the layer it only jumps to the folder containing that element rather than the layer it's self. Is this new with CS4 or is something not working?
My MacBook Pro had been able to use the Rotate Canvas feature in the earlier release of Photoshop CC I downloaded in July, 2013. With the update in September, this feature has stopped working and it no longer detects my video card. True, I don't have 512 Megs of Video memory. And I have tried to install updated NVidia drivers for my computer... but even it refuses to update. My computer has 2 video cards depending on power settings.
OS X 10.6.8 NVIDIA GeForce 9400M (when in energy savings mode) NVIDIA GeForce 9600M GT (normal and usually the display driver I use)
I can not accept that rotate canvas does not work because of my video card or my lack of video card memory. Both Maya and ZBrush are able to handle this operation using software rendered modes. Maya is also able to use my hardware using Viewport 2.0.
I have a bunch of PSD files of some pretty expensive rings that were shot at hi-res and cropped.
Now, i have a canvas that is 996x1104 px.
All of these rings must sized to 540px width AND positioned on the canvas at x:498px and y:706 (the bottom of the layer must touch 706px, which I did by clicking on the little tiny box at the bottom of the little square made of little squares (that's next to the x and y positions when you are on Transform mode).
I made an action for all of these steps.
However, when I batch a group of these hi-res ring PSDs and apply the action, they are always in different spots. They all need to be set on y:706px so it looks like they are all resting on the same plane.
I found out why this is happening:
because when I position the ring when creating the action, Photoshop records HOW MUCH in pixels I moved the layer... NOT WHERE ON THE CANVAS IT'S POSITIONED.
This is what I need: to have Photoshop record WHERE on the canvas the layer is positioned.
I am trying to create an action for watermarking. However, I would like to be able to size my logo to be a specific % of the entire canvas size, i.e. 20% width to be a part of my action so that the logo is always proportional to the image size.
i want to export the little button in the top left hand corner that sais "Westcoast" (which consists of 2 layers) as a jpeg without exporting the whole photoshop file. The only way i know how to do this is hide all the other layers and size the canvas around that little button. And even then the canvas is rectangular while the button has curved edges...so some of the canvas would still be showing.
I use quite often the right click in the window to select a layer, which works great. But sometimes this feature stops working as the menu does not come up with the layers below the mouse. First I thought it was the mouse but rightclicking in any other part of the screen (such as the border around the document or the panels works fine.
Is this a setting I need to make or is it a different problem such as lack of memory or what?
I have seen several cases of MAX 2013's clone tool not working correctly in viewport canvas. It simply will not sample areas that you select. Same workflow in 2012 works fine. This error is seen on a variety of hardware running windows 7.
Photoshop cs6 extended (64bit) flashes black when clicking on canvas or on a layer. I can't get anything done, I have already uninstalled and reinstalled... all other Creative Cloud apps work fine. I'm using windows 8.
Been working on my bands logo that has 2 layers on it. One has layer effects on it (inner and outer glow). When I flatten the image, it changed the way that it looked. Found out that it just "looks" like it changes because my canvas wasn't at 100%. I have to zoom out to about 25% to be able to see the whole image and work on it.
Is there any way to accurately see my whole image on the canvas and what the layer effects will actually look like? The way it works now, how the image will change once I flatten it. Being zoomed out makes what I'm actually viewing on the screen to be wrong it seems.
I attached 2 images, (Both are at 25%) the first one is what I'm looking at on screen BEFORE I flatten the image. This is what I want my actual image to look like. The second is AFTER I flatten the image. Notice the inner/outer glow gets smaller. I tried to just increase the size of the glows to compensate once I flatten it since I noticed that they were basically just shrinking. This doesn't really work though and I lose the noise effect on the white outer glow.
How am I supposed to work on the image and see what it looks like as a whole if zooming out doesn't show what the image will ACTUALLY look like?
The problem I am having is that every single file I open looks like this. Once I click transform (which I have to) the layer no longer allows me to click and edit the layer. I like to re-size my images in relation to the multiple images I place on a document. My previous version of photoshop did not create a transform box with each new file. How can I adjust photoshop so that it doesn't do this. I am using CS5 on a PC.