Photoshop :: Removing Shadow Around A Model's Head
Mar 4, 2008After I go through the Highlighting motions -- and fill -- then punch OK, why does the shadow not disappear?(PhotoShop 6.0)
View 2 RepliesAfter I go through the Highlighting motions -- and fill -- then punch OK, why does the shadow not disappear?(PhotoShop 6.0)
View 2 RepliesI'm trying to remove the blitz shadow from head and body on a white/grey background, with the Lasso tool. The adjustments with Brightness/Contrast in the chosen area works like a charm, however I always get a nasty pixeled or whitelined boarder going constantly around the edited area; no matter if it boarders to a black area (shoulder) or a gray one (wall behind person).
I've tried to edit the primary/secondary color, with no luck. Any way to make this boarder "blend in" to the new brightness area - or to just remove it? The edited area is somewhat identical to the old background, so there is no natural reason to why it should be a constant boarder.
Or is it a better (and easy!) way to remove blitz shadow from a black and white picture?
I started my head model with a sphere ad I moved vertesis to shaped it, created lips and weld it onto the face, created two spheres that makes the eyes. I added a skin texture, the weldings of vertesis looks planar ang blocky thatn round and I cant seem to make it appear like a pro one. Its even hard to animate. I just wish I can overcome this, im stuck.
View 1 Replies View RelatedThis is an old Kodak PCD image of a stained glass window converted to a TIF and a small portion made into a JPG for the purpose of this illustration. I would like to make 2 corrections:
1) I would like to accentuate the brush marks in the face. From my humble notions of PS I know that pulling the contrast slider across isn't really the answer but something like finding the fainter, darker pixels and accentuating them with some kind of mask is more the way to go.
2) There is an outdoor shadow that runs up the left hand side of the image which I would like to eliminate.
Last week I shot a company event and didn't have an external flash or diffuser. This resulted in a very contrasty background shadow.
If it were just one shot, I would clone/stamp and be done; but I have about 25 shots to correct.
Any quick method to remove the shadow or at least reduce it's impact?
Photo below...
I am trying to correct a very old photograph that was taken in the 1930's time period. This is a picture of a soldier that has a very dark shadow from the sun on half of this face. How can I remove this shadow and have a natural look?
View 4 Replies View RelatedWe have an animal character mesh for the body and head together, there's not a good place to separate the head for blendshapes without showing an obvious seam.
Is there a way to just copy over the polygons for only the head to model into blendshapes? I don't want the entire mesh to copy over for blendshapes - I'm concerned that making so many blendshapes from the entire mesh would take up a lot of memory and resources.
Do any of you have any tips or ticks for removing a drop shadow from a flattened image?
I have a jpg that I received from a client for a website I'm doing for him. He does not have the logo in any other format. The image is on a white background, which will not work with the design I'm making for him.
The image is fairly simple, it's just some text with triangles, but the text has some layer effects applied to it that I'm not sure where they came from or how to recreate them.
Any ideas on how to remove the drop shadow? I have attached part of the image. If any one has ideas on how to recreate the text effects (including the texture) I am willing to do that and recreate the logo instead of trying to edit out the drop shadow.
It was taken with overhead lighting and no flash, which produced a shadow under the nose.
I've tried various techniques I've been able to find online, but I never seem to be able to get anything that corrects the shadow in a natural way.
2013-02-05 17.03.31.jpg (Size: 1.32 MB / Downloads: 38)
I have a pillow bevel applied to a paint splatter brush image, and I'm having trouble with the shadows. I want to save this splatter as a transparent PNG. The problem is that a drop shadow effect is showing up when I save it this way. I think it's a "shading" setting rather than a true drop shadow, as there is no drop shadow set in the layer styles.
The shadow does not appear when a white background is applied. It only shows when the background is transparent. I've tried reducing the shading opacity in the bevel dialogue, and this does get rid of the drop shadow....the problem is that it also removes the shading from the paint splatter, making the image look flat instead of raised.
I have this north arrow that is not working in a clients drawing. Look at this drawing with the block in it and determine why the arrow head is filled in the block editor but not filled in the drawing (model space)???
View 3 Replies View RelatedI have this issue in rendering my model: the shadow is noisy. I tried to modify the image sampler, the type of shadow, the GI engine, shadows parameter but nothing happens.
Render is 8000pixel wide, standard direct light, vray shadow, irradiance map - brute force.
Shadow not working properly inside out model?
Buggy shadows makes engine and wings dark Without shadows
When I turn on shadow or realistic mode in 3ds max my model disappears, but it will show in wireframe. How can I fix this? to see it in realistic I have to render it and it comes out fine.
Using max 2013.
I have a complex building which has floors that 'shift' meaning the floors are at different angles.
I have used sheets to create elevation pages using the elevations revit creates but as there is no shading it is impossible to tell that there are different layers to the building at different points (I have added photos to show this) It looks ok if I use the 3D model instead as that uses shadowing but I can only put one view of it in the sheet.
I either need to find out how to add shadow or how to add more views f the 3D model to show the buildings shape.
I have a model that has been made up from a revolved sketch and then had loads of bits done to it etc.. Basically it is a tapered ring with a fillet on the top edge, I need a top face dxf export for profiling and to do this I need to remove the radius on the edge, but because it is a revolved sketch and it is not filleted it is not so easy to do with other references involved.
Is there a way I can temporally rebuild the edge to remove the fillet, I tried in fusion but it won't allow a Zero fillet edge?
I can't upload the sketch to show you unfortunately.
I don't know if this problem was already there in earlier 3ds max versions, but i cant find anywhere on the internet how to create a shadow on a invisible plane like matte shadow could :
View 2 Replies View RelatedI was checking out the CS6 product page, especially wanting to see the uprgrade pricing (I currently own CS4 Design Premium full suite). I had not really investigated the Creative Cloud thing before, so I went through the FAQs. I'm still not sure if I want to go that route, or stick with the perpetual license thing.
You are assured of always having the most up-to-date versions, and can add any app at any time. I currently use Photoshop and Illustrator way more than the rest of the apps in my suite, but it is nice the rest are there when I need them. Who knows, I might really get into Premeir Pro or Audition.
The Cloud basically offers everything in the CS Master Collection. The question is, "Is it a good value (for me) (or you)?" It seems it's a better deal the more apps you use. In my case, comparing the cost of an upgrade to the Master Collection (which I likely wouldn't buy otherwise) would give me 2 3/4 years of the funtionality for the same price. Pretty good, even considering Adobe's new 24-month release cycle.
But compared with the Web and Design Premium upgrade, which would be the version I probably would buy, it drops down to less than two years functionality. But, I would gain the ability to add apps as my needs may change.The fact that you have to keep on paying to continue to use it is a definite turn-off, but not that much worse than the new one-version-back upgrade policy.
So, I have more thinking to do before I make up my mind. I would like to hear thoughts from those who have decided, particularly from those who have decided to get Cloudy. What were the main things that led you to that decision? Or against it?
If I paste a person's head onto another person's body how can I blend the skin colours together to make the effect look seamless?
View 7 Replies View Relatedhow can i do sth like that???For example put my head on Schwarzenegger's body(...)and make it look realistic.
View 2 Replies View Relatedhow to edit images of people like for example cuttin the head in photoshop and replacing it with other people's head and i wana make it look as realistic as possible .. like blending to the real picture ...
View 3 Replies View RelatedI'm trying to blend my head in with this picture and I can't get it to blend well.
View 1 Replies View Relatedi wanna put my head on a diff body?
View 1 Replies View RelatedI have a photo of a puppy, where just the top of the head where the hair is, is cut off - out of the camera shot. When using the quick selection tool and placing this image on a new background, the top therefore has a flat line at top. Which is the best feature to try to replace what was cut off in that original photo (shown below) ? Would that be the content aware patch tool? Or would you just use the paintbrush to try to paint it in? With all the subtle colors, that is difficult.
View 2 Replies View RelatedHow can I move ex a head from a picture to another picture?
View 2 Replies View Relatedlike to make a head shorter vertically, and position it so that it is not on a tilt.
is there a way o make it shorter besides free transform?
i dont know how to use the ruler guideline to reposition the head.
Ok so I have a family photo. Able to now move the heads around by creating separate layers for each. Just trying to figure out to do with the "white" areas that are left behind due to the varying sizes of the heads. So when I switch the head I have all this extra white space left behind from the prior head. What tool is best to cover up the white area with say the background behind the head ? Clone stamp doesn't seem to work inside the white area.
View 2 Replies View RelatedI just bought photoshop CS3. I have been working with Adobe Photo Deluxe 4.0. I know how to use that software, but I am completely lost in Photoshop. I'm trying to bring up two differet pictures. I want to crop out the head of someone in one picture, and place it on the body of my second picture. I know how to do it in Adobe Photo Deluxe 4.0, but I am completely lost on how to do it in PhotoShop.
View 1 Replies View Relatedin this photo a head is tilted to the left.
How can i make it so the head is straight onthe body..
i know there is a wy to do this with the control r "ruler" command but i dont know how to do it..or the "scale" command.
by putting her head on another body.
usually i can do this fine, but the neck and body part and face skintones are different and i cant match them. also the view of the face is at an angle. is there away i can make the face, look at the camera more? feel free to copy image and edit.
I have a client who wants me to make them look like a bobble head doll for an xmas gag.
I have everything figured out but how to make the base the bobbleheads are mounted on.
I plan on doing this in ps 7.