Photoshop :: Painting In 3D - Results In Painted

Jul 18, 2009

When using CS4 Extendeds new 3D painting functionality I'm noticing, on multiple machines and setups the same problem.  I wanted to share the issue to see if there is a fix or if others are aware of it, and also to see if the rest of the community is also having this issue. Basically, take any model into Photoshop's new 3D view, and paint a few brush strokes onto the model and then go inspect the resulting 2D map, very close up, and notice that there are un-acceptable artifacts all throughout the brush-stroke when zoomed in very close.  This is not always a problem depending on the work your doing, but in many cases these artifacts produce maps that are un-usable, specifically when generating bump maps.  The effort needed to clean the maps up would be better spent fixing the problem or using other software. I'll post some pictures of the issue so you can see what I'm talking about. If you have a solution, that would be wonderful, otherwise, simply trying this out yourself to see if you get the same results and posting here would be great.  The artifacts themselves seem to appear anytime paint travels over the edge of one polygon onto another, even when these pologyons share ajacent and connected UV space. Please note that you must inspect this above image up close and zoomed in to really see the issue, and notice that all of the artifacts line up consistantly with where the polygons andor the UV's are layed out, it's one or the other but I can't tell which.

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[URL].....

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[URL]....
 
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